Graf of Sudenberg, a Warhammer CKII quest

[X] Personally oversee the transportation of your fallen

I'm sure our trusty Witch Hunter will have something to say to our routing enemies.
 
[x] Personally oversee the transportation of your fallen

Well we're wounded so better this than hunting down the remnants.
 
Whelp, pretty obvious overseeing the fallen won, so votes are closed.

You guys got any questions?
 
How many casualties for us and our new allies?
Your handgunners got out of it practically unscathed. The greatswords lost about half their number. If I remember the Emira's losses properly she lost roughly half her people though that was not spread evenly. And your witch hunter had half her people wounded heavily. I haven't yet decided how many of them are dead or maimed but you know.

So your losses didn't break a hundred even with the witch hunter put in. But the Emira probably lost a couple hundred if I'm remembering right. I'd have better info on it, but I'm going to church soon and I can't check my computer.
 
I'm back from performing the Jesusing, so I may now provide more depth.

Total losses of your men amount to 40, including the 5 witch hunters. Of the remaining 35, 22 are from your 60-man Greatsword unit, and 13 come from the 180-strong handgunner unit. It's pretty fair to say that, at the point where you killed their general, your men were getting into very-difficult-to-not-break territory, even with the reroll on morale from having you embedded in them.

The Emira lost 171 men, total, and I was wrong, as those losses are, in fact, fairly fairly distributed.

Assuming you and yours manage to hunt down all the broken remnants of the invasion force- which actually has a present for you that I am only know remembering and provides me a convenient second choice in the coming updoot- you and the Emira's combined force of 790 men defeated 1250 men with only 211 loses. This was mostly do to better quality units and the lack of the enemy's general on the front-lines early on, making routing the enemy's units rather easy. As you guys get into larger combats, I recommend finding people you trust to lead sections of your armies. You can currently assign any of your vassals to do so- including the Witch Hunter, who may refuse- but back ups are always nice.
 
Wow. So, in a way to flesh out the goings-on of the rest of the world, I did a few rolls.

On the whole, things are going fairly well for the forces of order. Well, except for Kislev, but that's more on an internal thing than anything else.

Really, the only place where things ended up being amazingly one-sided was Araby. Suffice to say that a few map lines will have to be redrawn. Not yours, maybe, but several.
 
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