Did Arrow Lake really get good rolls? Or was their early success something else?
You crit failed your first roll, but Priit actually Intervened and cancelled it.
To be clear: you are winning. You are winning by a lot; Aart was not a reliable narrator, but even towards the end of his segment, he had a fatalistic outlook of his people being starved and slowly crushed. You are beating them, but it's taking a lot of time. The amount of protection that Brick Walls provide mean that seeking a decisive end to the conflict is extremely difficult; it comes close to tripling your staying power. In order to win you have to either bleed the enemy dry or force them into starvation. You're doing both, but it's a slow process.
Apathy...is a curious choice. Does apathy here mean apathy in general or in this situation @Redium ? Either way, when it comes to apathy, it could mean two things for me. In one instance his apathy could register as Priit becoming a stone cold killing machine, where he feels nothing about butchering his foes mercilessly. If he feels apathetic in this case, maybe he does not simply care what happens in his names. Granted, his stringing up of the corpses would be seen as obscene now, but imagine if worse takes place due to his apathy or lack of concern. Then again, his apathy may make him more unlikely to fall to his emotions and do something stupid, not that I think he would. The other thing this could mean is that he is apathetic about life in general and doesn't fight with any care. I hope this is not the case, but I can't entirely be sure.
Whichever emotion rules Priit as he dies is going to be what he feels and be extremely influential. He's still currently teaching the first generation of aristocrats so his thoughts and feelings will bleed through to them. It's also going to bleed through into Priit's eventual legend as a war god.
Uhhh, not sure how we would do this, but it seems rather complicated, and the only way we could do this is by concentrating our warriors near the south, thus weakening the north. Not entirely sound strategy, as while this would allow us to win decisively, it is risky as well. @Redium Some clarifications on tactics please?
It's more that you're trying to ferment a political fracture. Currently, the southern settlement is supporting to the northern one with food and warriors. This option is about trying to convince the south to stop supporting them since without them, the north starves. The argument is basically that feeding and supporting the north for their attack on the people is just getting the south's warriors killed and their children starved.
I'm guessing Priit REALLY wanted Balance of People, but was negotiated down by basically everyone else in a position of influence who didn't think it was a good use of effort?
Priit didn't mind the winning option so much, both were his two favourites. The issue is more that since the vote was so close, the People could not agree on a coherent message for the Law.
Considering how their warriors are seen more as militia than actually warriors, I don't know if being a Bluestone Warrior has any special significance in terms of being considered elite in game mechanics, as while he may be elite for their standards, that likely does not mean being someone like a Fang or Stonecrusher.
Bluestone Warrior is not significant. It is what they call themselves since they've got a big of an ego.
Right, so did the combat system change too? As, this description is making me believe there was multiple phases her. It's clear we fought alone here without any allied support from the Northlands or Pearl Divers, any reason why @Redium ? As for the multiple phases we pretty much rolled horribly at first and their luck killed us, with Priit essentially slaughtering them later when he finally deployed, with a good enough roll to supplant theirs. If this was a single roll, maybe we just rolled mediocre, such as under the margin that Priit's bonus was needed, thus his deployment.
The Northlands did assist you in a similar manner to what you had before and you picked up some mercenaries from the Pearl Divers. They just weren't important to the narrative.
You rolled three times: crit fail (Which Priit ended up negating into a neutral roll), and two strong victories.
Anywho, how bad were our losses, and how pissed is the Fingers?
Your loses weren't terrible. They would've dinged you one or two points or Martial, but Priit stopped the crit fail from taking effect. The Fingers are not pissed about the war.
Damn, pretty impressive for someone near their deathbed. Also, this reminds me of the Ivory-Blooded Chief as I don't remember Priit wearing an antlered helmet.
The Antlered Helm has being an ongoing piece equipment for war-leaders since the beginning of the quest. When the Three Brothers initially conquered the Fingersmen, the eldest brother wore an Antlered Helm to contrast himself with the Bear Warrior-Women of the Fingers. Kaspar eventually took up the helmet as well, recalling it vaguely as a campfire story from his youth. Priit eventually took it up in emulation of Kaspar and basically solidified it being the panoply of a war-leader.
The passage is ambiguous.
Voting is Open!
In the end, as Priit lived out his last days covered in blood, slaughtering men and women a quarter of his age. He died a death that could not be fought and felt only a single emotion.
[ ] [End] Regret
[ ] [End] Bitterness
[ ] [End] Apathy
[ ] [End] Anger
[ ] [End] Resignation
What should the People try to defeat Arrow Lake in war?
[ ] [War] Try and assault the walls of their settlement directly.
[ ] [War] Continue to strangle Arrow Lake's food supply.
[ ] [War] Try and divide Arrow Lake's two settlements so they can be conquered piecemeal.
[ ] [War] Invite the Mountain Clans to settle and dig into Arrow Lake's territory.
My next post is likely to be an Information threadmark elaborating of on how the system changes which should be up some time tonight.