Not enough time? Even a Goddess can only do so much. The fact that she took a mere year to unite a previously warring amongst itself country is extraordinary in and of itself.
Maybe, but once it got confirmed that Myrmida does indeed walk the earth once more I would have expected at least a couple Tilean city-states defaulting to her authority automatically with most of the others facing a huge amount of pressure from their populace to do the same. I really wasn't kidding when I said the Sigmarites wished they had the influence in the Empire that the Cult of Myrmida has in Estalia and Tilea, that cult's supposed to be everywhere down south.
 
A correction, that's what she's worshipped as in the Empire. Down south in Estalia and Tilea her portfolio is a far bit bigger with her being the goddess of Beauty, Wisdom and Civilization in addition to her war goddess aspects. As the chief god of Estalia and Tilea, she's worshipped and honored for pretty much everything that's not specifically the purview of her parents and sibling and even then would get a mention. The Sigmarites in the Empire wish they had the power and influence in the Empire that the Cult of Myrmida has in Estalia and Tilea and Sigmar himself probably wishes he has as many worshippers as she does.

Which reminds me, why didn't she take over Tilea at the same time she did Estalia?

Estalia and Tilea are also far and away smaller than the Empire so it's no Suprise one Relgion has more sway.

Estalia was an even looser state of city states then normal so just uniting that was a pain. And she was going to but got ganked by assassin rats before she could do so.
 
Estalia and Tilea are also far and away smaller than the Empire so it's no Suprise one Relgion has more sway.
In terms of territory both combined are about half the size of the Empire, and are far more densely populated thanks to not having to deal with large greenskin waaaghs or super huge, super dense forests full of beastmen and in the case of Tilea having the most heavily fortified human cities in the Old World. Frankly the size of either has nothing to do with it, the Cult and Myrmida are so central to the culture of both countries do to historical reasons going back thousands of years(even to the very origin of the peoples of Tilea and Estalia).
Estalia was an even looser state of city states then normal so just uniting that was a pain. And she was going to but got ganked by assassin rats before she could do so.
Actually before she got assassinated she did manage to conquer both* Tilea and Estalia. Her assassination happened during her coronation as God Queen of the newly united Estalia/Tilea empire. That's one of the main reasons why her worship is so prevalent in those two countries. The other is that Myrmida has been the most important god of the peoples of Estalia and Tilea all the way back to when the ancestors of both still lived in the city-state of Tylos(now known as Skavenblight). Even her assassination is seen positively via the Jesus like belief that Myrmida quite literally died for them.


*In fact the biggest division in the Cult of Myrmida is the East/West split based on where she was born and which country she conquered last.
The Cult of Myrmidia is split. To the east, there are the Tileans. They believe Myrmidia was born in Remas, and was therefore a Tilean. Importantly, they believe that Myrmidia, as a Tilean, conquered Estalia. However, the Estalians to the west believe Myrmidia was born in Magritta, and was therefore an Estalian. Similarly, they believe Myrmidia, as an Estalian, conquered Tilea.

Both nations have their own versions of Myrmidia's holy texts to support their beliefs, and both are convinced they are correct. This fundamental difference has been the cause of, or the excuse for, much of the hostility between the Estalian kingdoms and the Tilean city-states down through the centuries. Indeed, the cult has almost broken in two over the issue on more than one occasion.

Currently, Magritta is considered to be the heart of the Myrmidian religion, although the high temple in Remas undermines this at every turn. La Aguila Ultima (or, as Tileans prefer, L'ultima Aquila), the Order of the Eagle's leader, is a Tilean woman; thus, the Tileans expected her to support Remas as the future centre of the cult. However, she controversially swore to accept the Estalian version of Myrmidia, and has moved to Magritta, where she is working hard to put this old division to rest.

This causes problems for the Empire branch of the Cult. The Order of the Eagle is sworn to obey a High Eagle from Tilea, thus they use the Tilean texts. However the templars receive their orders from Magritta, and, by default, accept the Estalian texts. To make matters a little more complex, the Eagle of the North has authority over the Order of the Righteous Spear in the Empire, and has been ordered to ensure the templars follow the Tilean texts, which, of course, they resist.

It is a massive divide, and one that, it seems, will inevitably tear the cult in two, which could plunge almost half of the Old World into an acrimonious and bitter war.
 
A correction, that's what she's worshipped as in the Empire. Down south in Estalia and Tilea her portfolio is a far bit bigger with her being the goddess of Beauty, Wisdom and Civilization in addition to her war goddess aspects. As the chief god of Estalia and Tilea, she's worshipped and honored for pretty much everything that's not specifically the purview of her parents and sibling and even then would get a mention. The Sigmarites in the Empire wish they had the power and influence in the Empire that the Cult of Myrmida has in Estalia and Tilea and Sigmar himself probably wishes he has as many worshippers as she does.

Which reminds me, why didn't she take over Tilea at the same time she did Estalia?
Ah right, I've clearly not reviewed my sources on that in a while.

In any case, as it is the only reason all of Tilea hasn't immediately submitted to her rule is that they're bickering over who's gonna be in overall charge (again). If you hadn't done anything about her this turn she would've taken over Tilea and probably started to buff it up in preparation for the inevitable assault because there's no way you guys would've let her lie by that point.
 
Kinda wish we had waited just to see what she would have done to either country given time. Still this does mean that if Myrmida escapes she has a viable fallback position in Tilea.
 
...why would you ever wish that?
It would be interesting to see. I mean, we certainly don't want it to happen here as we are the Skaven, but I would love a quest where we are Myrmidia reborn.
Yes let's let the god with a hate boner against us unite 2 large coutures under her banner .
Yeah, from a neutral perspective it would be fascinating to see. If we weren't directly playing as the Skaven I would look forward to it.

It's kind of like how in Gaius Marius' Imperial Knightly Order quest I'm interested in seeing Cluny go far despite the fact he's a huge threat to the PC and his faction and allied factions.
 
Watering The Sands - Canon - DaLintyGuy
So, there's some stuff happening in Araby or something.

I might expand on these characters in the future.

=====

In the face of losing everything, some people became resigned to the inevitability. Others grasped at any straw available to them, be it unwise or not. In Araby, more and more were rolling into the second category as time went on and the true scale of the threat was seen.

Ibn Daryus made that choice at the very beginning, with his tribe's elders. Unfortunately, mere zeal did little against an enemy that was incapable of breaking and had no fear of destruction, and their first fight went poorly. Daryus himself thought he'd die fighting as well, but had torn through the lightly armed skeletons with a ferocity he could never remember happening before that point. And in his dreams that night... Well, he had lost most of his tribe, everything he had owned, and should have lost his life. Why wouldn't he accept Khorne's offer?

He had wandered a few months afterwards, picking up survivors from other defeats who similarly wished only to gain some measure of vengeance against the enemy that had slaughtered them. Ironically, their first fight as a new group wasn't against the invaders, but slaughtering their way through a nascent Slaaneshi pleasure cult. Partly out of disdain, for what sort of man sought to escape reality than try to change it to suit him? But it gave them the veneer of a mercenary group. And, in this land where the Gods had previously been a very distant threat, only kept alive by the tales from the Empire and Kislev, it was easy to keep their true nature simply not mentioned.

Returning to the front lines under contract, their first engagement was a resounding victory. Daryus personally tore the bleached skull from the silent commander of the skeleton block, causing some other intelligence to cause the rest of the undead soldiers to withdraw. But before the dispersed remains of the Nekeharan fallen could fade away into the sands, the various skulls were brought into the center of the battle and consecrated by Daryus personally rather than the honored dead. Assembled into a pyramid, the weather beaten skulls lost the yellow tint of age and became simply bleached edifices of Khorne's power.

Whether or not it truly destroyed the Nekeharan constructs, it was a powerful symbol, and a potent offering for the young group.

From there, the newly christened Desert Hunters hunted down the smaller bands of Nekeharan raiders, those groups spreading terror and the Imperishable's demands in advance of the main hordes. Other groups were folded into theirs, out of survival or revenge, and the developing warband, grew, split, and grew. Focusing more on fighting than simply glorying Khorne, Daryus knew that he was missing opportunities.

And so, he gathered allies. Normally, Tzeentchian cultists were just as fickle as their god, looking for any opening to advance themselves. But in the face of the armies sweeping into the land... Well, an aspiring Sorceress would prefer to have dumb muscle between her and the Nekeharans. And Khornates were often seen as only being that.

Gys Ehraman was only a relatively powerful user of the Winds, by herself. Having walked into the Hunters' main encampment and bluntly offered her services, and that of the necromantic constructs she had acquired in her travels, she was enthusiastically albeit carefully allowed in by Daryus (with several magically binding agreements made). Some of the more... Fundamental worshippers disagreed, but simple strength at arms was wholly inadequate for defending against a magical attack.

And with this source of strength, the entirety of the Hunters was assembled, readied, and brought to battle the unholy enemy. Was it the most powerful of the defending armies? Not hardly, but it made up for that with a core of soldiers who had accepted some of Khorne's blessings and a caster of some power and developing skill. In the immediate aftermath of the inconclusive battle (however, it had given time for those in the path of the advance to ready themselves, although more realistically it would change almost nothing) one of the more orthodox forces in the area attempted to destroy the 'tainted' warband.

And, despite Khorne being satisfied with the offering of the Nekeharan's and the fallen Hunters' spilled blood, was far more pleased at the carnage wrought amongst the mortal soldiers of Araby. More blessings were given, and the first daemons were brought forth by the Sorceress to cut through the enemy with cruel abandon.

There was no overt compunction, but the warband was converting from an alliance of soldiers to a group of unholy marauders, with Daryus having to brutally put down challengers to his leadership. For he was still looking to the war, and not personal accumulation of Favor from his patron god.
 
Kinda wish we had waited just to see what she would have done to either country given time. Still this does mean that if Myrmida escapes she has a viable fallback position in Tilea.
Funnily enough she probably wouldn't have screwed too much with you save for purging infiltrators if you hadn't gone after her with Snikch, instead preferring to combat chaos. You guys are bad news, sure, but you're not an existential threat to reality itself.

I mean, all bets are off the table now, so I dunno what'll happen in the next few turns regarding her.
 
The update might not be out for a bit, just on account of RL getting a bit busy on my end and also I kinda need to recharge my inspiration batteries. I've been waiting to write these scenes for months, so I want to write them right.

I did reorganize the omakes, making use of those glorious new threadmark categories, and polished the omake policy thingy. I might be able to polish some of the lore threadmarks in the intervening time as well, we'll see.
 
My apologies for the slumber this thread has fallen into; I've been rather busy over the last few weeks/month between preparing for a martial arts test, running a significant amount of classes for my sensei, going to a wedding, and prepping for a two-week long trip. I have made some progress on the update, needless to say, but I'll be away from my computer for a few weeks so I can't accurately estimate when I'll be able to get the update out - I will endeavor to work on it as much as I can while I'm away, however.

As a bit of consolation, I can now confirm that the campaign'll be split into three parts - one from Myrmidia's perspective, one from the perspective of Gnawdell and her subordinates, and one [REDACTED]. I've got all the broad strokes rendered out in my head, so it's just a matter of actually putting it down to words.

This has been your semi-annual (re)assurance that From A Dead World is not actually deceased. Have a pleasant existence!

Oh, and an errant observation: the current update with all parts totaled up currently equals a little more than 19k words, so I've no idea how long it'll be by the time I finish up.
 
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Except the last one standing, which historically has been and likely will always be, Thanquol.
Thanquol's actually doing fairly well for himself right now; he's put on his Big Boy Pants for the fight in the Dark Lands, which, despite me hyping up the Estalian campaign considerably, is by far the bigger conflict this turn.
 
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