So, I've had a bad day so far (eight hours in!), and while I'm shortly going to be drowning my sorrows in caffeine and pizza, that also means I'm going to be Informative.
Gensokyo also count as a world and Remilia did not mentions Gensokyo was the exception. The Voile Library is fill with so much magical knowledge that it make the TSAB infinitily library seen like a joke in terms of magical knowledge. Lutecia would want access to those knowledge since she could find something to revive her mom faster.
Choosing Gensokyo would get a flat stare from Remilia, then a shrug, then a positively angelic grin. Besides, Gensokyo's full of all those rules and such.
For TSAB, multiverse travel technology is like a gold mine since it open a whole new world to them.
Not right now it isn't! (To be more specific, Things have Happened.) Besides, TSAB would try to lock down multiversal travel as much as they could, because it has potential for Very Bad Things to go from places where they're threatening but not ridiculous to places where they're doom incarnate. Like Flandre
Well, I have none of that. And I'm not sure yet how we can justify doing so when we still have no idea IC she's here.
Dawnguard Helmet. But the brief explanation is that - as we know from Vita II - the Dawnguard were in Blackreach to head for the Tower of Mzark to find an Elder Scroll. Which means that they've almost certainly been to the College of Winterhold, as it's the most likely place for them to have learned about Septimus Signus, who is a batshit crazy nutter who works for Hermaeus Mora (who, we know from "Discovery," is acquainted with Remilia). Thus, it's
probable that the Dawnguard will return to Septimus to give him back what he wanted. Probable, because as the Dawnguard are real people and not Quest-following machines, they may delay on giving him his toy, or they might send someone who isn't as much in the know, or Vita might just teleport there, or whatever.
The
point is that if Flan shows Remilia the helmet and says that they seem to have been fighting the goblins that Flan is so very irritated with, knowledge can be acquired.
Well, I don't want to. The point is, if we can control where we can go with the rods, we know where Lutecia is gonna ask to go. And I'm not sure we can sell her on the idea of learning healing on others worlds alone.
Clarifying two things. First, yes, the rods will open up the portals
where Flan is instead of making her fall through the void to find them. Second, Gensokyo is a pretty good place to learn or find healing, what with Eirin being there.
...If Flan did, she'd be doing something no better than what Remi did to her when she was locked in a basement for years. ...
Flan was never 'locked' in the basement except by her own issues. That's simply where her rooms
were, and as time passed and they drifted apart, she simply stayed down there more and more often, because she recognized that
she was a potential problem that Remilia would have to work around if she was in negotiations with another power.
You... Do realize how advanced Midchilda is, right? That place is ridiculously high on the power level. They're basically Magical Starfleet.
Eh. They have a lot of force, but they're lacking quite a bit of the good hax that other places get, like actual instant-healing without having to spend a few days in the hospital, mind-healing and direct mind-overwriting, soul magic, and so forth. They'd be moderately high on power charts, but their relative lack of good esoteric effects is a bit of a problem.
---[ ] You said that I found the portals before you and Patche were ready... To do what, though?
There is actually a soft answer in the update regarding this, in case you're curious.
So, that's that! Some other things ...
* Lutecia
is going to be leaving more or less immediately after the conversation. She might stay for dinner or something, but Remilia can toss out a portal whenever Lutecia is ready to go.
* Megane's fine. If she isn't awake already, she will be soon enough. So sayeth Remilia.
* The moment you entered Skyrim, Remilia was going to find you; Hermaeus Mora would have noticed Flan if she did something notable and told Remilia. Meeting Mephala merely sped the timetable.
* I
did actually have a small plan for Dark Brotherhood nonsense. If Flan had gone around the lake instead of toward Riverwood, she would have found Half-Moon Mill, which is fairly boring ... except that it's run by vampires, and one of them has a DB Contract on his head. Flan would have arrived on time to interfere (one way or the other), and then meet the Brotherhood itself. Notably, this would have happened
before Lutecia found out about the College, so that would have been slowed as well.
* In no particular order, some of the places to go to are Breath of Fire IV, Final Fantasy VIII, and Fate/Stay Night. I think one or two are still unknown, but I'm reasonably sure they've all been at least mentioned in the thread by now.
And tailing off of
that, I just want to talk about what places are available. Some places have been mentioned before, and I may or may not have commented on them in-thread. There are some places I think would be interesting or fun to go to ... but I don't have access to the lore in a ready fashion. Demon/Dark Souls, for example - it's a great game, lore is interesting. I don't have either one. If I wanted to use them, I'd either need to find an exhaustively thorough guide or I'd need someone's assistance; I'm not particularly averse to working with other people, except I totally am and I've hated every single group project I've had to do since I was nine, but more importantly, people don't always see the same things or consider them important. So currently, if I screw up, it's on me and only me (unless I can convince you guys it was actually your fault); if I'm working with someone else, though, it might be my fault, or his fault, or simply communication issues where we thought we were on the same page about something and then it turns out we were thinking incredibly different things. Also, I have a weird schedule, and I don't want to drive people to drink with how I act/respond at weird times. LPs are some help, if it's a game, but not always.
Other places are really interesting, too - like Gate or RWBY. The problem with
them is that they're not finished. Not
necessarily a major problem, but if I start doing something and then Flan goes off the rails and it turns out that certain actions are treated very differently, or someone who dies or lives is actually a catalyst for certain events happening .... It irritates me. I like to know how the
world works, and not knowing how things change if Rory gets blown to pieces because she thought Flan was some kind of sin against Emroy bugs me. Gods exist; are they believed to be unkillable, like Daedra? Are they killable, but not by mortal means? Are they just really good regenerators? What sort of fallout do these actions have on the world at large? (Game: Guess what happened in Whiterun after Balgruuf finished burying his son!)
Relatedly, really
long works that I haven't finished, like Bleach or Negima or Claymore. Bleach I kind of got burned out on somewhere around when Ichigo gets his wizard powers, so all I have past that is some knowledge of what happens and hearsay that everything is part of one plan or another by least three different chessmasters working for different sides and everyone just went crosseyed. Negima I got a bit farther in, somewhere around the rescue attempt for Coco and whatsherface. But with how long and involved they are, and the fact that I haven't touched either one in years, means I'm pretty much back to square one, or have to have someone else's help (see above for my issue with the second one). And going back into a long-running series
and trying to work out how things interact over an extended span of time ... :sigh: Now, I could just pick a cut-off point and say, "Okay, series ended here as far as I'm concerned. Forget anything past this," that's lazy. Lazier, IMO, than just admitting that I don't want to do the extra work by reading the whole thing.
And then there are things I just haven't gotten around to working on, but which are both fairly short and contained and easy enough to fit in. Things like S-Cry-Ed, or Darker Than Black. Hell, I've been thinking about adding Mana Khemia since ... like, day 3 of this thread :/
I'm sure I had more to say, because I
know I forgot some things I meant to bring up, I just don't know what they are. Feel free to toss out questions if you have any.