[X] Ask Lutecia if she can help look for them.
You take a few steadying breaths. That can't be right. Kirika's still in the city, she's just hiding, and Homura is terrible at hide-and-seek. So it's up to you to find her! Although … a city is a big place for you to look. It's a good thing you don't have to search alone, then, isn't it? "Flandre?" You bury Headless's voice, and she wisely backs away, then walk over to Homura as she starts to stand up.
"Homura, I need you to do something for me, okay?" She frowns at you, probably wary of your tone of voice, but your hands are on her shoulders and she couldn't escape even if she were transformed. "I need you to get a big map and mark down all the locations you checked, as well as any other locations that might be important to Kirika." She looks blankly at you for a moment, then tries to pull away, toward her room, and your grip tightens. Not enough to maim, but enough to grind bones together, and she pales from the pain. You lean forward, and her skin is reddened from the light of your eyes. She nods frantically, and you drop her. "Good." She shivers for a few seconds, then edges past you and toward the wall. You glance up at the ceiling, then spin and head for the door to the rest of the house.
"Hey, hey! What are you doing?" Agito hurries over and grabs your shoulder. You glower, then give her a sweet smile.
"Well, Homura's going to help me find Kirika, but I still need to search through a whole city, in case Homura can't come up with any good ideas. So, I wanted to get Lutecia's help, because she's a real magician, not like the magicians here." You try to explain things simply, but she shakes her head and steps in front of you, blocking your way.
"Look, I don't know what your deal is with Kirika, but can't you leave Lulu out of this, at least for now? She's still getting better, she's tired, and she hasn't been sleeping well! It's all -!" She hops back as your relatively friendly demeanor drops and you snarl angrily.
"So, you don't want to help me? Just want to use me to get back to your home, even after I've tried to help you? Is that how it is, Agito?" She swallows nervously as you hiss at her, but to her credit, she stands her ground. She shakes her head again and waves her hands placatingly.
"No, it's just - look, I'll go, wake up Lutecia and explain things, and see if she thinks she can help. But … try not to get your hopes up, okay?" She waits for a few seconds after finishing her plea, seeing if you respond, then swallows again and dashes through the doorway. You take a long, shuddering breath, then turn to see what Homura is up to.
She's tapping at a hidden panel in the wall, and the wall that held most of the images now shows a map of the city, with different locations identified. Oriko's home, Kirika's home, Yuma's home. Schools, restaurants, stores. You study the map as she updates it. You have to find Kirika, have to punish her. It's not just that she attacked you, a youkai and vampire. It's that she attacked Flandre Scarlet, humiliated you and believed she could get away with it. She and her companions failed to offer you any respect or apology, and Kirika knew that she did it. You have to punish her. You study the map, and after several minutes you realize that no new locations have popped up. Homura stares at the panel, fingers twitching and trembling, then slumps.
"I'm … I can't think of anything else. Is it good enough?" She's pleading, almost begging, and you snort, then jerk your head affirmatively. "Thank you … I'm sorry …." You barely hear her acknowledgement as she slinks to her room. You don't even notice Agito and Lutecia are waiting until the magician touches your arm. You spin, ready to fight, and your eyes light up when you recognize her.
"Lutecia!" You hop forward and hug her, then grip her hands in yours. "You'll help me? Thank you, thank you!" She smiles and nods.
"Of course, Flandre." She looks up at the map of the city. "I … don't know how much I can help, though."
"You can do scrying, right? Where you look at something far away without being there?" She frowns as she studies the map.
"Yes … um, not well, without my Insekts, but I can use the replacements I've been making, and teleport them to different areas." Teleportation! You'd completely forgotten about that. Agito sighs and shakes her head, but you have more important matters to attend to. A good friend doesn't ask someone to do something she won't do herself, after all.
"Right! That's good, it's good! Yes, and if you could start … mm, here, I think." You point at Oriko's house. "You remember what Kirika looks like, right?" Lutecia nods.
"And Oriko and Yuma." You wave that off - they're not that important, after all. "Why shouldn't I start at Kirika's house?" You grin as your clones step away from you.
"Because that's where they will start their search, of course." You grin nastily as you consider your clones. Normally they look almost completely identical to you, but you don't need them to be combat-capable. Not right now. They're emaciated, almost skeletal, and accordingly, they are more terrifying to the human senses. While you emit power and anger, these starved clones emit hunger as a palpable feeling. They are fast, quick to change directions … and they take much less energy to keep active, even over long distances. You take out your flask and guzzle the blood, then watch Lutecia until she turns back to you. "I wanted to ask for your help, Lutecia. Not for you to do this for me. Kirika is still in the city, she has to be, Homura has to be wrong about them being gone. If I had to search alone, I'm not sure I could find them, but with your help, I know we can." You smile at her, and she gives you a sad smile in return.
"Alright, Flandre." Your clones file out the door as Lutecia begins teleporting her insects, and once the last one is through and the door is closed, they throw themselves into the air and into the hunt. The air screams around them as they fly toward their destination, the house Homura had marked as belonging to Kirika.
You haven't found her. It's past dawn, you've explored every location Homura had marked, and a few she didn't that seemed likely. You've had to replace your clones twice, thanks to power flares overloading their frail bodies. It's past dawn, your current group is fading out of existence, because you're unable to supply them with enough energy. Lutecia is nodding off, even as she scries the last few locations she wanted to check. Agito shakes her awake, then quietly steps into your field of vision.
"Flandre, we can't do anything else. Lulu's practically sleepwalking, and you're jumping at everyone with dark hair." You frown - she's been helping Lutecia maintain her network and keeping the map updated, how does she know you've had your clones kill people before checking? "Let's get some rest, okay? We can …." She trails off as you stand up from the couch. Maybe … you lost. Maybe you'll have to let this insult pass. You walk toward the door, unsure if the knocking you heard was real or imagined. You swing the door open - and no one's there. But there is an envelope laying on the ground, as if it had been leaning against the door. It's addressed to both you and Homura, and you pick it up. Inside are two more envelopes. The first is for Homura, and you toss it on the floor - let her read her own mail, this time. You open the one for you, and there are two sheets of paper.
"Flandre Scarlet
If you are reading this, then we've escaped you. I don't say this to taunt you, but because it's true. Certainly, the Incubators could locate us eventually, but it would take a greatly concentrated effort and time to accomplish. Weeks, certainly, especially since Kyouko is departed and no one else knows how to block their attention the way she learned. It would take a grave misstep by my family to attract their attention, and I do not intend to allow that to happen. My goals are now met - the world is saved from Madoka Kaname's Witch, my family is safe from reprisal, and I can begin my other plans. And you will gain nothing from trying to pursue me. Be honest, and let us go.
Oriko Mikuni"
You stare at the letter, neatly written in ink, and you shudder. She's … right. You have no idea where she is, you can't bargain with Kyubey or the 'Incubators,' and you wouldn't be able to work on anything else while you hunted them. You slump, your wings wrap around you, and you feel what might be tears. That's … bad, right? You shake your head, trying to calm down despite the growing sense that you've been comprehensively beaten and out-played by a child of a magician too cowardly to make a move in the open, and that you might have to admit it. You slowly open the second sheet, and it takes you a moment to read through the sloppy scrawls.
"Hey, moron! Too stupid to catch a couple real magicians, and too slow to fight us if we let you! Better not let your guard down again, or I'll kill her the next time, instead of warning her."
Your mind freezes, and you can't tell if there's anything more written as a red haze fills your vision. It seems like everything … just keeps going wrong.
What do you do?
[ ] Vent.
[ ] Purge.
[ ] Bottle it up.*
- [ ] Keep looking. (How?)
- [ ] Give up. (Time-skip)
[ ] Break down and cry.*
- [ ] In private.
- [ ] Immediately.
DM Note: If 'Bottle it up' wins, there's a 20% chance that Headless will succeed in forcing Flan to switch to 'Vent.' If 'Break down and cry - Immediately' wins, there's a 50% chance she will instead hide and cry privately.