Finding the Spark (Pathfinder 1E Quest)

Arc 5 Post 2: Of Horn and Scale
Of Horn and Scale

20th of Rova 4707 A.R. (Absalom Reckoning)

The White Eagle passes slow and stately down the Great Salt Harbor and into Fresh Harbor, where the ships are smaller, fishing vessels with high triangular sails. The wooden dwellings are smaller here as well and the roofs seem to hang lower, the walls stained by sea spray and soot until you cannot tell timber from stone. Yet the locals do not seem all that welcoming of the behemoth in their midst, you spy upon faces large, small, and broad. It is shocking to get your first sight of the 'sky dwarfs', the ones the duergar call betrayers, in the form of a bristly black bearded fellows manhandling crates with the ease of a dancer juggling colorful geodes to teach the youngsters their stones from their gems. Ears twitching at the din of many voices mingling, you catch a snippet of Caulker talking to the local 'harbormaster's assistant', a term that is as outwardly descriptive as it is fundamentally opaque.

"...yes I know that's a goblin, that is a giant fucking toad too, ever seen one of those before? Bet you its rarer than a good goblin."

"...one of the magic items appears to be a gem of fire elemental summoning. Tell me I'm not being crazy here captain. You think...?"

"...look, the girl's a Desnan. If a two headed three-eyed fire-breathing steel-toothed ogre walked up to one of their lot and said they wanted to stop chewing on travelers you know they'd at least have to listen!"

"Are you saying she's a priestess?" the harried man looked up from his parchments.

"I'm saying that three of my sailors would've been fish food if it weren't for her and that's just the healing. Look, oath to Abadar, they've been nothing but straight to me and to the halflings they came with."

"I," the man said slowly. "Am going to be spending the next five hours filling out paperwork, and no doubt Mr. Jenkin is going to be fielding questions about this business from three of the Guild Merchants by supper."

"Marrow Street?"

"Beg pardon?" The man sounded startled, almost alarmed. You wonder if you might not have to use your sword sooner rather than later.

"Marrow Street, West Copperdown, that's my bet judging from your accent. Don't get me wrong, you're good at putting on those Old Town airs, but you know and I know and Talmandor himself knows the gold munchers aren't going to give a shit about a giant frog and a goblin in East Copperdown unless they are making a jest of it over their plates of ousters boiled in Egorian Red and sprinkled in gold dust."

The official stops dead. "That's your final word on the matter."

"Final as Judgement," the captain replies.

Captain Caulker Diplomacy: 1d20+15 = 33 (Full Success)

Gorok who, like you, had been listening to the byplay, silently hands over a small tithe of gold, apparently for bringing a 'exotic animal' into the city, offers his thanks to the captain in the process, then he gets on Warty with Cob in front of him... and jumps, landing right between a fishmonger and and the dwarfs you had been looking at previously. In his joy at being out of the crowded confines of the ship the slurk's tongue darts out and he claims a fish.

Warty Will: 1d20 (DC 10) = 5 (Failure)

Lost 10 gp and 1 sp (Fees and Fish)


"We'll use the plank!" Mina calls out awkwardly as she pulls you along under the eyes of the surprised official and the chuckling captain. Not the worst man to have made an ally of, not by far.

***​

His advice continues to be good as you make your way along the water's edge to a tavern with three wooden wings spreading out from a central tower. Once it might have served to warn the city of raiders from the sea, you imagine, now the main entrance has a sign of an oddly shaped horn with worn lettering one can just make out: The Minotaur's Horn. For some reason Mina blushes as she looks at it, but there is too much new and strange all around you to ask her about it.

A halfling in a coat that jangles more than a coat of scales offers to buy your sword for 'ten whole platinum pieces' that you are pretty sure aren't even silver, a one legged man invited Cob to dice with him, and a dark haired women in worn burgundy silks that had faded to a frothy pink tried to sell Mina 'shares in the Dragonfly River Timber Company.' Only one of those words made any sense.

Finally you push your way into the tavern to be greeted by a crowd about evenly split between suspicious looks and shading their eyes from the light of your passage. After giving the latter a sympathetic look you follow Gorok along to the bar. That much is familiar. And familiar too is the sour look on the face of the innkeeper, about as broad as a dwarf, though half a foot too tall for it, sporting a nose that looked like it had been broken in at least three places and eyes the same bright green as prickle pods and just as sharp.

From the way he is sizing you up it looks like he would let you stay even without the note from Caulker, though at far steeper a price. He takes one look at it, gives a half-whistled snort, and proclaims: "You break or burn something, you pay for it, ye hear?"

Gorok nods once and the bargain is struck with the shake of a clawed hand, to which the innkeeper, to his credit, does not flinch at.

Minor Favor owed to Arin Caulker

Minotaur's Horn Stay Negotiated: 13 sp/night (2/person*4 +5 stabling)


What do you do?

[] Speak to Iolda about the rest of your pay

[] Give Sirim the medallion
-[] ...and ask to accompany him to the Pathfinders guildhall (optional)

[] Find a temple willing to take in Click
-[] Desna
-[] Cayden Cailean
-[] Sheylin
-[] Write in (In the case of minor or regional gods a temple may not exist in the city)

[] Find a solicitor in Oldtown who can make sense of the banknotes you found in the moldfolk cave

[] Write in


OOC: I was not really happy with the options the last vote gave you so at the risk of precluding some people voting... here is another update.
 
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Once it might have served to warn the city of raiders from the sea you imagine, now the main entrance has a sign of an oddly shaped horn with with worn lettering one can just make out: The Minotaur's Horn. For some reason Mina is blushes as she looks at it, but there is too much new and strange all around to ask her about it.
Haha, Kori, it's a good thing you didn't ask Mina why she blushed. The poor girl's head might have exploded trying to explain. :lol::rofl::lol::rofl:
 
I want to speak to Iolda, but not about the rest of our pay. Now is a good time to see how she feels about continuing to adventure with us.

We can hopefully have the conversation now before we get started on our other goals in the city.

[X] If the rest of the party is amenable to having her join us, speak to Iolda about the prospect of continuing to travel with us now that she has successfully escorted her fellows to safety. If they would prefer she not join, instead ask her about the rest of our payment.
 
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shading their eyes from the light of your passage
What does that mean? Is there something about our looks or equipment?

Eh, I don't know about Iolda joining us. I don't mind it, and certainly not the spells that come with it, but she's not been a part of the core party in the same way everyone else is. Then again, Gorok had his own life and goals, and it's hard to imagine the party without him.

We are keeping her out of the loop about Sirim, are we not?

I'd take the payment and part ways.

[x] Speak to Iolda about the rest of your pay

By the way, what are we planning to do about SIrim and the medallion?
 
[X] Give Sirim the medalion
-[X]... and ask to accompany him to the Pathfinders guildhall (optional)

[X] Find a temple willing to take in Click
-[X] Desna

[X] Find a temple willing to take in Click
-[X] Cayden Cailean
[X] Find a temple willing to take in Click
-[X] Sheylin


Allllll of these work for me.
 
Updated my plan to only ask Iolda to travel with us if the rest of the party agrees.
 
[X] Find a temple willing to take in Click
-[X] Desna

[X] Find a temple willing to take in Click
-[X] Cayden Cailean

We are keeping her out of the loop about Sirim, are we not?
We are... and it might make it awkward to ask her and finish our deal with Sirim, rather than see where we stand with him and then ask her. I mean, if she's willing to join then I'm 100% in favour of telling her about Sirim - you don't keep secrets from the party.

The thing is, I have the strong impression that she's On A Mission to water the fields, and while I'd be in favour of helping her with her farmwork on occasion, I don't want to get dragged into it fulltime. No harm in asking though.
 
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[X] Find a temple willing to take in Click
-[X] Desna


Well, Desna clearly helped us with dice during the battle with Devil. It's time to return favour!
 
Funnily, though, I am of half a mind to offer Sirim of all people a place in the party. He seems to have just the right shadiness for it... and I imagine the mage was quite an adventurer himself.

He expressed interest in finding out the world's secrets, and as it happens, we have something to offer in that regard.
 
Funnily, though, I am of half a mind to offer Sirim of all people a place in the party. He seems to have just the right shadiness for it... and I imagine the mage was quite an adventurer himself.

He expressed interest in finding out the world's secrets, and as it happens, we have something to offer in that regard.

I agree. A fetchling that became a shadow snake is a wonderful adition to our party.

I would rather recruit him, yeah.
 
If he's actually a Wizard trapped in his Familiar's body, he likely out levels our party by quite a bit. If we help him reclaim his resources with the Pathfinders and get his original form restored, we're more likely to get quests from him rather than go on quests with him
 
If he's actually a Wizard trapped in his Familiar's body, he likely out levels our party by quite a bit. If we help him reclaim his resources with the Pathfinders and get his original form restored, we're more likely to get quests from him rather than go on quests with him

Death makes levels go down usually.

Also he was interested in learning spells from Mina.

I do not think him powerful enough. We will keep leveling up
 
Death makes levels go down usually.

Also he was interested in learning spells from Mina.

I do not think him powerful enough. We will keep leveling up
It's possible, but normally death itself doesn't reduce levels, it's the act of being raised/resurrected, and that's generally temporary.

I'm not opposed to him traveling with us, if his temperament is compatible with the group.

As for the spells, I figured he was trying to rebuild his spell book, assuming it was lost when his body was destroyed. The Spell Mastery feat would let him remember a small number of spells without a spell book.
 
"...yes I know that's a goblin, that is a giant fucking toad too, ever seen one of those before? Bet you its rarer than a good goblin."

"...one of the magic items appears to be a gem of fire elemental summoning. Tell me I'm not being crazy here captain. You think...?"

"...look the girl's a Desnan. If a two headed three-eyed fire breathing steel-toothed ogre walked up to one of their lot and said they wanted to stop chewing on travelers you know they'd at least have to listen!"
Love the back and forth with the harried bureaucrat who doesn't want to do anything to get himself fired.
Gorok who, like you had been listening to the byplay silently hands over a small tithe of gold, apparently for bringing an 'exotic animal' into the city, offers his thanks to the captain in the process then he gets on Warty with Cob in front of him.... and jumps landing right between a fishmonger and a and the dwarf you had been looking at previously. In his joy at being out of the crowded confines of the ship the slurk's tongue darts out and he claims a fish.

Warty Will: 1d20 (DC 10) = 5 (Failure)

Lost 10 gp and 1 sp (Fees and Fish)
Warty has such a good boy for the whole trip he earned that fish!
now the main entrance has a sign of an oddly shaped horn with with worn lettering one can just make out: The Minotaur's Horn. For some reason Mina is blushes as she looks at it, but there is too much new and strange all around to ask her about it.
Pfffft, not the horn that Kori is likely expecting.

[X] If the rest of the party is amenable to having her join us, speak to Iolda about the prospect of continuing to travel with us now that she has successfully escorted her fellows to safety. If they would prefer she not join, instead ask her about the rest of our payment.

I wouldn't mind a new party member and spell flinger!
 
It's possible, but normally death itself doesn't reduce levels, it's the act of being raised/resurrected, and that's generally temporary.

I'm not opposed to him traveling with us, if his temperament is compatible with the group.

As for the spells, I figured he was trying to rebuild his spell book, assuming it was lost when his body was destroyed. The Spell Mastery feat would let him remember a small number of spells without a spell book.

When it comes to Sirim... I did show you guys his skill rolls. Maybe I should not have but, lets just say he is not over-level for the party. Now mind you he might be incompatible in other ways and you guys should consider every IC consideration good and ill before making the offer, but I can put your mind at ease when it comes to the mechanics at least, he is in fact level four, which is not so incidentally equal to the number of HD posessed by the common Smoke Shade.

As to why it may have cost him his memories and skills... Akorian has no idea. This is advanced magical edge cases beyond his skill in arcana (which does not exist) and far beyond his skill in spellcraft. As far as he knows there is no way for a wizard to effectively do what Sirim did and merge with the soul of his familiar.
 
Vote closed, lets see how this goes
Adhoc vote count started by DragonParadox on Mar 22, 2024 at 12:34 PM, finished with 17 posts and 8 votes.

  • [X] Find a temple willing to take in Click
    -[X] Desna
    [X] If the rest of the party is amenable to having her join us, speak to Iolda about the prospect of continuing to travel with us now that she has successfully escorted her fellows to safety. If they would prefer she not join, instead ask her about the rest of our payment.
    [X] Find a temple willing to take in Click
    -[X] Cayden Cailean
    [x] Speak to Iolda about the rest of your pay
    [X] Give Sirim the medalion
    -[X]... and ask to accompany him to the Pathfinders guildhall (optional)
    [X] Find a temple willing to take in Click
    -[X] Sheylin
    [X] Find a temple willing to take in Click
    -[X] Ragathiel
 
Arc 5 Post 3: Path of Blooms
Path of Blooms

20th of Rova 4707 A.R. (Absalom Reckoning)

As you leave the tavern, a wide-eyed Click swung securely over one shoulder by Mina, you realize that she must have called upon some illusion magic for her eyes are not grey and the luminous script beneath her skin is muted, but she is otherwise herself. Perhaps this is how she wishes to appear... or perhaps you are making too much of her wish to walk around the city without drawing a crowd, of which the hawkers of trinkets and baubles are by far the least troublesome as you cross the Arthfel River to the east and down the narrow streets. Here are more houses and tenements than businesses, youths armed with clubs and daggers eyeing your strange procession from the street corners like rival clans pushed much too closely together.

At least your shadow does not draw too much attention with several armed iruxi flanking you and a goblin all but climbing the walls at this new and tangled realm. Those roofs would probably make for good scaling. That makes the transition from crowded structures to verdant fields all the more startling.

"Herb ...field?" you ask, not seeming any mark of large scale cultivation.

"Park, this is Torchbearer's Park, here the People's Revolt finally caught on in Andoran. Once it was the private estate of House Vetrusian, but they are gone now and in any case the surrounding neighborhood is more Copperdown than Old Town. Just about the only people who could afford to keep the manor were the temples in the city, and they were already well-located: Abadar among the banks, Serenrae on Arsenal Hill, where she might bless the arms of the city, and Gorzeh in the Shipyard District, so they gave this place to the Desnans, to rest from the road among the wildflowers. I think it's a good place for Click to grow up."

"See, you gave him a name too!" you proclaim triumphantly.

Instead of correcting herself or rolling her eyes Mina looks out pensively. "I'm going to miss him."

You nod, but have to add: "The road is no place for a babe in arms."

"Better than whelp-cage," Cob adds from somewhere under your elbow. You had given up keeping a precise eye on him as he darts through the dappled shadow of leaves turning yellow and orange like flame now along the path. "Think... I think that's why goblin whelps bite. Good thing we don't go to temple of Grandmother."

Mina Knowledge (Religion) DC 15: 1d20+11 = 12 (Critical Failure)

"Grandmother?" Mina asks with a frown. "Who's that..."

Cob just shakes his head so hard his ears flap. "Say not name on wind unless you want the goblin-wolves to hear."

"Worgs?" Part of you wonders if Mina is just trying to distract herself from the prospect of having to leave Click behind with all these questions.

"No," Cob shakes his head again. "Sometimes wolf, sometimes goblin, always hungry, always feeding, but clever-strong. Cob's favorite is Zog..."

Before he could finish the word Mina puts a hand over his mouth alarmed. "I figured it out. We shouldn't talk about Her or any servant of Hers."

Mina Knowledge (the Planes) DC 14: 1d20+10 = 25 (Success)

"I think that is the temple up ahead," you interrupt, motioning to the tall stately building, its walls of pinkish marble with tall columns carved with the faces of men and maybe elves. The door, throw open, was wide enough that Warty could have passed through without squeezing himself. More flowers, fragrant and bright, grow along the path leading to it than in any other place in the wide green field.

The woman who walks up to greet you certainly looks like she is some kin to flowers herself, the colors of her robe flowing from purple to red to orange and back to blue and gold. Her face betrays surprise at the sight of the iruxi, though she had not caught sight of you or Cob yet. Resisting the urge to vanish from sight before she can get there you consider how much you might say, how much is wise.


How much of Click's story do you share with the temple of Desna?

[] Keep back Sirim's speculations about the rite that empowered him. According to Pepper, mages who would be able to guess that are not precisely of wholesome mien and it might prejudice the priestess against you, which might spill over onto Click
[] Do not mention the blanket, better that no one, even the priestess, know that Click could be a bargaining chip with the devil's land
[] Everything, Click might want to know it when he's grown
[] Write in


OOC: A simple failure on religion check would not have been a problem, but since Mina crit failed she kept pushing and almost had Cob speak Lamashtu's name aloud on holy ground. That would have been awkward, fortunately you dodged that bullet. Incidentally, Cob's favorite Hero God of the goblins is Zogmugot since she has the domain over scavenging.
 
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Yeah, that could have been a bit awkward. Lamashtu isn't exactly the most wholesome of names to be dropping outside the door of a Good-aligned goddess' temple.

I think we shouldn't come clean with everything we know not Click's heritage and past. We don't have any real reason to hide the information from the Cleric, and it's too easy for Divine magic to be used to reveal deception or to learn the truth.

[X] Everything, Click might want to know it when he's grown
 
Click has a right to know, this is how he is informed when he's older and Desna is the god of going apeshit on deamonlords.

I'll trust her people with this.

[X] Everything, Click might want to know it when he's grown
 
[x] Keep back Sirim's speculations about the rite that empowered him, according to Pepper mages who would be able to guess that are not precisely of wholesome mien and it might prejudice the priestess against you which might spill over onto Click

Click's heritage, I am down to share. The exact circumstances of his conception, not so much. Even if there were no suspicions cast around.
 
Oh and incidentally if Mina had failed that second roll Cob would have first named all the Hero Gods, then spoken the name of the Mother of Monsters, you know just to be thorough. :V
 
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