Revlid
blob of bugs
- Location
- England
The paragraph break here confused me as to who was talking, briefly."Well, look." Kirito said, as he considered how to say it. "It's like… being able to solo a Boss is a symptom, but that's just the obvious thing. Like… suppose someone came up with a spell like [Avada Kedavra] or something, that anyone with enough Dark Side Points could use to whack anybody, Boss or not." He gestured vaguely with his hands. "The game would balance against it by giving every [Boss] like, flying Adds that would soak them, or protection against instadeath, or whatever, right?"
Kirito nodded in certainty. "But if it's something that one-and-only-one person could do, then that person would get a Title, and the game would just throw up it's hands and stop trying to balance against them, at the cost to everyone else."
The comma here reverses the meaning, I think? Kirito means to say the game won't penalize others just to balance against a single player. As it stands, he could be read as saying that game stops trying to balance against a single player, which costs everyone else.the game would just throw up it's hands and stop trying to balance against them, at the cost to everyone else."
...did it ever change away?
I'd suggest replacing "someone" with "each player", and "one could" with "each skill could". Minor, but just for clarity.Whether that meant that someone could only unlock one of if one could only be unlocked by one person ever had been a fierce and completely hypothetical debate.
Also, typo on "of" instead of "or".
Not sure I follow Kirito's logic to his conclusion as easily as Argo apparently does.Kirito had reached his conclusion. "So go reread the announcement. 'In recognition of their unique achievements'…. that's why Players get [Titles]. And then bonus XP to spell development." He shook his head. "The [Magecraft System] is full of bad unfair RNG. This just… it feels like a kludge to me, something that got forced in, a compromise with the fairness of a balanced game and whatever the [Magecraft System] is supposed to be doing."
The crux of this monologue is Kirito saying: "Kayaba told us outright what the qualifications for Titles were, don't try reading between the lines". All the preceding talk about Extra/Unique Skills/Spells - and then the following aside about spell development bonus xp - just feels like padding, a distraction that left me stumbling to draw a straight line through Kirito's thought process. Point 1) Kayaba's a stickler for precise terminology, Point 2) Here's a largely unrelated anecdote about the naming scheme for skills and spells, Point 3) Kayaba outright stated what Titles were given for, Point 4) Therefore Titles feel like a kludge?
And then the waters are muddied further by having Shirou come in and give his own, almost completely wrong theory. While also being weirdly judgemental about magecraft enhancing mundane technology, for a guy who spent his youth using structural analysis to fix space heaters. It sets up a great punchline, but it's also confusing in its placement.
The fundamental idea of this sequence is "Asuna/Argo present the mainstream assumption of what [Titles] mean, and then Kirito points out that Kayaba told them what they mean and then suggests that it's to avoid tall poppy syndrome/group punishment", yes? At the moment you've got 1) Asuna/Argo's mainstream assumptions, 2) Kirito states that [Titles] exist to avoid tall poppy syndrome, 3) Kirito waffles for a bit, 4) Kirito points out that Kayaba told them what [Titles] mean, 5) Kirito states that it feels like a kludge, 6) Shirou wanders in and contradicts them both while being wrong.
I'd suggest having Shirou show up earlier, to give his thoughts before Kirito - or outright replacing his input with Argo making a magecraft-centric counter-suggestion to Asuna's assumption that it's solo-ing a boss that wins a [Title], since it's not as though Shirou is overwhelmingly suited to pushing a pure magus mindset, or otherwise adds much to the scene except his speedo. Then you've got 1) Asuna's mainstream assumption, 2) Argo playing devil's advocate by suggesting a magecraft requirement, 3) Kirito claims that it's for unique game-breaking stuff, 4) Kirito points out Kayaba specifically told them it was for that, 5) The group discuss tall poppy syndrome/group punishment in the context of Cardinal's autobalancing (and the ability to proliferate "gamebreaking" spells that aren't unique), 6) Kirito concludes it's a kludge between a balanced game and not wanting to slow down/punish... whatever the Magecraft System is. And then fit in Shirou's speedo somewhere.