[SB] Get off-campus lunch with Nikki.
More Nikki is always good! If this was Persona, we'd be rushing this Social Link!
[SB] Vent to her power. Being a teenager sucks.
Hey, maybe we accidentally say something in a way that Herc can respond? Also, remember that he wanted to place a hand on her shoulder at some point, so let's give him a chance, 'kay?
It wasn't like she wasn't doing her homework, it's more that Winslow's curriculum was not up to the standard. That on top of the transfer had placed her farther behind- she was still having to do make-up assignments to at least pad out her grade so as to not have the final half of the school year be worth a disproportional amount.
This was all a very long way to say that she was going using study hall to its utmost instead of reading Mona Lisa Overdrive.
Doing geometry classwork. Because that's just how life was sometimes.
Taylor sighed as she leaned back, trying to blink away numbers from her eyes.
A nearby chair creaked.
The sound drew her attention as a girl sat down at the nearest table, before plopping her steel-toe boots on said table, a long healing scar stretching from the corner of her mouth to her ear, where part of it was missing. That was not her most defining trait, however.
Rather it was how she was looking at Taylor like she was an insect to dissect; debating whether she should start pulling at the wings or the antenna.
It kind of felt like Sophia.
Taylor wanted no part of this.
The girl barely twitched as a stack of paper swatted her upside the head. "Eve be nice." A girl with a body that would have made Emma jealous chastised before sitting down causing the other one to grumble lightly and look away.
Shaking her head, Taylor went back to her angle bisect worksheet.
Normally Taylor wouldn't have a problem with others in the study hall, at least here in Clarendon. Normally, of course, that was because others were here to study.
"Kass."
"Kass."
"Kass."
It finally stopped, blessed silence, qu-
"Hey Kass."
Frigging hell.
"Eve, I have to get this English homework done. I wanna try and get ahead in Rogues n' Heroes."
Taylor looked up at the two just in time to catch the shorter one, Eve(?), pout.
"Lame game."
The other gave her a glare. "It's not lame."
"Doom was better." Eve smirked much to the other's, Kass(?), consternation.
"They're not even the same genre!"
"Doesn't matter."
"You can't compare Doom to an rpg- no, not falling for that bait. If you want attention, you can wait or bother somebody else."
"You told me to be nice."
"I will pay anyone to babysit you."
"Fuck you."
The other girl merely snorted as Taylor tried to get back to the worksheet.
It wasn't hard work, truly. It was just a lot of it.
After this she had biology worksheets. Then several chapters in her history textbook to read. It was going to take a while to get fully caught up, but at least this freed up some of her time on the weekend. Truly, what Taylor was hoping for was that if she put her nose to the grindstone long enough, she could get ahead enough that if she ever needed to skip a day for a cape related reason, she wouldn't get behind.
That da-
A paper airplane glided into her shoulder before falling out of the air with all the grace of a dead bird.
She looked down at it.
Then she looked up.
Eve looked at the airplane with a bored if somewhat sad expression on her face. "...there were no survivors." She loudly whispered to Taylor, her hands moving as she folded another piece of paper. "Want one? I can do different shapes n' sizes."
"Miss Coldwin." The teacher overseeing the room spoke up, "can you please not throw paper in the classroom."
"It's a distinct possibiliTY-" Eve huffed and sent the girl next to her a withering look, one that she returned with innocence. "...Sure, teach."
She looked back to Taylor, "So, want one?"
Taylor sighed.
It might have been better to just study in the lunchroom.
Taylor got a fair bit of school work done and has an early power/cape related vote;
[] Patrol [QA is giving this a vote, +1]
[] Research the cape scene in Brockton Bay
[] Power experimentation
[] Name/Presentation preparations [] Cape social (Taylor doesn't know any capes yet)
Author's note: A very smol social-ish thing snuck in to spice up me writing Taylor studying.
There was a pull in Taylor compelled her to not be idle at a computer or merely going out to the forest for more power testing.
A drive that eked out just enough through her indecision to push her to do something, anything with her power.
Which was why she found herself, on a Thursday evening, standing at a bus stop. She was going to try patrolling. Kind of. Well, really, she was just going to book it if she ran into trouble after giving her projection instructions. Or maybe stay along and observe from a distance if it was safe enough…
...knowing her luck, she'd walk into Lung trying to kill an orphanage.
But, well, she could always wait to see if she could come up with a better plan. The problem is that she had hit a dead end on that front. She didn't know what else she could do to remotely control her power.
That was perhaps the truest reason she had chosen today to do this; she could either keep sitting around, waiting for possible better that might come or she could do something. Now.
She itched to act.
Once she had set the course, all that was left was choosing where to start…
[] North (Docks, Trainyard & Boat Graveyard)
[] Northwest (Trainyard & Docks South)
[] West (Docks South)
[] Center (Downtown & Boardwalk)
[] Southwest (Commercial District & Downtown South)
[] South (Downtown South)
[] Southeast (Downtown Coast)
Author's Note: This literally won by one vote, due to QA.
So...therotically we could make a plan for which gang we're most likely to encounter first. The ABB, the E88, the Merchants, the Protectorate, each one has a chunk of territory we'd be more likely to find them at. I just don't remember which ones held what territory, and I don't feel like looking it up. I think the Trainyard is typically portrayed as Merchant territory, the Docks are ABB, and the Boardwalk and downtown are Protectorate, so there's some guidelines.
[X] Northwest (Trainyard & Docks South)
Let's see what kind of damage we can do to the merchants. Also, we might see Berserker suplex a train, possibly onto someone else.
So...therotically we could make a plan for which gang we're most likely to encounter first. The ABB, the E88, the Merchants, the Protectorate, each one has a chunk of territory we'd be more likely to find them at. I just don't remember which ones held what territory, and I don't feel like looking it up. I think the Trainyard is typically portrayed as Merchant territory, the Docks are ABB, and the Boardwalk and downtown are Protectorate, so there's some guidelines.
Kinda? The research choice that won a while back ago gave Taylor a vague idea where everything is and who belongs to what.
She also might just not encounter anything. Every faction can hypothetically be encountered everywhere on the other hand. But when I roll the encounter table, it greatly changes which results have a higher chance. If that helps?
Graveyard sounds fun - even if it's just for ships. Boats...dude, you really wanna risk offending the deceased spirits of the ships by calling them glorified bath tubs?
Heads up, we have North winning by one vote, and Northwest, Center and West at a three way tie for second place. Given second place is one vote away from first place, I am going to close votes in ten hours.
Three way tie between Northwest, West and Northwest
Rolling d6…
1
1 NW
2 N
3 NW
4 W
5 W
6 N
[X] Northwest (Trainyard & Docks South)
The Trainyard sounded as good as a place as any in Taylor's mind.
She had heard that the Merchants hang out around it, at least that was the hearsay in Winslow. The actual veracity of that information was… up in the air.
For now.
It was with that in mind that she began to wander. Wander with a specific purpose, slowly meandering outwards in a spiral, hoodie up, trying to stay as innocuous as possible.
Rolling d100...
The problem was, Taylor had never been to the Trainyard before. She was sure at some point she must have driven by it, and definitely could pick it out on a map. But without a point of reference she was rather… lost.
It had already gotten dark out – not that it meant much in early February – but Taylor was getting concerned about getting home, or at least to a bus station before they stopped running at night. She didn't want to get stranded out in a sketchy part of town. Even having a power didn't fully make her comfortable with that idea. Or really that comfortable with the idea, at all. Truthfully, Taylor didn't exactly feel invincible. She felt like she had a protector that would probably protect her pretty well.
She sighed.
This whole thing was turning into a wash.
I need to find out where I am.
Eyeing the nearest corner store, she pushed the door open.
"It is a simple transaction. You give us money and in return we protect you from the shiro and their goons Miss Yakimata." A short woman, dressed in a matted black full bodysuit stood in front of the counter, a harness full of exotic looking implement;, knives, a sheathed sword, what looked like grenades, and a length of metallic cord with a metal spike on one end and a ball on the other.
"Bu- ma'am. We are far from the borders with the Empire. The protection money is-" The woman behind the counter, taller than the cape, stopped as Taylor entered.
The cape turned, and Taylor could see herself in the reflection of the black visor that covered fabric gap where the woman's eyes would be. "Are you lost, child?" The second in command of the Asian Bad Boyz queried, her voice neutral as one of her hands rested on the hilt of a sheathed sword.
[] Answer honestly – very lost
- [] Prepare for combat afterwards
[] Back away slowly – prepare for combat
- [] Don't prepare for combat, leave – this is a perfectly legal business venture and you want to go to bed. Not scared at all of the obvious parahuman in stabbing range. No siree!
Author's Note: Right, there are four options here, each with very different outcomes. Taylor won't start combat except to defend herself until she is far away.