Extrication, or: Tricking Fate

[X] Head out to visit the bard, Alan Glenn Lister.
-[X] Ask if he knows about the effects Fate can have on unwilling individuals.
--[X] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
 
[X] Head out to visit the bard, Alan Glenn Lister.
-[X] Ask if he knows about the effects Fate can have on unwilling individuals.
--[X] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
 
The closest bard to allegedly fit your requirements is one Alan Glenn Lister, a surprisingly good harp player who really should've been given a permanent position by now. He appears to make a habit of wandering along the villages and towns in the area between your domain and the Sundered River. With the assistance of magic, it would likely only take you a day or two for you to reach him; without it, ten times that period.

Emphasis mine. It's on the way. We should head for the Archbishop afterwards. If we're interrupted during talking to the bard, well, so be it, but it's worth planning to contact the Archbishop either way.

[x] Head out to visit the bard, Alan Glenn Lister.
-[x] Ask if he knows about the effects Fate can have on unwilling individuals.
--[x] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[x] Ask about what kinds of non-evil stories could fit your position. He's the expert.

[x] Afterwards...
[x] Travel to the Sundered River.
-[x] Contact Archbishop Luke and ask for his help.

Send a message to our 'Echo' hero that we travel to the archbishop? Might that derail the Echo a little?

The best way to derail our heroes might be to have the princess diplomacize them out of the way once they actually get close. If the people who killed her are still around, then they could easily be pointed in that direction. Otherwise, well, the princess speaking on our behalf may not be a terrible thing. I mean, they could be the kind of people to just ignore everything she says, which would be very unfortunate, but they won't kill her.

e: Or even the bard, if he can be employed.
 
The best way to derail our heroes might be to have the princess diplomacize them out of the way once they actually get close. If the people who killed her are still around, then they could easily be pointed in that direction. Otherwise, well, the princess speaking on our behalf may not be a terrible thing. I mean, they could be the kind of people to just ignore everything she says, which would be very unfortunate, but they won't kill her.
She is already dead. Still good points.

[x] Head out to visit the bard, Alan Glenn Lister.
-[x] Ask if he knows about the effects Fate can have on unwilling individuals.
--[x] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[x] Ask about what kinds of non-evil stories could fit your position. He's the expert.

[x] Afterwards...
[x] Travel to the Sundered River.
-[x] Contact Archbishop Luke and ask for his help.
 
-[X] Contact Archbishop Luke and ask for his help.

mainly because he is the one person known for dodging unwanted echo's
 
Noyon Naranbaatar, despite what "he" may want others to believe, isn't actually male at all. Her actual name is Gerel and she appears to have the backing of the mythical Port of Beryl. While seemingly weaker than the other major warlords and certainly less skilled than them, she has access to tools and assets they do not and knows how to use them effectively. You suspect she'll have control over the plains within the next decade or two.
We could try being a Merlin figure here.

Also, after reading all of these plots I kinda want to do so much random good stuff, that the Echoes don't know what to do with us. After all, we've seen one example of an Echo like Jack Frost's that reminds you of a specific character. I wonder what they're an echo of.

If we become legendary enough, can there become an Echo of Iris?
 
[x] SynchronizedWritersBlock

Maybe we should get the princess the a skeleton puppy? There's a good class of tropes for "little monster-y thing turns out to be the friendliest snuggliest thing in the world".
 
If we become legendary enough, can there become an Echo of Iris?

Ehhhh... not really. Roles repeatedly calling out specific individuals by name are rare and it's incredibly difficult to reach that point; Baba Yaga and Jack Frost are two such examples who feature in quite a few Echoes. I'm considering doing a longer quest for this world, but likely won't.

[] The Sacrifice

In hindsight, you probably should've seen this one coming. If the job opportunities and pay in one area seem significantly better than everywhere else for little discernible reason, there's a pretty good chance you've failed to pick up on something important. Like, say, a demonic cult determined to kidnap random maidens and subsequently painfully kill them.

You'd been hoping to get caught up in as a minor actor in an Echo, but as a foreign magical prodigy instead of... Well, this. If you'd actually succeeded, you would've gotten a pretty significant boost to your learning speed and power, albeit at the cost of having some of your social interactions revolve around a single individual for little visible reason. It might've only lasted until the Echo moved to its next act, but that could've taken entire years.

Alas, it looks like plan A is well and throughly f—messed up. As you'd hoped, you've gotten the role of a minor actor in an Echo. This would be nice if it weren't clearly one of the hostile ones; while there are a few Echoes which would involve your last-minute rescue, you're pretty sure most of those involve torture beforehand and possibly falling in love with your savior. Even more Echoes are more focused on a demon or demons terrorizing the city for an indeterminate amount of time prior to finally being slain by a hero, banished by a priest, or sealed by pretty much anybody. By that time, you'd be long dead.

Fortunately, the lack of terror indicates that either your fate is still in flux… or you've gone temporarily dead inside from shock. One of the two. Regardless, you don't intend to just sit back and wait to die. Although you certainly hadn't intended such in the first place, perhaps you could act like this was part of your plan all along and see if the Echo starts helping you somewhere in the middle? Depending on which variant you try to pursue, it may rely heavily upon whether or not the city guard is willing to believe the word of a foreigner, but you can at least try. Searching your cell for anything useful may be a good way to determine whether or not the Echo is going to aid or oppose you...

  • Significant knowledge of Echoes
  • Large amounts of raw magical power
  • Barely any training in magical usage
  • Currently in danger
  • Currently possessing no personal belongings
(Not sure if I should do this part ^ for every section or none of them)


[] Fairest in the land

Over the past few months, your life has taken a serious turn for the weird. Your stepmother, whom you were always on neutral terms with in the past, has become increasingly hostile for little discernible reason. At first, she looked slightly confused and often apologized after each incident, but those apologies became increasingly sarcastic as time went on.

The squires and knights you used to spar with abruptly started refusing any further attempts to do so, stating various things along the lines of "we couldn't hit a girl." They disguised it behind flowery speech regarding not wanting to marr beauty and other such nonsense, but really, that's what it boils down to.

The number of individuals seeking your hand in marriage has almost quintupled. Since you recently came of age, that part shouldn't be too surprising, but the occasional duel being fought certainly is. You don't know why they're bothering, nor why they seem so surprised when you and your father refuse to grant their request just because they won some private wager.

Despite your best attempts to keep it cropped short, your hair keeps growing to ridiculous lengths within a few days. Once you finally gave up and started keeping it in a ponytail instead, its growth slowed down significantly and became easier to deal with. On the other hand, anything you use to hold it in that shape keeps slipping off or breaking whenever you enter an area with a large number of people.

Even your father seems to have noticed something has gone wrong. As such, he's planning on sending you to live with your aunt for a few months while he sends for a few friendly wizards he's helped out in the past. If there's a curse on the castle, they'll be able to remove it; if there's a curse on you, they'll be by to visit and remove it in a few months.

You hope you can avoid strangling anyone in the meantime.




[] The Creditless Squire (WIP)

You don't quite understand why your mentor has slowly become more and more incompetent and moronic over the past few months. Yes, there was that incident involving copious amounts of drink and a duke's daughter, but you'd expected him to recover from that relatively quickly.
 
[X] Travel to the Sundered River.
-[X] Detour to consult with Alan Glenn Lister.
--[x] Ask if he knows about the effects Fate can have on unwilling individuals.
---[x] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
---[x] Ask about what kinds of non-evil stories could fit your position. He's the expert.
-[X] Drink from it. All the options available to you seem to be at least a little bit risky, and at least this one would be quick either way.
-[X] Go on a pilgrimage to the cities along it. You honestly have no idea whether or not it will work, but it may be worth a try.
-[X] Contact Archbishop Luke and ask for his help.
-[X] Invite Princess Florette along for the trip.
 
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Not started reading yet, but just popped in to mention my sadness at completely missing that another Alivaril quest had started! D:
 
[X] Head out to visit the bard, Alan Glenn Lister.
-[X] Ask if he knows about the effects Fate can have on unwilling individuals.
--[X] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[X] Ask about what kinds of non-evil stories could fit your position. He's the expert.

[X] Afterwards...
[X] Travel to the Sundered River.
-[X] Contact Archbishop Luke and ask for his help.
 
Ganbaatar's daughter sounds like a great way to paint yourself as good. Go all Fairy Godmother, tell the helpless orphan girl that she is actually a princess abandoned by the evil king, teach her magic or something. Just don't actively instruct her when she goes off on an adventure, or you might become the evil mastermind sorceress...
 
[x] Head out to visit the bard, Alan Glenn Lister.
-[x] Ask if he knows about the effects Fate can have on unwilling individuals.
--[x] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[x] Ask about what kinds of non-evil stories could fit your position. He's the expert.

[x] Afterwards...
[x] Travel to the Sundered River.
-[x] Contact Archbishop Luke and ask for his help.
 
[x] Head out to visit the bard, Alan Glenn Lister.
-[x] Ask if he knows about the effects Fate can have on unwilling individuals.
--[x] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[x] Ask about what kinds of non-evil stories could fit your position. He's the expert.

[x] Afterwards...
[x] Travel to the Sundered River.
-[x] Contact Archbishop Luke and ask for his help.
 
@Alivaril : Any way of contacting the Archbishop remotely? I understand we have to approach the bard ourselves since he's wandering around, but the Archbishop is in a fixed location. Any way we can talk to him without actually going all the way into holy territory filled with people who will most likely assume we're an evil sorceress trying to seduce their Archbishop? I also don't know how long it will take for us to journey to the Archbishop, especially since going to see the Bard alone will already take a day or two.
 
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