Kai Merah
Hound Hearted Hedonist
- Location
- Somewhere in the corners of my imagination
Mostly based on @SynchronizedWritersBlock's plan. Changes bolded.
[x] Plan (Mostly) Galadriel
[x] Politics (1)
[x] Logistics (1)
[x] Haggling (1)
[x] Divination
-[x] Master (3)
[x] Enchantment
-[x] Expert (3.5)
[x] Transmutation
-[x] Master (3.5)
[x] Glamour
-[x] Expert (3)
[x] Life Magic
-[x] Expert (1.5)
[x] Necromancy
-[x] Expert (2.5)
I think we should focus more on Transmutation rather than Glamour, because Transmutation essentially doubles as Curses. We want to dispense justice and have both carrot and stick? Transmutation is the way to go. Instead of Cursing people, which is honestly really dire, we can just transform them into various animals instead. Plus, I'm a little uneasy about investing too much in Glamour. Being able to affect people's minds is typically considered really skeevy. I know it's necessary to be able to do illusion things for this plan, but I don't want us to be too much of an expert at literally changing people's minds. It's way too easy to accuse us of brainwashing our populace then.
Edit to our 'questionable' magic choices so as to better take advantage of our 4 points. For a single rank down in Necromancy, we get expertise in Life Magic, which we can use to power up any other type of magic we have. Plus, Life or Blood Magic means we can pull off noble sacrifices if necessary, using our own blood and pain to power up whatever. Or allowing the Hero a chance to power a significant artifact by contributing some blood.
[x] Plan (Mostly) Galadriel
[x] Politics (1)
[x] Logistics (1)
[x] Haggling (1)
[x] Divination
-[x] Master (3)
[x] Enchantment
-[x] Expert (3.5)
[x] Transmutation
-[x] Master (3.5)
[x] Glamour
-[x] Expert (3)
[x] Life Magic
-[x] Expert (1.5)
[x] Necromancy
-[x] Expert (2.5)
I think we should focus more on Transmutation rather than Glamour, because Transmutation essentially doubles as Curses. We want to dispense justice and have both carrot and stick? Transmutation is the way to go. Instead of Cursing people, which is honestly really dire, we can just transform them into various animals instead. Plus, I'm a little uneasy about investing too much in Glamour. Being able to affect people's minds is typically considered really skeevy. I know it's necessary to be able to do illusion things for this plan, but I don't want us to be too much of an expert at literally changing people's minds. It's way too easy to accuse us of brainwashing our populace then.
Edit to our 'questionable' magic choices so as to better take advantage of our 4 points. For a single rank down in Necromancy, we get expertise in Life Magic, which we can use to power up any other type of magic we have. Plus, Life or Blood Magic means we can pull off noble sacrifices if necessary, using our own blood and pain to power up whatever. Or allowing the Hero a chance to power a significant artifact by contributing some blood.