Extrication, or: Tricking Fate

[X] Appoint a regent to keep the place intact in your absence, then temporarily cut ties with your home.
-[X] Start searching for an appropriate area practically begging for a hero. While you can't fill that role right now, perhaps you could attach yourself to the party of one.
 
I do believe I've goofed up with the start of this quest, and for that, I apologize. (Insufficient guidance / starting plot)
 
[X] Look into the backgrounds of all the people who insulted you.
-[X] Use Divination, talk to their dead relatives, try every strategy possible
--[X] Surely some of them need replacing, find one of them a hero needs to deal with
---[X] Appoint a regent to deal with your lands
----[X] Go join a hero in dealing with them
-----[X] Use glamour to look like an old man
 
[X] Appoint a regent to keep the place intact in your absence, then temporarily cut ties with your home.
-[X] Start searching for an appropriate area practically begging for a hero. While you can't fill that role right now, perhaps you could attach yourself to the party of one.
--[X] Just use divination to look for an appropriate hero instead of searching on foot or via ghostly scouts.

Token Evil Teammate at least gets a nice ending
 
Token Evil Teammate at least gets a nice ending
Unless they're actually a traitor or evil all along instead of the token evil teammate, in which case they get ganked or come back as the Big Bad.

I also think that just going out and trying to look around won't work. Look at how much it's already affecting us - this is not someone that's kind-hearted but misunderstood, this is someone that's halfway down the slippery slope and gaining speed. The fact that she's not rejecting cursing her opponents outright is a sign here.

Of course, maybe I shouldn't be leaning so heavily on the blurb, and we actually are being evil, we're just the kind of evil that follows the Evil Overlord List and doesn't want to get ganked by a passing Echo that thinks that "evil" people all deserve to die even if everybody is happy and objectively comfortable and well-off. Which I guess would be fine, we just have to re-plan.

Ideal would be to engineer a takeover of some kind. @Alivaril, do we have any convenient viziers or similar that we could nudge into turning evil, taking the place over, and invariably running it into the ground?
 
@Alivaril, do we have any convenient viziers or similar that we could nudge into turning evil, taking the place over, and invariably running it into the ground?

Nope. You're the only living resident of the castle; everyone else is just a bit dead. You do have three advisors and one princess (died pre-coronation) around, but the rest were servants or visiting commoners.

EDIT: Oh, you mean nearby countries. No viziers, but no shortage of ambitious nobility and royalty.
 
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Wait... Are we actually evil and just trying to avoid dying? Or has the Echo already significantly corrupted our thoughts?
 
Wait... Are we actually evil and just trying to avoid dying? Or has the Echo already significantly corrupted our thoughts?
I'm leaning toward the latter. We're actually evil enough right now that the "become a hero to recover your throne" plan is untenable - it'd be just desserts or evil reaping its own reward rather than something we could use to prompt a reevaluation.
 
I'm leaning toward the latter. We're actually evil enough right now that the "become a hero to recover your throne" plan is untenable - it'd be just desserts or evil reaping its own reward rather than something we could use to prompt a reevaluation.
Aw man I was hoping we could be like Mao Disgaea 3 and become a hero just to kick the Overlords ass or something. Note this was sarcasm and I don't condone such an awful plan.
 
[x] Wait, that's not right. Hauntings? Undead armies? "Necromancy" is an industrial technology and a way to help the vitally challenged, not a weapon.
[x] Express your doubts to the princess.

Sorry, Iris, you're not likely to make it out of this without being "redeemed". Making it out without romantic entanglement is only going to be possible if you find yourself an all-girl team that can redeem you with the power of friendship rather than the contents of some goody-two-shoes idiot's pants. Token evil teammate or mentor won't cut it; with your levels of power and evilness you're more likely to be the Sixth Ranger Traitor or Evil All Long. The only way you're staying in control of your empire is by playing further into villainous roles, and the villainous roles that don't get you dead are going to be hell on your people. Even if you manage to lose your kingdom to a rival, you're too short on Right to Rule to triumphantly reclaim your kingdom - not without grabbing on to the coattails of a True Hero that'd almost certainly screw you up one way or another. If you're really dedicated you could probably pull off a repentant mentor figure in fifty or sixty years, but not right now, and even then you'd lose access to all your cool stuff and you'd almost certainly be used as the punchline of a joke-level argument against modernization. TL;DR you're probably fucked.
 
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I also think that just going out and trying to look around won't work. Look at how much it's already affecting us - this is not someone that's kind-hearted but misunderstood, this is someone that's halfway down the slippery slope and gaining speed. The fact that she's not rejecting cursing her opponents outright is a sign here.
It depends on the curse. Not all curses are evil. Some are primarily intended to teach a constructive lesson (like the curse from Beauty and the Beast).
 
It depends on the curse. Not all curses are evil. Some are primarily intended to teach a constructive lesson (like the curse from Beauty and the Beast).
I mean I'd say that one is in fact kinda evil given all the other people in the castle got dragged into it as well. If anything I'd call the woman who cast it a karma Houdini.
 
Turning away an old beggar in need of shelter was the right thing to do?
You do know that in the Disney version he was 10-11 years old right? The rose would die when he turned 21 and according to the candlestick guy in his song, they had been cursed for 10 years. So yes the 10-11 year old should totally turn away the beggar when he has no idea who she is.
 
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You do know that in the Disney version he was 10-11 years old right? The rose would die when he turned 21 and according to the candlestick guy in his song, they had been cursed for 10 years. SO yes the 10-11 year old should totally turn away the beggar when he has no idea who she is.
:/ maybe he did it in a manner that was rude? He could have asked an adult.
 
[X] Appoint a regent to keep the place intact in your absence, then temporarily cut ties with your home.
-[X] Start searching for an appropriate area practically begging for a hero. While you can't fill that role right now, perhaps you could attach yourself to the party of one.
--[X] Just use divination to look for an appropriate hero instead of searching on foot or via ghostly scouts.

Let's launch a search for a bigger bad.
 
You do know that in almost every version of that story, including the Disney version, the Prince was cursed for doing the right thing, right?
Whether the curse is "justified" does very much depend on which version of Beauty and the Beast you're reading, sure. But there are definitely some cases where a curse can be justified (at least according to the Echoes). And even when the curse is not justified (or is far worse than the original wrong), the fairy or enchantress who gives the curse does not receive any penalty for giving it. Also see the story of The Good Sister and the Bad Sister.

Anyway, my original point was that the Sorceress is not inherently evil (or twisted by the Echoes) just because she happened to idly consider making a curse.
 
Her not being nice to ghosts is a bad sign, although I think "rough patch" means that they're aware it's an echo doing it, at least.
No, the ghosts are employed as servants because they have nothing better to do. We're friendly with them, but we're also kind of technically their boss.
and one princess (died pre-coronation)
...Ours? Or a resident from when we moved in? Because either way she's plot bait that nobody else has seemed to notice, but this determines the flavour.
Making it out without romantic entanglement is only going to be possible if you find yourself an all-girl team that can redeem you with the power of friendship rather than the contents of some goody-two-shoes idiot's pants.
Not even that, with Alivaril at the wheel. *remembers what you are also remembering because I reminded you of it* >- >
 
[x] Wait, that's not right. Hauntings? Undead armies? "Necromancy" is an industrial technology and a way to help the vitally challenged, not a weapon.
[x] Express your doubts to the princess.
 
[X] Appoint a regent to keep the place intact in your absence, then temporarily cut ties with your home.
-[X] Start searching for an appropriate area practically begging for a hero. While you can't fill that role right now, perhaps you could attach yourself to the party of one.
--[X] Just use divination to look for an appropriate hero instead of searching on foot or via ghostly scouts.
 
For those who want to leave, remember Iris currently lacks any sort of skill to survive on her own outside the castle. She cannot cook, clean, hunt or do anything that is involved in taking care of herself other than haggling.
This is an important fact to keep in mind. In terms of skills, we are set up to be a ruler, not an adventurer. I think leaving our kingdom to become a hero would be a bad idea.

Resurrecting the fallen loved ones of the people who annoy us also seems like a bad idea, because that's hitting way below the belt. I doubt anything beyond summoning an army of undead could flag us as "Evil Queen Who Must Die" faster than calling up someone's dead father/wife/sibling for the sole purpose of mentally tormenting them.

Before doing anything rash (like abandon our powerbase or summon an undead horde), we need to know more. We can always abandon ship later. That said, sending our ghosts to do spying would likely be construed as an aggressive action if they're discovered. "The Lich Queen has sent her spies in preparation for invasion!", etc. We put points into Divination specifically for spying and finding out information. Let's use it.

[X] Research those ruling near your own little domain.
-[X] Using divination.
-[X] Take particular note of their loved ones who are dead.


---

While I generally frown on specifically asking people to change their votes, I think this is important enough to perhaps warrant a bit of rudeness. @Nathaniel Wolff, @Novus Ordo Mundi, @Archeo Lumiere, @rippleuser344, @Jeboboid, would any of you consider either holding off on abandoning the castle until we know more, or at least adding "--[X] Just use divination to look for an appropriate hero instead of searching on foot or via ghostly scouts" to the end of your vote as @veekie and several others did?

We mastered Divination for a reason, and considering Iris' very limited ability to take care of herself on her own I think if we're going to leave, knowing where to go beforehand could help us avoid a lot of problems.
 
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[X] Appoint a regent to keep the place intact in your absence, then temporarily cut ties with your home.
-[X] Start searching for an appropriate area practically begging for a hero. While you can't fill that role right now, perhaps you could attach yourself to the party of one.
--[X] Just use divination to look for an appropriate hero instead of searching on foot or via ghostly scouts.
 
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