Extrication, or: Tricking Fate

You're guessing a marriage-related Echo will hit her within the next few years—or, since she's not human, decades.
Oh goody, those exist? That's not bloody creepy. I do hope they mostly just bring together people who would otherwise actually like each other rather than altering people's personalities or something.
...but they won't kill her.
...Well, yeah, she's already dead. Kinda hard to kill a ghost-princess.
You've been a brand for a while now, sweetie <3 that's a good thing! It comes with its own cult following.
Ph'nglui mglw'nafh Alivaril SV wgah'nagl fhtagn.
 
Shouldn't we just ask all the ghosts if they want to come? I like to at least bring one that knows how to fight and materialise them when in danger.
 
@Alivaril : Any way of contacting the Archbishop remotely? I understand we have to approach the bard ourselves since he's wandering around, but the Archbishop is in a fixed location. Any way we can talk to him without actually going all the way into holy territory filled with people who will most likely assume we're an evil sorceress trying to seduce their Archbishop?

Originally, Iris was going to send a letter ahead, then make sure it actually got to him and was read. It would take a day or two to get there and would likely have a quick reply. His return message would be slower, but Iris could just read it before it even made it to a messenger's hands.

Iris doesn't want to contact Luke directly via magic due to concerns about him being designated as a "Corrupt Saint." Admittedly, he could probably handle any Echoes trying to stick him in that role, but it may temporarily divert him from helping Iris.


I also don't know how long it will take for us to journey to the Archbishop, especially since going to see the Bard alone will already take a day or two.

Between four to six days, depending on the weather.
 
Thanks Alivaril. Given that we can contact the Archbishop remotely, I really think we should contact him ahead of time to ensure there are no misunderstandings. Usually, when an evil sorceress or shadowy, mysterious stranger goes to visit the well respected holy man in a position of power, they're there to seduce / corrupt said holy man. Even if we manage to avoid that Echo, I'm relatively sure that we'll still need to avoid all the hostile holy people who will believe we're following that Echo.

[x] Send a letter ahead to the Archbishop expressing a desire to visit and seek his advice regarding an Echo trying to make us evil.
[x] Make sure the letter gets to him and is read.
[x] Head out to visit the bard, AlanGlenn Lister.
-[x] Ask if he knows about the effects Fate can have on unwilling individuals.
--[x] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[x] Ask about what kinds of non-evil stories could fit your position. He's the expert
[x] Assuming the Archbishop has received our letter and is fine with us visiting, continue on to visit him and ask for his help.
 
[x] Send a letter ahead to the Archbishop expressing a desire to visit and seek his advice regarding an Echo trying to make us evil.
[x] Make sure the letter gets to him and is read.
[x] Head out to visit the bard, AlanGlenn Lister.
-[x] Ask if he knows about the effects Fate can have on unwilling individuals.
--[x] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[x] Ask about what kinds of non-evil stories could fit your position. He's the expert
[x] Assuming the Archbishop has received our letter and is fine with us visiting, continue on to visit him and ask for his help.
 
[x] Send a letter ahead to the Archbishop expressing a desire to visit and seek his advice regarding an Echo trying to make us evil.
[x] Make sure the letter gets to him and is read.
[x] Head out to visit the bard, AlanGlenn Lister.
-[x] Ask if he knows about the effects Fate can have on unwilling individuals.
--[x] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[x] Ask about what kinds of non-evil stories could fit your position. He's the expert
[x] Assuming the Archbishop has received our letter and is fine with us visiting, continue on to visit him and ask for his help.
 
Does the letter play toward or eliminate any interesting Echoes? Showing up on his doorstep is very classic, especially if we actually put some working into getting there instead of using magic to just pop over. I can't actually think of any obvious tropes involving sending a personal letter; missives are much more commonly used for "Gondor Calls for Aid" and related stories.
 
Sending a letter hopefully averts the 'shady stranger there arriving to corrupt holy man' trope. I mean, those sorts generally don't give warning that they're coming. There might be foreshadowing in terms of ghostly apparitions and minor cases of misfortune before they appear, but you know, they usually don't send a polite letter requesting to visit before they arrive.
 
[x] Send a letter ahead to the Archbishopexpressing a desire to visit and seek his advice regarding an Echo trying to make us evil.
[x] Make sure the letter gets to him and is read.
[x] Head out to visit the bard, AlanGlenn Lister.
-[x] Ask if he knows about the effects Fate can have on unwilling individuals.
--[x] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[x] Ask about what kinds of non-evil stories could fit your position. He's the expert
[x] Assuming the Archbishop has received our letter and is fine with us visiting, continue on to visit him and ask for his help.
 
[x] Send a letter ahead to the Archbishop expressing a desire to visit and seek his advice regarding an Echo trying to make us evil.
[x] Make sure the letter gets to him and is read.
[x] Head out to visit the bard, AlanGlennLister.
-[x] Ask if he knows about the effects Fate can have on unwilling individuals.
--[x] Regardless of whether he does ornot, tell him it's trying to force you intothe role of an evil sorceress and you'dvery much appreciate some help getting out of it.
--[x] Ask about what kinds of non-evil stories could fit your position. He's the expert
[x] Assuming the Archbishop has received our letter and is fine with us visiting, continue on to visit him and ask for his help.
 
At sixty years old, he's had more than a few Echoes latch on to him and try to turn him into a martyr over the course of his life. It would appear he's always managed to weasel out of it via doing something males seem surprisingly reluctant to do a lot of the time: Asking for help.
Going to him for advice seems so obvious I start to worry it's a trap.
Ethan seems to be a bit sexist, but as he leans more toward "Women are to be protected and don't belong in danger" instead of "Women are brainless ornaments," you can forgive him for that.
And there's our in. Change it from one of those "hero vs villain" things to a "two very different people who irritate each other are forced to work together, learning lessons about respecting others in the process". Now we just need a mutual enemy we must be forced to work together against.
 
It's better to show up in person. You only have to look at the letters we received to see how they can be twisted by a set of Echoes. It would be easy to send an overly imperious letter demanding an audience, or for the contents to change between here and there, or for someone to intercept it...

Not to mention that if a letter arrives, first impressions are colored by rumor (read: bad Echo) rather than fact. And the Archbishop is the type to consult. "What have you heard of this Iris, this self-professed sorceress?" "They say that forest crawls with the wakened dead, Archbishop." "I heard that Sir Faure is going to end her evil ways." And so on.


If there are two people face to face, free will is in play. From what I can tell from the last update, free will does matter. And the Echo we're trying to invoke by visiting a holy man is significantly bolstered by just showing up out of the blue.
 
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You live, and rule over, a charming little forest known as the Ghostlight Woods. At times, it seems like the forest can't decide whether it wants to be dark, dead, and dreary, or overgrown and dangerous. Thankfully, human corpses seem to make wonderful fertilizer. This means you can cut it back with skeletal assistants when it's trying to grow too much and feed it zombies when it wants to die.
Sounds like a great location. We can only have as many living assistants as we can keep under our personal protection, though.

There is little of interest to the north, only a massive river followed by lands too cold for anyone sane to want to live there. This doesn't stop people from trying, nor do your comments stop them from succeeding. Two rulers catch your attention, neither of them human. Queen Irinia is what's known as a "Snow Maiden," although it seems like she's closer to being made of a mixture of ice and magic with little to no snow involved. She's capable of using magic, specializing in weather control, and has kept conditions relatively stable under her rule. Despite having a reputation for a literal heart of ice, it would seem she's just awfully lonely. You're guessing a marriage-related Echo will hit her within the next few years—or, since she's not human, decades.
Possible ally. Later.

Noyon Batbayar has an unfortunate reputation for ruthlessness which, it turns out, he really doesn't deserve. An Echo seems to have latched on to him and intends to make all his actions be interpreted for the worse until after his death, whereupon his noble actions will finally be recognized as such and he'll be remembered as a hero. Probably. You might be thinking of the wrong Echo.
Possible ally. We can help him out after we figure out how these Echoes work.

Noyon Ganbaatar is the most powerful warlord out of those who insulted you. It would seem you're expected to ignore most of the others; a good quarter of them aren't even alive anymore. Ganbaatar became famous due to his notable skill with a bow and arrow and accompanying temper. While he seems to be a relatively kind man much of the time, it's remarkably easy to goad him into a rage and keep him there for quite some time.

Ganbaatar's wife died in childbirth about eight years back, leaving him a daughter he despised and subsequently handed off to a barren mother where he used to live. The daughter in question doesn't even appear to know he exists, although Ganbaatar himself still appears to mourn the loss of his wife.
We can summon the ghost of his wife and ask her to make us her daughter's fairy godmother. Then we can give her gifts so that she deposes our troublesome would-be paramour. This would solve our problems and be delightfully apropos. We might even be able to play matchmaker between the daughter and one of the other warlords. For instance, she could be the "Beauty" to Batbayar's "Beast".

The last hero, as far as you can tell, is the hero for your Echo. Or at least, a hero; you suspect he's supposed to die in order to make room for a better one. Ethan Faure is the leader of an eight-man squad of knights heading straight toward your little forest. He's been instructed to "Find whatever evil has taken root there and burn it out." Despite his reputation for being pure of heart, he seems to have remarkably few qualms when it comes to killing people if he believes their sins warrant such. On the other hand, he seems perfectly willing to make detours to help lost or endangered travelers. Ethan seems to be a bit sexist, but as he leans more toward "Women are to be protected and don't belong in danger" instead of "Women are brainless ornaments," you can forgive him for that.
We need to do something about this guy before he gets here. Maybe we can recruit him to protect us while on our pilgrimage?

The closest bard to allegedly fit your requirements is one Alan Glenn Lister, a surprisingly good harp player who really should've been given a permanent position by now. He appears to make a habit of wandering along the villages and towns in the area between your domain and the Sundered River. With the assistance of magic, it would likely only take you a day or two for you to reach him; without it, ten times that period.
First thing to do.

Ganbaatar's daughter sounds like a great way to paint yourself as good. Go all Fairy Godmother, tell the helpless orphan girl that she is actually a princess abandoned by the evil king, teach her magic or something. Just don't actively instruct her when she goes off on an adventure, or you might become the evil mastermind sorceress...
I really like this idea. Note that, although Iris isn't actually a Fairy, she can literally become the girl's Godmother if we first recruit the ghost of her mother.

Shouldn't we just ask all the ghosts if they want to come? I like to at least bring one that knows how to fight and materialise them when in danger.
I would be hesitant to do this. When Iris is traveling, anybody who sees the ghosts might assume that Iris is an evil necromancer.

Going to him for advice seems so obvious I start to worry it's a trap.
The obvious trap is that we could turn into a martyr. Since he also has personal experience at how to avoiding such things, I'd say that talking to him is still worth it. We might attract the attention of the "martyr" Echo, but we'd also figure out how to avoid getting hit by it.

[X] Head out to visit the bard, Alan Glenn Lister.
-[X] Ask if he knows about the effects Fate can have on unwilling individuals.
--[X] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
---[x] Ask about what kinds of non-evil stories could fit your position. He's the expert.
--[X] Consult him about the likely outcome each of the options that we're planning, veto them if he thinks that they would make things worse.

[X] Raise the ghost of Ganbaatar 's wife and try to recruit her to live in the castle. Inform her about everything that has been happening with her erstwhile husband and daughter. Cultivate a relationship with her in the hopes that she will name you godmother of her daughter.

[X] Travel to the Sundered River.
-[X] Drink from it. All the options available to you seem to be at least a little bit risky, and at least this one would be quick either way.
-[X] Go on a pilgrimage to the cities along it. You honestly have no idea whether or not it will work, but it may be worth a try.
--[X] Try to recruit Ethan Faure to protect you on the pilgrimage. Tell him that you have a "curse", but do not tell him exactly where you're from.
-[X] Contact Archbishop Luke and ask for his help.

Edit: I posted my vote immediately after reading the update, then edited it slightly to catch some of the sub-votes write-ins.
 
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Send a message to our 'Echo' hero that we travel to the archbishop? Might that derail the Echo a little?
We need to do something about this guy before he gets here. Maybe we can recruit him to protect us while on our pilgrimage?
Recruiting this guy could end him up as a Black Knight that the real hero has to fight as a metaphor for defeating his own inner shadow, though. He's the kind of jerk that trope is basically made for.

If we want to do this, we'd have to be straight up and honest with him, and avoid literally anything that could be interpreted as "seductive" in any sense of the word. Just handing him a leg of deer could count, based on context and whether or not it's because we were trying to befriend him.

He's like the echo version of gunpowder: incredibly useful (and trope bait of the highest order, on the level of the adorable princess ghost), but highly likely to blow up in our faces if we don't do everything exactly right (because he's trope bait of the highest order).
 
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Recruiting this guy could end him up as a Black Knight that the real hero has to fight as a metaphor for defeating his own inner shadow, though. He's the kind of jerk that trope is basically made for.
That's not how I read him at all. He seems to be more of a "Lawful Stupid" paladin who has a tendency to jump to conclusions concerning evil, as well as a predisposition for white knighting. If we recruit him for an obviously good quest (e.g. to escort the "cursed" lady to the river for purification), then he should be amenable. Complete honesty should be avoided due to his "jumping to conclusions and killing suspected evildoers" trait.
 
That's not how I read him at all. He seems to be more of a "Lawful Stupid" paladin who has a tendency to jump to conclusions concerning evil, as well as a predisposition for white knighting. If we recruit him for an obviously good quest (e.g. to escort the "cursed" lady to the river for purification), then he should be amenable. Complete honesty should be avoided due to his "jumping to conclusions and killing suspected evildoers" trait.
Yeah, that's what I meant. He's got obviously heroic traits, but he's also got traits that could easily make him seem like an arrogant jerk. You know, non-endearing character flaws. And he's also "obviously" the hero, in that we specifically noted that he was supposed to be the hero only to fail and make way for the real guy.

So one of the ways he can fail is by falling to Darkness. "Ours", specifically. And then he ends up as the fallen hero that the real hero has to fight, in a metaphor for defeating his inner demons.
 
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So one of the ways he can fail is by falling to Darkness. "Ours", specifically.
This is theoretically possible, I suppose, but it's not the most obvious path. Straight up seduction by the Dark Side is unlikely for this character archetype. That sort of thing is more likely to happen to someone who desires power or glory or sex or whatever. Regardless of how rude he might be, this sort of paladin generally only falls as the result of guilt after killing someone who turned out to be innocent, or something like that. Finding out that his love interest is actually "Evil" might also do it, but that has equal odds of ending up with her death at his hands. And Iris doesn't want to be his love interest in the first place.

I don't think that the Echo has anybody specifically that it would like to replace him with. I suspect that we can distract him indefinitely with a series of good aligned side quests (which should be trivial to find given our skill at Divination). As long as he's generally doing good things and hasn't actually abandoned the quest to fight the evil in the woods, then the Echo shouldn't have sufficient cause to replace him.
 
[X] Head out to visit the bard, Alan Glenn Lister.
-[X] Ask if he knows about the effects Fate can have on unwilling individuals.
--[X] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[X] Ask about what kinds of non-evil stories could fit your position. He's the expert.

[X] Afterwards...
[X] Travel to the Sundered River.
-[X] Contact Archbishop Luke and ask for his help.
 
Ech, so late.
Queen Irinia is what's known as a "Snow Maiden," although it seems like she's closer to being made of a mixture of ice and magic with little to no snow involved. She's capable of using magic, specializing in weather control, and has kept conditions relatively stable under her rule. Despite having a reputation for a literal heart of ice, it would seem she's just awfully lonely. You're guessing a marriage-related Echo will hit her within the next few years—or, since she's not human, decades.
She's in a position remarkably similar to our own, except hers isn't in a meta sense.

Emperor Jack took over a surprisingly large area two years, three months, and nine days ago. He seems to be deliberately trying, and failing, to claim the role of Jack Frost. Considering the last few have yet to die, you're not surprised. As such, while Jack is a spirit of winter, he's weak and will probably be ousted within the next few years.
I'll just go ahead and say, "Confirmed: this is a suckworld."

Among those in charge of the area, Archbishop Luke could be considered the actual ruler. No matter how hard you try, you can't manage to find any awful sins lying around; unless he has someone capable of blocking even you, he really is what he appears to be: a living saint. At sixty years old, he's had more than a few Echoes latch on to him and try to turn him into a martyr over the course of his life. It would appear he's always managed to weasel out of it via doing something males seem surprisingly reluctant to do a lot of the time: Asking for help.
Luke is competent.

A bit of digging reveals that the ruby fell off a trader's cart and was picked up by Grisha's great-grandfather. Prior to that, it was part of a dragon's horde for several centuries, and before that, it was extracted from the earth by a dwarf who would later become a king.
Jeez, definitely the most impressive feat of divination displayed thus far. Also, what do we know about that dragon? Is there a danger of it showing up one day to violently reclaim its precious ruby?

You open your mouth to angrily object, then shut it with a snap. That would just prove him right, wouldn't it?
Confirmed: talking to advisors was an excellent idea.

"I think you could survive drinking from the river," Princess Florette pipes up. With a mask of warring enthusiasm and concern, she reminds you of a small, slightly unintelligent puppy. She keeps her hands folded neatly in her lap; even in death, she remains at least a little vain. "Countless people do it every year and quite a few of them are, quite frankly, brutes."

Florette pauses, her face turning slightly pink. You distantly note that such a reaction would be beyond her without your meddling.

"As in, cruel and that sort of thing. Many of them are strong, that's to be expected; plenty of jobs require manual labor or strength to get by. There's nothing wrong with that. Anyway, almost none of them ever die and you're nicer than they are. You'll be fine, this Echo will be driven off, and our lives will return to normal."

Florette turns an even darker shade of pink.

"Unlives? Please tell me you know what I mean. I'll be quiet now."
Disappointed by her lack of backbone. Also, that colour is basically impossible to read on a white background. (Your nemesis! ;))

While you're tempted to interrogate Florette about her past, you elect not to. When you've asked in the past, it's always remained a sensitive topic which occasionally ended with tears; based on what you've heard from the other residents, she was brutally murdered prior to her coronation by someone dear to her. One ghost—you forget who—commented "A particularly pole-assed priest would not have approved of their relationship."
You monster. (half :V)

[x] Send a letter ahead to the Archbishop expressing a desire to visit and seek his advice regarding an Echo trying to make us evil.
[x] Make sure the letter gets to him and is read.
[x] Head out to visit the bard, AlanGlenn Lister.
-[x] Ask if he knows about the effects Fate can have on unwilling individuals.
--[x] Regardless of whether he does or not, tell him it's trying to force you into the role of an evil sorceress and you'd very much appreciate some help getting out of it.
--[x] Ask about what kinds of non-evil stories could fit your position. He's the expert
[x] Assuming the Archbishop has received our letter and is fine with us visiting, continue on to visit him and ask for his help.

Incidentally, how exactly is she going to ensure that the Archbishop reads the letter?
 
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