[Exalted, ?] Most High

[X] Trust Them
I believe that precautions proposed there will be more than adequate forsituation while also not wasting our time, work hours of these two
 
I'm changing my vote as I just read through the Trust Them a second time and god damn, it's already exceptionally paranoid as it is. How horrifying are we if that is us trusting them.

Anyway I'd rather use our personal action on prophet spamming Ayns Syn if it's available to make any revelation, the small chance it could occur, less damaging.

[X] Trust Them - If this satrapy is going to work, you can't spend excessive amounts of time accounting for every risk. Allow the operatives to operate as normal, with reasonable precautions in place - officially categorize them as traumatized / mentally damaged by their experiences against the necromancer, and then require them to be powerfully sedated when not on duty, use your authority to limit or eliminate their ability to fraternize with others, etc.
 
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[X] Trust Them

Also, the whole prophet spam of Anys Syn's power-base sounds tempting, but having her attempt a break in on Heaven is not- it is entirely possible she is equivalent of early Ulyssian+Pearl and may actually succeed!
 
We didn't even get the full XP?

.....know what I won't even get that mad. Just so disappointed that we gave up a potential ally and info on the deathlord faction.

[X] Trust them.

Uly's reasonable paranoia is good enough and I don't want to give up our personal action.
 
The gravestrider was the one chance he had to not die instantly when he opened his mouth. He took no offensive action after getting into the gravestrider except something to try and make us talk. And there was nothing to be lost by parley, after we took care of the dragon blooded.

The gravestrider was no threat to us as demonstrated, the "horror" in his lair is functional and efficient, depending on the story-teller, you can see stuff that are far worse(cruelty that serve no purpose, suffering on far larger scale, depravity far deeper than tinkering with zombies and ghosts etc) than body parts and undead evangelions in the basements of some of the dragonblooded houses. Even if Rihaku doesn't take this interpretation of the Realm, Oddyssal is bound to have seen and worked with people much worse than a sterotypical necromancer during the first age.

It doesn't matter because Ulyssian DIDN'T KNOW THAT and had no reason to listen to the guy who we presumably believed was just stalling and begging for life until he could kill him.
 
I think voting right now might be a bit premature until we see what else we can do with our personal action. I'm currently partial to sorcery for now.

Unfortunately, this is Ulyssian's current informational status. He does kind of have to decide on a strategy before going back to Luseng to perform actions there, unless you guys already have a very strong plan of action in mind. After all, you can't exactly kill them once you get back!
 
Our Charm focus is already rather erratic. We've been grabbing Titles basically piecemeal, trying to focus on what lies immediately ahead. Sorcery splits our focus in yet another direction, and committing to assaulting the Freehold to rescue a single Dragon-Blood who might not even know the requisite spell is foolhardy.
 
Our Charm focus is already rather erratic. We've been grabbing Titles basically piecemeal, trying to focus on what lies immediately ahead. Sorcery splits our focus in yet another direction, and committing to assaulting the Freehold to rescue a single Dragon-Blood who might not even know the requisite spell is foolhardy.

AND who we'd likely have to let in on our secret.
 
It doesn't matter because Ulyssian DIDN'T KNOW THAT and had no reason to listen to the guy who we presumably believed was just stalling and begging for life until he could kill him.

First, we can tell if someone is lying to us, so when Seeds told us that he want to talk like civilized men, we know he wasn't lying about it.

Even if we believed that Seeds was just delaying and begging for his life, there is nothing to be lost by listen to him and see what he can offer for sparing his life.

We had nothing to lose, and everything to gain in this encounter. Especially considering that we blew up/knocked out everyone with a single attack when we fought. But people decided that they want to gain the most watered down reward, and now there are 2 liability that may or may not betray us, and enough experience to buy what, a quarter of a new charm? Half?
 
We didn't even get the full XP?

.....know what I won't even get that mad. Just so disappointed that we gave up a potential ally and info on the deathlord faction.

[X] Trust them.

Uly's reasonable paranoia is good enough and I don't want to give up our personal action.

Well, to be fair, peace of mind can be worth a lot, and you do have the option to take additional reasonable actions by acquiring Limit.

Isn't Limit so useful, guys? What were the Primordials thinking, trying to upgrade their direst enemy...
 
Is it just me, or does Trust Them actually destroy their social and personal life? It almost seems to me like the paranoia option is more humane.

Could somebody elaborate their thoughts on it?
 
First, we can tell if someone is lying to us, so when Seeds told us that he want to talk like civilized men, we know he wasn't lying about it.

Even if we believed that Seeds was just delaying and begging for his life, there is nothing to be lost by listen to him and see what he can offer for sparing his life.

We had nothing to lose, and everything to gain in this encounter. Especially considering that we blew up/knocked out everyone with a single attack when we fought. But people decided that they want to gain the most watered down reward, and now there are 2 liability that may or may not betray us, and enough experience to buy what, a quarter of a new charm? Half?

You don't have a lie detector, you just have the ability to tell if someone is shady or not. For example, you can't reliably see through Nilul's lies, only some of the time, but you did know that she is a liar in general. You can basically tell if someone is not what they appear to be or are someone you should be suspicious of, but anything information beyond that requires you to actually roll.
 
Is it just me, or does Trust Them actually destroy their social and personal life? It almost seems to me like the paranoia option is more humane.

Could somebody elaborate their thoughts on it?

It's better than being dead, I guess?

Realistically speaking, there may be varying levels of resentment from it, yes, but probably not as much as if they'd been actually high-functioning social people, instead of obstinate loners already regarded as vaguely strange.
 
You don't have a lie detector, you just have the ability to tell if someone is shady or not. For example, you can't reliably see through Nilul's lies, only some of the time, but you did know that she is a liar in general. You can basically tell if someone is not what they appear to be or are someone you should be suspicious of, but anything information beyond that requires you to actually roll.

Ya that's basically what I had in mind.

From what I have seen of Seeds, he wasn't the sort of shady person who lied a lot like Nilul, in fact, he seemed more of socially awkward and scientist/general/bureaucrat than anything else.

Uly would not have instinctively distrusted Seeds' offer of parley like some people suggest.
 
Would taking paranoia and calling Nilul still take up our personal action? It sounds like it would be a lot less work than learning sorcery or mounting a rescue mission.
 
[X] Extreme Paranoia - Require the two operatives to be within your sensory range at all times, using the Relentless Force aspect of What Rouses Glory to stay perpetually awake for several days. In the meantime, secure a definitive means of binding their loyalty. It's a great effort, but loyal subordinates who both know the truth and are competent Exalts are hard to find. This consumes your personal action for the next turn.
-[X] Mount a rescue mission for Tepet Abagael, the sorceress captured by the Fae.

I don't like the green option, at all. Even if they're loners and weirdos, we're essentially cutting them off from society and making their public image worse by branding them as mentally damaged.

I'd rather use up our action to save the sorceress instead. Gets us a competent dragonblooded, access to sorcery and a possible mentor plus it makes sure that these two can't rattle without ruining their lives. One of them already doubts the Immaculate doctrine heavily, let's prove that we are not the evil monsters the immaculate are calling us.

If we successfully gain their loyalty, then they might actually join our us. And since they're already social outsiders, then nobody might miss them or anything.
 
Would taking paranoia and calling Nilul still take up our personal action? It sounds like it would be a lot less work than learning sorcery or mounting a rescue mission.

You'd have to convince her to come to somewhere so manifestly unsafe and protect her while she's here, but the bulk of the personal action is just you being constantly alert to the positions of the two DBs and what they're doing.
 
[X] Extreme Paranoia
-[x] Attempt to learn Sorcery yourself... somehow.
-[x] Hand Ambition off to the less loyal one for the duration of your learning time.

Wish we'd gone with the social action since Seeds, being Celestial Tier, was worth everyone else on the team. Hell, most of them were near enemies who ended up dead anyways.

But, *shrugs*, you work with what you got.


SO, I've been pushing for us to learn Sorcery for a while now, let's see how we do.
 
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[X] Extreme Paranoia
-[x] Attempt to learn Sorcery yourself... somehow.
-[x] Hand Ambition off to the less loyal one for the duration of your learning time.

Wish we'd gone with the social action since Seeds, being Celestial Tier, was worth everyone else on the team. Hell, most of them were near enemies who ended up dead anyways.

But, *shrugs*, you work with what you got.


SO, I've been pushing for us to learn Sorcery for a while now, let's see how we do.

We can only learn 3 more charms before hitting the cap and will have to flashbuy them whereas if we wait until E5 we can get access to Solar Circle Sorcery.
 
[X] Extreme Paranoia - Require the two operatives to be within your sensory range at all times, using the Relentless Force aspect of What Rouses Glory to stay perpetually awake for several days. In the meantime, secure a definitive means of binding their loyalty. It's a great effort, but loyal subordinates who both know the truth and are competent Exalts are hard to find. This consumes your personal action for the next turn.
-[X] Mount a rescue mission for Tepet Abagael, the sorceress captured by the Fae.

I don't like the green option, at all. Even if they're loners and weirdos, we're essentially cutting them off from society and making their public image worse by branding them as mentally damaged.

I'd rather use up our action to save the sorceress instead. Gets us a competent dragonblooded, access to sorcery and a possible mentor plus it makes sure that these two can't rattle without ruining their lives. One of them already doubts the Immaculate doctrine heavily, let's prove that we are not the evil monsters the immaculate are calling us.

If we successfully gain their loyalty, then they might actually join our us. And since they're already social outsiders, then nobody might miss them or anything.

Extreme Paranoia is, ironically, less pressure on the DBs themselves, since they are 'only' under constant surveillance from him instead of all the precautions Uly takes to free his attention. This is a viable, if interesting, reason to take it.

[X] Extreme Paranoia
-[x] Attempt to learn Sorcery yourself... somehow.
-[x] Hand Ambition off to the less loyal one for the duration of your learning time.

Wish we'd gone with the social action since Seeds, being Celestial Tier, was worth everyone else on the team. Hell, most of them were near enemies who ended up dead anyways.

But, *shrugs*, you work with what you got.

SO, I've been pushing for us to learn Sorcery for a while now, let's see how we do.

Do you really want to hand off 70% of your personal combat power to someone who doesn't have any Evocations for it?
 
The rescue mission also assumes Abagael is in any position to do... well, anything, after having been subjected to the tender mercies of the Fae. They're not exactly known for adhering to the Geneva Conventions. As for putting pressure on Scar and Maison, who gives a shit? They're alive and should be thankful for that, in addition to already being outsiders in the first place.
 
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Well, to be fair, peace of mind can be worth a lot, and you do have the option to take additional reasonable actions by acquiring Limit.

Isn't Limit so useful, guys? What were the Primordials thinking, trying to upgrade their direst enemy...
Well,maybe the primodal don't think thing through .:pI feel strange that primodial should know Ody and should know that if he limit break then no one on creation including the primodial will still alive.
 
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