[Exalted, ?] Most High

So, what do you guys plan to do if sparing them wins and you can't / fail to convince them? Just kill 'em anyway, or let them go? You don't really have the facilities to contain them without constant supervision, which Ulyssian will consider a tremendous waste of time.
 
At that point, killing them sounds like the best option. We'll be under suspicion just from having the Immaculates die so two more dead DBs won't really do much.
From a meta standpoint they are nothing but names to us players so I really don't care much about them dying.
 
God of Bread in the Satrapy of Luseng.
Good Heavens, how the mighty have fallen! Or will be if you haven't already got his backstory solidified? I was just going to have his arc parallel Uncles, which in turn parallels Jackie Chan's. Chinese Opera style god into martial artist god sort of thing. Then he got old, bitter, and crotechety and stopped playing politics and ended up where he was before he was uplifted.
 
Yeah, I just don't think they merit that much effort, especially since the Seeds got a whole chapter and they haven't had a single spoken line. Not one! It's must less cruel and far more productive to give them over to the Seeds.

We don't even have a guaranteed plan for flipping them, so what happens if we kill the Seeds and the shikari, only to fail in our attempt to persuade them? Letting them go is a terrible idea, because they'll subvert our authority by spreading the truth, and if we kill them... what was the point of choosing Vengeance?
 
Last edited:
If we fail, we probably would have to kill them. However, at the very least we would have tried our best to convert them.

Even if it fails thought, Vengeance would have given us 150k XP, as well as killed Poppy. The dead body of an Abyssal would be quite useful to us. Firstly, it should make it easier for us to convert the refugees that are loyal to him. Secondly, having actual proof that he died would help mitigate the problems that would arise from the loss of the DB.
 
Well at the very least we should make our subordinates deaths as quick and painless as possible (we owe them that much)
 
Indeed, it's important to have a plan on what to do if you don't flip them. Or what if one guy flips and not the other? Just kill one? How well is that going to go over??

What if we could make their futures painless and they didn't even have to die at all, though?

If you don't care about them, why not take the 150k XP?
 
Last edited:
##Fanwork Wordcount 943
You Do not want a Piece of UNCLE! He is busy Reminiscing!


It had been a long time since Uncle Pan had felt this way. Years, centuries, more than a millennium in fact. Not since the Solars walked creation in their terrible glory had he been as strong as he was now. He had been mighty then. A great warrior, trained in the ways of fist and foot, of weapon and essence, a true god and master of the Celestial Martial Arts. He'd even won the Sonorous Discussion once upon a time before he'd grown disillusioned with it and the price it had required.

Things hadn't begun that way of course. In the Age of Glory he'd been born a minor god, one who's purview was a particular operatic music hall in a small city. That had ended when Lethos had squashed the city flat. There had been some ragged survivors, but they had no need for a musical god. It was just another part of the Age of Glory, and the casual thoughtless destruction wrought by the Primordials. He had been bound from acting against them as surely as any of his greater peers and so there was little he could do. Or so he thought.

Once the Dawn War had begun in earnest he had realized that things were not so cut and dried. The greatest of the gods had figured out a way around the Primordials' Geas and struck back. He could do the same. And he did. He trained himself ferociously, learning the new born martial arts that the Exalted Host developed to fight the Primordials. He could not fight them or their Daevas himself, but he could pass on that knowledge to new-born Exalted when their fellows fell. In this small way he helped to contribute to the end of the chaos of the Age of Glory and was content.

For many years he had continued on, his willingness to fight against the Primordials in his own way had allowed him a position of comfort in the new order. He had developed a passion for the martial arts, for the interplay between his own essence and that of the world around him. He had focused on it to the exclusion of all else, and in time it was that passion that betrayed him.

He had been there the day that the Sidereal Aumin of the True Heart had offered his poisoned gift. Four new martial arts, one for each virtue that stood at the foundation of all of Creation. In exchange, the gods he gifted them to would turn their eyes aside from the plans of the Five Score Fellowship, and allow the Sidereal Exalted to act unhindered.

He had agreed of course, the chance for new knowledge and new martial arts of such mystic nature was too great not to. When he learned what the Sidereals planned he had been horrified. It had been as an ally to the Solars that he had made himself anew, and to see them struck down from the least to the mightiest was a harsh blow. It was then that the seed of bitterness had taken root in his heart of hearts.

With the Solars gone, and the Dragonblooded ascendent there was a new order to Creation. Over time those he owed favors to and who owed him favors were phased out or otherwise removed from power. He had no will to fight it. What was the point? Instead he had turned inward and begun to grow in bitterness.

As the Age of Sorrows passed Uncle Pan had become a shell of his former self. Reduced to the god of bread of a single admittedly large city he had not cared for the future. He treated all he met with similar contempt and general grumpiness, his once great spirit largely broken and the embers of its fires almost spent. Then something unexpected had happened.

Odyssial had returned.

It was impossible not to recognize the sword the young man bore or the face that had once belonged to the Most High. His bearing was the same, his comportment unchanged despite the passing of centuries. Somehow, the most powerful Solar to ever walk Creation lived once more. And he wanted a competent god to be Father to the city he was now responsible for.

The fury of Odyssial was no small thing. The usual backbiting politics had been put aside, the pointless power plays left unfought, and the entire spiritual population of Luseng had quaked with fear. Or so it seemed to Uncle Pan. All that is, save for Uncle himself. He knew what this meant. It was something he had not expected ever to have.

Another chance.

By hook and by crook he had ended up the new City Father, and Odyssial had proven his memory true by applying the great prayers of the past once more. Uncle's strength had grown and his skill as well. He began to work himself to the bone, and admonished and encouraged his new subordinates to do likewise. They could now make up for the shameful actions of the past, and properly perform their duties for one who bore the Mandate of Heaven once again.

Uncle Pan would not be found wanting again, even in the face of Oblivion. He would meet all of his responsibilities with the fullness of his competence and experience. He would serve as he should always have, fight, teach, and lead as he had not for centuries. Perhaps this would make things right. And if it did not, then he was old and almost bent with years. At least as starmetal he would be of some use to the Creation he had failed.


Author's Note: Here you go, I hope it entertains and amuses. Or is at least acceptable despite the whole 3rd edition thing about which I know nothing.
 
I'm not seeing how just letting them go could possibly work out well in the long run. I guess it did work out ok with Flame, so maybe if we had a way of totally discrediting them.

Come to think of it, I seem to recall a Lunar charm that let them pin a Lunar Anima onto a hapless bystander. So Anathema tricks in this vein are not entirely without precedent.
 
Last edited:
Or perhaps if they just aren't willing to work with an "Ananthema" because of their beliefs but are conflicted enough that they won't make any trouble for us
 
As long as they don't cause trouble, I'll be willing to let them go. The issue is ensuring that we can confirm that they wont cause trouble for Uly. If we can't do that, we would have to kill them. However, killing them is a pretty safe choice so its probably the optimal choice we dont convince them.
 
Last edited:
If persuasion fails, then we should kill them. I don't want this becoming an issue later. At least if someone becomes suspicious it's over a possible murder charge instead of possible anathema accusation.​
 
So the current consensus if persuasion fails is to just kill them? Or to let them go?
If persuasion fails we should kill them and switch to Parlay/Delegate, after all it would be a pain to take down both our DB's and Seeds at once. I doubt that he'd hold it against us either given what we've seen of him so far.
 
If persuasion fails we should kill them and switch to Parlay/Delegate, after all it would be a pain to take down both our DB's and Seeds at once. I doubt that he'd hold it against us either given what we've seen of him so far.
If you pick Vengeance, you will knock them out first and then kill Seeds before trying to persuade them.

I don't recommend trying to keep Seeds unconscious.
 
Back
Top