[Exalted, ?] Most High

The last decision update (or even the last two if you consider the Saery/Nilul thing one) aren't threadmarked.
The question of the mission was dropped from the tally since Tepet Number 5 won, but it's important to note that a lot of the Operative votes (more than half, I think) were from people voting for the Field Mission and a good chunk of votes were lost when people started voting for Saery/Nilul and didn't restate the rest.
Otherwise there are also probably a few votes for executing/sparing her which don't show up here because I only started tallying at page 261 (the last major decision update).

Vote tally:
##### 3.21
[X] Execute Her
No. of votes: 23
Vitaris, Yzarc, Celestrail, Vanguard_D, kinglugia, Grimmair, Daniel14541, Tasoli, Dark Lord Bob, dragon, TheOtherSandman, afterthought53, vel10, Diller, Van Ropen, Indrik, Usernames, Reckless_Sun, sithmor, Gaudy Guise, me.me.here, tripleofive, BSRK Aditya

[X] You've Made Your Point
No. of votes: 14
meianmaru, Serous, Anasurimbor, Algalon, Valor, veekie, Elero, Pipeman, trekbook, Panther, Candesce, Aloysius, 1986ctcel, Emerald Oracle

[X] Cavalier's Write-in
No. of votes: 5
The Nomad, LordOfMurder, Ghost, inawarminister, CharlBaal

[X] The operative.
No. of votes: 28
a11behringer, meianmaru, Delwgun, Serous, Anasurimbor, Khaos, Celestrail, Vanguard_D, LordOfMurder, useofstrike32, Elero, Grimmair, Pipeman, inventive alias, Panther, Aloysius, Tasoli, dragon, vel10, Diller, Indrik, Reckless_Sun, sithmor, tripleofive, Ghost, BSRK Aditya, inawarminister, The Nomad

[x] The Spy
No. of votes: 16
Yzarc, Algalon, Valor, veekie, trekbook, Candesce, Savonarola, Dark Lord Bob, TheOtherSandman, afterthought53, Van Ropen, 1986ctcel, Emerald Oracle, Usernames, me.me.here, CharlBaal


[X] Nilul
No. of votes: 6
dragon, Cavalier, 1986ctcel, Indrik, Ridiculously Average Guy, Usernames

[X] Saery
No. of votes: 16
Orm Embar, Diller, Guile, SirLagginton, Fumbles, Van Ropen, Emerald Oracle, Reckless_Sun, sithmor, Gaudy Guise, me.me.here, CharlBaal, tripleofive, Ghost, BSRK Aditya, inawarminister

Edit:
If we let the tallybot run from the last chapter until now, we get some 36 votes for Execute and 23 votes for Sparing her or Cavalier's write-in.
 
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Good to know. Saery is more popular than I thought, looks like. Hopefully the two of you will be able to perform Nilul's scheme without her help!

Or you can just cheat, I guess.

Even so, it does look like Operative has a pretty commanding lead. A desire to acquire Lore charms, perhaps?
 
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Good to know. Saery is more popular than I thought, looks like. Hopefully the two of you will be able to perform Nilul's scheme without her help!

Or you can just cheat, I guess.
I assumed Nilul and Moon would do her plan, and we'd just win at at cards with Fortune-stealing Palms.
Even so, it does look like Operarive has a pretty commanding lead. A desire to acquire Lore charms, perhaps?
I think the vote's kind of messed up. My Saery vote went through, but not Spy, and I'm pretty sure I voted for them together.
 
I think the vote's kind of messed up. My Saery vote went through, but not Spy, and I'm pretty sure I voted for them together.
Follow the link and you'll see that you didn't.

Even so, it does look like Operative has a pretty commanding lead. A desire to acquire Lore charms, perhaps?
I'm pretty sure that's because almost twenty of those votes were also votes to go on the Field Trip, which was assumed to have a greater risk of serious combat.
You might want to decide this on arguments instead of votes since the current vote spread doesn't necessarily mean a strong majority favours Operative for the Tepet Number 5 interlude.

On another note, was the Field Trip vs Tepet Number 5 vote ever called or should I post the current tally for that as well?
 
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Follow the link and you'll see that you didn't.


I'm pretty sure that's because almost twenty of those votes were also votes to go on the Field Trip, which was assumed to have a greater risk of serious combat.
You might want to decide this on arguments instead of votes since the current vote spread doesn't necessarily mean a strong majority favours Operative for the Tepet Number 5 interlude.

On another note, was the Field Trip vs Tepet Number 5 vote ever called or should I post the current tally for that as well?

I don't actually want to take away Operative votes even if they voted for a different mission, the votes were supposed to be separate. It's you guys who introduced the idea that Spy would be better at Tepet, I've always said that that isn't the case.
 
I don't actually want to take away Operative votes even if they voted for a different mission, the votes were supposed to be separate. It's you guys who introduced the idea that Spy would be better at Tepet, I've always said that that isn't the case.
Well, yeah, personally I'm sticking with Operative in any case for a variety of reasons.

It just that, even if people came up with the whole Tepet+Spy and FieldMission+Operative seperation on their own and for dubious reasons, there seemed to have been at least some people voting under that assumption and, given that the votes themselves only matter in that they indicate what the majority wants and wo which degree, it seems important to note whenever they might in fact be misrepresenting what the majority wants.

After all, it only takes around four people or so waking up/coming back from work/whatever and changing votes upon seeing that Tepet is locked in as the winner to make Operative's lead a lot less commanding and only six people doing so to tie the votes.
And six of the twenty people voting for FieldTrip+Operative combination being convinced that Spy would be better for Tepet doesn't sound too unrealistic.
 
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Give it up, Pipeman. It's a commanding lead.

Being able to sense everyone perfectly in a radius of several blocks - and the insane multitasking ability this implies - just isn't cool enough to win the hearts of the voter base over, when compared to more power.
 
You missed my votes.

Also,

[x] The Operative
I didn't bother tallying anything before this post because the vote was updated there.
And with good reason, I might add.

The Tepet vs Field Trip part of the vote I haven't even included in the most recent tally, because that seems to have been settled already, so that part of your old vote wouldn't have made it onto the tally anyways.
Intense Training is already locked in, so counting up the votes for that is pointless.
And the combination of Growing Ambition and Better Listener is an XP spending plan that Rihaku is not accepting due to the lack of synergy between the two titles.
 
Give it up, Pipeman. It's a commanding lead.

Being able to sense everyone perfectly in a radius of several blocks - and the insane multitasking ability this implies - just isn't cool enough to win the hearts of the voter base over, when compared to more power.
Hmm, I'm not actually arguing in favour of Spy.

I think the Operative is the superior choice, because Nilul likely didn't rope Uly into this because of the superior senses that she had no idea he'd develop, but far more likely as either a distraction or as muscle.
Particularly if we end up accompanying Saery as opposed to the operation's mastermind we'll want the skillset more in line with the role she had in mind for us.

I suppose there's some chance that Uly is also there for his Stealth capabilities, but the blurb seems to imply we'll be entering as supposed gamblers and Uly is both likely to draw attention after his recent stunt and doesn't really have the social skills to extract himself without the people responsible for keeping an eye on him noticing that the murder machine they were supposed to keep an eye on just disappeared to who knows where, so I doubt that is Uly's most important role in Nilul's plan.

Outside of that, taking the option that leaves us with a huge XP imbalance is rather risky when we're also taking the mission that isn't going to give us any XP rewards and there hasn't been that much fanwork since the last XP count.
It carries a serious risk of closing off options and strictly limits our options for emergency flash-buying.

I'm only bringing the vote thing up because I'm pedantic and the one tallying this mess, not because I want Spy to win.

That makes sense, but why not include my vote for execute?
Yours in particular?
Because you overwrote it by not restating your vote for that here.

And for everyone else?
At first I didn't bother to run the tallying script a second time for sake of including everyone who didn't vote on it after the alst decision update, but after noticing that the votes where reasonably close and a bunch of people who voted before the last decision update didn't vote after it, I changed my mind and included this edit:
Edit:
If we let the tallybot run from the last chapter until now, we get some 36 votes for Execute and 23 votes for Sparing her or Cavalier's write-in.
 
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Outside of that, taking the option that leaves us with a huge XP imbalance is rather risky when we're also taking the mission that isn't going to give us any XP rewards and there hasn't been that much fanwork since the last XP count.
Isn't it low on Solar XP, though? Which is by far the less useful of the XP types since we have neither craft nor sorcery, as well as the one we acquire through fanworks.
 
Isn't it low on Solar XP, though? Which is by far the less useful of the XP types since we have neither craft nor sorcery, as well as the one we acquire through fanworks.
Not quite sure what you mean.

The Spy costs 360,000 Normal XP.
The Operative costs 200,000 Normal and 160,000 Solar XP.

The last XP count from page 261 leaves us at at 411,900 Normal and 504,600 Solar XP.
Since then there have only been two Fanworks with some 4500 words between them.

This means that The Spy would leave us with ~50k Normal XP, ~500k Solar XP and upwards of 22.5k Raw XP to throw around.
Given that Raw XP has to be 60% Normal and 40% Solar this leaves us with a pool unlikely to exceed 200k XP to spend on story options, which could quickly be problematic.
It also means it'll take a while before flashbuying anything other than Evocations even becomes an option again and since the Evocations are more or less about combat this means we have one tool less to potentially deal with unexpected non-combat emergencies and, considering that the Siddies in particular will now be inclined not to confront Uly in his area of strength again, that's a bit dangerous.

Meanwhile, the Operative leaves us with ~210k Normal and 340k Solar XP.
That's enough for an emergency flashbuy of an entire Evocation Title, if we end up having to fight someone outside of our weightclass, we might also be able to scrounge up enough Normal XP for a cheap non-combat title, if the need is great, and we can also get 350k Raw XP out of our reserves alone if we come across juicy story options that cost XP.

All in all, the Operative can spend his remaining XP more flexibly because he manages to avoid the XP imbalance that cuts off options, which as far as I see it, is a clear point for him.
 
I think you guys are likely to spend down pretty much all of your XP sooner or later during this training phase, so at some point you will run into similar issues on the plot XP front. Hopefully your improved capabilities will make up for the lack of ability to buy your way through, though! Certainly it's more efficient than throwing XP at problems to make them easier.
 
Not quite sure what you mean.

The Spy costs 360,000 Normal XP.
The Operative costs 200,000 Normal and 160,000 Solar XP.

The last XP count from page 261 leaves us at at 411,900 Normal and 504,600 Solar XP.
Since then there have only been two Fanworks with some 4500 words between them.

This means that The Spy would leave us with ~50k Normal XP, ~500k Solar XP and upwards of 22.5k Raw XP to throw around.
Given that Raw XP has to be 60% Normal and 40% Solar this leaves us with a pool unlikely to exceed 200k XP to spend on story options, which could quickly be problematic.
It also means it'll take a while before flashbuying anything other than Evocations even becomes an option again and since the Evocations are more or less about combat this means we have one tool less to potentially deal with unexpected non-combat emergencies and, considering that the Siddies in particular will now be inclined not to confront Uly in his area of strength again, that's a bit dangerous.

Meanwhile, the Operative leaves us with ~210k Normal and 340k Solar XP.
That's enough for an emergency flashbuy of an entire Evocation Title, if we end up having to fight someone outside of our weightclass, we might also be able to scrounge up enough Normal XP for a cheap non-combat title, if the need is great, and we can also get 350k Raw XP out of our reserves alone if we come across juicy story options that cost XP.

All in all, the Operative can spend his remaining XP more flexibly because he manages to avoid the XP imbalance that cuts off options, which as far as I see it, is a clear point for him.
Then it seems I am quite confused.
 
By the way, if you guys have any ways to exploit Uly's existing charms in creative or interesting ways, I would be happy to hear them. For example, Ulyssian can have perfect balance with very little effort, so he can lair in places that are usually extremely dangerous, like precipitous cliffs where very few enemies can reach him.

I've thought of several myself that he will probably use if the opportunity comes up, including possibly one this coming update.
 
I think you guys are likely to spend down pretty much all of your XP sooner or later during this training phase, so at some point you will run into similar issues on the plot XP front. Hopefully your improved capabilities will make up for the lack of ability to buy your way through, though! Certainly it's more efficient than throwing XP at problems to make them easier.
Well, yeah, that's more or less what happens when you have six months of spending either 240k or 360k of XP, only get ~100k per chapter, the wordcount limits you to one chapter worthy mission per month and you have only 900k XP in reserve.
We'd have to get around 200k XP per month before we're unable to spend it all through training alone, which is why I'd really like to go on a field mission next month at least, but that doesn't really change that retaining flexibility has its advantages, especially when neither Charm package is really weaker than the other and we can't be sure which Charm packages we'll want after getting a peak at next month's challenges.
 
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By the way, if you guys have any ways to exploit Uly's existing charms in creative or interesting ways, I would be happy to hear them. For example, Ulyssian can have perfect balance with very little effort, so he can lair in places that are usually extremely dangerous, like precipitous cliffs where very few enemies can reach him.

I've thought of several myself that he will probably use if the opportunity comes up, including possibly one this coming update.
I'm not voting for Better Listener, but couldn't Uly extend its Charms ranges and fidelities by using them like a sonar, bouncing off sounds he makes by himself to get a better picture instead of just passively listening? And wouldn't the Charms also be useful underwater (or in other liquids), not just through gasses and solids?

For Fortune-Palms... Maybe cheating for someone else, instead of for oneself? Slipping cards for them unnoticed? Doing it bad enough that it can actually be noticed (but not who did it), and do it against yourself. Then blame the other(s) for cheating. Or other uses, like rearring warboards (or whatever they are called) used by actual armies, with movable figures on it? Gameboards tend to imitate them to one degree or another. Slip inside a tent disguised as a messanger or something, switch places of the figures subtly, and bam! Misinformation even when they actually know the placement of your or your allies troops.
 
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You guys do want to prioritize Solar XP-heavy purchases in the coming months, so you can run down your Solar XP total a bit more. It's a good way to raise your combat power without costing you Charm picks, since Evocations would otherwise be spent on Attributes / MA / Spells anyway.
 
Would it be efficient to bump our strength and intellect up to 5, or is that a waste of experience that'd be better spent on learning to fly and summon hurricanes? I was thinking that with a stunt, studying for the exams could double as intellect training, making the option slightly less useless.

Hope you're feeling better, by the way.
 
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Would it be efficient to bump our strength and intellect up to 5, or is that a waste of experience that'd be better spent on learning to fly and summon hurricanes? I was thinking that with a stunt, studying for the exams could double as intellect training, making the option slightly less useless.

Hope you're feeling better, by the way.
That would be what, 80k per, since they're 4/5 already?

I'd rather bring up some of our social stats. They're cheaper, and should be useful here in the Realm.
 
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