I assumed Nilul and Moon would do her plan, and we'd just win at at cards with Fortune-stealing Palms.Good to know. Saery is more popular than I thought, looks like. Hopefully the two of you will be able to perform Nilul's scheme without her help!
Or you can just cheat, I guess.
I think the vote's kind of messed up. My Saery vote went through, but not Spy, and I'm pretty sure I voted for them together.Even so, it does look like Operarive has a pretty commanding lead. A desire to acquire Lore charms, perhaps?
Follow the link and you'll see that you didn't.I think the vote's kind of messed up. My Saery vote went through, but not Spy, and I'm pretty sure I voted for them together.
I'm pretty sure that's because almost twenty of those votes were also votes to go on the Field Trip, which was assumed to have a greater risk of serious combat.Even so, it does look like Operative has a pretty commanding lead. A desire to acquire Lore charms, perhaps?
Follow the link and you'll see that you didn't.
I'm pretty sure that's because almost twenty of those votes were also votes to go on the Field Trip, which was assumed to have a greater risk of serious combat.
You might want to decide this on arguments instead of votes since the current vote spread doesn't necessarily mean a strong majority favours Operative for the Tepet Number 5 interlude.
On another note, was the Field Trip vs Tepet Number 5 vote ever called or should I post the current tally for that as well?
Well, yeah, personally I'm sticking with Operative in any case for a variety of reasons.I don't actually want to take away Operative votes even if they voted for a different mission, the votes were supposed to be separate. It's you guys who introduced the idea that Spy would be better at Tepet, I've always said that that isn't the case.
The last decision update (or even the last two if you consider the Saery/Nilul thing one) aren't threadmarked.
I didn't bother tallying anything before this post because the vote was updated there.
Hmm, I'm not actually arguing in favour of Spy.Give it up, Pipeman. It's a commanding lead.
Being able to sense everyone perfectly in a radius of several blocks - and the insane multitasking ability this implies - just isn't cool enough to win the hearts of the voter base over, when compared to more power.
Yours in particular?
Edit:
If we let the tallybot run from the last chapter until now, we get some 36 votes for Execute and 23 votes for Sparing her or Cavalier's write-in.
Isn't it low on Solar XP, though? Which is by far the less useful of the XP types since we have neither craft nor sorcery, as well as the one we acquire through fanworks.Outside of that, taking the option that leaves us with a huge XP imbalance is rather risky when we're also taking the mission that isn't going to give us any XP rewards and there hasn't been that much fanwork since the last XP count.
Not quite sure what you mean.Isn't it low on Solar XP, though? Which is by far the less useful of the XP types since we have neither craft nor sorcery, as well as the one we acquire through fanworks.
Then it seems I am quite confused.Not quite sure what you mean.
The Spy costs 360,000 Normal XP.
The Operative costs 200,000 Normal and 160,000 Solar XP.
The last XP count from page 261 leaves us at at 411,900 Normal and 504,600 Solar XP.
Since then there have only been two Fanworks with some 4500 words between them.
This means that The Spy would leave us with ~50k Normal XP, ~500k Solar XP and upwards of 22.5k Raw XP to throw around.
Given that Raw XP has to be 60% Normal and 40% Solar this leaves us with a pool unlikely to exceed 200k XP to spend on story options, which could quickly be problematic.
It also means it'll take a while before flashbuying anything other than Evocations even becomes an option again and since the Evocations are more or less about combat this means we have one tool less to potentially deal with unexpected non-combat emergencies and, considering that the Siddies in particular will now be inclined not to confront Uly in his area of strength again, that's a bit dangerous.
Meanwhile, the Operative leaves us with ~210k Normal and 340k Solar XP.
That's enough for an emergency flashbuy of an entire Evocation Title, if we end up having to fight someone outside of our weightclass, we might also be able to scrounge up enough Normal XP for a cheap non-combat title, if the need is great, and we can also get 350k Raw XP out of our reserves alone if we come across juicy story options that cost XP.
All in all, the Operative can spend his remaining XP more flexibly because he manages to avoid the XP imbalance that cuts off options, which as far as I see it, is a clear point for him.
Well, yeah, that's more or less what happens when you have six months of spending either 240k or 360k of XP, only get ~100k per chapter, the wordcount limits you to one chapter worthy mission per month and you have only 900k XP in reserve.I think you guys are likely to spend down pretty much all of your XP sooner or later during this training phase, so at some point you will run into similar issues on the plot XP front. Hopefully your improved capabilities will make up for the lack of ability to buy your way through, though! Certainly it's more efficient than throwing XP at problems to make them easier.
I'm not voting for Better Listener, but couldn't Uly extend its Charms ranges and fidelities by using them like a sonar, bouncing off sounds he makes by himself to get a better picture instead of just passively listening? And wouldn't the Charms also be useful underwater (or in other liquids), not just through gasses and solids?By the way, if you guys have any ways to exploit Uly's existing charms in creative or interesting ways, I would be happy to hear them. For example, Ulyssian can have perfect balance with very little effort, so he can lair in places that are usually extremely dangerous, like precipitous cliffs where very few enemies can reach him.
I've thought of several myself that he will probably use if the opportunity comes up, including possibly one this coming update.
That would be what, 80k per, since they're 4/5 already?Would it be efficient to bump our strength and intellect up to 5, or is that a waste of experience that'd be better spent on learning to fly and summon hurricanes? I was thinking that with a stunt, studying for the exams could double as intellect training, making the option slightly less useless.
Hope you're feeling better, by the way.