Evolved Skies

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[x] Some cluster blamps have thick, tough skin and a reinforced internal structure. This lets them survive boom blamp detonations, though not at point blank. The cluster is still disrupted and the survivors are thrown far away by the blast, sometimes even arriving at far off ruins.

Shot gun blamps

Are we allowed to vote for multiple things?
You can but only one can win.
 
[X] The Slina evolve the ability to split apart, so that if they're attacked one head has a chance at escape. A Half-Slina (name pending) that has lost it's other half can partner up with a Slina that has also lost it's half to form a whole Slina.

Puzzle Slina? Jigsaw Slina? Those are the names that come up off the top of my head.
 
Really want to either buy time for the Cluster Blamp or salvage them before they end up extinct.

[X] Some of the Megablamps grow loose yet thick leathery hide with fold/flaps that cause shelters the cluster blamps can hide in to form.

[X] Cluster Blamps evolve a long prehensile tail which they can use to tether themselves to the outsides of ruins in order to avoid predators and explosions.
 
[X] The Slina evolve the ability to split apart, so that if they're attacked one head has a chance at escape. A Half-Slina (name pending) that has lost it's other half can partner up with a Slina that has also lost it's half to form a whole Slina.
 
[X] Some of the Megablamps grow loose yet thick leathery hide with fold/flaps that cause shelters the cluster blamps can hide in to form.

[x] Some cluster blamps have thick, tough skin and a reinforced internal structure. This lets them survive boom blamp detonations, though not at point blank. The cluster is still disrupted and the survivors are thrown far away by the blast, sometimes even arriving at far off ruins.

I'm conflicted between them but I'll vote for both.
 
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[X] Webweaver Drekin develop a way to use their webs to create sails to catch the wind. This lets them direct Vent Blamps they ride on.

[X] Some of the Megablamps grow loose yet thick leathery hide with fold/flaps that cause shelters the cluster blamps can hide in to form.
 
[x] Some cluster blamps have thick, tough skin and a reinforced internal structure. This lets them survive boom blamp detonations, though not at point blank. The cluster is still disrupted and the survivors are thrown far away by the blast, sometimes even arriving at far off ruins.

[X] Cluster Blamps evolve a long prehensile tail which they can use to tether themselves to the outsides of ruins in order to avoid predators and explosions.
 
[X] Cluster Blamps evolve a long prehensile tail which they can use to tether themselves to the outsides of ruins in order to avoid predators and explosions.
 
[X] Some of the Megablamps grow loose yet thick leathery hide with fold/flaps that cause shelters the cluster blamps can hide in to form.

[X] Cluster Blamps evolve a long prehensile tail which they can use to tether themselves to the outsides of ruins in order to avoid predators and explosions.
 
[X] Some of the Megablamps grow loose yet thick leathery hide with fold/flaps that cause shelters the cluster blamps can hide in to form.
 
[X] Some of the Megablamps grow loose yet thick leathery hide with fold/flaps that cause shelters the cluster blamps can hide in to form.
 
Vote closed
Scheduled vote count started by Planetary Tennis on Sep 7, 2024 at 11:34 AM, finished with 17 posts and 15 votes.

  • [X] Some of the Megablamps grow loose yet thick leathery hide with fold/flaps that cause shelters the cluster blamps can hide in to form.
    [X] Cluster Blamps evolve a long prehensile tail which they can use to tether themselves to the outsides of ruins in order to avoid predators and explosions.
    [x] Some cluster blamps have thick, tough skin and a reinforced internal structure. This lets them survive boom blamp detonations, though not at point blank. The cluster is still disrupted and the survivors are thrown far away by the blast, sometimes even arriving at far off ruins.
    [X] Webweaver Drekin develop a way to use their webs to create sails to catch the wind. This lets them direct Vent Blamps they ride on.
    [X] The Slina evolve the ability to split apart, so that if they're attacked one head has a chance at escape. A Half-Slina (name pending) that has lost it's other half can partner up with a Slina that has also lost it's half to form a whole Slina.
    [x] Megablamp develop a needle like appendage that allows them to defend themselves
 
009 (Tent Megablamp)

Tent Megablamp
The Tent Megablamps grow long fins that fold down around them allowing them to navigate in the winds. Cluster Blamps find these fins excellent cover from predators, explosions, and winds allowing the Cluster Blamps to propagate. The Tent Megablamps themselves can migrate in calmer weather and their fins give them a better way to throw off hostile creatures. The Webweaver Drekin can make nests in the fin space and often do so for more docile Tent Megablamps though if the creature moves these webs are destroyed making them poor methods of crossing open air.

The Tent Megablamps are broadly similar to the Megablamps and have no major impact on the environments outside of the species that call their fins home. However, the fins of the Tent Megablamp give refuge to the Cluster Blamps, allowing them to survive the world's many dangers.

Status
  • Slina [Pressure: Predation Drekin, Boom Bamp Detonations]
  • Harpoon Slina [Pressure: Predation Drekin, Predation Slina, Boom Bamp Detonations]
  • Drekin [Pressure: Predation Harpoon Slina, Boom Bamp Detonations, Low Food]
  • Webweaver Drekin [Pressure: Boom Bamp Detonations]
  • Vent Blamp [Pressure: Predation Harpoon Slina, Boom Bamp Detonations, Webweaver Drekin Disruption]
  • Cluster Blamps [Pressure: Predation Slina, Predation Drekin, Predation Harpoon Slina, Boom Bamp Detonations, Predation Webweaver Drekin] [Support: Tent Megablamp]
  • Megablamp [Pessure: Predation Drekin, Predation Harpoon Slina, Boom Bamp Detonations]
  • Tent Megablamp [Pessure: Predation Drekin, Predation Harpoon Slina, Boom Bamp Detonations]
  • Climbing Blamp [Pressure: Predation Harpoon Slina, Predation Webweaver Drekin]
  • Boom Blamp [Pressure: Boom Bamp Detonations, Predation Harpoon Slina]
 
[X] Some Slina evolve the ability for their two heads to split apart from and reattach to each other, so that if one half of the Slina is attacked the other half might be able to escape.

Attempting to evolve these guys again.
 
[X] Some Slina evolve the ability for their two heads to split apart from and reattach to each other, so that if one half of the Slina is attacked the other half might be able to escape.
 
The tent blamps are wonderful. I like how they are helping the whole ecology, not just the cluster blamps.

[X] Some Slina evolve the ability for their two heads to split apart from and reattach to each other, so that if one half of the Slina is attacked the other half might be able to escape.
 
[X] Some Slina evolve the ability for their two heads to split apart from and reattach to each other, so that if one half of the Slina is attacked the other half might be able to escape.
 
[X] Some Slina gained the ability to flatten themselves. This lets them slip through cracks to avoid predators, and glide short distances to allow them to hunt prey that float further out from the ruins, such as Vent Blamps.
 
[X] Some Slina gained the ability to flatten themselves. This lets them slip through cracks to avoid predators, and glide short distances to allow them to hunt prey that float further out from the ruins, such as Vent Blamps
 
[X] Some Slina evolve the ability for their two heads to split apart from and reattach to each other, so that if one half of the Slina is attacked the other half might be able to escape.
 
[X] Some Slina evolve the ability for their two heads to split apart from and reattach to each other, so that if one half of the Slina is attacked the other half might be able to escape.
 
[X] Some Slina gained the ability to flatten themselves. This lets them slip through cracks to avoid predators, and glide short distances to allow them to hunt prey that float further out from the ruins, such as Vent Blamps.
 
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