That might be true? But remember, Fated mind manipulation looks like normal mind manipulation, so any instinctual reactions like that would need to be checked before I would want to use them. Hopefully they would come with big bold blue letters, because if not I would be a bit worried we might just be listening to the Fates telling us something which would get us killed.I do think that entire Acting as Truth will be instinctive, similar to Justice from Terrascape. We'll know how right or not are certain actions and we will act accordingly.
The guesses aren't bad, but the point of my objection was that you're disregarding the difference in power between us and the Fates. We're specifically only planning to invade when our strength exceeds their projected power levels - because apparently taking Amplification is going to bridge us over that hurdle and let us exceed even Zang Kong, who needs to marinate in his Ascension Cocoon for a while to get that far.Apologies for the extra post, just had a thought.
I find it incredibly ironic that The Fates are restrained in using their powers by how credible an action is. One can be found into the beyond and come back stronger than ever, or stumble upon great power many times in a single lifetime. Doing these actions that are unbelievable is allowed a few times, but as the audience realises the improbability it gets more and more expensive for them to do so.
Then we get the option to Act as Truth. Azure Flare. This is incredibly powerful, and specifically allows us to ignore the dictates of the Fates, even so far as to decree "what happened did not happen, that person is alive." That "this man is not a beggar, he is a king" However, the less inline with our character and the Truth this act is, the more it drains us.
Truth works under the same principles as the powers of the Fates. It has the same powers, and the same costs. I strongly suspect that they each literally have their own Truth equivilent, specific to their season, each just as profound and powerful, each just as constrained outside their niche. Perhaps Spring has Life. Or Growth. Or perhaps they are most raw and abstract again, Entropy and Creation for winter and spring. But much like Truth, the further they act out out character, the more draining.
This is more abstract again, but potentially their turn as the hero/heroine of the age is literally how they build their credibility stocks, their personal essence, their cultivation equivilent. It's a possible explanation for why Winter created a super age of great length - if in the future she now has "Might" in the list of her powers and it has been shown to be a power greater than all others, that stood for longer than any other age - well, using that to do a lot of powerful things seems like a credible explanation for an awful lot. "A Titan did it" with multiple previous examples of what a Titan can do covers almost anything. However, an age of cultivation that was strangled in its infancy on the other hand has much less credibility for performing incredible acts in future ages.
This could also help explain why they need a dark lord. It's not in the interest of fairness. The bigger the threat you put down (Perceived or real) the more powerful you obviously are, and thus the more credibility you have with that power in the future. Taking down the dark lord that singlehandedly annihilated the elves that had survived multiple ages for example would give that power much more credibility than taking down the Dark lord that spent the wealth of his people on parties. Both are evils to be overthrown, but with very different oomph for showcasing power.
Finally, I feel like creating artifacts (more specifically how elves do it) is a good hint to how this all hangs together. Much like the powers of the Fates and the power of Truth we sacrifice energy to create the improbable. The more powerful the more we sacrifice, the more unique the more effective and of course, you can give more of yourself up till the final drop, an act that creates objects of vastly more worth. Elves are like baby-fates in theme, including the fact that to remain at full power, they have to be totally bound to a particular way of acting, and I'm guessing the more in theme the artifact they create with their essence, the more powerful. After all, eating the magnum opus of the elf that created the flower that allowed cultivation itself gave a truely ludicrous amount of power to cultivation.
From Most High.[ ] Write-In. Perhaps the Accursed should return, this Calibration feast?
I think the Accursed might have been Ulyssian's vigilante name, and that's the reference there? I'll have check.So, a bit more evidence to support Accursed = Odyssial
From Most High.
"That girl knows Arthur Drake. You are Arthur Drake. The Accursed. The Omen Man. Cain Himself. And the conspiritards were actually right, you did make a pact with Enoch for entrance into the Academy."
Those are (pretty much) the only references I could find (here or Spacebattles) to someone being called Accursed besides the previously mentioned ones during the Odyssey, when Ulyssian used it as a vigilante name. (There's one point in Unnamed Quest where Control is referred to as "the accursed man in black", but that doesn't seem relevant.)But is there not a pleasing irony to the Accursed Wanderer finally learning his lesson, and resolving himself never again to kill?
Rihaku does seem to be fond of anti-villain protagonists, and that is sort of like the Accursed is for the Rihakuverse, seemingly.
The real Accursed was inside you all along!
The real Accursed is the friends we made along the way? (And then, of course, ate for power. Where did you think the curses came from?)
These are just one Age title for each of them, and we still don't know that Grace is Spring, for that matter — it could always be Summer, a zero-sum system which allows for its user to shine brightly, but with impossible burning demands?Winter is Might,Spring is Grace...what is had skill of other two?
Any benefit form the eye that see fate?If you're just going to kill the Fates, why would you need eyes that see Fate?!
As seen in the Path of the King, it is possible to spend BPs on some stages after EFB Dao, so just taking stagless stages without spending BPs is almost certainly not optimal in that regard. Rather such a build would probably go EFB for those stages as well.Hmm. An 'Optimal' build for max cultivation with unlimited BP...
It would seem to be:
EFB Amplification
EFB Ego, Organ, Soul, Dao
Cultivate to 7.9 (Effective Stage 14.9)
EFB Forge
Forge Magnum Opus Perfecting Artifacts for Ego, Organ, Soul. (Let's say +0.5 Stages each, so 16.4 Cultivation Stages)
3/12 Magnum Opuses
Beyond True Alchemist -> Palimpsest
EFB Palimpsest, Form of Virtuosity (17.4 Stages)
Forge Ring of Truth (4/12 Magnum Opuses) - Blow up Liches if needed.
EFB Truth (17.9 Stages), True Incarnation (18.15 Stages, Combat 20.15 Stages, Forging 18.15+Magnum Opus boost)
Magnum Opus Palimpsest (5/12 Magnum Opuses, unknown effects)
Cost: 76 BP
/
Leaving that aside, I do seriously think Nameless should research Baenlixnaier's Fate-Eyes, Battle Diagram var. Between Daoless, Azure Flare, Fated Overlord and his sheer power, the risks of Fate-Eyes are considerably lessened.