Colchis - 831.M30
In the depths of sleep, you found yourself wandering through a vast, endless desert of pristine white sand. The sky above was a brilliant shade of black, with no sun to cast shadows. The only sound was the soft whisper of the wind as it danced across the dunes.
In the distance, you saw a vast city made of Brass and Basalt, its towering spires reaching for the sky. A Crimson, silent wind blew through the city, chasing darkness in the shape of a Dragon.
As you walked, something shimmered in the distance, sparking your curiosity. Quickening your pace, you soon came upon a breathtaking sight. Spread out before you were 999,997 crystal spheres, each one glinting in the light.
Reaching out to touch one, a surge of power coursed through you, unlike anything you had ever experienced. Pure energy flowed into your being, overwhelming yet invigorating.
Suddenly, you found yourself in a different place entirely. Surrounded by darkness, a dim light illuminated a group of figures standing before you. One of them, a young Maiden, seemed to embody the essence of the desert itself.
"Once, there was a maiden..." a voice echoed, narrating her story. She put a price on justice, life, love, and truth, calling it charity when she took them. Her debtors showed her the error of her ways, but she charged them for that, preferring to be right. Pushed away by her debtors, she pretended they were criminals. "Rightness is strength," declared the Capricious Maiden.
As you pondered, the scene shifted. The maiden watched as her libraries burned, her laws twisted, and her words mocked, feeling powerless to save anything. Desperate, she burned libraries, twisted laws, and mocked words, trying to understand the new rules. "Rightness is strength," she declared once more.
Continuing the vision, another maiden stepped forward, embodying the essence of the Crystal Spheres.
"Once, there was a maiden..." the voice narrated her story. She knew nothing and everything, believing her thoughts to be truth and teaching others that they were wrong. When her students proved new things, she burned them and their proofs, unable to accept being wrong. Pushed away by her students, she pretended she had left them behind. "Rightness is strength," sobbed the Precise Maiden.
The scene shifted again. The maiden tried everything to prevent a catastrophe, only to see everything break down, realizing it was worse than she had ever imagined. She begged and pleaded, but her pleas fell on deaf ears, and she was forced to confront the harsh reality of her failures. "Rightness is strength," she sobbed, embodying the sorrow and regret of the Precise Maiden.
As the vision unfolded, a young man stepped forward, his brow crowned by a green flame that flickered with an ethereal light, though it seemed to be missing a jewel. He stood before you, a symbol of the Brass City, radiating an aura of power and determination.
"Once, there was a man..." the voice narrated his story. He made everyone dance on strings, blaming them when he was no longer the best dancer, and lashing out at people and puppets alike. When the puppets asked why, he didn't answer, preferring to be right. Pushed away by the puppets, he pretended their dances were terrible. "Rightness is strength," screamed the Hateful Man.
The scene shifted, revealing a man whose heart was broken but who hid his pain, pretending to be angry. Unable to cope, he inflicted harm on himself and others, consumed by self-hatred. "Rightness is strength," he screamed one final time.
As the vision continued, a young maiden appeared before you, refusing to stay still, always in motion. She seemed to embody the essence of the silent wind, her presence both calming and unsettling.
"Once, there was a maiden..." the voice narrated her story. She harmed everyone around her, aware that everything she touched died. She had children to protect them from herself, but when they cried for safety, she killed them, unable to accept being wrong. Pushed away by her children, she pretended her killing was an act of love. "Rightness is strength," mused the Silent Maiden.
The scene shifted, revealing a maiden who protected her children, only to die by their hands and watch them perish at the hands of her enemies. Unable to understand, she shrugged and found new pursuits, outpacing her tears and joys. She realized she didn't have to worry anymore. "Rightness is strength," mused the Silent Maiden once more.
You felt something behind you and as you turned around, you were startled to find.....yourself, your scales shimmering black in the dim light.
"Once, there was Fan Morgal..." the voice narrated your story. You claimed that everything was lies, creating a truth for people to turn away from. But they trusted each other and achieved wonders together. You lied, saying their virtues were lies too, because you preferred to be right. Pushed away by the heroes, who brought both good and evil, you pretended it was all lies. "Rightness is not," you cackled.
The scene shifted once more, revealing the moment where you made your own worst enemy and started to torment them, making everything they loved worse. Instead of killing you, the enemy treated you better than anyone else ever had, showing you that they could make things more worse than you ever could. "Rightness is not," you cackled, the sound echoing through the darkness.
As the vision faded, a feeling of unstoppable rage filled you, a fury so potent it could break worlds. It was a raw, primal emotion, driving you with an intensity you had never felt before.
"Once, there was a man..." the voice began, narrating a new tale. He was bullied and mocked, forced to surrender to forces beyond his control. In his desperation, he took up the powers of Hell, seeking vengeance against those who had wronged him.
He looked up at his abuser, the one who had bid him to bend knee, the one he both feared and hated. "But one day I shall be King," thought the Strong Man, his heart filled with a burning desire for power and control.
As the rage threatened to consume you, a brilliant golden light filled the sky, illuminating the desert around you. The light was warm and inviting, driving away the shadows and filling you with a sense of peace and hope.
You looked up and saw the source of the light - the sun, shining brightly overhead. Its rays danced across the sand, casting long shadows and painting the world in a golden hue. It was a sight of beauty and wonder, a reminder of the power and majesty of the natural world.
In the midst of this radiant display, a boy stood before you. He seemed to embody the grace, speed, and power of the sun itself. His movements were fluid and effortless, lacking any formality yet exuding an unstoppable and unchallengeable grace.
There was a presence about him, a determination that would better fit champions and heroes. He looked as though he was shouldering the world, bearing a burden so that others could face the greatest monsters with nothing but their hands and skill, and be undaunted by them.
His presence was both reassuring and awe-inspiring. You felt a surge of courage and determination, knowing that with his guidance and strength, you could face whatever challenges lay ahead.
"Once, there was a boy..." the story began. His parents were gone, but he worked tirelessly, becoming impervious to danger and invisible to all. But when he witnessed a innocent being threatened, he stepped forward, shielding them from harm. "Leadership is protection," said the Boy.
The scene shifted, and the boy frequented libraries and prisons, conversing with kings and peasants alike, though often delivering insults. Observing that people were too afraid to look at him, he restored their dignity and directed their gaze to beauty. "Leadership is inspiration," said the boy.
Then, the scene changed, and the boy, feeling betrayed, unleashed his fury upon temples and gods. Seeing those who trusted him in tears, he embarked on building a new temple. "Leadership is faith," said the boy.
The scene shifted again, and the boy engaged in relentless battles, eventually forgetting their purpose upon achieving victory. Upon turning around, he beheld soldiers, farmers, children, and dreamers, and remembered. "Leadership is greatness," declared the boy.
The scene shifted yet again, and the boy traversed land and sea, witnessing the world's myriad wonders yet unable to unite them. He blew his horn, commanding each of his defeated foes to work together, and upon completion, he smiled. "Leadership is harmony," said the boy.
Then you wake up, your dream quickly forgotten.
GAIN: ESSENCE 2
You have successfully spent 38xp + 16xp = 54xp. You qualify for raising Essence. 7xp banked.
CHOICE 1: Choose 1 to Unlock their Charm Set
[] Malfeas
[] Ebon Dragon
[] Adorjan
MARTIAL ARTS: Choose one as your Native Martial Arts
[] Solar Hero Style
[] Infernal Monster Style