Not quite. You need 5 sux on a Faith roll to convince the daemon that it deserves to die. The actual difficulty is lower due to it conducing the ritual and being strained so much.

Assuming Mythos multipliers apply (this is an action, after all) that's a whole let of net successes.

I wonder if we can think of anything to make the DC lower, as it doesn't seem to be an opposed roll. AMI to learn any vulnerabilities Kairos has that can be targted, perhaps? Deliberately partially hitting him with a Vorien Enunciation so it doesn't inflict True Death and instead just takes one head off?

Alas. If only there was a daemon nearby that could be killed to help counter the shadowland, preferably one with a prophecy of mortality hanging over its head and with a few demigods on hand to punch it a lot. Oh well, back to the drawing board I suppose.

If the roll succeeds and it submits to death, we should execute it with PIO.
 
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Even if the Mythos multipler doesn't trigger, if this does work convincing an exalted greater daemon to peacefully accept death, even one that has probably been corrupted by the Neverborn and so on some level welcome oblivion, feels like something that could be a big step in Lorgar's legend.

It's a shame that we were a bit premature at rendering down his capsule to make orichalcum. We should have waited until we had the second purchase of AMI to reverse engineer how it was made, as that way we might have been able to make a weapon that could inflict True Death on daemons by now. I think his legend would be strengthened if he was able to perform the final blow. He can't though, unless he uses Vorien, which might destroy the remains so we can't harvest reagents.

Side thought, I wonder if we can free any of the DAoT ghosts with True Faith. Getting some as allies would be really useful. With CCP to make some bodies for them to inhabit and True Faith backing some sorcery I could see it being possible to resurrect them. Getting a chance to use the second purchase of AMI on their grave goods might be interesting as well.
 
so how many aspects can we have Dharok proc for the (iirc) x6 multiplier on top of power armor x7?
x13 against all attacks to daemons. As he is a physical specialized, all physical rolls and any social rolls in combat. You are not in combat right now, but even otherwise a few rolls like Faith do not fall under it as they are powers in their own right, one that is potent enough to directly interact with a Mythos and not be subsumed into it.

Hence why the Lores unlocked.
 
Hm, Experimental Acceleration Mastery seems to be missing from the character sheet.

Ah, if Fan Morgal were a Daybreak Abyssal, one might argue to allow the formation of the Shadowland. However, it is what it is. He is an Infernal, not an Abyssal.

Hm, it remains to be answered, whether this herald of Oblivion, servant of the Neverborn, is indeed Kairos.
 
x13 against all attacks to daemons. As he is a physical specialized, all physical rolls and any social rolls in combat. You are not in combat right now, but even otherwise a few rolls like Faith do not fall under it as they are powers in their own right, one that is potent enough to directly interact with a Mythos and not be subsumed into it.

Hence why the Lores unlocked.

Does this apply to the Lores. For example, the flashing lights ability of Lore of Light does 'Attribute + Ability' (is this meant to say which of them) bashing damage. Can we multiply those successes by Lorgar's Mythos rating?

It makes it much stronger, but without the multiplier it's not very useful when he can just fire a laser pistol at someone and do enough damage to make them explode.

Edit: Also, we took Lore of Light 2 for him, so he should have Bend Light as well, I think.
 
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Does this apply to the Lores. For example, the flashing lights ability of Lore of Light does 'Attribute + Ability' (is this meant to say which of them) bashing damage. Can we multiply those successes by Lorgar's Mythos rating?

It makes it much stronger, but without the multiplier it's not very useful when he can just fire a laser pistol at someone and do enough damage to make them explode.
The Lores do not gain from Superhuman modifiers but Enemy Superhuman modifiers also do not apply.

That said? I am editing the lores to be more in line with the system I made. Like take, no of people effected. Instead of x Number of People, it will effect a Battlegroup with Size X, where X is the no of Sux rolled.

Lores are not meant to help him or Lorgar solo armies, but to represent their Divinity/Mythos made manifest, similar to how a Demon has an Apocalyptic Form.

If this does not workout and is rather underwhelming, then I will change it back and allow the boost.

I got the system set up and ran a few test rolls but need to use it, in quest before really knowing how good it works.
 
The Lores do not gain from Superhuman modifiers but Enemy Superhuman modifiers also do not apply.

That produces some interesting incentives for when to use it. As I say, a regular lasgun is a one hit kill weapon against regular humans if you hit the head or torso, and will blow off a limbs, so you'd use that against any mortals you'd fight.

Against things like demigods or greater daemons with monumental soak thanks to multipliers, you'd go with the Lore.
 
Against things like demigods or greater daemons with monumental soak thanks to multipliers, you'd go with the Lore.
This is the intent yes.

Lores are an unusual interaction between Mythos and True Faith. When you use your Lore, you are imposing your Mythos upon the world and when two Mythos meet, the stronger one wins. Hence why all Super Human attributes are disabled.
 
@DragonParadox, given that we know that the True Faith roll isn't opposed, so you still want to use Shadow Spite Curse, rather than something else?

I don't think we have anything that can buff a True Faith roll... actually wait a sec. We could try using Enuncia as a buff, Change Timeline specifically

[X] Talk the daemon into allowing itself to be killed. (Roll True Faith Use Willpower)
-[X] Use Keth to try to enhance the True Faith (Willpower+Iron Resolve+CCC)
 
I don't think it works like that, it is not a social roll, it is a True Faith roll, you are either good enough with the metaphysics or you are not.

What I was thinking is that we were told:

Not quite. You need 5 sux on a Faith roll to convince the daemon that it deserves to die. The actual difficulty is lower due to it conducing the ritual and being strained so much.

AMI may allow, for example, is to know when Kairos would be at his most vulnerable (have the lowest DC) so Lorgar and Dharok can time their attempts for that moment.

It's probably not an either or, we can use AMI to look for weaknesses in advance then use Keth at the moment they try to redeem him.
 
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What I was thinking is that we were told:



AMI may allow, for example, is to know when Kairos would be at his most vulnerable (have the lowest DC) so Lorgar and Dharok can time their attempts for that moment.

It's probably not an either or, we can use AMI to look for weaknesses in advance then use Keth at the moment they try to redeem him.

I agree that the demon is under strain, but I do not think that is something we can inherently take more advantage from on the true Faith roll than we already are, again, this is not really a social attack, not persuasion in the normal sense, this is Lorgar using his Mythos to manipulate the daemon's fate into Oblivion. I think we need to make him better at manipulation more than anything.
 
Let me clarify that a True Faith roll cannot be boosted in any way.

It is literally rolling the dice and praying.

As for difficulty, normally convincing a Daemon or being with humanity 2 or less is difficulty 9 at the minimum, but here, Kairos is.......a special case.
 
Let me clarify that a True Faith roll cannot be boosted in any way.

It is literally rolling the dice and praying.

As for difficulty, normally convincing a Daemon or being with humanity 2 or less is difficulty 9 at the minimum, but here, Kairos is.......a special case.

Does this mean Lorgar and Dharok can't spend Willpower on the roll?
 
Let me clarify that a True Faith roll cannot be boosted in any way.

It is literally rolling the dice and praying.

As for difficulty, normally convincing a Daemon or being with humanity 2 or less is difficulty 9 at the minimum, but here, Kairos is.......a special case.

OK straight roll it is.

[X] Talk the daemon into allowing itself to be killed. (Roll True Faith Use Willpower)
 
Does this mean Lorgar and Dharok can't spend Willpower on the roll?
Yes they cannot spend WP, but they can synchronize their pools together. The rules are in the inquisition book. But that only adds 1 dice as currently only one additional participant. So either Lorgar or Dharok rolls 11 dice instead of 10.

But I am willing to give 2 additional dice for a good stunt.
 
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