Turn 7: Wyld shaping for dummies
Colchis - 831.M30

The group gathered around a makeshift table in their camp, the flickering fire casting long shadows across their determined faces. Settra, Lorgar, Thalassa, and the rest of their comrades knew that the next challenge they faced would be even more daunting: the Shard of Winters, a formidable entity of immense power.

"We have two main objectives: to defeat the two Hekatonkhire that act as anchors for the Shard of Winters and to get to a suitable location to dream up the terraforming machine. Both goals are crucial, and achieving one without the other will still leave us vulnerable." You explain.

"We must divide our forces." Lorgar proposes. "One team should engage the Hekatonkhire directly, drawing their attention and preventing them from interfering with Thalassa's mission. The other team will focus on getting Thalassa to the strategic location where she can perform her task. The soldiers we assign there will need to be under our command to benefit from the protection of the Oath."

"I refuse to give command of my armies to anyone else." Settra stated simply, his eyes hard as steel, his gaze unwavering.

"Oh King of Kings, we understand your determination. But we will need some of your men for the latter assault." Thalassa cajoled, her voice calm but firm.

Settra crossed his arms, his expression resolute. "I will not hand over my command. My armies follow me because they trust me. They believe in my leadership. Dividing my forces without me at the helm? Never."

"Great one, your dedication is admirable, but we need to consider the bigger picture. The oath of non-violence stops the Shard from attacking me, allowing me to focus on protecting Thalassa while she dreams up the terraforming machine. Your men are formidable but without it, the second assault team might falter." Lorgar said, his voice gentle but insistent.

Settra's eyes narrowed. "No."

"Very well. Let's not argue this any further," you interrupt, sensing the futility of pushing the discussion.

"Then let us prepare. We will face this threat head-on, and we will emerge victorious," Dharok added, his voice filled with a determined edge.

Settra nodded curtly, his expression still hard but resigned to the agreed plan.

"Follow me," he commanded, turning sharply and striding towards a hidden path. You and the others followed, feeling the weight of the upcoming battle pressing down on your shoulders.

Settra led you through winding corridors, deep into the heart of an ancient temple. The air grew thicker with every step, heavy with the scent of incense and the echoes of long-forgotten rituals. Finally, you reached a grand chamber, its walls lined with hieroglyphs and intricate carvings that seemed to pulse with an eerie, otherworldly light.

In the center of the chamber was a vortex, a swirling maelstrom of energy that crackled and sparked, casting strange shadows on the stone walls. Settra stopped at the edge of the vortex, turning to face you and the others.

"This," he began, his voice reverberating through the chamber, "is how I commune with the Gods. Through this vortex, I can reach out to them, draw upon their power, and summon my armies."

He gestured to the vortex, the swirling energies reflecting in his eyes. "It is a direct link to the divine, a conduit through which I channel their might and command their legions. My armies are not just soldiers; they are extensions of the Gods' will, bound to me through this sacred connection."

As he spoke, you noticed his four champions standing nearby, their formidable forms bathed in the vortex's glow. Three of them were visibly repairing themselves, their damaged armor knitting together, and their wounds closing with an almost magical rapidity. The sight was both awe-inspiring and a testament to the power that Settra wielded.

But your gaze was drawn to the fourth champion, Ankhaten. Unlike the others, Ankhaten was not repairing. His form remained still and unmoving, his wounds gaping and his armor broken. The stark contrast between him and the other champions was striking, and a sense of unease settled over you.

Settra noticed your focus and followed your gaze to Ankhaten. His brow furrowed slightly, a flicker of concern crossing his otherwise stoic expression. "Ankhaten has not been able to repair himself since our last battle," he said quietly, more to himself than to you. "I do not understand why."

He stepped closer to Ankhaten, examining him with a critical eye. The silence in the chamber was palpable, the only sound the faint hum of the vortex and the occasional crackle of energy.

"This is troubling," Settra muttered, his voice laced with frustration.

You exchanged glances with the others, the weight of the situation pressing down even harder.

Then the vortex pulsed with an eerie, mesmerizing energy, its tendrils of light reaching out as if beckoning you closer. Settra's voice faded into the background as you found yourself drawn to the swirling maelstrom. There was something ancient and powerful about it, a force that resonated with the deepest parts of your being.

You stepped closer, feeling the energy prickling against your skin, a tingling sensation that grew more intense with each step. As you neared the edge of the vortex, the world around you seemed to blur, the chamber's walls and the figures of your companions fading into an indistinct haze. All that remained clear was the vortex and the power it held.

Reaching out with a tentative hand, you touched the edge of the vortex. A shock of energy coursed through you, and for a moment, you felt as if you were falling through endless space. The sensation was overwhelming, a mix of exhilaration and terror, but as you adjusted, you began to sense the possibilities within the vortex's depths.

Images and sounds flooded your mind, distant echoes of battles fought and yet to come. You could hear the clash of weapons, the cries of warriors, and the thundering of hooves. Among these echoes, you discerned the voices of Lorgar and Dharok's bloodline, their struggles and triumphs reverberating through time. They were fighting even now, their strength and determination palpable across the ages.

The vortex responded to your thoughts, its energy shifting and molding to your will. You realized that you could use this power to shape soldiers, to summon aid from the ether. Concentrating, you envisioned a legion of warriors, each one forged from the essence of the vortex itself. Slowly, one thousand figures began to materialize around you, their forms solidifying into spectral soldiers clad in ancient armor.

These warriors stood silently, awaiting your command. The realization of what you had accomplished filled you with awe and a sense of newfound power. You could feel the connection between you and these spectral soldiers, an unbreakable bond forged through the vortex's energy.

But amid the exhilaration, you felt another pull, a whispering call from the edge of your awareness. Turning, you saw Ankhaten's still form, his wounds stark against the backdrop of the glowing vortex. There was something about him, something that called out to you with an urgency that you couldn't ignore.

Stepping away from the vortex, you approached Ankhaten. The pull grew stronger, a compulsion that you couldn't resist. Kneeling beside him, you placed a hand on his damaged armor, feeling the cold metal beneath your fingers. The energy of the vortex still thrummed within you, and as you touched Ankhaten, you felt a strange resonance, a hidden potential waiting to be unlocked.

Closing your eyes, you let the energy flow through you, into Ankhaten. You could sense the intricate weave of spells and bindings that held him together, the ancient magic that had sustained him through countless battles. But something was wrong, a flaw in the weave that had prevented his self-repair.

You focused, letting your mind delve into the depths of his being. The secrets of his construction began to unravel before you, revealing the complex interplay of magic and machinery that made him what he was. With each discovery, you grew more certain that you could fix him, that you could restore him to his full strength.

The swirling vortex of energy continued to pulse with an almost hypnotic rhythm, its power beckoning you to make a decision. The weight of the choice before you pressed heavily on your shoulders as you contemplated the two paths that lay ahead. Both options held immense potential, but each came with its own set of consequences and responsibilities.

To one side, you saw the spectral forms of warriors waiting to be shaped into existence. These would not be ordinary soldiers; they would be Space Marines, forged from the very essence of Lorgar's bloodline. These warriors would carry with them the legacy of one of the most influential Primarchs, embodying his strength, resilience, and unyielding faith. You could see them in your mind's eye, towering figures clad in Mark 2 power armor, their eyes burning with the same fervor that had driven Lorgar through countless battles.

The idea of commanding such a force was intoxicating. With these Space Marines by your side, you would have an army of unparalleled might, warriors who could turn the tide of any battle. They would be your sword and shield, capable of striking down any foe and defending against any threat.

Yet, the other option tugged at your heart just as strongly. Ankhaten lay before you, his form still and silent, the ancient magic that sustained him faltering. To repair him, to restore him to his full strength, would unlock the secretes of his construction.

You considered the complexity of the task. Fixing Ankhaten would require delicate work, a precise manipulation of the ancient spells and bindings that held him together. It would be a test of your skill and patience, but the reward would be a powerful ally, one whose strength could see you through the challenges ahead.

The internal deliberation was agonizing.

The echoes of Lorgar and Dharok's bloodline fighting in the distance only heightened the tension. Their struggles reminded you of the importance of both faith and strength, the delicate balance that had to be maintained. Each choice represented a different aspect of that balance, a different path to the same goal.

As you stood there, the vortex's energy continued to swirl around you, its power a constant reminder of the decision that needed to be made. The spectral soldiers and Ankhaten seemed to blur together in your mind, their forms intertwining in a dance of possibilities.

The choice before you was not just about power or loyalty; it was about the kind of leader you wanted to be, the values you wanted to uphold.

The answer lay within you, waiting to be discovered. The power of the vortex was at your fingertips, ready to be shaped by your will. The decision you made now would shape the battles to come and define your path forward. As you stood on the brink of this monumental choice, the weight of responsibility settled over you, a reminder of the profound impact of your actions.

With a deep breath, you prepared to make your decision, knowing that whatever path you chose, it would be a testament to your strength, your faith, and your determination to see this journey through to the end.

CHOICE
[] Ankhaten

[] One Thousand Space Marines of the Imperial Heralds.
-[] You have 27 BP to buy Merits. NO Mutations for now.

–They are in Mark 2 Power Armor and will be armed with Bolter Weapons. They are factory fresh but ping off Dharok, so Veteran in terms of ability/Attribute.

Before you ask, Ankhaten is a Valid Choice as he is an Experienced combatant whose utility exceeds 1000 SMs who are basically echos of Lorgar's gene-sons. They will take time to develop distinct personalities and not all have the potential to be heroic.

So you are choosing Ankhaten for better combat advantage now or SMs for some combatant advantage now and better advantage later.
 
Last edited:
Turn 7: The First among equals
Colchis - 831.M30

The decision crystallized in your mind, the weight of the vortex's power settling over you like a mantle of responsibility. You turned your gaze away from Ankhaten, you knew that the immediate need for strength and the legacy of Lorgar's bloodline could not be ignored.

Raising your arms, you called upon the vortex, its energy responding to your will with an eager hum. The air around you crackled with raw power as you began to shape the spectral echoes, drawing upon the essence of the Imperial Heralds, the gene-sons of Lorgar. These warriors, patterned after Dharok, would carry his resilience, his unyielding spirit, and the divine protection that had guided him through countless battles.

The process was both exhilarating and exhausting. You focused intently, channeling the vortex's power with precision and care. Gradually, the spectral forms began to take shape, solidifying into towering figures clad in gleaming power armor. Each one was a testament to the legacy of Lorgar, their presence a manifestation of faith and steel.

One by one, the Space Marines materialized, their eyes burning with the same fervor that had driven their Primarch. They were formidable, their bodies built for war, yet there was an air of serenity about them, a reflection of the divine faith that had been imbued into their very essence.

As the last of the thousand warriors took form, you felt that these were not mere soldiers; they were embodiments of the Imperial Heralds, echoes of a proud lineage that had once stood as the Emperor's voice in the galaxy and echos of who they could be, a Proud chapter from the distant 40th Millennium. They were your creation, your army, and they would fight with zeal and dedication.

The newly forged Space Marines stood in perfect formation, their eyes fixed on you. You could see the resemblance to Dharok in each of them, their features mirroring his strength and determination. They were ready, eager to prove themselves in battle, to uphold the honor of their gene-father and their Primarch.

You addressed them, your voice steady and resolute. "Warriors of the Imperial Heralds, you are born of faith and forged in the fires of belief. You carry the legacy of my son and the strength of my nephew. Today, we face a great challenge, but will we be found wanting?."

A unified roar of affirmation rose from the ranks, their voices echoing through the vortex.

But as this occured, other things were going on as well. The sight of a thousand Space Marines, formed from the very essence of their shared bloodline, had a profound effect on both Lorgar and Dharok. The resonance of this moment reached deep into the souls of Lorgar and Dharok, awakening something within them that had lain dormant for far too long.

The creation of these warriors, so closely tied to his own essence, forced him to reevaluate his understanding of evil. He had always seen himself as a warrior fighting against the darkness, but now he realized that true strength lay in understanding the nature of that darkness. It was not enough to simply fight against evil; one had to comprehend its origins, its motivations, and its allure.

He saw in their eyes the same strength and determination that had driven him, but also a purity that he had long believed lost within himself. His understanding of evil began to evolve, no longer a simple dichotomy of good versus bad, but a complex tapestry of choices and consequences.

Lorgar on the other hand, felt a surge of energy coursing through his veins. The connection to these warriors, his gene-sons, was unlike anything he had ever experienced. It was as if their collective faith and devotion were flowing directly into him, strengthening his resolve and deepening his understanding of his purpose. He could feel his body responding to this influx of power, his muscles expanding and his stature increasing. He stood taller, his presence more commanding, and his eyes glowed with a renewed fervor.

As Lorgar grew taller, his voice deepened, resonating with the authority of a true leader. "My sons," he began, addressing the thousand warriors before him. "You are the embodiment of our faith, the living testament to the power of belief and the strength of our convictions. Together, we shall face any challenge, overcome any obstacle, and bring light to the darkest corners of the galaxy."

The Space Marines responded with a unified roar, their determination palpable. This display of unity and strength further fueled Lorgar's transformation, his body continuing to grow and his aura becoming even more radiant. He was no longer just a young Primarch; he was a beacon of hope and a symbol of the divine power that flowed through him.

As one, the thousand then turned and looked at Lorgar, who stood before the thousand. The air was thick with anticipation as the newly forged warriors awaited his words. They were more than just soldiers; they were his gene-sons, the living embodiment of his vision and faith. As he looked upon them, Lorgar knew that this moment was pivotal.

Taking a deep breath, Lorgar stepped forward, his voice strong and resonant, carrying the weight of his convictions. "My sons, today we stand on the precipice of greatness. You are not merely warriors; you are the bearers of a legacy, the heirs to a faith that transcends time and space. Each one of you carries within you the essence of our belief, the indomitable spirit that binds us together."

He paused, allowing his words to sink in. The thousand Space Marines stood motionless, their eyes fixed on their Primarch, their hearts beating in unison. "We are the Imperial Heralds," Lorgar continued, his voice growing in intensity. "We are the living testament to the power of faith, the embodiment of the Humanity's will. Our purpose is not just to fight, but to inspire, to lead, and to bring hope to those who have none."

Lorgar's eyes shone with fervor as he spoke, his presence commanding and awe-inspiring. "The path before us is fraught with challenges, and our enemies are many. But we are not daunted. We are forged in the fires of belief, tempered by the trials we have faced. Each of you is a beacon of light in the darkness, a symbol of the strength that comes from unwavering faith."

He raised his hand, and the Space Marines straightened, feeling a surge of energy and determination. "Look around you, my brothers. See the faces of those who stand beside you. These are your comrades, your kin. Together, we form an unbreakable bond, a force that no enemy can withstand. Our unity is our greatest strength, our faith our most potent weapon."

As Lorgar spoke, he felt a powerful connection to his warriors, a deep resonance that seemed to amplify his words. "Remember this: our battles are not just fought with weapons and armor, but with the purity of our convictions. It is our belief in humanity, our devotion to the cause, that gives us the power to overcome any obstacle."

The Space Marines could feel something awakening within them, a profound sense of purpose and clarity. Lorgar's words were more than mere rhetoric; they were a call to arms, a rallying cry that stirred their very souls. "We fight not for glory, but for the salvation of mankind. We are the shield that protects the innocent, the sword that strikes down the wicked. In us, the light of Mankind shines brightest, and through faith, our will is made manifest."

Lorgar's voice softened, becoming almost reverent. "There will be times when doubt creeps into your hearts, when the shadows seem overwhelming. But in those moments, remember who you are. You are my gene-sons. Your faith is your shield, your courage your weapon. Together, we will face any challenge, overcome any foe."

He looked out over the assembled warriors, his heart swelling with pride and love. "We are more than just soldiers; we are a family, bound by faith and destiny. Let this bond be your strength, let your belief be your guide. As long as we stand together, there is nothing we cannot achieve."

The thousand Space Marines stood taller, their spirits lifted by Lorgar's words. They could feel the awakening within them, a newfound sense of purpose and power. They were ready to face whatever challenges lay ahead, their hearts filled with the fire of their Primarch's faith.

Lorgar raised his fist, and the Space Marines mirrored his gesture, their voices rising in a thunderous cheer. "Unyielding in Faith, Unstoppable in Battle!"

As their voices echoed across the battlefield, Lorgar felt a deep sense of satisfaction. His words had resonated with his warriors, igniting a flame that would burn brightly in the battles to come. Together, they would face the Shard of Winters and the Hekatonkhire, united in faith and purpose, ready to overcome any challenge that stood in their way.

So it was to no surprise that you were startled when Settra's interruption cut through the air like a knife. His voice was commanding and authoritative, demanding immediate attention. "What is the plan to fight the Shard of Winters?" he asks, his gaze piercing through the assembly.

You take a deep breath, steadying yourself before responding. "We need a coordinated strategy. The Shard of Winters is no ordinary foe, and we must be meticulous in our approach."

Settra's eyes gleam with determination. "I will take my army and charge the two Hekatonkhire. They are formidable, but my warriors and I will keep them occupied and deal the necessary blows. While we engage them, you will focus on the second goal."

Settra looks over his shoulder at his four champions, three of whom are visibly repairing themselves from previous battles. The fourth, Ankhaten, remains still, its condition unchanged. You notice this but push the thought aside for now. Settra's confidence in his army is unshakable.

He turns back to you, his expression resolute. "We will draw the Hekatonkhire away from the main battlefield, creating a window of opportunity for you and your forces. Use that time wisely."

GAIN:
Lorgar and Dharok gain Mythos 3.

You gain 1000 Space Marines with Awakened Essence and Exalted Sorcery.

CHOICE
[] Accept his Proposal
-Your circle and Space Marines go after the Terraforming machine while Settra takes on the two Hekatonkhire.

[] Reject the Proposal.
-[] Write in alt plan.
 
Turn 7: The Puppet Strings
Colchis - 831.M30

You, Thalassa, Dharok, Lorgar, and the thousand Space Marines moved cautiously through the ever-shifting labyrinth, a maze of twisting corridors and treacherous passages. The walls, adorned with ancient runes and pulsating with dark energy, seemed to shift and change with each step, creating an eerie, disorienting effect. The Shard of Winters, bound by the oath to not attack you or your people for one more day, watched your every move with a cold, calculating gaze.

Settra and his army had engaged the two Hekatonkhire, the sounds of their battle echoing faintly in the distance. You could only hope that they would hold their ground long enough for you to find a suitable location to dream up the terraforming machine. The weight of the responsibility pressed heavily on your shoulders, but you steeled yourself and pressed on.

"Stay close and keep your wits about you," you instructed the group. "This labyrinth is designed to confuse and mislead us. We must remain vigilant."

Thalassa nodded, her eyes scanning the shifting walls for any sign of a stable passage. Dharok and Lorgar walked beside her, their expressions a mix of determination and concern. The thousand Space Marines, echoes of the Imperial Heralds and Lorgar's gene-sons, moved with precision and discipline, their presence a reassuring reminder of your strength.

As you navigated the labyrinth, the Shard of Winters began to speak, its voice smooth and cultured, yet dripping with malice. "Ah, what a charming endeavor," it said, its tone mocking. "Do you truly believe you can outwit me in my own domain? This labyrinth is but a mere extension of my will, and you are nothing more than pawns in my grand design."

"We will find a way," you replied firmly, refusing to be intimidated. "Your tricks and illusions won't stop us."

The Shard chuckled softly. "Such bravado. But tell me, what drives you to persist in this futile quest? Is it hope? Desperation? Or perhaps a misguided sense of duty?"

"We are driven by the belief that we can create a better future," Thalassa interjected, her voice steady and resolute. "A future where life can flourish, free from your malevolent influence."

The Shard's laughter echoed through the labyrinth. "A noble sentiment, indeed. But you must understand, my dear, that such ideals are fleeting. The cycle of life and death is eternal, and I am merely its most recent manifestation."

You pressed on, ignoring the Shard's taunts. The labyrinth twisted and turned, each passage blending seamlessly into the next. The shifting walls seemed to mock your efforts, but you remained focused, trusting in your instincts and the guidance of your companions.

As you turned a corner, you came face to face with a dead end. The walls closed in around you, and for a moment, it seemed as though you were trapped. But Lorgar stepped forward, his presence commanding and powerful.

"Do not be swayed by illusions," he said, placing a hand on the wall. "We will find a way through."

With a surge of determination, Lorgar channeled his power into the wall, causing it to shimmer and dissolve. A new passage appeared before you, and you continued onward, undeterred by the labyrinth's attempts to confound you.

"Impressive," the Shard remarked, its tone laced with sarcasm. "But such feats will not save you. You may have found a way through this maze, but the true challenge lies ahead."

"We will face whatever comes our way," Dharok declared, his eyes blazing with conviction. "We will not falter."

The Shard's voice grew colder, more menacing. "Very well. Continue your journey, then. But know this: the path you tread is fraught with peril, and the price of failure is steep. You will find no mercy here."

Ignoring the Shard's threats, you led the group deeper into the labyrinth. The passages grew narrower, the air heavier with a sense of impending danger. Yet, despite the challenges, you pressed on, guided by a shared purpose and unwavering resolve.

As you moved forward, the labyrinth seemed to become more alive, reacting to your presence. The walls shifted with greater intensity, creating obstacles that required both skill and determination to overcome. Each step was a test of your resolve, but your faith in each other and the mission kept you going.

"Ah, the stubbornness of Heroes," the Shard of Winters' voice echoed around you, dripping with mockery. "You tread on my ground, seeking to disrupt my order. Do you truly believe you can succeed?"

Thalassa glanced at you, her eyes reflecting both determination and annoyance at the Shard's constant taunts. "Ignore it," she said softly. "Focus on our goal."

You nodded and pushed onward. Suddenly, the floor beneath you began to tremble, and massive stone spikes shot up from the ground, threatening to impale anyone who wasn't quick enough. The Space Marines reacted with practiced efficiency, using their strength and agility to navigate through the deadly obstacle. You, Thalassa, Dharok, and Lorgar followed suit, dodging and weaving through the spikes.

"Impressive," the Shard mocked. "But this is merely the beginning. Your resilience will be tested far more severely before you reach your destination."

Further along, the labyrinth's walls started to close in, narrowing the passage to a claustrophobic crawlspace. The temperature dropped sharply, and frost began to coat the surfaces, making them slippery and dangerous. The Space Marines formed a protective barrier around you, using their armor and strength to prevent the walls from closing in completely.

Dharok's breath misted in the cold air. "We must keep moving," he urged, his voice steady. "We cannot afford to be trapped here."

You and your companions pressed against the icy walls, inching forward despite the discomfort and danger. The Shard's laughter echoed around you, a cold, mocking sound that grated on your nerves.

"How quaint," it sneered. "To think that mere determination can overcome the power of the eternal winter. You are but ants in a storm, insignificant and doomed."

Lorgar's eyes flashed with anger. "We are not insignificant," he retorted. "We carry the light of hope and faith. That is something you will never understand."

The Shard's voice grew darker, more sinister. "Hope and faith are illusions, fleeting and fragile. In the face of true power, they crumble into nothingness. You will see, soon enough."

Ignoring the Shard's words, you continued to push forward. The narrow passage finally opened into a wider chamber, but the relief was short-lived. A sudden gust of icy wind swept through the room, carrying with it shards of ice that sliced through the air like daggers. The Space Marines raised their shields, protecting the group from the onslaught.

"We're almost there," Thalassa encouraged, her voice firm. "Just a little further."

As you navigated the chamber, the ground beneath you began to shift, creating deep fissures that threatened to swallow anyone who misstepped. With careful precision, you and your companions leaped over the gaps, maintaining your balance despite the treacherous terrain.

The Shard's voice persisted, relentless in its taunting. "You are fools to defy me. The labyrinth is my domain, and you are mere intruders. You will not leave here alive."

Thalassa shot you a determined look. "Don't listen to it. We have come too far to turn back now."

You nodded, feeling the weight of the Shard's malice pressing down on you but refusing to let it deter you. As you continued, you encountered a series of intricate puzzles, each one designed to test your intellect and patience. With teamwork and determination, you solved each puzzle, despite the Shard's constant attempts to distract and demoralize you.

"Your persistence is admirable," the Shard conceded, its tone almost grudging. "But it will avail you nothing. The power you seek is beyond your grasp."

Finally, after what felt like an eternity of navigating the shifting labyrinth and overcoming its numerous challenges, you reached a vast, open chamber. The air was thick with energy, and the ground glowed faintly with an ethereal light. This, you realized, was the perfect place to dream up the terraforming machine.

"We've found it," you said, relief washing over you. "This is the spot."

Thalassa stepped forward, her eyes filled with determination. "Then let's begin. We don't have much time."

As you prepared to dream up the terraforming device, the Shard's voice echoed once more, a final, sinister warning. "You may have found a brief respite, but know that your efforts are in vain. The cycle will continue, and I will rise again."

"We'll see about that," you replied, your voice unwavering. "For now, we have work to do."

The group gathered around you and Thalassa. The tension in the air was palpable, and the unease among your companions was evident.

"This seems too easy," Thalassa murmured, her eyes darting around the chamber. "The Shard has been relentless in his attempts to stop us. Why would he let us reach this place without more resistance?"

"I have to agree. The Shard has something planned. This is all too convenient." Dharok nodded in agreement, his expression grim.

"We need to be cautious. The Shard's power is vast, and his cunning is even greater. He wouldn't let us get this far without a reason." Lorgar said with concern.

As if in response to your conversation, the Shard's voice filled the chamber, a cold, mocking laughter reverberating through the walls.

"Indeed, you are perceptive, Heroes. You are all puppets, dancing to my strings. Every step you have taken, every challenge you have overcome, has been orchestrated by me."

"You think you have come this far on your own merit? You are but pawns in a grander scheme, one that you cannot hope to comprehend. Your efforts are futile, your victories hollow." The laughter continued, chilling and sinister.

"We won't be swayed by your words, Shard. We know what we must do, and we will see it through." Thalassa said with clenched fists, her eyes blazing with determination.

The Shard's voice turned dark, dripping with malice. "Oh, but you will see. You will witness the true extent of your folly once this is over."

"We know the risks, and we know the stakes. The terraforming machine is our only hope. We must see this through, regardless of the Shard's plans." You stepped forward, addressing your companions with a calm yet firm voice.

Lorgar placed a reassuring hand on Thalassa's shoulder. "You have the strength within you to do this. We believe in you. We will stand guard and protect you while you dream up the machine."

"We are in this together. Whatever the Shard has planned, we will face it as one." Dharok's expression softened, his eyes reflecting both resolve and empathy.

Thalassa took a deep breath, drawing strength from your words and the unwavering support of her companions. "Thank you. I will not let you down."

As you and Thalassa began the ritual, the chamber seemed to pulse with a palpable energy. The Shard's voice continued to taunt, but you remained focused, drawing on your faith and determination.

"You are all fools," the Shard sneered. "You walk willingly into your doom. But perhaps that is the fate of all heroes, to strive and struggle, only to fall before true power."

Ignoring the Shard's words, your companions formed a protective circle around you and Thalassa. The thousand Space Marines, echoes of the Imperial Heralds and Lorgar's gene-sons, stood ready, their presence a testament to the strength and unity of your group.

As the ritual progressed, the ground beneath you began to tremble, and a faint, ethereal glow enveloped you and Thalassa. Both of you channeled your focus and energy into the task, your determination unwavering despite the Shard's attempts to distract and demoralize all of you.

"We will not be swayed," you declared, your voice strong and resolute. "We are not puppets. We are warriors, dreamers, and believers. And we will see this through to the end."

The Shard's sinister laughter echoed through the labyrinth, his voice dripping with malice and mockery. "Warriors? Dreamers? Believers? Such quaint notions in the face of true power. You speak of seeing this through, but the reality is far grimmer than you realize."

The air around you grew colder, the oppressive presence of the Shard pressing down on your spirits. "You think you have found a brief respite, a moment of peace to craft your precious machine," the Shard continued, his tone mocking. "But the duration of my oath is nearly over. In a little time, I will be free, free to unleash my forces upon you and your tribe. You will be crushed, and all your efforts will be in vain."

Thalassa's hands faltered momentarily, the weight of the Shard's words seeping into her thoughts. You reached out, placing a reassuring hand on her shoulder, grounding her. "Ignore him, Thalassa. Focus on the task at hand. We are with you."

Dharok's expression hardened, his grip tightening on his weapon. "You underestimate our resolve, Shard. We will not falter, no matter your threats."

The Shard's laughter grew louder, more sinister. "Threats? Oh, these are not mere threats, but promises of what is to come. The moment my oath expires, I will unleash a tide of destruction upon you. My minions will swarm your lands, your people will suffer, and your dreams will crumble to dust."

Lorgar stood tall, his eyes blazing with an inner light. "Your time is running out, Shard. You may have power, but you lack what we possess: faith, hope, and the unbreakable bond of unity. We will stand against you, and we will prevail."

The Shard's voice turned cold, devoid of any pretense of amusement. "You are all fools, blinded by your own hubris. The cycle will continue, and I will rise again, stronger than before. You cannot stop what is inevitable."

Thalassa closed her eyes, her breathing steadying as she drew strength from your words and the unwavering support of her companions. "I will not be swayed," she whispered to herself, her determination solidifying. "We will not be swayed."

You glanced around at your companions, their faces set with grim determination. "We know what we must do," you said, your voice unwavering. "We will see this through, no matter the cost. Thalassa, focus on the machine."

As Thalassa resumed her ritual, the chamber seemed to hum with a harmonious energy, a stark contrast to the cold, malevolent presence of the Shard. The thousand Space Marines, echoes of the Imperial Heralds and Lorgar's gene-sons, stood ready.

The Shard's taunts continued, a constant, sinister reminder of the impending threat. "You think your faith can save you? Your belief in humanity is laughable. When my forces descend upon you, you will see the futility of your efforts. You will be crushed, and all your hopes will turn to ashes."

But you remained resolute, your voice cutting through the darkness. "We are not afraid of you, Shard. We will face whatever comes, together. And we will prevail."

The Shard's laughter reverberated through the chamber, a chilling promise of the what he was about to reveal next. "We shall see, Heroes. We shall see."

As his presence began to wane, a ripple of dark energy surged through the room, and the air around you grew colder. The Shard's parting gift materialized in front of you: a series of images, haunting and vivid, displayed in the air like ghostly projections.

The first image showed a peaceful village, its inhabitants going about their daily lives. Then, without warning, monstrous creatures, twisted and grotesque, descended upon them. The villagers screamed in terror as the beasts tore through their defenses, leaving a trail of blood and devastation in their wake. You could see the horror etched on the faces of those who had no chance of escape.

The second image depicted a bustling marketplace in another part of the world. Merchants and customers alike were caught off guard as dark, spectral figures emerged from the shadows, their eyes glowing with malevolent intent. The air filled with the sounds of chaos and destruction as the Shard's minions wreaked havoc, slaughtering everyone in their path.

The third image revealed a group of children playing in a meadow, their laughter echoing through the air. The joy on their faces turned to fear as the sky darkened, and winged creatures swooped down. The meadow, once a place of innocence and happiness, became a scene of carnage and despair.

The final image displayed a grand city, its towering spires and bustling streets a testament to human ingenuity and resilience. But even here, the Shard's forces found their way in. Dark, armored soldiers marched through the streets, cutting down anyone who stood in their way. Fires raged, buildings crumbled, and the city was left in ruins.

As the images faded, the Shard's voice echoed through the chamber, cold and mocking. "Did you think I would simply sit back and wait? Did you believe that your insignificant oath would bind me completely? I promised not to attack you and yours, but I said nothing about everyone else. While you were busy with your little plans, my forces were already at work, spreading death and destruction across this world."

You felt a surge of anger and despair, knowing that so many innocent lives had been lost while you had focused on your own mission. The weight of the Shard's words pressed down on you, a reminder of the relentless evil you faced.

"Tick-tock, heroes. Your time is running out. Prepare to face the full wrath of the Shard of Winters." The voice of the Shard echoed even as the images and the Shard's presence finally dissipated, leaving the chamber in an eerie silence. The reality of the situation settled heavily upon you and your companions. The Shard's forces were already ravaging the world, and countless lives were at stake.

As the Shard's laughter faded into the background, your ritual reached its climax. The chamber seemed to hum with a harmonious energy, a stark contrast to the cold, malevolent presence of the Shard. You knew that the true test was yet to come, but you were ready to face it, united in purpose and driven by the unwavering belief in the light.

CHOICE:
Fan and Thalassa have to be guarded while he Wyld shapes the device Thalassa designs.

[] Write in Plans and contingencies.

Normal Wyld shaping enemy spawn applies and since they are not the Shard's soldiers, they can attack you.

LOST:
Protection: Once you are done Wyld Shaping, your time will be up and the Shard can attack you and your tribe.

You know that for some reason the Shard wants you to fix the planet. You do not know how or why he stands to benifit from it, only that he does. But you cannot stop as without it, you will loose the planet. So this is a trap you will have to spring, if you want any chance of being able to rez the Worldsoul.
 
Turn 7: The start of the Final Battle
Colchis - 831.M30

The air was thick with tension as Thalassa prepared to design the terraforming machine, her fingers trembling slightly as she focused on the task ahead. You could feel the weight of the world's hopes resting on her shoulders. As you began to warp reality to aid in the construction, Lorgar stepped forward, his eyes glowing with a fierce determination.

"Marines, form up," Lorgar commanded, his voice resonating through the minds of his thousand-strong force. He reached out with his mind, forming a telepathic network among the marines, much like he had done with the tribe against the Chaos Army. The link was strong, pulsating with the collective willpower and determination of the Imperial Heralds.

Using his gift of precognition, Lorgar identified incoming threats and guided the marines with precise instructions. "Incoming from the north! Prepare to engage! Hold the line!" His mind flickered with images of future battles, allowing him to anticipate the moves of the Chaospawn and direct his marines accordingly. He extended his Synergy, connecting with as many marines as possible, allowing them to share their willpower and strength.

Dharok, meanwhile stood amidst the chaos of battle, his gaze fixed on the monstrous forms of the Chaospawn. The creatures moved with a savage grace, their twisted bodies reflecting the malevolence that spawned them. Dharok's eyes narrowed as he watched them tear through the ranks of their defenses, their presence a blight upon the land.

Drawing a deep breath, Dharok centered himself, calling upon his inner strength and the power he wielded. He knew that to face these abominations, he needed more than just physical prowess; he needed the clarity of purpose and the righteousness of conviction.

"These creatures," he began, his voice carrying across the battlefield, "are not just enemies. They are manifestations of pure evil, born from the darkest recesses of the Wyld. Their very existence is an affront to the natural order, a corruption that seeks to consume and destroy all that is good and just."

As he spoke, Dharok's presence seemed to grow, his words resonating with those who could hear him. The marines, already connected through Lorgar's telepathic network, felt a surge of determination as Dharok's declaration infused them with a sense of purpose.

"The Chaospawn are not merely beasts," Dharok continued, his voice unwavering. "They are embodiments of chaos and malevolence, creatures that thrive on the suffering and destruction of others. They seek to unravel the fabric of reality, to plunge our world into an endless night of terror and despair."

Dharok raised his blade, its edge gleaming with a faint, otherworldly light. "As a warrior of true faith, I declare them evil. By the purity of my Faith and the strength of my conviction, I will use all means at my disposal to eradicate this blight."

He paused, his gaze sweeping over the battlefield, taking in the fierce determination of the marines and the relentless advance of the Chaospawn. "In the face of such evil, we cannot afford hesitation or doubt. We must stand united, our resolve unshaken, our will unbreakable. We fight not just for our survival, but for the very soul of our world."

With a surge of energy, Dharok activated his psychic abilities. He could feel the darkness of the Chaospawn, their essence a twisted mockery of life. Drawing upon his power, ready to drain their corrupted essence and turn their own malevolence against them.

With a fierce battle cry, Dharok charged forward, his blade slicing through the air as he struck at the nearest Chaospawn. The creature let out a hideous shriek as Dharok's blade bit into its flesh, its dark essence recoiling from the purity of his power. Dharok could feel the creature's malevolence, a palpable force that sought to corrupt and destroy.

But Dharok was prepared. He began to drain the creature's essence, siphoning its dark energy into himself. The process was excruciating, the corrupt essence writhing and thrashing as it was drawn into Dharok's own energy. But Dharok held firm, his conviction unyielding.

As the creature's essence was drained, Dharok felt his own strength grow. The dark energy was converted, purified by his will and power. He could feel the surge of essence coursing through him, rejuvenating his own reserves and enhancing his abilities. With a final, triumphant cry, Dharok struck the creature down, its twisted form collapsing to the ground.

"One down," he muttered, his gaze shifting to the next target. "And many more to go."

With each strike, Dharok reaffirmed his declaration. The Chaospawn were evil, and he would use every ounce of his power to eradicate them. For the sake of his people, for the future of their world, he would not falter. He was a warrior of true faith, and he would see this battle through to the end.

"If given the chance," Lorgar's voice echoed in their minds, "we will use our Faith to redeem these twisted creatures. Prepare for anything."

The battlefield was a swirling mass of chaos and violence. Chaospawn surged forward, grotesque and terrifying. Lorgar's leadership shone through, his strategic mind guessing at the enemy's moves, creating believable openings to lure the Chaospawn into traps. He directed Dharok to specific locations, their synergy allowing them to coordinate seamlessly.

"Father is in danger," Lorgar thought, his mind racing. "Cousin, ready yourself."

Dharok moved like a shadow, his Solar Hero Style clashing with the monstrous forms of the Chaospawn. He used a combination of martial prowess and supernatural strength to hold them, neutralizing their threat and crushing them to death.

In the midst of this chaos, the presence of the Mask of Winters loomed. Lorgar, ever the strategist, attempted to bait the Mask into aiding their cause. He directed the Chaospawn towards the Mask's forces, hoping to provoke a reaction.

"Let's see if he takes the bait," Lorgar thought, his eyes narrowing as he watched the battlefield.

The Mask of Winters, however, remained an enigma. His forces not appearing at all.

"Is he bluffing?" Dharok wondered, his mind racing as he observed the Mask's movements. "Or has he seen through our plan?"

Despite the uncertainty, Dharok continued to fight, his focus on both combat and the intricate social dance unfolding. His primary focus was on saving marines and ensuring the success of their mission.

Thalassa, meanwhile, was deep in concentration, her mind entirely on the terraforming machine. She drew intricate designs, her hands guided by the shared willpower of the group. Reality warped around her as you lent your power to the construction, the machine taking shape before your eyes.

As the battle raged on, the telepathic network held strong. Lorgar's strategic brilliance, Dharok's deadly precision, and Thalassa's unwavering focus combined to create a force that was greater than the sum of its parts. The marines fought with unparalleled unity, their faith in humanity and each other driving them forward.

As this was happening, Thalassa's fingers danced across the rough surface of the ground, tracing intricate designs in the dirt. Each line she drew glowed with a faint, ethereal light. The air around her shimmered, bending and warping as you channeled your own abilities to aid in the construction of the terraforming machine. This was no ordinary device; it was a creation born of dreams and reality, a bridge between the physical and the metaphysical.

As Thalassa concentrated on her designs, the sounds of battle raged around you. Lorgar and Dharok led the thousand Space Marines in a fierce defense, their coordination and synergy forming an impenetrable wall against the onslaught of Chaospawn. Lorgar's telepathic network kept everyone connected, allowing for seamless communication and real-time strategy adjustments.

"Hold the line!" Lorgar's voice echoed in the minds of his marines. "We must give Thalassa the time she needs!"

Dharok moved like a phantom, his psychoportation abilities allowing him to appear and disappear at will. Each time he reappeared, a Chaospawn fell, either slain by his blade or drained of its essence.

Thalassa's designs began to take form, rising from the ground as if the earth itself were birthing the machine. You focused your power, warping reality to turn her vision into a tangible creation. Metal and stone twisted and melded together, forming complex mechanisms and delicate circuits that glowed with a faint blue light.

"You can do this, Thalassa," you murmured, your voice steady despite the chaos around you. "We believe in you."

The machine was nearly complete, but the most critical and delicate parts still needed to be constructed. You felt the weight of your responsibility, knowing that failure was not an option.

Lorgar's voice cut through the mental haze. "They're regrouping for another attack! Dharok, take a squad and flank them. We need to buy more time!"

Dharok nodded, vanishing in a swirl of shadows, reappearing moments later with a group of marines. They moved with practiced precision, striking at the Chaospawn with devastating efficiency. The battlefield was a blur of motion and violence, but Lorgar's presence provided a steady anchor for all.

As Thalassa worked, her hands trembled slightly, the strain of the task evident. You reached out, placing a reassuring hand on her shoulder. "You can do this. We are with you."

She nodded, her resolve hardening. "I know. Thank you."

With renewed determination, Thalassa continued her work. The machine grew taller, more intricate, its structure a testament to both her skill and your combined power. You could feel the energy pulsing through it, a living thing born of hope and desperation.

Suddenly, a massive Chaospawn broke through the defensive line, charging straight for you. Lorgar, sensing the threat, turned his attention to the beast. "Marines, focus fire on that creature! Protect Thalassa at all costs!"

The marines responded instantly, their combined firepower staggering the beast but not stopping it. Lorgar stepped forward, his hand glowing with a brilliant light as he unleashed a surge of power, striking the creature and driving it back.

Dharok reappeared beside you, his expression grim. "We can't hold them off forever. How much longer do you need?"

"Not much," Thalassa replied, her voice strained but determined. "Just a little more time."

"We'll buy you that time." Dharok nodded.

With a final push of effort, you poured your remaining energy into the machine, warping reality to accelerate its completion. Metal and stone fused together, the intricate designs glowing with an otherworldly light. Thalassa's hands moved with blinding speed, her focus unbreakable.

The machine was nearly complete. You could feel it, the culmination of your combined efforts, a beacon of hope in the midst of chaos. The Shard of Winters' presence loomed, but you ignored its taunts, focusing only on the task at hand.

Lorgar and Dharok continued their fierce defense, their synergy and leadership, keeping the marines fighting with unwavering determination. The battlefield was a cacophony of noise and violence, but within it, there was a thread of hope, a belief that you could succeed.

As the final components of the machine came together, Thalassa took a deep breath, her eyes meeting yours. "It's done."

You nodded, feeling a surge of relief and triumph. "Then let's activate it and show the Shard of Winters that we are not just puppets. We are the ones who will shape our destiny."

The intricate design of the terraforming machine was finally complete, every detail meticulously crafted by Thalassa. Her eyes, reflecting both the fatigue and the triumph of their endeavor, met yours. You nodded, a silent affirmation of the task that lay ahead. The machine, a marvel of both engineering and arcane might, stood ready to reshape the planet.

You began to weave the fabric of reality around the device, your powers bending and warping the very essence of the world to accommodate the machine's function. The air thrummed with energy, the ground beneath your feet vibrating as the machine slowly came to life. Its intricate mechanisms whirred and clicked, the glow of its power intensifying with each passing second.

Lorgar and Dharok, along with the thousand Space Marines, formed a protective perimeter around you and the machine. Lorgar's telepathic network buzzed with activity, his mind seamlessly coordinating the marines' movements even as the Chaospawn stopped appearing. Dharok blurred, slaying the last even as the Shard's voice echoed in the distance.

"You may think you have won, heroes, but this is merely the beginning." echoed.

Ignoring the taunts, you focused on the machine, feeling the power surge through you as you connected with its core. The machine began to hum, a low, resonant sound that grew in intensity. The ground shook as the device drew energy from the very planet itself, channeling it into its intricate mechanisms.

Suddenly, the sky above began to shift. Dark clouds that had loomed for centuries started to dissipate, replaced by a brilliant, clear blue. The air grew warmer, the harsh, biting wind transforming into a gentle breeze. The machine's influence spread, its energy coursing through the earth, restoring balance and stability.

Beneath your feet, the ground rumbled, but this time it was a different kind of tremor. It was the movement of tectonic plates realigning, the planet's core stabilizing. Fault lines that had threatened to tear the world apart began to mend, the rifts sealing as the machine worked its magic. Volcanoes, once on the brink of eruption, fell silent, their fury quelled by the machine's soothing touch.

Thalassa's voice cut through the hum of the machine, filled with both awe and relief. "It's working. The planet... it's healing."

The marines, though still vigilant, began to relax slightly, a sense of hope washing over them. They had fought tirelessly, and now their efforts were bearing fruit. Lorgar's voice echoed in their minds, a beacon of encouragement. "Hold the line, brothers. The end is in sight."

Dharok, standing at the edge of the perimeter, felt the dark presence of the Wyldspawn recede. The creatures, sensing the shifting balance of power, began to retreat. He could feel the weight of their malevolence lifting, replaced by a growing sense of calm.

As the machine continued its work, the changes became more pronounced. Rivers that had long run dry began to flow once more, their waters clear and life-giving. Forests spring to life, the barren soil becoming fertile. The very essence of the planet was being rejuvenated, its natural beauty restored.

But amidst the growing sense of triumph, a new threat loomed. The Shard's voice grew silent, replaced by a chilling stillness. It was a silence that spoke of impending danger, a calm before the storm.

From the shadows, a figure emerged, his presence unmistakable. The Shard of Winters, the embodiment of cold, relentless death, stepped into the light. His eyes, cold and calculating, surveyed the scene before him. A sinister smile played on his lips, a promise of the chaos and destruction that was to come.

"Congratulations," he intoned, his voice echoing with a cold, otherworldly resonance. "You have succeeded in healing this planet. And for that, I offer you a reward."

He raised his hands, and the ground trembled beneath your feet. The air crackled with dark energy as the Shard channeled his power. From the depths of the earth, a massive form began to rise. The ground split open, revealing a colossal figure, an Ancient Skytitan, emerging from the depths. It was an undead monstrosity, the size of a mountain, its body a twisted amalgamation of decaying flesh and bone, interwoven with living tendrils and pulsating veins that glowed with an eerie, sickly light.

The Ancient Skytitan's eyes burned with a baleful green flame, and its maw opened in a silent scream of agony and rage. Massive wings, tattered and skeletal, unfurled from its back, casting a shadow over the landscape. Its movements were slow and ponderous, each step causing the ground to shudder. Despite its undead state, remnants of its former life were evident in its still-beating heart, encased in a cage of bone and sinew, and the faint, tortured moans that escaped its lips.

The Shard of Winters watched with a twisted smile as the Ancient Skytitan fully emerged, towering over everything.

"Behold, the Worldsoul," he declared. "Once the life force of this planet, now my instrument of destruction. You have done well to heal this world, and for that, I grant you the honor of facing its empowered embodiment. It would not have been possible to summon the Worldsoul without shattering the planet if not for your efforts. Good luck, heroes."

His laughter, cold and mocking, echoed through the air as he vanished, leaving you to face the Ancient Skytitan. The Colossal undead giant loomed over you, a testament to the Shard's dark power and a formidable challenge. The battle ahead would test your resolve and strength like never before.

As the Ancient Skytitan let out a deafening roar, the ground beneath you shook, and the air filled with the stench of decay. You and your companions readied yourselves, hearts steeled for the fight of your lives against this monstrous embodiment of the planet's corrupted soul.

But the Gigantic enemy was not alone.

From the shadows, other undead horrors emerged. Skeletal warriors, their bones blackened and twisted, clawed their way from the earth, their hollow eye sockets glowing with malevolent fire. Ghoulish figures, covered in rotting flesh and emitting an unholy stench, crawled forth, their mouths gaping with hunger for the living. Wraiths, ethereal and wreathed in darkness, drifted among the ranks of the undead, their chilling whispers promising doom.

These abominations formed a macabre army, ready to support the Ancient Skytitan in its destructive rampage. The air grew thick with the stench of death and decay, as the undead legion advanced, their eyes fixed upon you with an insatiable hunger. The battle ahead was not only against the Ancient Skytitan but also against this nightmarish host, a test of your strength, courage, and resolve.

CHOICE:
[] Write in (Plan on how Fan fights the Sky Titan and how the others takes on the chaff)

Fan is literally, the only one who can fight the Ancient Skytitan due to being exalted and ignoring super human damage. The rest will die in one hit though Fan is not that much better off.

Though be warned, the Chaff are NOT weak.
 
Technological Levels of a Planet
Technological Levels of a Planet in Echos of Creation
Feral
In the Feral stage, societies are primitive and lack any form of advanced technology. The inhabitants rely on basic tools made from stone, bone, and wood. Their knowledge of metallurgy, agriculture, and medicine is rudimentary, and their social structures are often tribal or clan-based. They have little to no understanding of the larger world or universe around them.

Feudal
Feudal societies have developed basic agricultural techniques, metallurgy, and early forms of governance. Castles, knights, and a rigid social hierarchy dominate this stage. Technology includes simple machinery like water wheels and windmills, basic armor, and weaponry. Literacy is limited to the upper classes, and religion plays a central role in daily life and governance.

Industrial
The Industrial stage is characterized by the advent of mechanized manufacturing, steam power, and the beginning of mass production. Factories, railways, and urbanization emerge as hallmarks of this era. Societies witness significant advancements in medicine, transportation, and communication. However, environmental degradation and harsh working conditions are prevalent issues.

Pre-Space flight
These societies have harnessed electricity, advanced in telecommunications, and developed complex infrastructures such as highways, skyscrapers, and public transit systems. They possess a deeper understanding of physics, chemistry, and biology, leading to innovations like the internal combustion engine, flight, and early computers. Societal structures become more democratic and secular.

Post-Space flight
In this stage, technology has advanced to the point where digital and information technologies dominate. Societies are highly interconnected through global communication networks, and biotechnology, nanotechnology, and advanced robotics are commonplace. Cultural shifts towards individualism and skepticism of grand narratives characterize this era.

Interplanetary
Interplanetary societies have achieved the capability to travel and colonize other planets within their solar system. Spacecraft, space stations, and planetary colonies are established. They have developed technologies for sustainable living in space environments and advanced propulsion systems for interplanetary travel.

Pre-FLT
These societies have not only colonized other planets but have also developed extensive infrastructure in space. They possess advanced terraforming technologies, extensive asteroid mining operations, and efficient methods for interplanetary trade and travel. Their space fleets are sophisticated, and they have significant control over their solar system.

Post-FLT
These societies have developed faster-than-light (FTL) travel, allowing them to explore and colonize other star systems. They possess advanced understanding and manipulation of physics, enabling them to establish interstellar communication networks and trade routes. Their societies are often vast and diverse, spanning multiple star systems.

Interstellar Power
Interstellar societies have extensive and well-established colonies across many star systems. Their FTL travel is highly reliable and efficient. They have advanced technologies for managing large, dispersed populations, including sophisticated AI, and advanced medical technologies that extend lifespans and enhance human capabilities.

Low Imperium
Low Imperium societies possess only basic Imperial technologies but they are still extremely advanced when compared to those of the Interstellar powers. They rely on standard Imperial patterns of equipment and infrastructure, which are reliable but not cutting-edge.

Average Imperium
Average Imperium societies have access to a wider range of Imperial technologies, including standard-issue power armor, bolters, and basic spacecraft. This is the level of newly established Forge Worlds.

High Imperial

High Imperial societies possess advanced Imperial technologies and often contribute to the development of new technologies. They have well-equipped military forces, advanced manufacturing capabilities, and access to high-level medical and cybernetic enhancements. Their societies are highly structured and efficient. This is the level of well established Forge Worlds.

Above Imperium

Above Imperium societies have transcended standard Imperial technological limitations. They possess rare and often forbidden technologies, such as advanced AI, autonomous robotics, and experimental warp-based technologies. These societies are often on the cutting edge of technological innovation within the Imperium. This is the level of Mars, with its Ring of Iron.

Post- Imperium

Post Imperium societies are at the pinnacle of Imperial technology and power. They possess technologies approaching those of the Dark Age of Technology, including sophisticated AI, near-perfect energy sources, and advanced warp manipulation. This is the level of the post Cybernetic revolution World in the Federation of Plants.

Basic STC Blueprints

Societies with Basic STC Blueprints have access to the fundamental designs of the Standard Template Constructs. These blueprints provide reliable and robust technology that forms the backbone of the society's infrastructure, including basic vehicles, weapons, and machinery. This is the level of the newly established Pre-rebellion Federation of Man colonies.

STC Blueprints

Societies with full STC Blueprints have access to a comprehensive library of Standard Template Constructs. They can produce a wide range of advanced technologies, ensuring high levels of efficiency, durability, and adaptability in their infrastructure and equipment. This is the level of the well established Pre-rebellion Federation of Man colonies.

STC+ Technology

STC+ Technology societies have not only preserved the full library of STC Blueprints but have also enhanced and improved upon them. They possess highly advanced and optimized technologies, allowing for superior performance and capabilities in all aspects of their society. This is the level of the oldest Pre-rebellion Federation of Man colonies.

Low Dark Age Technology

Societies have remnants of technologies from the Dark Age of Technology but only in very basic forms. These technologies are highly advanced compared to standard Imperial tech but are just a shadow of the true capabilities of the Dark Age.

Medium Dark Age Technology
These Societies have a better understanding and utilization of Dark Age remnants. They can produce advanced starships, sophisticated weaponry, and high-level cybernetic enhancements, significantly surpassing standard Imperial capabilities.

High Dark Age Technology
These Societies are nearing the peak of what remains of Dark Age technologies. They possess highly advanced AI, near-limitless energy sources, and the ability to manipulate matter at a fundamental level. Their technological prowess is only surpassed by the Pre-fall Aeldari and Necrons.
 
Turn 7: Loose Ends
Colchis - 831.M30

As the Skytitan lumbered toward you, each step causing the ground to quake, you reached deep within yourself, summoning every ounce of your telekinetic power. The air around you crackled with energy as you focused your mind, attempting to grasp the colossal form of the ancient Skytitan.

Your first attempt was met with resistance, the Skytitan's immense strength pushing back against your efforts. Its roar echoed through the battlefield, a sound filled with ancient agony and rage. Undeterred, you concentrated harder, your brow furrowing as you poured more of your will into the telekinetic force.

The second attempt caused the Skytitan to stagger, if only slightly. The undead horrors supporting it surged forward, but your companions, Lorgar, Dharok, Thalassa, and the thousand space marines, held the line, fending off the skeletal warriors, ghoulish figures, and wraiths. The cacophony of battle surrounded you, but you remained focused on the task at hand.

With a final, desperate push, you felt your telekinetic grip solidify around the Skytitan. The colossal giant strained against your hold, but you did not waver. You spoke the names of the spirits, those ancient beings born of the world soul who had once come to you with a bargain. Each name you uttered seemed to resonate with the Skytitan, causing it to falter.

"By the name of Aeloria, the Guardian of the First Dawn," you intoned, feeling a ripple of recognition within the Skytitan.

"By the name of Valtor, the Keeper of the Sacred Grove," you continued, the Skytitan's struggles weakening.

"By the name of Selene, the Weaver of Dreams," you declared, sensing a shift in the ancient giant's demeanor.

"By the name of Thalos, the Protector of the Silent Waters," you pronounced, the Skytitan's movements growing more sluggish.

"By the name of Elaris, the Bringer of Harmony," you proclaimed, your voice unwavering.

"By the name of Faelora, the Spirit of Renewal," you finalized, a visible tremor passing through the Skytitan's form.

With each name, the Skytitan seemed to recall a fragment of its lost identity, the essence of what it once was before it became a pawn of the Shard of Winters. Your telekinetic grip tightened, and with a final surge of power, you held the ancient Skytitan in place, immobilizing the monstrous embodiment of the world's corrupted soul.

The battlefield grew eerily silent for a moment, the undead horrors momentarily pausing in their assault as if sensing the shift in their master's power. The Skytitan's eyes, once filled with mindless fury, now flickered with a glimmer of ancient memory, a spark of recognition.

But it still was not enough. The Skytitan, even held in place, exuded a corrupting aura that warped the very ground beneath their feet, making each step a struggle. Undead horrors, driven by the malevolent will of the Shard of Winters, swarmed around you, their twisted forms lashing out with claws and blades. Lorgar, knowing it was not or never, led his marines with unerring precision, using his precognitive abilities to anticipate attacks and guide his warriors through the chaos.

As Lorgar and his team drew closer to the Skytitan, they felt the weight of its ancient sorrow. Gazing upon the corrupted titan, he felt nothing but pity. The Skytitan was a monster, yes, but it had not chosen this fate. It was a slave, driven by the Mask of Winters, just as those on the caravan had been slaves of the Covenant, just as his cousin Dharok had been a slave to the Dark Gods. The Worldsoul, too, would be free.

"Hold the line!" Lorgar shouted, his voice cutting through the din of battle. "We must reach the Skytitan! It is not beyond saving!"

The marines fought with renewed vigor, their faith in Lorgar and their mission lending them strength. They cut through the undead abominations with bolter fire and chainswords, their armor gleaming amidst the darkness. Each marine fought with the knowledge that they were not merely battling for survival, but for redemption, for the chance to restore a being that had once been a part of their world's soul.

Despite their determination, they were delayed. The Skytitan, even restrained, lashed out with its massive limbs, crushing anything within reach. You struggled to maintain your hold, the immense power of the titan straining against your telekinetic grip. The undead forces seemed endless, a relentless tide of corruption and decay.

Lorgar's heart ached with each step closer. He could feel the Skytitan's torment, the echoes of its lost identity resonating with his own sense of duty and compassion. He knew that this creature, twisted and enslaved as it was, deserved a chance at freedom. Just as he had freed his people, just as Dharok had found his own path, the Skytitan, too, could be redeemed.

"Press on!" Lorgar called out, his voice imbued with the power of his faith. "Do not falter! We are its hope!"

The marines redoubled their efforts, pushing through the swarm of undead with relentless determination.

The battlefield was a maelstrom of chaos and death, but within it, Dharok and Thalassa emerged. As the marines pushed through the swarm of undead, their determination unwavering, Dharok moved like a flash of light, his presence a blur of energy and power. He was everywhere at once, teleporting from place to place, striking down the mightiest of the undead beasts that dared to break through the lines.

"Hold fast, brothers!" Dharok's voice rang out, his sword gleaming with ethereal light as he cut through another abomination. "We will reach the titan, and we will set it free!"

Thalassa, standing amidst the chaos, her powers creating a line of plasma and warped gravitational fields that formed a barrier against the undead. The ephemeral wall didn't need to last forever, just long enough for the marines to reach their goal.

"Focus on the mission," Thalassa instructed, her voice steady and commanding. "We are so close. Do not let these creatures deter you."

The marines, emboldened by their leader's words and actions, fought with renewed fervor. They pressed forward, their bolters and chainswords tearing through the undead with brutal efficiency. Each step brought them closer to the Skytitan, their collective willpower and faith driving them onward.

As they advanced, the air grew thicker with the stench of decay, and the ground trembled with the Skytitan's restrained movements. The titan's sorrowful eyes watched their approach, its ancient pain palpable even from a distance.

"Keep moving!" Dharok shouted, his voice cutting through the din of battle. "Do not stop until we reach the Skytitan!"

The marines responded with a unified roar, their resolve unshaken. They fought with every ounce of strength and faith they possessed, their movements a synchronized dance of death and determination. Each step brought them closer, each fallen undead a show of their unwavering resolve.

Finally, after what felt like an eternity of battle, they broke through the last line of defense. The Skytitan loomed before them, a massive, sorrowful giant, its body a twisted amalgamation of life and death. The marines stood at its feet, their armor bloodied but their spirits unbroken.

Lorgar, at the forefront, raised his hands. His eyes, filled with compassion and determination, met the Skytitan's tormented gaze. He knew that this creature, despite its monstrous appearance, was a victim deserving of redemption.

"We are here," Lorgar whispered, his voice carrying the weight of his conviction. "And we will set you free."

As Lorgar extended his hand towards the Skytitan, a sudden chill permeated the air. A sinister laugh echoed through the battlefield, and the Shard of Winters materialized, his spectral form emanating malevolent energy. His presence cast a shadow over the marines, an oppressive weight that threatened to snuff out their hope.

"So, you think you can liberate this pitiful creature?" the Shard sneered, his eyes glinting with malice. "You Heroes are as foolish as you are predictable. Let me show you the futility of your efforts."

With a wave of his hand, the Shard began to weave sorcery, dark tendrils of energy swirling around him. The air crackled with malevolent power as he prepared to unleash his devastating magic upon Lorgar and the marines.

But before the spell could be completed, a blinding light erupted from the side of the battlefield.

Settra, the King of Kings, charged forward with a speed and ferocity that defied his imposing stature. His golden armor gleamed in the dim light, and his eyes burned with an ancient fury.

With a mighty roar, Settra swung his massive blade, cutting through the Shard's ethereal form. The impact sent a shockwave through the air, disrupting the sorcery spell and scattering the dark energy.

"Impossible!" the Shard of Winters gasped, his voice tinged with shock and disbelief. "How can you strike me? I am not truly here!"

Settra's laughter was a deep, resonant sound that echoed across the battlefield. "You underestimate the power of true kingship, Pretender. I am Settra, the Unyielding, the Undying. My will transcends the boundaries of your pathetic projections."

The Shard's form flickered, weakened by Settra's unexpected assault. "This cannot be," he muttered, his voice trembling. "I am eternal, beyond the reach of your hands."

"Spare me your delusions," Settra spat, his eyes blazing with contempt. "You are nothing more than a coward, hiding behind shadows and illusions. You lack the courage to face your enemies head-on, resorting to tricks and deceit. You claim to be a ruler, yet you possess none of the qualities that make one worthy of the title."

Settra stepped closer, his presence a towering testament to true power and authority. "You speak of eternity, but you are bound by your own limitations. You rely on fear and manipulation, while I command respect and loyalty. You hide in the darkness, while I stand in the light. You are a parasite, feeding off the suffering of others, while I am a beacon, guiding my people to glory."

The Shard recoiled, his form wavering as Settra's words cut through his defenses. "You think you can defeat me with mere words?" the Shard hissed, desperation seeping into his voice.

Settra's laughter was a thunderous retort. "Words are the weapon of a true king, Pretender. They inspire, they command, they conquer. And you... you are nothing but a faker, a shadow of what true power looks like."

With a final, devastating blow, Settra's blade cleaved through the Shard's form, sending ripples of energy through the air. The Shard screamed, his voice a cacophony of anguish and fury, before his form dissipated into nothingness.

The battlefield fell silent, the oppressive weight of the Shard's presence lifted. The marines, emboldened by Settra's display of power, stood tall and ready to continue their mission.

Settra turned to Lorgar, his expression one of fierce determination. "I killed the two ages ago and was only waiting for the right time to strike the Pretender. Now, finish what you started, young one. Show me the strength of your resolve."

Lorgar nodded, his face set in grim determination. "We will not fail."

Dharok, sensing the gravity of the moment, called upon his marines. "Brothers, gather your faith, your will, and your strength. We will pool everything we have and resurrect the Worldsoul. This is our chance to set things right."

The marines, a thousand strong, formed a circle around the Skytitan. Lorgar stood at the forefront, his presence a beacon of hope and power. Dharok moved among them, his words a steadying force, bolstering their resolve.

"We must believe," Lorgar said, his voice resonating with authority. "We must have faith in each other, in our purpose, and in the Worldsoul. It was corrupted against its will, just as many of us were enslaved by darkness. But we can free it, and in doing so, free ourselves."

The marines nodded, their faces reflecting their unwavering commitment. They closed their eyes, focusing their thoughts and energies on the task at hand. Lorgar began to chant, a low, melodic incantation that grew in strength and volume, echoing across the battlefield. Dharok joined in, his voice harmonizing with Lorgar's, creating a powerful resonance.

The air around them shimmered with ethereal light as their combined faith and willpower surged forth. The Skytitan, the corrupted embodiment of the Worldsoul, began to tremble. Its monstrous form, twisted by the Shard's malevolence, seemed to hesitate, as if recognizing the power of the ritual being performed.

As the light grew brighter, enveloping the Skytitan, Lorgar felt a deep connection to the ancient spirits who had once been part of the Worldsoul. He called out their names, invoking their essence, reminding the abomination of what it had once been.

"We call upon you, ancient spirits," Lorgar intoned. "By your names and your legacy, we bid you return. Remember who you were, and reclaim your true form."

The Skytitan roared, a sound of both agony and defiance. But it could not resist the overwhelming force of the combined faith of Lorgar, Dharok, and their marines. Slowly, its corrupted flesh began to heal, patches of vibrant life appearing amidst the decay.

Dharok, sensing an opportunity, reached out with his powers, drawing upon the essence of the marines and channeling it into the Skytitan. "We are with you," he whispered. "We will help you rise again."

The Skytitan's transformation accelerated, the light intensifying until it was almost blinding. The ground beneath them shook, the air filled with a sense of profound change. And then, with a final, deafening roar, the Skytitan collapsed, its monstrous form dissolving into pure energy.

From the heart of this energy, the Worldsoul emerged, reborn. It was a magnificent sight, a towering being of light and power, radiating life and vitality. But as it took form, it became clear that something had changed. The influence of Thalassa's Mythos was evident, with parts of the Worldsoul's form appearing mechanical, a fusion of organic and technological elements.

All of you could only watch as the rebirth unfolded. But the surprises were not yet over. All around them, the souls of the dark age raised by the Shard began to stir. Millions of souls, lost during the Aeon of Strife, were brought back to life. They emerged from the ground, their forms ethereal and shimmering, their eyes filled with confusion and wonder.

But there were consequences. The souls had been dead for so long that most of their memories were lost. They looked around, trying to make sense of their new existence, their minds struggling to grasp who they had been and where they were now.

Amidst the chaos, another figure emerged, glowing with life and vigor. Settra, restored to the peak of his physical health, stood tall and proud. Alongside him were his followers, also brought back to life, their faces reflecting a mixture of astonishment and joy.

Settra looked at Lorgar and Dharok, his eyes filled with emotions. "You have done the impossible," he admitted, his voice ringing with authority.

Lorgar, feeling the weight of Settra's words, nodded solemnly. "We did what we had to do. The corruption needed to be cleansed, and the souls needed to be set free."

Settra's gaze hardened, a flicker of something ancient and fierce burning in his eyes.

"There is one more thing that must be done," he said, his voice lowering to a determined whisper. "Nagash."

The name hung in the air, heavy with dark implications. Lorgar and Dharok exchanged a glance, understanding the gravity of the situation.

"I have a score to settle with him," Settra continued, his fists clenching at his sides. "Nagash's betrayal is an ancient wound that has festered for too long. His darkness must be extinguished once and for all."

"We will stand with you, Settra. Together, we can defeat him." Lorgar stepped forward, his expression resolute.

"No, young one. This is a personal vendetta, a matter of honor that I must face alone with my warriors. Nagash and I have unfinished business that spans millennia." Settra shook his head, a grim smile playing on his lips.

Before Lorgar or Dharok could respond, Settra raised his hand, a powerful aura enveloping him. The ground beneath them trembled as his ancient magic surged forth. His followers, the reborn warriors who had been brought back to life, gathered around him, their eyes filled with unyielding loyalty.

"Thank you for giving us this chance," Settra said, his voice echoing with a mix of gratitude and determination. "But now, I must go."

With a final nod to Lorgar and Dharok, Settra and his army began to glow with an ethereal light. The air crackled with energy as they started to vanish, their forms becoming translucent.

"Good luck," Lorgar called out, his voice filled with genuine respect. "May you find victory and peace."

Settra met his gaze one last time, his eyes blazing with resolve.

"Farewell, Young one. May your path be just and your heart remain true."

And with that, Settra and his army disappeared, leaving behind only a faint shimmer in the air. They had gone to face their ancient foe, to settle a score that had been brewing for ages. Lorgar and Dharok stood in silence, the weight of Settra's departure heavy upon them.

As the echoes of Settra's presence faded, Lorgar knew that their own journey was far from over. The world had been given a new chance, but there were still many battles to be fought, many lives to protect. With renewed determination, he turned to Dharok.

"We have our own battles to fight," Lorgar said, his voice steady. "Let's honor Settra's resolve and continue our mission."

As the reborn souls began to gather, forming new communities and forging new bonds, Lorgar and Dharok knew that their work was far from over. There would be challenges ahead, but they were ready to face them together, their faith and resolve unshakable.

GAIN:
MIllions of People with Admech levels of knowledge. You have restore the ruined cities and factories, creating sufficient housing and infrastructure for all the newly resurrected souls. Now choose your secondary starting bonus.

This has put the planet at Average Imperium levels of tech, with exceptional pieces of technologies.

CHOOSE 3
While the Worldsoul is still fully healing, you have the opportunity to direct its growth.

[] (Unique) Unlimited resources (Raw Materials grow continuously from the core so you will never run out)

[] (Unique) Awakened Machine Spirits (As the Worldsoul is partly a machine spirit, any tech made on the world or in orbit, will automatically be given an awakened Machine Spirit)

[] (Unique) Anti-Chaos Wards (Any attempt to attack the planet and/or the Worldsoul is hit with -5 dice)

[] (Unique) Wyldshaping (The Planet counts as your Worldbody for the purpose of Wyldshaping)

[] (Unique) Terraforming integration (Integrates the Terraforming machine into the Worldsoul, giving the spirits greater power to affect the physical world)

CHOOSE 1:
[] (Starting Bonus) Tech Spread (Brings your tech level from Average Imperium [New forge World] to Above Imperium [Mars])

[] (Starting Bonus) Automation (Factories and other infrastructure are automated, giving them extreme production capabilities)

Settra's Roll:


Yeah. Settra completely owned the Shard of Winters. He will not be returning, of that there is no doubt.
 
Planetary Resources and Production
HOW DO RESOURCES WORK ON A PLANETARY LEVEL?
To simplify the process, go see the list and figure out what level of power you want the equipment to give you. This is how Resources/Factories are used in a MACRO, planetary state.

Tier of Resource Dots NeededDescription
T0Mundane things
T1 - T2Things that give x2 to x3 Boost
T2 - T3Things that give x4 to x5 Boost
T3 - T4Things that give x6 to x7 Boost
T4- T5Things that give x8 to x9 Boost
Multiple T5Things that give x10+ Boost

HOW DO RESOURCES STACK?
The answer? They do not. You can have multiple sources of income but unless you hit the threshold, 10 Zero Dot Resources, it will never convert into a One Dot Resource.

You need the following for Resource dots to stack.
DotsSources
T1Ten T0s.
T2Ten T1s or 100 T0s.
T325 T2s or 250 T1s or 2500 T0s.
T450 T3s or 1250 T2s or 12500 T12s or 125000 T0s.
T5100 T4s or 5000 T3s or 125000 T2s or 1250000 T1s or 12500000 T0s.

HOW DO I SPEND THEM?
The costs are always listed as three T1 dots or five T2 dots and so on. If you have the dots, you can spend it and make the purchase.

If you do not? Then you cannot. You can pool in multiple sources, if they are at the same or higher level. So if you want to make three Resource 2 purchases and have only one T3 dot then break it into 25 T2 dots and subtract three, leaving you with 22 T2 Dots.

Somethings can effect the cost. Take Designing for Example.

BenefitComplexity (0 to 5)Remarks
Cost-effectivenessThis is the amount of reduction in the resources needed to make it
Alternative to Exotic ComponentsAlternatives to special and unique resources needed to make it or its components.
Production EaseHow easy it is to produce, reducing production time.

EXAMPLE: Take the Aegis Pattern Power Armor. It gives a x5 boost, so it costs one T3 Resource Dot to make it.

COST:
Resource Dot: T3 per armor.
Exotic Components: X5 boost so 5 Exotic Components.
Production Ease: Needs one T3 Factory.

Now with each dot in Cost-Effectiveness, you get one additional Power Armor for each point you put in, up to 5. So at 5 points in cost effectiveness, you get 6 power armor for one T3 Resource Dot.

If you put points into Production ease? You can build 6 Power Armor in one T3 Factory.

However, this does NOT include Exotic Components, so you will still need to pay 30 Exotic components unless you put dots to reduce the need for exotic components at 1 dot per exotic component. So at 3 points you will need x2 exotic components per armor and 12 for 6 armors.

HOW DO I GAIN THEM BACK?
Generally? Make factories to produce resources or import them. They are "received" at the of the Year for Macro Build actions but some are more conditional.

Take Exotic Material for example. They do not have dots but points. This resource does not replenish itself naturally and you will need Infrastructure to get a planet to regenerate resources. Each Infrastructure regenerates 1 point per year.

TIER OF FACTORIES
Each TX Factory/Production Facility produces TX Resource Dots per year.

PLANETARY RESOURCE CAP:
Now you will be facing many resource shortages as importing resources is dependent on rolls. Only Planetary Resources cannot be disrupted unless you are being attacked. However, this is capped. A Planet has a Capacity post which it can not produce any more resources.

For Example: Colchis has a cap of Two T5 Resource dots. So that is the max capacity. So a max of two T5 factories can be built on the planet.

UNLIMITED RESOURCES
A planet with Unlimited Resources can produce as much resources as you can build factories to mine and process the resources. This includes exotic resources.

For Example: Colchis with this, can produce as much resources as ypu can build factories. So unlimited T5 Factories can be built on the planet.

IS THIS COMPLICATED?
No Worries, here it is simplified. Just keep in mind 3 things on Macro Projects.

Resource Dot to build it.
Exotic Components to build it.
Factory to Produce it.
 
Last edited:
List of Even More Worrying Things(TM) the Colchisians Did

I can do you one better:

List of Even More Worrying Things(TM)​ the Colchisians Did

By Malchador the Sigilite​

  1. Create a 'Modular Demigoddess of the Machine God'. I thought I knew what all those words meant, then I heard them in that order
  2. Killed Keiros Fateweaver and the banished the the one who tricked them into it, not that they don't want to kill demons, they insist it's complicated.
  3. Made Paceful contact with Setra...
    Great King, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Bringer of Light, Father of Hawks, Builder of Cities, Protector of the Two Worlds, Keeper of the Hours, Chosen of Ptra, High Steward of the Horizon, Sailor of the Great Vitae, Sentinel of the Two Realms, The Undisputed, Begetter of the Begat, Scourge of the Faithless, Carrion-feeder, First of the Charnel Valley, Rider of the Sacred Chariot, Vanquisher of Vermin, Champion of the Death Arena, Mighty Lion of the Infinite Desert, Emperor of the Shifting Sands, He Who Holds The Scepter, Great Hawk Of The Heavens, Arch-Sultan of Atalan, Waker of the Hierotitan, Monarch of the Sky, Majestic Emperor of the Shifting Sands, Champion of the Desert Gods, Breaker of the Ogre Clans, Builder of the Great Pyramid, Terror of the Living, Master of the Never-Ending Horizon, Master of the Necropolises, Taker of Souls, Tyrant to the Foolish, Bearer of Ptra's Holy Blade, Scion of Usirian, Scion of Nehek, The Great, Chaser of Nightmares, Keeper of the Royal Herat, Founder of the Mortuary Cult, Banisher of the Grand Hierophant, High Lord Admiral of the Deathfleets, Guardian of the Charnel Pass, Tamer of the Liche King, Unliving Jackal Lord, Dissmisser of the Warrior Queen, Charioteer of the Gods, He Who Does Not Serve, Slayer off Reddittras, Scarab Purger, Favored of Usirian, Player of the Great Game, Liberator of Life, Lord Sand, Wrangler of Scorpions, Emperor of the Dunes, Eternal Sovereign of Khemri's Legions, Seneschal of the Great Sandy Desert, Curser of the Living, Regent of the Eastern Mountains, Warden of the Eternal Necropolis, Herald of all Heralds, Caller of the Bitter Wind, God-Tamer, Master of the Mortis River, Guardian of the Dead, Great Keeper of the Obelisks, Deacon of the Ash River, Belated of Wakers, General of the Mighty Frame, Summoner of Sandstorms, Master of all Necrotects, Prince of Dust, Tyrant of Araby, Purger of the Greenskin Breathers, Killer of the False God's Champions, Tyrant of the Gold Dunes, Golden Bone Lord, Avenger of the Dead, Carrion Master, Eternal Warden of Nehek's Lands, Breaker of Djaf's Bonds.
  4. Raised aforementioned Setra from the dead along with... the worldsoul of the planet and... every inhabitant who ever lived other than the ones who served Chaos, they promise.
  5. Produced a Chapter of Marines which post-cognition insists are both several decades old, have not been born yet and several months old.
  6. Attained a technological level comparable to Mars with the aid of Dark Age survivors. Said survivors insist that it's very nice to have a body again instead of howling on the moors all the time
 
Last edited:
Interlude: Outside of Fate
Enroute to Nocturne - 831.M30

Onboard the Bucephelus, the majestic flagship of the Emperor, the mood was contemplative. The immense vessel cut through the void of space with regal precision, heading towards Nocturne. The Emperor, his presence a beacon of unfathomable power, stood at the helm, his gaze fixed on the stars beyond. Beside him stood Malcador the Sigillite and Constantin Valdor, the ever-loyal Captain-General of the Adeptus Custodes.

The Emperor's thoughts were interrupted by a sudden and inexplicable disturbance in the warp, a shudder that resonated deep within his very being. Malcador, standing nearby, sensed it too, a ripple in the fabric of reality that echoed with the death of a great and terrible being.

"It cannot be," Malcador whispered, his voice tinged with disbelief. "Kairos Fateweaver has suffered True Death?"

The Emperor turned to his trusted advisor, his expression unreadable. "It appears so, Malcador. The strands of fate have shifted, and the two-headed daemon is no more."

Valdor stepped forward. "How can this be? Fateweaver is a formidable entity, a creature of immense power. Who could have possibly slain it?"

The Emperor's eyes narrowed, his thoughts racing. "One of the missing Primarchs, the XVIIth." he said, his voice heavy with contemplation. "A lost son, one we have yet to find and bring into the fold."

Malcador's brow furrowed. "But how? He is still unknown to us, untested in the ways of true power."

The Emperor shook his head, a hint of concern in his gaze. "This Primarch is maturing at an unprecedented rate. His powers are awakening swiftly, far faster than we anticipated. This death, this event, it signifies something far greater than we can yet comprehend."

Valdor, ever the pragmatist, asked, "What does this mean for us? For the Imperium?"

The Emperor remained silent for a moment, his eyes distant as he peered into the depths of the warp.

"Our sight is blocked," he finally said, a rare note of uncertainty in his voice. "The death of Fateweaver has cast a shadow over the paths of destiny. We cannot see what lies ahead, not clearly."

"If our sight is blocked," Malcador's eyes widened in realization, "It means the warp is in turmoil. The death of such a significant player will have far-reaching consequences. The balance of power is shifting."

The Emperor nodded slowly, his gaze still fixed on some unseen point in the distance. "The future, once a clear and navigable path, has become nothing but a storm of possibilities. The Golden Path, the singular and only route to salvation for humanity, is no longer viable."

Valdor's expression hardened, his loyalty and determination evident even in the face of such dire news. "What does this mean for us, my lord? Is there no longer a path to salvation?"

The Emperor turned to face his most trusted companions, his expression grave. "There is no promised victory anymore, Constantin. The warp's turmoil has shattered any certainty we once had. The future is now a maelstrom of possibilities, each as likely as the next. There is no guaranteed path to salvation, no clear route that ensures the survival and prosperity of humanity."

Malcador's face grew pale, the weight of the Emperor's words settling heavily upon him. "If there is no path to salvation, what are we to do? Is there no hope for the future?"

The Emperor sighed, the burden of his vast knowledge and foresight pressing down upon him. "Hope remains, but it is fragile and uncertain. We must navigate this storm with all the wisdom and strength we can muster. The absence of a clear path means that every decision, every action, carries immense weight. We can no longer rely on a predetermined destiny; we must forge our own fate in the face of chaos."

Valdor stepped forward, his voice resolute. "Then we shall do so, my lord. We will face this storm head-on and carve out a future for humanity, no matter the cost."

The Emperor placed a hand on Valdor's shoulder, his eyes filled with a mixture of pride and sorrow. "I know you will, Constantin. You and all the loyal servants of the Imperium. But be warned: the challenges we face will be greater than any we have encountered before. The warp's chaos will test us in ways we cannot yet imagine."

Malcador's voice trembled slightly as he spoke. "And what of the Primarchs, my lord? How will they fit into this new, uncertain future?"

The Emperor's expression softened, a flicker of hope in his eyes. "The Primarchs are our greatest strength, our beacons of hope in this darkening galaxy. They will be crucial in navigating the storm. Each of them has the potential to shape the future in profound ways. We must ensure that they are guided wisely, that they are prepared for the challenges to come."

Malcador nodded, a renewed sense of determination in his eyes. "Then we must find the wayward Primarch as soon as possible."

The Emperor nodded. "Indeed. This XVII's rapid development is both a blessing and a curse. His potential is immense, but his path is fraught with terrible danger. We must find him quickly."

Valdor and Malcador shared a glance, their concern evident. The Emperor continued, his voice tinged with a mixture of pride and irony. "There is an irony in this situation that cannot be ignored. The XVII, who bears my likeness, is already walking the path of the Anathema."

Malcador furrowed his brow. "The Anathema, my lord? What do you mean?"

The Emperor's eyes gleamed with a proud smile as he explained. "The Anathema. The term used by the forces of Chaos to describe me, the Great Enemy, the one who stands against them. The XVII, my lost son, has begun to walk that same path. He defies the dark powers with a strength and resolve that rivals my own."

Valdor's expression remained stoic, but a hint of admiration flickered in his eyes. "It is indeed ironic, my lord. A reflection of your own struggle against the darkness."

The Emperor's smile widened. "Yes, and it fills me with pride. Despite his rapid development and the dangers he faces, he has chosen to stand against the darkness. He is already becoming a beacon of hope, a symbol of defiance against the chaos that seeks to consume us."

Malcador's voice was thoughtful. "This path he walks, it will not be easy. The forces of Chaos will do everything in their power to corrupt him, to turn him away from his true purpose."

The Emperor's expression grew serious, his gaze intense. "That is why we must find him quickly. He needs guidance, support, and strength. His potential is immense, but without proper guidance, he could easily be lost to the darkness."

Valdor, ever loyal, stood resolute. "What must we do, my lord?"

The Emperor turned his piercing gaze to his Captain-General. "We must prepare. We must watch for signs of this Primarch, guide him as best we can when we find him. His actions and those of my Sons will shape the future of the Imperium, for better or for worse."

"And we must be ready for the consequences." Malcador added, "The death of Kairos Fateweaver will not go unnoticed by the forces of Chaos. They will seek to understand, to exploit this change against us."

The Emperor's expression hardened. "We will be ready. We have faced the darkness before, and we will do so again. But this time, we must be vigilant."

Malcador and Valdor nodded, their resolve unwavering. The Emperor turned to the navigational hololith, an intricate map of the galaxy, illuminated with countless stars and their corresponding planetary systems.

"I have a rough idea where my prodigious son might be," the Emperor continued, his voice steady and confident. "His presence has created a disturbance in the warp that can be traced. It is faint, but it is there."

Malcador leaned closer, examining the map. "Do you believe it will be enough to find him?"

"It will take time," the Emperor admitted. "The warp is ever-changing, and its currents are unpredictable. However, I have identified several systems where his presence has been strongest. It is not a precise location, but it is a start."

Valdor's eyes narrowed as he studied the map. "How long will it take to reach him?"

The Emperor's gaze was distant, his mind calculating the journey ahead. "It will take a decade, perhaps more. The path is fraught with obstacles, and we must be prepared for whatever lies ahead. But I am confident that we will find him."

Malcador nodded thoughtfully. "A decade is a long time, but it is not insurmountable. We can use this time to strengthen our forces and prepare for his arrival."

"Indeed," the Emperor agreed. "We must gather our strength and ensure that we are ready."

"What are your orders, my lord?" Valdor asked, expression resolute.

The three of them stood in silence for a moment, the weight of their responsibilities pressing heavily upon them. The Bucephelus continued its journey through the stars, its destination Nocturne, but its occupants knew that the true journey lay ahead, in the unknown future shaped by the actions of a rapidly maturing Primarch.

As they approached the volcanic world of Nocturne, the Emperor turned once more to his trusted companions.

"We will forge ahead and once the XVIIIth is brought into the Imperium, we shall send out scouts for the XVIIth." He spoke finally.

MAIN QUESTS
Main quests are things that are important and to be completed. They are long term quests and will take multiple projects and a lot of turns to complete.

Main Quest: (COMPLETE) Resurrect/remake the World Soul. The World Soul is dead and the people are at the mercy of Warp predators. Remake the World Soul for fun and profit. - 10xp

Main Quest: (NEW) Rebuild the Ring of Iron. Colchis once hosted a gargantuan ring that acted as the center of industry for the sector. Rebuild it so that your production facilities now rivals that of Mars.

(NEW OPTIONAL) Main Quest: Explore other planets and find the technology of the Ancients. Nuff said. The DAoT was a crazy age filled with sun snuffers and continental killers. Let's see how deep this rabbit hole goes.

(NEW OPTIONAL) Main Quest: Find and recreate the men of stone. You will have to search other planets to complete this as they and all other archeotech have been wiped from Colchis.

SUBQUEST
Sub-quests are things that, while important, are less than that of a main quest. They generally take only a few Projects and turns to complete.

(COMPLETE) Defeat the Chaos Army. A large Chaos Army is going to attack you at the end of Turn 5. This will be resolved as an event. You must do all you can to decimate them and save your tribe. - 5xp

(DEFUNCT) Unite the Tribes. You need to unite the Tribes if you want to rebuild the Men of Stone. For this you need to find a way, by sword or by word, to unify them.

(COMPLETE) Enter the Wound and Conquer its secrets. Gather Supplies, Train yourself and your team, seek guidance, scout the area and much more. You will need it.

(DEFUNCT) Settle the Wound. Settling the Wound is dangerous but it would be the best option for your people as it can be turned into a land of plenty, where your people would not have to worry for want of food and water. It could also be offered up as a bond price to challenge the other tribes.

CONCLUSION OF TURN 7
  • Main Quest (Worldsoul resurrection and then some) - 10xp
  • Defeat the Covenant/Chaos Army - 5xp
  • Enter the Wound and find its secretes - 5xp
  • Dealing with Settra and gaining his regard - 5xp
  • Fought and defeated Settra's champions - 5xp
  • Thalassa had a divine debate and did not lose - 5xp
  • Formed 1k Space Marines, helping Lorgar fully Mature - 2xp
  • Formed 1k Space Marines, helping Dharok fully Mature - 2xp
  • Made it to the terraformer safely - 1xp
  • Suffered no SM losses - 2xp
  • Brought down the Skytitan with clever use of tactics - 5xp
  • Designed a Terraforming machine - 1xp
  • Fought an army of undead - 1xp
GAIN:
Fan Morgal: 49xp
Lorgar gets 1/2: 25 + 3 = 28xp
Dharok gets 1/3: 17 + 6 = 23xp
Thalassa: 49xp
XP Spending vote is for tomorrow. You can discuss what you want to buy.

UNLOCKS
Thalassa
Mythos 3
Unlocks Lore of Flesh.
-If you max this, then any raising of Attribute for Fan will cost only Current Attribute x1. You can also raise Dharok's Secondary and Territory rolls to 10 dice at 1xp per dot.

Dharok:
Mythos 3
He unlocks the ability to declare someone or something "evil". Conditions: They must be a danger to humanity as a whole and must have harmed innocents, i.e non-combatants knowingly and willingly.

Lorgar:
Mythos 3
Unlocks: Light (Intensity) and Human (The Hero)

Fan Morgal:
Essence 3
Unlocks another Yozi Slot.
Malfeas - Get Essence x Oxbody charms and GSNF
Adorjan - Get Wind-Born Stride and Running to forever
 
Last edited:
Turn 7: End
Colchis - 831.M30

You stand in the heart of the celebration, the air thick with the scent of roasting meat and the sound of joyous laughter. The victory over the Shard has brought an overwhelming sense of relief and jubilation. Fires crackle, casting dancing shadows over the gathered tribespeople, their faces lit with smiles and tears of joy. The night sky above is clear, stars twinkling brightly as if in celebration with you.

Amidst the revelry, you find a quieter corner near a large bonfire. Lorgar, Thalassa, and Dharok are with you, each of them wearing expressions of contemplation, a stark contrast to the merriment around you. The four of you have much to discuss, the weight of recent events pressing heavily on your minds.

Lorgar, tall and imposing with an aura of serene authority, speaks first.

"The resurrection of billions, it's... staggering," he says, his voice carrying a mix of awe and concern. "The implications are vast. People from different eras, different times, all brought back to life. It's a miracle, but one fraught with challenges."

Thalassa, her eyes reflecting the firelight, nods in agreement.

"It's not just the sheer number of people, but the eras they come from," she adds. "The recently deceased can perhaps be integrated more easily, but those from the Dark Age of Technology... their knowledge, their experiences, they come from a world vastly different from ours."

"And why does it stop at the post-Cybernetic revolt era? Why not earlier? There's something deliberate about this, something intentional." Dharok stated crosses his arms over his chest.

You lean forward, your eyes scanning the faces of your companions.

"It could be a safeguard," you suggest. "The Cybernetic Revolt was a cataclysmic event, a point of no return. Bringing back people from before that era might reintroduce technologies and ideologies that led to that downfall."

Lorgar nods thoughtfully. "Perhaps, but it still leaves us with an unprecedented situation. Billions of people, many of whom have knowledge and technologies lost to us, now walk among us. How do we even begin to manage this?"

Thalassa's expression softens with empathy. "We must approach this with care. These people have been given a second chance at life. We need to help them adapt, to understand the world they now find themselves in. It's not just about managing them, but also about learning from them."

Dharok uncrosses his arms, a thoughtful look replacing his usual skepticism.

"It could be an opportunity," he muses. "A chance to reclaim lost knowledge, to rebuild and improve upon what we have. But it requires careful oversight. We can't afford to let history repeat itself."

You nod in agreement. "Integration will be key. We need to create a council, perhaps, composed of individuals from different eras, to help bridge the gaps. And we need to ensure that the knowledge we gain is used responsibly, for the betterment of all."

Lorgar's eyes gleam with determination. "A council is a good start. We must also remember that these people, despite their origins, are now part of our present. We owe them the same respect and consideration as anyone else."

Thalassa smiles warmly. "Agreed. This is a time of great change, but also great potential. If we handle this wisely, we could usher in a new era of prosperity and understanding."

Dharok, though usually the most cynical among you, nods in agreement. "Then let's begin planning. This victory over the Shard is just the beginning. We have the chance to build something truly remarkable here."

There was a pause, then Lorgar spoke up.

"The ruined cities have been restored," he began, his voice resonating with a mix of pride and concern. "But they are filled with Mechanicus technology, not the post-Cybernetic Revolt technology that once thrived here."

Thalassa, her eyes reflecting the flickering firelight, nodded thoughtfully. "The Mechanicus technology is powerful and durable, but it lacks the elegance and the human touch of the post-Revolt technology."

"It won't be easy." Dharok said. "The Mechanicus are fiercely protective of their tech. The other Forge Worlds, Milhand aside, won't take kindly to us tampering with it."

You glanced at the restored cityscape in the distance, its skyline a mix of ancient ruins and new, gleaming structures.

"We have to try," you said, determination in your voice. "We have a Writ from the Archmagos."

"You're right. But the Mechanicus as a whole won't be easy to convince." Thalassa said as she placed a hand on your shoulder,her touch reassuring.

"And we'll need to keep the Mechanicum in check. They can't be allowed to dominate the narrative. This is our world, and they are our tools, not our masters." Dharok said as he uncrossed his arms and straightened up.

"We'll need to be united in this. We can't let division weaken us. The restoration of these cities is just the beginning. We have the chance to build something truly remarkable here, something that honors our past and secures our future." Lorgar nodded, his eyes filled with a deep, unwavering resolve.

"On that note. We have another pressing matter to discuss," Thalassa began, turning to Lorgar, you and Dharok. "While the restoration of the cities is a significant achievement, we need to address the state of our production facilities and infrastructure."

"Yes, basic production facilities and infrastructure are available. We have enough to sustain the population and even expand, but not much beyond that. We can't rely on what we have indefinitely. We need to think about long-term sustainability and growth." Lorgar leaned forward, his brow furrowed.

"Our current setup can support the essential needs, food, water, shelter, but it doesn't provide much room for innovation or development. We need to invest in more advanced facilities, research, and education if we want to build a truly prosperous society." Thalassa added.

"And that means resources. We need materials, manpower, and most importantly, knowledge. The Mechanicus technology gives us a foundation, but we need to build on it, adapt it, and make it our own." Dharok sighed.

"There's other matters too," you said. "Word of Lorgar's philosophy is spreading, and people are forming their own interpretations of it."

Lorgar's expression grew thoughtful. "I've noticed that. My speeches and teachings were meant to inspire unity and strength, but it seems that different groups are taking them in various directions."

"It's natural for people to interpret teachings in their own way, but we need to ensure that the core message isn't lost. If we let this get out of hand, we risk division and conflict." Thalassa nodded, her eyes narrowing in concern.

"We need to find a way to address this without stifling the enthusiasm and passion that Lorgar's words have ignited. We need to guide them, not control them." Dharok sighed.

The conversation then turned to the planet itself, a living entity brimming with potential and danger.

"The planet is awake, and its spirits are active," you began, your voice serious. "Its spirits automatically awaken all technology made on the planet and violently reject all those who would harm it."

"This could be both a blessing and a curse. The awakened technology could give us an edge, but if the spirits perceive a threat, they could turn against us or any allies we bring." Dharok's eyes narrowed.

"The core of the planet is an engine of creation," you added, your tone growing more intense. "It draws and purifies the warp to produce unlimited wealth. This is a resource of unimaginable potential, but harnessing it will require great effort and caution." You pause.

"Then there is the matter of the planetary orbit," you said. "It is littered with broken space stations and ships. If we are to meet the Emperor and the Imperium on anything approaching equal terms, we must restore these remnants and rebuild our spacefaring capabilities."

Dharok's voice was firm. "And finally, there are the Space Marines. One thousand demigods, each a sorcerer and shaman in their own right. The Codex Astartes by Corax has been useful in organizing and training them, but it is a basic guide. We need to build upon it, creating a doctrine that reflects our unique strengths and circumstances."

"One thousand sorcerer-shamans are a formidable force, but we must ensure that they are not just warriors but leaders and protectors of our people. Their training must encompass not only combat but also wisdom, spirituality, and governance." You agreed.

You all sat in contemplative silence for a moment, the enormity of the task ahead settling over you. The path was clear, but it would be fraught with challenges and hard decisions.

"We have the opportunity to create something truly remarkable here," you said finally. "But it will require all of our wisdom, strength, and unity. Together, we can build a future that can surpass all that came before it."

Lorgar, Thalassa, and Dharok all nodded in agreement, their expressions filled with determination and resolve. The victory over the Shard of Winters was just the beginning. Now, the real work would begin, and together, you would ensure that the promise of this new era was fulfilled.

VOTE:
[] Malfeas
[] Adorjan

GAIN:
Fan Morgal: 49xp
Lorgar gets 1/2: 25 + 3 = 28xp
Dharok gets 1/3: 17 + 6 = 23xp
Thalassa: 49xp

Costs: Applies to you and Circle Members
New Ability/Background - 3xp per Dot
Attribute - current rating *4xp
Ability - current rating *2xp
Caste or Favored Charm Charm - 8xp
Other Charm Charm rating - 10xp
Merit - 3xp per dot
Mutation - 3xp per dot
Psyker Powers (Thalassa, Lorgar & Dharok) - current rating *2xp
Lorgar Mythos powers - 10xp per power
Gifts (All) - Rating *2xp

Faith Mythos: (All but Fan)
Your True faith forms such a fundamental part of yourself that it effects your Mythos, allowing you to manifest psyker like abilities, though limited to the below Lores.

Purchase of the Lore also unlocks mutations that the body of the demigod will not reject, though strictly speaking, these "mutation" are more inherent expression of their powers and cannot be turned off. They are always counted as three dot mutations and they will always be Angelic and Human, unless you fall to Chaos. You can purchase the Torment "Mutations" but they are considered 5 Dot mutations.

The Exception to the above is Lore of Humanity. It gives you NO Mutations and you cannot purchase any mutations from Lore of Humanity, but can purchase them if it also falls under another lore.

Lores:
Lore of Light - rating *4xp.
whitewolf.fandom.com

Lore of Light

The Lore of Light allows a Neberu to control the properties of light by creating blinding beams or elaborate illusions. This Lore is similar to the Discipline of Chimerstry. Light: The Neberu may create a soft, silvery light, or a brief, bright flash that blinds and stuns onlookers...
Lore of the Celestials - rating *4xp
whitewolf.fandom.com

Lore of the Celestials

The Lore of the Celestials allows the Namaru to carry the Divine Will to the other Houses, to strengthen their efforts and to direct them. They could even take over their evocations completely if they thought it necessary. This is the Lore than allowed the Namaru to commune with the power of...
Lore of Humanity - rating *4xp.
whitewolf.fandom.com

Lore of Humanity

The Lore of Humanity allows the Fallen to communicate with and manipulate people in very subtle ways and to generally enhance their social skills as well as, to a lesser extent, their stealth and linguistics. As it is a Common Lore, any Fallen may access this Lore regardless of House. Translate...
Lore of Radiance - rating *4xpt.
whitewolf.fandom.com

Lore of Radiance

The Lore of Radiance is the lore of leadership and divine commandment over the masses of humanity; allowing the Namaru to speak with the voice of the Almighty to rally their followers as well as mark those who earn their favor (or scorn) and even look deep into a person’s soul to see their...
Lores Roughly do what you expect them to do but I will be editing them to better fit the themes of the Demigods in question. Also, no, you cannot unlock any more lores. This is the limit.

The Torment version does not work as you have to fall to chaos to do so.

Thalassa
Lore of the Flesh- rating *4xp.
whitewolf.fandom.com

Lore of the Flesh

The Lore of the Flesh is the Lore that allows the Rabisu to reshape their own fleshly bodies, or to do so with others. It differs from the Lore of Transfiguration in that it alters the body's chemistry and functions instead of its appearance only. It is similar to the Discipline of Vicissitude...

Charm list
forums.sufficientvelocity.com

Echoes of Creation (30k/Exalted) Crossover

CECELYNE CHARM CHARM CONCEPT: PLACE OF DESOLATION Many Charms known to Cecelyne can only be activated in a place of desolation. Any climate or environment inhospitable to human life qualifies, meaning glaciers and inhospitable islands just as much as sandy deserts or rocky wastes. A good rule...
Mutation List
darkforcesmush.fandom.com

Fomori Generation

Fomori do not have to be cut and dry, or follow any particular set of rules. Let your imagination run wild. As long as it's creepy and wild, and as long as your players have fun, you can generate them however you'd like. However there are some who prefer more cut-and-dry stats, and this is a...

Merit List
Any Wod Merit - Subject to ST Approval
denvermage.fandom.com

Merits and Flaws

(1 point) [Mage: Revised - Mental Merit] For every human ability, there are those who have a natural flair for it. Within your character's specific Aptitude, reduce all difficulties by two. A natural linguist picks up languages easily, speaking without any trace of accent, and a crack driver can...

Mythos Powers: (Lorgar and Thalassa Only)
forums.sufficientvelocity.com

Echoes of Creation (30k/Exalted) Crossover

LORGAR'S MYTHOS POWERS THALASSA'S MYTHOS POWERS
 
Last edited:
Back
Top