Earth Bet: House of the Sun (Cultist Simulator/Worm)

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I did not expect Damsel to have the grail, although it is possible that this is a consequence of the fact that she does not hesitate to indulge her desires.

It's funny, but our situation now is from the category of "too good is not always good." We have 6 principles that are on the threshold of a new level, but we still need to come up with a fortune-telling ritual, summon Teresa and accept Damsel into the cult.
I'm not sure if summoning Theresa's in the cards. Even if we get our Lantern and Secret Histories to Level 2, we only have a... one moment...

...

Approximately 41% chance of successfully meeting all the DCs, with the current cadre bonus. And she costs 100 funds to attempt to summon which, even with the cult's supplement effectively lowering that to 70 funds, is pretty expensive. I think we'd have just barely enough funds to try three times over the course of the next two months (twice on T8, once on T9) if we spent money on literally nothing else, since I don't think our medicine or Wings' summoning costs have been deducted from the character page yet (edit: let me double check this actually). A probability calculator I randomly looked up says that gives a ~79% of us successfully summoning her by T9 end, and it would be a pretty cool flex to summon a Name as the second type of spirit we ever show the cult, but I suppose it'll be down to whether we're willing to potentially spend all of our money and still fail at one of our task's components.

Edit: Actually, speaking of the cadre bonus! @Witherbrine26 how is it calculated? Does it have a base value (e.g. +1 or +5 or something)? Do Lores add to it like: Moth 3 -> +3 or like Moth 3 -> +1 + 2 + 3? Do the Lore Levels that Mylissa adds count, or only ones from manuscripts? Does the Edge level reduced from Unsuited to Combat detract from it?

I could probably figure this out if I kept track of what values we had at what Lore values previously, but I don't remember them :V
 
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Approximately 41% chance of successfully meeting all the DCs, with the current cadre bonus. And she costs 100 funds to attempt to summon which, even with the cult's supplement effectively lowering that to 70 funds, is pretty expensive. I think we'd have just barely enough funds to try three times over the course of the next two months (twice on T8, once on T9) if we spent money on literally nothing else, since I don't think our medicine or Wings' summoning costs have been deducted from the character page yet (edit: let me double check this actually). A probability calculator I randomly looked up says that gives a ~79% of us successfully summoning her by T9 end, and it would be a pretty cool flex to summon a Name as the second type of spirit we ever show the cult, but I suppose it'll be down to whether we're willing to potentially spend all of our money and still fail at one of our task's components.
I think we can make a human sacrifice, which should give us a bonus of at least +10, and we also get 1 scrap of Lore of the Edge for the first kill, increasing the level of the edge.
@Witherbrine26 What is the bonus of human sacrifice to the ritual?
 
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@Witherbrine26 There are a few spots in the rolls section you have Licit instead of Edict. This applies to all the dappled wing roll segments.

This whole Expedition is a success, and I'm glad, but where is Charlotte? Wasn't she supposed to come nevertheless?



Well, I'm certainly glad she is our Confidante, now.
She had nothing to actually contribute, unfortunately.
 
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Okay, went and double-checked our money math. We started this turn with 320 Funds, spent a total of 140 between the Calling of Influence, summoning the Wings, and our medicine, with 30 of that being covered by the cult for a net expenditure of 110 Funds. So we should have 210 Funds at turn end, and 255 Funds at T8 start, which gives us enough funds to try summoning Theresa twice on T8 (-70 and -100, 85 Funds remaining) and once on T9 (-70, 60 Funds remaining), assuming we get 30 Funds from the cult on both turns to supplement the summoning cost.
 
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This whole Expedition is a success, and I'm glad, but where is Charlotte? Wasn't she supposed to come nevertheless?
That was actually an error on my point, the chapter's been cleaned up a bit and she's been added back in.
@Witherbrine26 What is the bonus of human sacrifice to the ritual?
+10 to every lore.
Edit: Actually, speaking of the cadre bonus! @Witherbrine26 how is it calculated? Does it have a base value (e.g. +1 or +5 or something)? Do Lores add to it like: Moth 3 -> +3 or like Moth 3 -> +1 + 2 + 3? Do the Lore Levels that Mylissa adds count, or only ones from manuscripts? Does the Edge level reduced from Unsuited to Combat detract from it?
The very last, so if you have Moth 3 the bonus is +1 (For Moth 1), then +2 (Moth 2), then +3 (Moth 3) meaning for a lore to be at level 3 you have +6.
@Witherbrine26 There are a few spots in the rolls section you have Licit instead of Edict. This applies to all the dappled wing roll segments.
Ugh, thought I caught all of them. fixed
 
Okay, went and double-checked our money math. We started this turn with 320 Funds, spent a total of 140 between the Calling of Influence, summoning the Wings, and our medicine, with 30 of that being covered by the cult for a net expenditure of 110 Funds. So we should have 210 Funds at turn end, and 255 Funds at T8 start, which gives us enough funds to try summoning Theresa twice on T8 (-70 and -100, 85 Funds remaining) and once on T9 (-70, 60 Funds remaining), assuming we get 30 Funds from the cult on both turns to supplement the summoning cost.
I'd prefer to find a weaker lantern summon to summon and sacrifice to increase our odds of pulling her, though I know this very much putting the cart ahead of the horse.

So let's go through what we need to do next turn:

  1. Damsel, fully induct.
  2. Lessons
  3. Try to create the scrying ritual
  4. Understand the White Door.
  5. ???
Odds wise we probably want to budget for trying the white door twice. It's important to actually understand it to keep advancing.

Ugh, thought I caught all of them. fixed
Happens to us all!
 
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I'd prefer to find a weaker lantern summon to summon and sacrifice to increase our odds of pulling her, though I know this very much putting the cart ahead of the horse.

So let's go through what we need to do next turn:

  1. Damsel, fully induct.
  2. Lessons
  3. Try to create the scrying ritual
  4. Understand the White Door.
  5. ???
Oh I would too! I just thought it would be useful to bring up the math as to why I think it's better for us to find a different option rather than try to summon Theresa right now.

I think bashing our head against the White Door is more important next turn than starting on the ritual, for the simple fact that if we find a spirit on Turn 9 we can't actually summon it until T10, and we would really like to have the spirit summoned by the end of T9 because that's our deadline. I doubt we'd fail every single attempt at understanding it if we go multiple times, especially if we get a Winter lesson to hit Winter 2, but we can eat the Health cost even if we are genuinely that unlucky. Plus, the Mansus exploration(s) might give us the Lantern and/or Secret History scrap we need to hit Level 2 without needing to request a lesson.
 
Have you all considered that we could just... not succeed at all of our Cult tasks? Partial successes are a thing, especially when you have a bunch of different things assigned to you all at once.
 
Have you all considered that we could just... not succeed at all of our Cult tasks? Partial successes are a thing, especially when you have a bunch of different things assigned to you all at once.
I mean, yes. Technically. But I want to full-succeed, not partially succeed!

Especially since trying to get full success motivates Mansus exploration which means SCRAPS! And more general summon options that aren't horrifying moth creatures.
 
Have you all considered that we could just... not succeed at all of our Cult tasks? Partial successes are a thing, especially when you have a bunch of different things assigned to you all at once.
Honestly, we're 9/10ths of the way there already, the problem with the summoning is the DC is a bitch and a half to beat, but I would like to remind everyone we are friends with the Cults Chief Steward, and working on a task for Lady Mylissa herself. We can absolutely ask Ava to try and source some Reagents for the ritual to summon a Name, it's literally her job.
 
Honestly, we're 9/10ths of the way there already, the problem with the summoning is the DC is a bitch and a half to beat, but I would like to remind everyone we are friends with the Cults Chief Steward, and working on a task for Lady Mylissa herself. We can absolutely ask Ava to try and source some Reagents for the ritual to summon a Name, it's literally her job.
We still also have to design a scrying ritual.
 
Maybe the scrying ritual should be SH instead of Lantern. It still would be a scrying ritual and we have better chance to find different spirit if advance SH instead.
A SH/Knock version of Reflection of the Tapestry would be interesting, though probably not in the cards. I imagine Witherbrine's just going to use Reflection of the Tapestry verbatim, meaning we'd need both SH and Lantern.

...but I do feel like Knock's aspect as the Principle of Revelation and not just Opening and Passage goes somewhat underappreciated.
 
A SH/Knock version of Reflection of the Tapestry would be interesting, though probably not in the cards. I imagine Witherbrine's just going to use Reflection of the Tapestry verbatim, meaning we'd need both SH and Lantern.
Depends on how you go about it. If you go Lantern primary, SH secondary then it's pretty much Reflection of the Tapestry. However if you go SH primary and Lantern secondary that'd be different. You could also go Knock+Lantern which would be very different. You've got a lot of freedom when flat out making rituals, although you are of course limited by your own lore leve.
 
Depends on how you go about it. If you go Lantern primary, SH secondary then it's pretty much Reflection of the Tapestry. However if you go SH primary and Lantern secondary that'd be different. You could also go Knock+Lantern which would be very different. You've got a lot of freedom when flat out making rituals, although you are of course limited by your own lore leve.
...

KNOCK + SECRET HISTORIES SCRYING RITUAL LET'S GO!

Though that would kind of defeat the purpose of finding a Lantern spirit to do the ritual, wouldn't it? Unless Lantern is required regardless of what we pick for the other Lore. @Witherbrine26
 
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Though that would kind of defeat the purpose of finding a Lantern spirit to do the ritual, wouldn't it? @Witherbrine26
Maybe, if she wants it to sacrifice to boost a scrying then a ritual without Lantern would likely not fit her requirements. It does also depend on what spirit you summon, if its a Lantern/Knock and your ritual has Knock she'll likely be fine and summoning Baldomerian means that pretty much any combo of lores work for the scrying ritual.
 
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