Legacies
[] The Foe
"It's done, after all those years he's finally dead"
-You will play as Alicja, a person skilled in Martial and Intrigue with a knack for Edge and Forge.
-You are a violent criminal and have an investigation looking into you.
-You have no steady form of income, although you do have 8 actions to start with.
-Michael was involved with people, they may try and take their pound of flesh.
[] The Herald
"What have Ye done?"
You will play as Anatoly, a barkeep skilled in Stewardship and Piety with a knack for Winter.
-You are prone to dread, although have experience managing it.
-Your income heavily varies from turn to turn depending on how many actions you invest into your bar.
-You have been
marked.
[] The Aspirant
"June 28th, again"
-You will be playing as a new character, starting from Backgrounds and Beginnings
-The broad lore and similar things will be kept the same, however things will change based on your choices. Such as the cult Master and location you start.
-Everything else will massively depend on what choices you make.
After some thoughts (and literally sleeping on it) I've decided to offer three options, the ones I think are the most interesting. The first is taking over Alicja right after she kills Michael. The second is taking over Anatoly shortly after Michael's death. The last being a completely new character as if Michael didn't happen.
This vote will likely be kept open for a few days so that everybody can give their opinions on what they want. If you have any question about the choices or are willing to suggest something go ahead!