Dungeon Crawler You!

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any opinion on the argument that we don't even need the golden goose race for med student if we have a hitman?
At work, I've hardly skimmed the chapter. Is update [Hitman] a class or something?

Personally, I'm leaning towards combat medic. It boosts safety while also not forcing Leo or Taylor to pigeon-hole themselves into merchant race/class to make Drew's build viable.

If Drew dies, then they'll be stuck with a suboptimal race/class, without the boosts that Drew had (will have had?) been providing up until that point.

Further, if Leo or Taylor (or both) have a SUPER MEGA OPTION that we're locked out of because we nailed one or the other to Drew's character sheet, then I'm going to be (only a little) salty.

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Disclaimer: if either Taylor or Leo get a "Dragon" option? I'm voting for it. Maybe it'll have a Hoard, gold-boosting ability, maybe not. Maybe it doesn't even exist. But if it does, it'll get my vote.
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Suggestion: maybe the votes aren't "confirmed" until Leo and Taylor also look at their options? Maybe Drew and Leo will hold back on pressing "accept" until Taylor skims through his, and then Levi will go "are ya sure?" And we can either go "hells yes" or "well, about that... what if we did [insert three-party-synergy thing] instead?"

Might drag out the voting for too long, though? I could see that being unpleasant to read/write/vote for.
 
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[X] Medical Student
[X] Pirate Captain
[X] Former Child Actor
[] Vegas Strip Magician
 
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At work, I've hardly skimmed the chapter. Is update a class or something?
I think your autocorrect converted 'hitman' to 'update'. If so then yes, there is a class named Hitman that Drew could choose.

Disclaimer: if either Taylor or Leo get a "Dragon" option? I'm voting for it. Maybe it'll have a Hoard, gold-boosting ability, maybe not. Maybe it doesn't even exist. But if it does, it'll get my vote.
...
Goddamn password manager, supposed to be secure, grumble, grumble...

Suggestion: maybe the votes aren't "confirmed" until Leo and Taylor also look at their options? Maybe Drew and Leo will hold back on pressing "accept" until Taylor skims through his, and then Levi will go "are ya sure?" And we can either go "hells yes" or "well, about that... what if we did [insert three-party-synergy thing] instead?"
I'm afraid that the rules that cover what game guides are allowed to do specify that each person must lock in their choices before the next person can check their races. Game guide rules also specify that race must be locked in before class is looked at.
 
At work, I've hardly skimmed the chapter. Is update a class or something?
Ah, sorry, saw you participating in the discussion and wondered why it cut off.

Yup, Drews race is the one that boost luck.
Now we choose Drews class.

Further, if Leo or Taylor (or both) have a SUPER MEGA OPTION that we're locked out of because we nailed one or the other to Drew's character sheet, then I'm going to be (only a little) salty.
Yeah, very understandable. But if we lose out on on combos because we don't consider the possibility, that would be annoying too.
Possible combo, if the class luck allows it:
Drew: Med student
Caliope: Hitman
Taylor: Mystic Scholar


Main argument is that Hitman is both: A good money earning opportunity and good damage boost. If we can stalk the enemy for it.

Advanced Backstab (starts at 4)
250% per skill level for something that is easy to do with med student.
"a small chance" (hello fortunas favored child!) to multiply total damage with skill level

Skill: In My Sights (starts at 3)
200% per skill level which should again be easy to pull off with med student

and something to make good money* off of kills (need to dedication before med student makes them unconscious)
* same level mob with level 5 Contract killer -> 889gp

Without med student it is still good.

This rare and exclusive class is only available to crawlers who have committed murder in exchange for money, either inside or outside the dungeon.

This is an Earth class. As an incentive to choose an Earth class, you will receive a Silver Earth Box upon choosing this class.

  • +3 Intelligence
  • +5 Dexterity
  • +4 to the Advanced Backstab skill
  • +3 to the In My Sights skill
  • +5 to the Contract Killer skill
Skill: Advanced Backstab
Damage is increased by 250% per level if you attack from behind without the target being aware of you. There is also a small chance of a critical strike which will multiply your total damage by (Skill Level) on top of other bonuses.

Skill: In My Sights
If you can keep your eyes on a being for 1 minute before entering combat, you may place a 'Sighted In' mark on that being. Your damage against a creature with that mark is increased by 200% per level. Sighted In marks fade if you lose sight of the marked being for 1 minute.

Skill: Contract Killer
The system AI has placed open contracts on every being on the floor. You may accept the contract for any being so long as that being is currently conscious and at 100% health. If you kill a being for whom you hold the contract, you will receive the following:

  • XP awarded will be increased by ((Skill Level) x 2)%
  • Gold equal to ((10 + (their level - your level))^2.25) * (Skill Level), round down
Contracts against crawlers are worth 5x as much, both in terms of XP and gold.

You may not leave the floor while one of your contracted enemies is alive. You may not cancel a contract.
 
Before crashing to bed, I just want to say that there's a possibility we'd be able to get healing spells from the wizard supremacist.
 
If so then yes, there is a class named Hitman that Drew could choose.

Also, my priorities for skimming went "Dragons? Okay, no dragons. Wait, what's this about a combat medic?"

Ah, sorry, saw you participating in the discussion and wondered why it cut off.

[waves off any perceived irritation or indignation]
You're fine, thanks for your concern, though ^.^

Possible combo, if the class luck allows it:
Drew: Med student
Caliope: Hitman
Taylor: Mystic Scholar

Well, my preference is definitely Dragon for Taylor. Something about the image of scorching petty annoyances to ash sounds cathartic. Besides, the potential wholesomeness when Moose is confused by Taylor's new form, and then a hecking good doggo's concern when his Human-Who-Isn't-A-Human runs into the frontlines sounds nice to read.

and something to make good money* off of kills

EJ has just hinted that I was on to something about the Dragon Race having some measure of monetary boon to it. The A.I. sounds like a monstrous troll based on Levi's perspective, and Levi warned Taylor that the A.I. taking an interest in a Dungeon Crawler isn't necessarily a good thing.

I could see the A.I. being cruel with regards to the open contracts (like giving Moose one, right as they're talking about doing a mercy killing after Moose gains a horribly painful, fatal debuff). Better to sidestep it as much as possible, I think? Dragon seems like a safer option, I think.

---------------------------

Combat medic gives a decent boost to stats, unlocks a better version of the Health Potion recipe, increases the amount of healing spells we have on hand (meaning less reliance upon health potions, and we're not totally screwed if we run out or need more than we have), and also compounds on Drew's Luck Motif through the Fortune Sculpting effect.

Drew doesn't have a willful personality. He's not an extrovert, he's not going to rally the crowds on his own, as he is. So building up his image, building up the things that occur without a willful expenditure of effort on his part, will help to raise Drew's popularity. And through his popularity, his chances at survival.
 
Drew doesn't have a willful personality.
That actually cost him some class options. I originally had 'Construction Foreman' on the list for him and then realized that he's not the leader type or the construction-worker type.

I could see the A.I. being cruel with regards to the open contracts (like giving Moose one, right as they're talking about doing a mercy killing after Moose gains a horribly painful, fatal debuff). Better to sidestep it as much as possible, I think? Dragon seems like a safer option, I think.
For clarity, the hitman chooses what contracts he accepts. Everything, including Moose, has a contract available, but the hitman doesn't have to take them all.
 
Well, my preference is definitely Dragon for Taylor. Something about the image of scorching petty annoyances to ash sounds cathartic. Besides, the potential wholesomeness when Moose is confused by Taylor's new form, and then a hecking good doggo's concern when his Human-Who-Isn't-A-Human runs into the frontlines sounds nice to read.
Agreed on Taydragon. And in the combo suggestion i made Taylors class is not an earth class, so dragon shouldn't cause issues.
I could see the A.I. being cruel with regards to the open contracts (like giving Moose one, right as they're talking about doing a mercy killing after Moose gains a horribly painful, fatal debuff). Better to sidestep it as much as possible, I think? Dragon seems like a safer option, I think.
If the class description isn't lying, the A.I. can't do that.
All beings on the floor automatically have one.
It is the Hitmans choice which to accept (as long as the target is conscious and at 100% health).

We have confirmation from eaglejarl that "beings" includes mobs.
The system AI has placed open contracts on every being on the floor. You may accept the contract for any being so long as that being is currently conscious and at 100% health.

Combat medic gives a decent boost to stats, unlocks a better version of the Health Potion recipe, increases the amount of healing spells we have on hand (meaning less reliance upon health potions, and we're not totally screwed if we run out or need more than we have), and also compounds on Drew's Luck Motif through the Fortune Sculpting effect.
Combat MedicMedical Student
stats for physical fightingstats for magical fighting (higher)
Alchemy components-
+2 (aoe) or +3 (only him) luck skill-
50% move speed+15% xp on everything
healingbetter healing
-debuff cleaning, debuff moving, buff moving
-buff ability
-anti-pain + optional sleep effect (great synergy with hitman)

So from floor 4 on we could make healing potions with combat medic. Might find things for that without CM, maybe not.

Drew doesn't have a willful personality. He's not an extrovert, he's not going to rally the crowds on his own, as he is. So building up his image, building up the things that occur without a willful expenditure of effort on his part, will help to raise Drew's popularity. And through his popularity, his chances at survival.
How does Combat Medic help his image, except for healing?
The healing part he can also do with Medical Student. And with Anesthesia he can combo with a Hitman to be very effective, could help a debuffer image.
 
@eaglejarl
btw, there is an issue with the class description of medical student:
It first calls "Heal Party" a benefit (without listed level) and then a Spell (which should have a level).
  • +10 Intelligence
  • +3 Charisma
  • +8 to the Major Heal spell
  • +3 to the Anesthesia spell
  • +3 to the Antibiotics spell
  • The Heal Party benefit
  • The Vitamin Shot benefit
  • The I Got You, Fam benefit
  • +3 to the Here, Have This! spell
  • +15% to all earned experience
  • Disadvantage: Student Loan Debt

Spell: Heal Party
Cost: 8 MP


Everyone in your party is hit with a Heal spell.
 
How does Combat Medic help his image, except for healing?

Fortune Sculpting compounds the Lucky Racial boost, meaning Drew will be able to play into it more often/better. Since it's an "always on" ability, he won't have to think about it, or remember to turn it on. The audience will watch the improbable luck happen, repeatedly, and they'll see the Favored Child skill grow, which will further solidify Drew as "the lucky one."

Like how, in the band Destiny's Child, every singer had a one line descriptor, and that made it so that their audience easily connected with them, on an emotional level. The audience felt like they "knew" the singers, so they bought more music, they watched their performances, and Drew having an "always on" Lucky Effect helps to cement "Drew is the Lucky One" in the minds of the viewer.

(Optional) Effect: Fortune Sculpting
Probabilities are distorted in your favor. Falling objects are less likely to hit you, enemy attacks against you are more likely to miss, your chance-based special abilities are more likely to activate or succeed while those of your enemies are more likely to fail when directed at you, and so on. The bonus/malus is dependent on your spell level and your Charisma.

Note: This effect will stack with your Fortuna's Favored Child skill.

I'll concede that Medical Student gives better boons and more XP, and that a Dragon racial boon would probably help mitigate the cost factor (unless I'm overestimating the Hoard aspect of the racial boon).

I'll vote Medical Student, though, since it's ahead of Combat Medic, and I'd rather have Drew be a designated Healer than something more... chancy like Child Actor. In no small part because I worry that Drew, high as a kite, might try to invoke Cockroach unwisely.

He's not stupid, but he's high nearly 24/7. If Drew's character were more sedate and reliable, then I'd probably vote in C.A., but he's not, so I won't.

Seriously, Drew's gotten so high that he forgot to use the Chat Function, after all... which, if Drew is less ruthless than I had initially modeled him to be, may be how he's coping with all of the violence.

[X] Medical Student
 
Fortune Sculpting compounds the Lucky Racial boost, meaning Drew will be able to play into it more often/better. Since it's an "always on" ability, he won't have to think about it, or remember to turn it on. The audience will watch the improbable luck happen, repeatedly, and they'll see the Favored Child skill grow, which will further solidify Drew as "the lucky one."

Like in the band Destiny's Child, every singer had a one line descriptor, and that made it so that their audience easily connected with them, on an emotional level. The audience felt like they "knew" the singers, so they bought more music, they watched their performances, and Drew having an "always on" Lucky Effect helps to cement "Drew is the Lucky One" in the minds of the viewer.
Good point on strengthening the Luck. At least that will work regardless of chosen class.
 
Fortune Sculpting compounds the Lucky Racial boost, meaning Drew will be able to play into it more often/better. Since it's an "always on" ability, he won't have to think about it, or remember to turn it on. The audience will watch the improbable luck happen, repeatedly, and they'll see the Favored Child skill grow, which will further solidify Drew as "the lucky one."

Like how, in the band Destiny's Child, every singer had a one line descriptor, and that made it so that their audience easily connected with them, on an emotional level. The audience felt like they "knew" the singers, so they bought more music, they watched their performances, and Drew having an "always on" Lucky Effect helps to cement "Drew is the Lucky One" in the minds of the viewer.



I'll concede that Medical Student gives better boons and more XP, and that a Dragon racial boon would probably help mitigate the cost factor (unless I'm overestimating the Hoard aspect of the racial boon).

I'll vote Medical Student, though, since it's ahead of Combat Medic, and I'd rather have Drew be a designated Healer than something more... chancy like Child Actor. In no small part because I worry that Drew, high as a kite, might try to invoke Cockroach unwisely.

He's not stupid, but he's high nearly 24/7. If Drew's character were more sedate and reliable, then I'd probably vote in C.A., but he's not, so I won't.

Seriously, Drew's gotten so high that he forgot to use the Chat Function, after all... which, if Drew is less ruthless than I had initially modeled him to be, may be how he's coping with all of the violence.

[X] Medical Student
Three quick notes:

1. If he choose Combat Medic then Drew can either take +2 on his Fortuna's Favorite Child skill (putting it to 14), or he can keep FFC at 12 and have a separate level-3 luck field. In the latter case it's as though he's got two chances for the luck to kick in, but one of those chances is a lot less likely and a lot less powerful than the other.
2. FFC is an always-on effect. It has a skill level because it becomes more powerful as it levels up
3. I was memeing about the dragon thing. I would feel terrible if you made plans/votes based on supposition about what might come up for options, or (worse) about jokes I was making. I'm not commenting on whether or not there is a dragon race.
 
That actually cost him some class options. I originally had 'Construction Foreman' on the list for him and then realized that he's not the leader type or the construction-worker type.
I won't lie, the Postal reference/class has me further convinced that Drew has some pretty severe anger/violence issues that he's self-medicates with marijuana.
 
Ah, oops. I thought it was a joke and a reveal all in one. In that case...

[X] Hitman

Better for Drew (plausible anger issues aside) to be the one taking contracts, rather than Leo. They don't necessarily have to be people, but Drew has acclimated to the violence of the Dungeon far better than Leo has. Better to keep the weight off her shoulders where we can, rather than put so much that she breaks.
 
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[X] Vegas Strip Magician
[X] Medical Student
[X] Professional Gambler
[X] Hitman
[X] Class: Relentless Justicar


The class descriptions were hilarious. I literally laughed out loud when I read through Republican Senator and medical student and a hearty Fuck Yeah at the postal worker
 
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Ah, oops. I thought it was a joke and a reveal all in one. In that case...

[X] Hitman

Better for Drew (plausible anger issues aside) to he the one taking contracts, rather than Leo. They don't necessarily have to be people, but Drew has acclimated to the violence of the Dungeon far better than Leo has. Better to keep the weight off her shoulders where we can, rather than put so much that she breaks.
You can do approval voting to vote for multiple options. With you Medical Student would be 3-way-tied with Strip magician and Former child actor.

Except for the first boss, did Leo ever have any trouble with killing mobs?
So, as long as we aren't hunting humanoids she shouldn't have any problems.

Don't know if a hitman image fits him, with the whole being high on pot shtick.


@eaglejarl
do you have a policy on tally bot splitting votes? Currently some are voting for classes just with their name and some with "Class:" and then the name. Would you add both versions to get the real winner?
 
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