- Location
- London, England
Yeah, but we get charms by practice or appropriately dramatic moments, it seems.
How, exactly, would we get practice or dramatic moments in sex subtree of Performance?
I mean, that seems relatively self explanatory...
Yeah, but we get charms by practice or appropriately dramatic moments, it seems.
How, exactly, would we get practice or dramatic moments in sex subtree of Performance?
My thoughts: By simple cause and effect Navy is a bad idea. Let's say we have negotiations with the navy and they break down- the Sororitas will probably know and they will execute us if they're not yet on our side, and we won't really have any ability to fight back.
Exactly so.
Dealing with the Sororitas (And not just the Orders Martial, I was entirely serious when I said the Orders Dialogus will be our new best friends) and the Navy are things that wil have to happen.
But the Sororitas are more urgent because the navy will spend at least a couple weeks going "Circus non nostrum, simiae non nostrum,*" but the Navy will eventually need to come to a decision. Meanwhile we're looking at a timetable of probably hours to days to get things squared away with the Sisters.
*With apologies to anybody who is fluent in Latin, this is my best guess for what the High Gothic phrase for "Not my circus, not my monkeys" is.
And it's perfectly fine in my book if they're the ones doing it. Otherwise, it's fairly insulting at best.
I'm curious do we have any plans to fix mutation with are powers?
Considering our doctrine I think it would be a good idea but how exactly do we do it? is it a Lore thing? Occult? and how high would we need to raise it to get started?
Striking a daemon with Order Affirming Blow does not technically harm them. It does, however, make their bodies temporarily susceptible to the laws of physics. This tends to be a problem.
Striking a daemon with Order Affirming Blow does not technically harm them. It does, however, make their bodies temporarily susceptible to the laws of physics. This tends to be a problem.
Would a Daemon being after it was hit with Order Affirming Blow die a true death?
No. Thats what Ghost Eating Technique is for. It forces them to temporarily obey a specified set of physics, and they return to warpstuff later
That plus
Integrity-Protecting Prana
Would allow him to walk through the warp without corruption or mental effects.*
*Still need to fight off the demons.
That is essance 3. I am talking about something that we could get now.
like @Chloe Sullivan said, there is already entire branches of charms with "fuck the wyld/warp" as theme, Chaos Repelling Pattern being one of them@Maugan Ra : Did you change the intimatices? I remember "The warp must be made to serve mankind". I was thinking that would be super powerful combined with this charm.
That plusCost: —
Mins: Integrity 3, Essence 1
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: None
To the Solar Exalted, "death" and "surrender" are almost the same thing. This Charm helps a character hold fast to her fundamental Intimacies in the face of temptation. The player picks one of the character's Intimacies when purchasing this Charm. For the purposes of this Solar Charm, this loyalty must be to an ideal—not to a person or a love, but sometimes to a relationship; not to a tribe or city, but sometimes to the nation she might build of them; not to a battle or a war, but to the extinction of one foe or the conquest of a great region. (Other Exalted have versions of this Charm that support different commitments.)
This Charm allows the character to treat mental influence to betray or forsake that Intimacy as an unacceptable order (see p. 180). If the character voluntarily abandons that Intimacy or it becomes obsolete, this Charm ceases to function until, first, a new story begins and, second, the character chooses a new Intimacy to which the Charm applies. Players can also shift this Charm to a new Intimacy at any time by spending one experience point. Players can purchase this Charm a second time to reinforce one additional Intimacy. Any further loyalties require more specialized magic.
Integrity-Protecting Prana
Would allow him to walk through the warp without corruption or mental effects.*
*Still need to fight off the demons.
That is essance 3. I am talking about something that we could get now.
That or go down the Medicine tree for corrective surgery.The charm was no prerequisite charms, but it does require essence 3, so Ignatius isn't strong enough to learn it just yet. It also only works on those mutants who were twisted by the warp, not those who were simply born different. For the latter you're likely going to need to invest in Occult and pick up sorcery, going down the same path the Emperor walked when he decided to start blending genetic engineering with outright magic.
Ah that would explain why I hadn't had this thread watched.You might be thinking of the previous iteration of this quest, with the Inquisitor PC?
I think that we can do better then that. Our troops will be able to hit the board-side of a barn.Combine this with the previous, and we can turn hive world gutter trash into stormtroopers in nine weeks.
How would it affect abhumans? Like Ogryn and Beastmen?Lore includes a charm known as 'Order Affirming Blow'. Through your knowledge of the material world and the fundamental underpinnings of reality, you learn to see the ways in which corruption induced by the warp distorts that basic pattern... and, with a touch, undo it.
The charm was no prerequisite charms, but it does require essence 3, so Ignatius isn't strong enough to learn it just yet. It also only works on those mutants who were twisted by the warp, not those who were simply born different. For the latter you're likely going to need to invest in Occult and pick up sorcery, going down the same path the Emperor walked when he decided to start blending genetic engineering with outright magic.
Striking a daemon with Order Affirming Blow does not technically harm them. It does, however, make their bodies temporarily susceptible to the laws of physics. This tends to be a problem.