X.1 - Alterin Base Report
Alterin Base Camp on formerly multi-inhabited planet designation 'Ruinos', month 2 report.
Summarizer: Head of Technical Research Wintarian (See section delta)

ALPHA

New POI: Floating Island.
Status: Explored, except for Fielded Door which remains unbreached. Certainly not for lack of trying. Considering the lack of access ports elsewhere on the structure after thorough examination by scoutcraft, anything of importance is likely in there. The full list of attempted opening trials is in the attachments for perusal.

New POI: 'Wishing Well'
Status: Located after unknown crystal-based meteoroid cratered on top of it, possibly integrated into it. Ongoing investigation.
Current output: Two (2) Solid stone, single-piece greatswords of significant length. Hilts are inset with either gem or crystal with no tool marks to indicate carving settings for them, as if the shining pieces was simply there when sword materialized/was carved/other possibilities.

BETA

Existing artifacts that have had investigations completed:
'Lunar Steel' (appears to simply be a form of steel that glows in moonlight, nothing more), Technological artifact.
'Mirror of Avengeance and Ruined Tea' (Yes, that name extension is necessary, despite the seeming un-relation of the two. All tea-based drinks brought in front of it have either become too hot to drink or too cold to be palatable, to the distinct and loud complaints of the new investigation team. Mirror continues to be a source of consternation and work for the medical crew.), Arcane item.
'Tank of Healing' (Movement systems had been rebuilt to use repairable tech, upon using a second such tank to test the effect of repairs movement systems were blown up on contact with the nanotech-laden shell and soon after regenerated previous unrepairable but now working movement systems. We now have two vehicles that repair others by partially destroying their intended target and regenerating it.), Technological vehicle.
'Cup of Dude' (Formerly known as the Cup of Doom. Previous scientist was, like, overreacting to the lack of, like, culture it can temporarily make, dude.), Arcane item.
'Throne of Needs' (Renamed and dismantled after causing base-wide brawl over who would go out with a particular individual who broke a quarantine seal to sit it in it. They are now in isolation until we are sure all the effects have cleared, and their pay has been docked to cover base repairs. Also, we will need a disenchanting specialist to take care of resulting still-enchanted scrap), former arcane item.
'And now a ship' (Appears to either convert any attached vehicle into a warship until removed (watercraft into naval warships, ground vehicles into airborne warships, aircraft into flying dreadnoughts specifically, and atmospheric-capable spacecraft into transforming aerospace warships) or if not attached to any form of vehicle, makes people insist on adding 'And you are now a ship' or variants to the end of every sentence within about 4 meters of it.), Enchanted cube.
'Anti-bomb' (Original experiment was correct: Item eats explosions and all side effects and converts the force into the original explosive used, but slightly weaker. Repeated uses eventually will not return a result and instead produce a firework out of nowhere, absorption halts until firework is used. Resulting firework is always exactly the same size but scales in impressiveness with the variety of elements consumed since previous firework), Technological artifact.

GAMMA

See attachments. I can't repeat Commander Wholo's long and rambling requisitions report that would take half an hour to read through with any degree of sense if I tried.

DELTA

Casualties:
Entire base (both minor and major injuries from Throne of Needs-based jealousy attack), mostly recovered. Theres a few broken bones left to keep healing.
Commander Wholo - KIA by raging, likely former-nobility physical spirit within floating island throne room. Will attempt to recover body once spirit has calmed back down, may take some time. (already been a week and it shows no sign of not attempting to breach the hastily-reinforced doorway)
A number of AI-driven heavily armored transport vehicles (disabled either due to heavy interference dissolving link to base or destroyed by hostile interference of the other kind.)
---

Head of Technical Research (and acting Commander) Wintarian lets out a very long sigh at the end of the (first four sections of) report finally arriving. How did the previous commander manage to get these done on time with how much he crammed into them and how much there was to do besides write these damn things? It took long enough to collect all of the reports and results and spreadsheets to review, much less include! There was still Blann knows how many more artifacts to confirm research on, plus the exploration reports, and all sorts of things that aren't quite relevant to investigating all the old and mostly-ruined tech scattered around the planet, and it'd all be easier if you could just dump this on the other Heads.
But no, there had to be a 'vote to determine acting commander' because Wholo was too long-winded and seemingly-unbeatable in combat for anyone to bother making a proper chain of succession in case he actually died. What it actually was was picking straws in a secret meeting and passing it off as a vote so it didn't sound like they were as disorganized as the rest of the base was without him.

As it gets dark, he gets a call asking where Ro and Das currently are and why they haven't responded to calls, and sighs again. Loudly. Tomorrow is gonna be a long day, isn't it.
 
Cycle 12 - Inconclusive inconvienience.
Cycle 12

After a quick check of whats nearby as the cycle starts, you find a more problematic thing than the material, and reluctantly put it aside. The problem being two sleeping/unconscious alterin in your 'wishing well'. The shield is also still here, which means they haven't left.

The shield was picked up at least. Its not where you'd left it, its next to them. Sure, the anti-glowing lines look...strange, at best, but its not like you attempted to overlay multiple holograms over each other to be intentionally confusing, or hid slightly-faulty encryption inside the artwork to scramble-bomb unauthorized access to your private files. All you did was get the side effects of blast-reforging faulty enchanted materials...which perhaps is more dangerous to them than it is to you?

It certainly could be, you're no expert in magic or the relatives of.

A few scans later and you're pretty sure of the following:
  • You aren't sure how to get them out of here short of assaulting them into waking up, which will leave energy burns or worse.
  • The shield is only slightly irradiated, its nowhere near dangerous levels. Its not even near 'This needs to be cleaned up' levels. The alterin don't appear rad-damaged after lying near it for a half-cycle either, but you'd need to actually science them to get a decent baseline for well, anything. You can't diagnose creatures you don't even know the non-surface anatomy of, and their base would probably be offended if you only returned half of the set.
  • Covering up the shield with thrown dirt and small dagger minions doesn't seem to have changed much, so its cleaned back up and the minions are discarded, since stabbing is no more stealthy than burns for discreetly waking them.
Eventually, you decide on giving up on being particularly unnoticed and just bash one of the two in the face with the shield minion. They shout and quickly attempt to stand up, only to collapse back onto the ground face-first. A quick comparison of the two at least answers your original question: Now you have one in-pain (but awake) alteri, and one unconscious one.

When the awake one doesn't do more than groan and move to a slightly more comfortable-looking position by the end of subcycle 3 (having been bashed awake the previous subcycle), you spend the remaining time until the next cycle watching out for incoming vehicles or other signs of aggressive negotiations, and checking the recordings on the infiltrator greatswords, but don't see or hear much besides some worried questioning.

What next?
[] Bash the other one - Better to have them awake and groaning then looking like you did something to them. And it might even be more effective the second time!
[] Don't bash - Whichever is awake will hear it. Whether they're paying attention is up for debate.
[] Ignore them - You tried, and the result is one of them can fill you in on what happened when the inevitable retrieval happens. Back to bigger issues, like getting armed crystals or the material investigation!
-[] And another thing (Writein): Energy plans, research plans, anything you want being done while we ignore the partially-completed alterin issue.

Integrity: Intact
Core Armor: Unarmored

Energy Generation:
Core: 1000/cycle
As. Matter: 56 @ 20/cycle: 1,120/cycle
Base Crystal: 98 @ 50/cycle: 4,900/cycle
Research costs: 7 @ 10/cycle: -70/cycle
Total Energy production: 6,950/cycle

Max single crystal cost: 10K
Current Stored Energy: 6,950
Storage Status: Fine.

Research Production: 8/cycle
Current Research Project: Visual Augmentation [55/120]
Current Experimental Projects: Minions! [Infiltrator Greatsword type], New Material [SUSPICION.]
Available Research:
Core:
Warfare: Offensive Export (1000), Dampening Fields (1000)
Energy Generation: Alternate Power Sources (Experiment), Strengthened Conduits (250,repeatable), Base Crystal Upgrade? (1000), Fusion Amplification (??)
Storage: Energy Condensing (250), Enhanced Stabilization (250,repeatable).
Research: None, see tech tree
Command Network: Delegation (500)
Sensors & Exploration: Visual Augmentation (120), Wireless Theory (2000).

Minions Status:
Infiltrator Greatswords (2x): Plenty of reserve power, recording. Shape of a stone greatsword with crystalline hilt components. Tiny solar panel and thermal absorbers. Out of command range.

Arcane: Undiscovered.
High Tech Materials: Undiscovered.

The Alterin Threat:
They are bad at communication security here.
They are at least somewhat organized (managers)
They appear to lack an answer on the more arcane-bullshit sort of thing around here. Though we hardly know much either, how is that island floating...
They do take research data security seriously, and have a logging system.
Current base is not a full one.
They appear to not be concerned with nighttime security outside of basic measures.

Location: In a crater. Pretending to be a wishing well. Near some suspicious alterin.
Normal:
Assimilated matter
The quick, dirty solution to your lack of range.
Template: Matter
Energy production: 20 per cycle
Fabrication cost: 50 energy, nearby material.

Basic Crystal
Created by converting solid materials, like rock or assimilated matter.
Energy production: 50/cycle
Template: Refined
Fabrication cost: 200 energy, nearby solid material or crystal.

Storage Crystal
A stabilized hunk of additional crystal, giving you more room to store energy without side effects.
Template: Space-filling
Fabrication cost: 200 energy, empty space.

Research Crystal
Because doing everything yourself is slow and complicated.
Template: Space-filling
Traits: Data Storage (replaces Energy Storage: Basic)
Fabrication cost: 700 energy
Research Output: 1/cycle, Research cost 10 energy/cycle.

Repair Crystal
A good helper.
Energy production: 50/cycle
Template: Refined
Traits: Repair Protocols
Fabrication cost: 1,200 energy

Mine Crystal
Storage crystal stripped down and prepared to explode via overcharge.
Template: Space-filling (minimal energy storage)
Fabrication cost: 200 energy, empty space.

Available traits:
Energy Generator (Basic), Energy Storage (Basic), Data Storage, Absorption Fields, Defensive Offense, Explosive Entry, Repair Protocols.
Check the crystals threadmark for energy costs and details.
 
Cycles 13-16 - Researchifications!
Cycle 13

You go for the easier approach and just leave the situation as-is, and instead start converting the As. matter into research crystals. Things are going far too slowly in that aspect for you, especially since that is what you did before. The remaining energy is invested into some more production.
+27 progress - Visual Augmentation [82/120]

Cycle 14, subcycle 2
"Take that greatsword with you in case it has some sort of effect bound to it and put together a rescue squad for those two tomorrow. Hopefully they simply got lost in a cave or something nearby that crater."

Finally, something relevant gets spoken near your spy swords. The awake alteri is busy doing...something with his backpack and the shield. Either its incredibly awkward to do what they're attempting without actually holding both items, or they're nearly as drunk as the occasional space pirate sounded, because they aren't getting anywhere with it.

The latter, while a dubious one, is an achievement in itself. Those pirates still manage to fly spacecraft while shouting all manner of angry slurred babble after all, even if they get blown up by defense guns shortly after getting into actual communications range. Research expansion continues.
+44 progress - Visual Augmentation [126/120]
Trait unlocked: Visual Augmentation!
Predesigned crystals unlocked: Farseer Crystal, Scrying Crystal!

Cycle 15
More research is built as you quickly run out of As. matter to convert. The active alteri is asleep most of this cycle, and the rescue squad appears to have not left yet.
+61 progress - Temp. storage

Cycle 16, subcycle 1

"DAS! RO! ARE YOU GUYS ALIVE OVER HERE?"

Gah! While you admittedly have not met many xenos at all, must they be so painfully loud? Hopefully this is only the result of some device's audio amplification. Whichever one is the awake alteri responds much more quietly, but no less shouty. "Yes, and maybe!"

"MAYBE IS NOT A GOOD ANSWER!" is blasted in their direction even louder, followed by the godawful amplifier cutting out abruptly with a shriek of broken components.
While you're appreciating the sudden drop in volume, they continue shouting while walking up to the lip of the crater. "Fuck, I'm gonna have to pay for that breaking. Anyway! Who is this exactly?!"

"Das!" shouts Das. "And I'm not sure whats up with the shield we asked for!"
"What was it?" is yelled back as Loudest One finally peers into the crater at you, Das, Ro, and the anti-glow shield.
"Supposed to be an Arcleaf shield with an engraved circle! Before...whatever happened, scanner said it was actually a leafed titanium shield with the requested engraving. The metal matches scraps we've found nearby, so the wishing well might be drawing from nearby similar material sources before turning to magically pulling things out of nowhere. Problem is, got two bad things about it, although one of them is easily cleaned with some intense scrubbing: Its more irradiated than average for around here, and theres these...not-lines." Das says, before glancing suspiciously at his backpack.
"Well they either are lines, or they aren't. What sort of description is 'not-lines'?"

"Well, when we looked at them originally, it was like looking at missing space. Holes in the world. A distinct lack of glow, like it was not allowed. The black hole of non-glowing materials. And very, verrrrrrry wrong. I was trying to stuff it into my backpack yesterday without looking at it directly again and I could still tell where the not-lines were by whether or not it hurt to even look too closely in that particular direction. "



There is quite the silence afterwards. As it goes on you slowly drop the nearby metals out of 'tenuously usable' and back into 'Nope, still rubbish and should not be touched'. If you forging with it turns the residual enchantments into some form of eldritch hole in reality to them, thats quite the find research-wise, and certainly could be weaponized for more practical purposes...but extremely bad from a 'Don't draw attention to yourself yet' perspective.

You build more research crystals and base crystals and let them work on whatever busywork you can find while you mentally spin in worry for a bit that you might've wrecked your disguise by not being magical enough. Or maybe too magic.

---
[] Plan A: Emergency Powersplosion
- Mass assimilation spree followed by a mine crystal detonation attempting to look like some sort of magic flux to try and hurry them out of here by threat of unknown dangerous 'magic' happenings.
[] Plan B: Site Cleanup
- Lasers for everyone! No one must know about this shield anymore, its too dangerous to your cover. Worry about the effects of more missing alterin later.
[] Plan C: Writein
- Does not have to actually be plan c.

Research:
[] (Next research project) - Temp. storage goes towards this.
[] None - This will waste the temp. research storage.



Integrity: Intact
Core Armor: Unarmored

Energy Generation:
Core: 1000/cycle
As. Matter: 0 @ 20/cycle: 0/cycle
Base Crystal: 114 @ 50/cycle: 5,700/cycle
Research costs: 68 @ 10/cycle: -680/cycle
Total Energy production: 6,020/cycle

Max single crystal cost: 10K
Current Stored Energy: 30
Storage Status: Fine.

Research Production: 68/cycle
Temporary research storage (must be spent next turn or lost): 129 points
Current Research Project: None
Current Experimental Projects: Minions! [Infiltrator Greatsword type], New Material [SUSPICION.]
Available Research:
Core:
Warfare: Offensive Export (1000), Dampening Fields (1000)
Energy Generation: Alternate Power Sources (Experiment), Strengthened Conduits (250,repeatable), Base Crystal Upgrade? (1000), Fusion Amplification (??)
Storage: Energy Condensing (250), Enhanced Stabilization (250,repeatable).
Research: None, see tech tree
Command Network: Delegation (500)
Sensors & Exploration: Vis-Link (500), Improved Matter Output (750), Wireless Theory (2000).

Minions Status:
Infiltrator Greatswords (2x): Plenty of reserve power, recording. Shape of a stone greatsword with crystalline hilt components. Tiny solar panel and thermal absorbers. Out of command range.

Arcane: Undiscovered.
High Tech Materials: Undiscovered.

The Alterin Threat:
They are bad at communication security here.
They are at least somewhat organized (managers)
They appear to lack an answer on the more arcane-bullshit sort of thing around here. Though we hardly know much either, how is that island floating...
They do take research data security seriously, and have a logging system.
Current base is not a full one.
They appear to not be concerned with nighttime security outside of basic measures.

Location: In a crater. Pretending to be a wishing well. Near some suspicious alterin.
Normal:
Assimilated matter
The quick, dirty solution to your lack of range.
Template: Matter
Energy production: 20 per cycle
Fabrication cost: 50 energy, nearby material.

Basic Crystal
Created by converting solid materials, like rock or assimilated matter.
Energy production: 50/cycle
Template: Refined
Fabrication cost: 200 energy, nearby solid material or crystal.

Storage Crystal
A stabilized hunk of additional crystal, giving you more room to store energy without side effects.
Template: Space-filling
Fabrication cost: 200 energy, empty space.

Research Crystal
Because doing everything yourself is slow and complicated.
Template: Space-filling
Traits: Data Storage (replaces Energy Storage: Basic)
Fabrication cost: 700 energy
Research Output: 1/cycle, Research cost 10 energy/cycle.

Repair Crystal
A good helper.
Energy production: 50/cycle
Template: Refined
Traits: Repair Protocols
Fabrication cost: 1,200 energy

Mine Crystal
Storage crystal stripped down and prepared to explode via overcharge.
Template: Space-filling (minimal energy storage)
Fabrication cost: 200 energy, empty space.

Available traits:
Energy Generator (Basic), Energy Storage (Basic), Data Storage, Absorption Fields, Defensive Offense, Explosive Entry, Repair Protocols, Visual Augmentation.
Check the crystals threadmark for energy costs and details.
Navy Blue - Crystal core
Light Blue - Base crystals
Orange w/ black S - Storage Crystal
Turquoise with small diamond - Farseer Crystal
Black with Turquoise diamond - Scrying Crystal
Purple/Orchid - Focusing Crystal
Darker Purple - Overseer Crystal
Blue w/ gold R - Research Crystal
Purpleish - Repair Crystal
Red - Diplomatic Crystalline
---
Dark Brown - Empty underground space
Light Brown - Dirt or other non-solid material
Grey - Rock
Sky Blue - Empty aboveground space
Teal w/brown diamond - Assimilated matter
(Background) w/ question mark - [Unknown tech]
(Background) w/ small diamond - Mobile Thing (Purple for Alterin)
Dark gray - Unknown high-tech structural material
Black - Unknown
---
Red cross-shaped overlay - Damaged
Red X overlay - Heavily damaged
 
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Cycle 17 - Science Plan & X.2 - Artifact Report: Anti-glow shield #1
Happy new year('s eve) guys, and sorry for not updating this as often as I probably should.

Cycle 17
The extra alterin have setup camp nearby after someone eventually broke the silence, while a pair of them left with the packed-up shield. The time gave you plenty of itself to calm down, and eventually notice they aren't aiming anything in your direction.


...Huh. You gave them the wrong thing though, thats not how these things work?
For now, you've got the remaining nighttime to put together a Science Plan to throw at that suspicious material below you.

***

Tald was not having a good evening. On one hand, there was good news: Ro & Das were alive.
On the other hand, there was some...well, not exactly unexpected, but some interfering eldritch bullshit going on here. Again. Like practically every vaguely-magical exploration site on this godforsaken ruin of a planet. At least Somn had agreed camping next to a mysterious wishing well was bad luck and came with on the trek back to base so that there was someone to talk to.

***

The plan is thus: Material exploded after a number of successively-higher energy bombardments, so it might be a form of reactive armor, or it may have just shattered from the power level. Thus, the first step is actually the last step from the original plan: Full power blast, and examine the resulting slag.

The result is even more suspicious, but at least for the right reasons: Slag it is not. Its not even especially degraded, though it is remarkably loud in particular EM frequencies now. Perhaps former enemy comms levels? At least its confirmed to be artificial material now, which narrows down the priorities of the rest of the Plan.

Step 2: Scoop up the rubble from the previous test and crush it back together if its magnetic.
Sadly, its not magnetic, and the rubble stays not-so-firmly on the ground until you put together a tiny scoop-minion and collect it into the center with it. After all, it might as well be clean rubble if its going to stick around.
Step 3b: Explosion! Explosions are important test equipment; if you can blow it up, you don't need to spend the extra energy to melt it.

Plus, it turns out the material isn't especially explosion-proof compared to its energy blasts reaction. The next step will take awhile and most of your attention though, as its a thorough scan of the material in question.

***

After some breakfast, and some arguments over prioritization so that you didn't have to immediately trek back all that distance to pick up the others (Not that they need a pickup, they have a rover!), you meet back up with a still-tired looking Somn and start on the shield examination.

Artifact Report: Leafed titanium anti-glow shield.
Report team: Tald of the security dept. and Somn, exploration specialist.
Report #1.

Probable unique object after a look through the other reports.
After being transported and removed from Scientist Das' backpack, we tossed it through a bunch of scanners, and most of it came back surprisingly average for this planet. Some traces of previous use remain in how particular formations in the material don't match up completely, but otherwise it appears to simply have been put through some form of instant-forging process, and one lacking in the safety protocols instant-container generation units have.
For example, whatever process was involved did (rather efficiently, see attachment) evenly heat and neatly eradicate any unnecessary impurities in the metal before forging, but resulted with approximately thrice the score on the rad-danger chart than most metallic rubble here. That puts is quite clearly in the 'decontaminate before handling further' category.
Another example would be the engraved circle. Insta-can generators usually leave any engraving or otherwise-careful work to the user, to cut down on costs for disposable ones and cut down on accidents for the more permanent type. The circle is geometrically perfect in relation to the shield's surface and appears to have been carved with a heavy weapons-grade beam emitter, but considering its wishing well origins, was probably not actually made using man-portable strike artillery. It probably was just drawn into it during the creation process with the well's magic. Further analysis will be posted as results are found.

Tald also is of the opinion that man-portable strike artillery is not the sort of thing reasonable alterin make art with, for the record. Even if most of the extinct races here appear to disagree with him on how artistic you can make your military terrors or doombots. - Somn

***

Subcycle 3

Its certainly some very interesting material, after you've finally completed the scanning. While its unfortunately not a viable target for improving yourself with (It somehow has worse conduit-capability than even the low-grade crystal you dump into As. matter to assume control with, and will explode like it did originally when given only average load), hopefully it has numerous applications.

---
So since its our first step into High-Tech Materials, you guys get to pick what sort of thing our mystery material is good at, as long as it follows what we've already learned about it (Bad energy conduit, good reactive armor vs energy assaults, average explosion resistance, grey). You can include a name if you want, more descriptive votes will make it a more specific material.

[] War material - Some sort of armor from one of the wars. Or maybe a damage-resistant structure material, for hidden bases?
[] Power material - It used to be part of power generators, but what part would be so crap at conducting power?
[] Anti-mage material - This former civ had a sorcerer problem, and built against it. And against mages, wizards, witches and sorceresses for good measure.
[] Artistic material - Sometimes, you need your art to withstand laser artillery. it might not make sense to others out of context, but when you were making it? It was important. Nearly as important as the actual art itself!
[] Material - For any write-in categories of material.


Integrity: Intact
Core Armor: Unarmored

Energy Generation:
Core: 1000/cycle
As. Matter: 0 @ 20/cycle: 0/cycle
Base Crystal: 114 @ 50/cycle: 5,700/cycle
Research costs: 68 @ 10/cycle: -680/cycle
Total Energy production: 6,020/cycle

Max single crystal cost: 10K
Current Stored Energy: 6,050
Storage Status: Fine.

Research Production: 68/cycle
Current Research Project: Dampening Fields [197/1000]
Current Experimental Projects: Minions! [Infiltrator Greatsword type], New Material [SUSPICION.]
Available Research:
Core:
Warfare: Offensive Export (1000)
Energy Generation: Alternate Power Sources (Experiment), Strengthened Conduits (250,repeatable), Base Crystal Upgrade? (1000), Fusion Amplification (??)
Storage: Energy Condensing (250), Enhanced Stabilization (250,repeatable).
Research: None, see tech tree
Command Network: Delegation (500)
Sensors & Exploration: Vis-Link (500), Improved Matter Output (750), Wireless Theory (2000).

Minions Status:
Infiltrator Greatswords (2x): Plenty of reserve power, recording. Shape of a stone greatsword with crystalline hilt components. Tiny solar panel and thermal absorbers. Out of command range.

Arcane: Undiscovered.
High Tech Materials: Undiscovered.

The Alterin Threat:
They are bad at communication security here.
They are at least somewhat organized (managers)
They appear to lack an answer on the more arcane-bullshit sort of thing around here. Though we hardly know much either, how is that island floating...
They do take research data security seriously, and have a logging system.
Current base is not a full one.
They appear to not be concerned with nighttime security outside of basic measures.
They have a different definition of 'wishing well' than you do.

Location: In a crater. Pretending to be a wishing well. Near some suspicious alterin.
Normal:
Assimilated matter
The quick, dirty solution to your lack of range.
Template: Matter
Energy production: 20 per cycle
Fabrication cost: 50 energy, nearby material.

Basic Crystal
Created by converting solid materials, like rock or assimilated matter.
Energy production: 50/cycle
Template: Refined
Fabrication cost: 200 energy, nearby solid material or crystal.

Storage Crystal
A stabilized hunk of additional crystal, giving you more room to store energy without side effects.
Template: Space-filling
Fabrication cost: 200 energy, empty space.

Research Crystal
Because doing everything yourself is slow and complicated.
Template: Space-filling
Traits: Data Storage (replaces Energy Storage: Basic)
Fabrication cost: 700 energy
Research Output: 1/cycle, Research cost 10 energy/cycle.

Repair Crystal
A good helper.
Energy production: 50/cycle
Template: Refined
Traits: Repair Protocols
Fabrication cost: 1,200 energy

Mine Crystal
Storage crystal stripped down and prepared to explode via overcharge.
Template: Space-filling (minimal energy storage)
Fabrication cost: 200 energy, empty space.

Farseer Crystal
An excellent companion to scouting crystal. Energy production alignments have been realigned for exceptional sensory range instead.
Template: Intrusive
Traits: 1st Visual Augmentation
Fabrication Cost: 750 energy

Scrying Crystal
I see you.
Template: Intrusive
Traits: 2nd Visual Augmentation
Fabrication cost: 2250 energy

Available traits:
Energy Generator (Basic), Energy Storage (Basic), Data Storage, Absorption Fields, Defensive Offense, Explosive Entry, Repair Protocols, Visual Augmentation
Check the crystals threadmark for energy costs and details.
Navy Blue - Crystal core
Light Blue - Base crystals
Orange w/ black S - Storage Crystal
Turquoise with small diamond - Farseer Crystal
Black with Turquoise diamond - Scrying Crystal
Purple/Orchid - Focusing Crystal
Darker Purple - Overseer Crystal
Blue w/ gold R - Research Crystal
Purpleish - Repair Crystal
Red - Diplomatic Crystalline
Dark gray - Unknown high-tech structural material
---
Dark Brown - Empty underground space
Light Brown - Dirt or other non-solid material
Grey - Rock
Sky Blue - Empty aboveground space
Teal w/brown diamond - Assimilated matter
(Background) w/ question mark - [Unknown tech]
(Background) w/ small diamond - Mobile Thing (Purple for Alterin)
Black - Unknown
---
Red cross-shaped overlay - Damaged
Red X overlay - Heavily damaged
 
Last edited:
Cycle 18 - Material results
Cycle 18

...Its ablative armor for power units. Which means getting on with the assimilation process is the priority of the cycle, if you can get it completed in two subcycles you'd be done before the alterin camp even wakes up. Armor for storage crystals that blows away from itself would not be the greatest thing for internal use, but for defense it'd be very convenient. And if you weaken it, could turn the mine crystal design into a shrapnel detonation on top of the boom. The hard part will be claiming the stuff without it blowing up, but luckily you have a pile of scrap material to poke at down there from the remains of previous tests.

***

Artifact Report: Leafed titanium anti-glow shield.
Reporter: Yomda
Report #1.1

Sir, I know you already told us we can't just label everything this way for efficiency even if it is true the significant percentage of the time for magic items, but this one is worth it: These anti-glow lines are complete bullshit! How the hell does it even (not) interact with half these things!

Also they give everyone in the studying area a headache if you move it too far while looking directly at it. I don't think it'll currently have any vehicle uses with that sort of downside.

***

Eventually, the answer turns out to be the slowest of your options, although it gives you plenty of time to analyze the results at least: Slow burn the material down, with the occasional pulse to break off a piece and disrupt it. Eventually you have an entire section analyzed, enough to be able to reproduce it. Normally you'd just convert the damn stuff to crystal and be done with it, but after all the effort it took to break down you're not fond of having to do so so...slowly...but whether to use it primarily as it was intended or to weave it into a crystal matrix so you can easily add new functions to it you aren't sure.

---
While we can (and probably will) do both, which do we want first?
[] Armor first - Minor adjustments and aligning but otherwise intact as-is unnamed material. Slightly cheaper but won't do much else without replacement.
[] Half-crystal first - Keep the material design for later, put together a half-crystal template for it first. Lets you use the combination as a starting point for new crystal types that have builtin armor vs energy (besides ours), but start at a higher cost.

Also I wasn't a huge fan of the name I had for the material when I went back over my notes, so I'll throw it in as a vote. And we still needed a name too.

Material!
[] Armite
[] Writein

Name!
[] Prime In No Time (PINT)
[] Shining-in-the-Space
[] Agate
[] Topaz
[] Something else! (Writein)

Integrity: Intact
Core Armor: Unarmored

Energy Generation:
Core: 1000/cycle
As. Matter: 0 @ 20/cycle: 0/cycle
Base Crystal: 114 @ 50/cycle: 5,700/cycle
Research costs: 68 @ 10/cycle: -680/cycle
Total Energy production: 6,020/cycle

Max single crystal cost: 10K
Current Stored Energy: 12,070
Storage Status: Fine.

Research Production: 68/cycle
Current Research Project: Dampening Fields [265/1000]
Current Experimental Projects: Minions! [Infiltrator Greatsword type]
Available Research:
Core:
Warfare: Offensive Export (1000)
Energy Generation: Alternate Power Sources (Experiment), Strengthened Conduits (250,repeatable), Base Crystal Upgrade? (1000), Fusion Amplification (??)
Storage: Energy Condensing (250), Enhanced Stabilization (250,repeatable).
Research: None, see tech tree
Command Network: Delegation (500)
Sensors & Exploration: Vis-Link (500), Improved Matter Output (750), Wireless Theory (2000).

High-tech Materials:
Armor Iteration: Enhanced Absorption (1000), Energy Redirection (750), Enhanced Durability (1500),
Extended Analysis: Armite Weakpoints (250)

Minions Status:
Infiltrator Greatswords (2x): Plenty of reserve power, recording. Shape of a stone greatsword with crystalline hilt components. Tiny solar panel and thermal absorbers. Out of command range.

Arcane: Undiscovered.

The Alterin Threat:
They are bad at communication security here.
They are at least somewhat organized (managers)
They appear to lack an answer on the more arcane-bullshit sort of thing around here. Though we hardly know much either, how is that island floating...
They do take research data security seriously, and have a logging system.
Current base is not a full one.
They appear to not be concerned with nighttime security outside of basic measures.
They have a different definition of 'wishing well' than you do.

Location: In a crater. Pretending to be a wishing well. Near some suspicious alterin.
Normal:
Assimilated matter
The quick, dirty solution to your lack of range.
Template: Matter
Energy production: 20 per cycle
Fabrication cost: 50 energy, nearby material.

Basic Crystal
Created by converting solid materials, like rock or assimilated matter.
Energy production: 50/cycle
Template: Refined
Fabrication cost: 200 energy, nearby solid material or crystal.

Storage Crystal
A stabilized hunk of additional crystal, giving you more room to store energy without side effects.
Template: Space-filling
Fabrication cost: 200 energy, empty space.

Research Crystal
Because doing everything yourself is slow and complicated.
Template: Space-filling
Traits: Data Storage (replaces Energy Storage: Basic)
Fabrication cost: 700 energy
Research Output: 1/cycle, Research cost 10 energy/cycle.

Repair Crystal
A good helper.
Energy production: 50/cycle
Template: Refined
Traits: Repair Protocols
Fabrication cost: 1,200 energy

Mine Crystal
Storage crystal stripped down and prepared to explode via overcharge.
Template: Space-filling (minimal energy storage)
Fabrication cost: 200 energy, empty space.

Farseer Crystal
An excellent companion to scouting crystal. Energy production alignments have been realigned for exceptional sensory range instead.
Template: Intrusive
Traits: 1st Visual Augmentation
Fabrication Cost: 750 energy

Scrying Crystal
I see you.
Template: Intrusive
Traits: 2nd Visual Augmentation
Fabrication cost: 2250 energy

Available traits:
Energy Generator (Basic), Energy Storage (Basic), Data Storage, Absorption Fields, Defensive Offense, Explosive Entry, Repair Protocols, Visual Augmentation
Check the crystals threadmark for energy costs and details.

We'll unlock more areas of the High-Tech lines as we find more tech. For now we've got two.
 
Last edited:
Cycles 19-21 - Researchifications 2: The Sciencing
For probably nap-based reasons I woke up super early. So have an update! (also, the status now has our name in it! The important part, anyway. Our entire formal name would be more like a certain trope, since as a researcher it involves all of our major finds and crystalline aren't exactly in a hurry to deal with others. At least one crystalline diplomat has used his formal name as a social weapon on bothersome guests in the past.)
---

Cycle 19

For lack of a better name as the sun passes the high point for the day, you just name it after its armor-like nature and proceed to make a new half crystal design involving the now-christened Armite.
Armite Half-Crystal: Heavy energy-resistant armor meshed together with reinforced crystal.
Base properties: 750 energy cost, Heavily Armored (Energy, Ablative) builtin, Reinforcement 1 builtin, build from matter or other crystal.
Added to Crystals threadmark templates.

And since the alterin haven't done much up in camp besides (from your admittedly limited attention to them) compile some sort of detailed wish and return with some additional supplies, you might as well focus back on some expansion. A couple extra minor research nodes, a couple armite half-crystal to clean up the mess and as a practical test, a farseer crystal...

Now that is interesting. This is either a very large bunker or a very buried ruin. Technically the latter either way, buuuuut...still. What sort of civilization builds large structures buried in 30 meters of ablative heavily energy-resistant armor quite a distance underground and then builds such thick walls as well? Save for particularly grumpy earthquakes there might be some untouched tech in here. Probably not pristine tech, but certainly not war-broken tech like most of the surroundings looked like on the way down. Assuming its not some sort of abomination of nature's prison, at least. That would be unfortunate for it if its energy-based, you'd just eat it and build some more crystal out of it.
+71 progress Dampening Fields [336/1000]

Cycle 20

1. See if they've finished wordsmithing something: Nope, haven't.
2. Check research progress: Done
3. Tinker with field ideas some more yourself and see if theres new minion data to pick up on: Check, and no, since one is being stored with some other non-reactive artifacts and the other is in your own hearing range.

Thus does the cycle happen, since you're not sure whether to poke the theoretical sleeping abomination or not yet.
+81 progress Dampening Fields [417/1000]

Cycle 21

By the looks of things they're probably going to ask you something next cycle. Should be interesting to see, but until then, research continues.
+81 progress Dampening Fields [488/1000]

---
Given the time its taken and that they're from a research base here, what do you think they're going to ask for next? The more detailed the better, closest guess will get at least an extra cycle of research added to he current goal.

Also, which way do we go as far as investigating the underground thing? Its a rather large structure, and I can only be so detailed in the map. Feel free to add anything you want to look for in particular, like beds or power generators or cafeterias.
[] Slowly stealthed - Dig through the armite thats quite literally seeming to cover every major surface in the place. Check rooms more closely from the top first. On the plus side, you are hidden in the walls unless something is still alive to see your half-crystal, so no tripping traps and you can stick armed crystals in front of you whenever you need to. The downside being having to deal with so much goddamn armite.
[] The less resistant path - You'd really rather not spend many cycles of energy digging through all the armor plate walls when on first glance theres next to nothing currently meeting even your definition of 'not dead' on this planet. Sure, theres potential for traps, but who actually needs halls this big? They're as wide as you are, you could at least a couple alterin across in these halls. Check more closely the first room from the top down and the rest as you come across them. But use the walls next to the doors instead, just in case.



Original compressed name: Shining-in-the-Space, Prime Crystal, Outer Layer Omega-Current, Xenotech-Specialist/Experimentals-Researcher True Crystalline.

Current revised compressed name: Shining-in-the-Space, Unknown, Unnamed Crater, Unintentionally-Lost Xenotech-Specialist/Experimentals-Researcher True Crystalline.
Integrity: Intact
Core Armor: Unarmored

Energy Generation:
Core: 1000/cycle
As. Matter: 0 @ 20/cycle: 0/cycle
Base Crystal: 169 @ 50/cycle: 8,450/cycle
Research costs: 71 @ 10/cycle: -710/cycle
Total Energy production: 8,740/cycle

Max single crystal cost: 10K
Current Stored Energy: 17,620
Storage Status: Fine.

Research Production: 71/cycle
Current Research Project: Dampening Fields [488/1000]
Current Experimental Projects: Minions! [Infiltrator Greatsword type]
Available Research:
Core:
Warfare: Offensive Export (1000), Improved Self-Repair (250) (looked over the coretech image earlier and saw I had missed adding this into the status after we got repair tech, sorry!)
Energy Generation: Alternate Power Sources (Experiment), Strengthened Conduits (250,repeatable), Base Crystal Upgrade? (1000), Fusion Amplification (??)
Storage: Energy Condensing (250), Enhanced Stabilization (250,repeatable).
Research: None, see tech tree
Command Network: Delegation (500)
Sensors & Exploration: Vis-Link (500), Improved Matter Output (750), Wireless Theory (2000).

High-tech Materials:
Armor Iteration: Enhanced Absorption (1000), Energy Redirection (750), Enhanced Durability (1500),
Extended Analysis: Armite Weakpoints (250)

Minions Status:
Infiltrator Greatswords (2x): Plenty of reserve power, recording. Shape of a stone greatsword with crystalline hilt components. Tiny solar panel and thermal absorbers. Out of command range.

Arcane: Undiscovered.

The Alterin Threat:
They are bad at communication security here.
They are at least somewhat organized (managers)
They appear to lack an answer on the more arcane-bullshit sort of thing around here. Though we hardly know much either, how is that island floating...
They do take research data security seriously, and have a logging system.
Current base is not a full one.
They appear to not be concerned with nighttime security outside of basic measures.
They have a different definition of 'wishing well' than you do.

Location: In a crater. Pretending to be a wishing well. Near some suspicious alterin.
Normal:
Assimilated matter
The quick, dirty solution to your lack of range.
Template: Matter
Energy production: 20 per cycle
Fabrication cost: 50 energy, nearby material.

Basic Crystal
Created by converting solid materials, like rock or assimilated matter.
Energy production: 50/cycle
Template: Refined
Fabrication cost: 200 energy, nearby solid material or crystal.

Storage Crystal
A stabilized hunk of additional crystal, giving you more room to store energy without side effects.
Template: Space-filling
Fabrication cost: 200 energy, empty space.

Research Crystal
Because doing everything yourself is slow and complicated.
Template: Space-filling
Traits: Data Storage (replaces Energy Storage: Basic)
Fabrication cost: 700 energy
Research Output: 1/cycle, Research cost 10 energy/cycle.

Repair Crystal
A good helper.
Energy production: 50/cycle
Template: Refined
Traits: Repair Protocols
Fabrication cost: 1,200 energy

Mine Crystal
Storage crystal stripped down and prepared to explode via overcharge.
Template: Space-filling (minimal energy storage)
Fabrication cost: 200 energy, empty space.

Farseer Crystal
An excellent companion to scouting crystal. Energy production alignments have been realigned for exceptional sensory range instead.
Template: Intrusive
Traits: 1st Visual Augmentation
Fabrication Cost: 750 energy

Scrying Crystal
I see you.
Template: Intrusive
Traits: 2nd Visual Augmentation
Fabrication cost: 2250 energy

Available traits:
Energy Generator (Basic), Energy Storage (Basic), Data Storage, Absorption Fields, Defensive Offense, Explosive Entry, Repair Protocols, Visual Augmentation
Check the crystals threadmark for energy costs and details.
Navy Blue - Crystal core
Light Blue - Base crystals
Orange w/ black S - Storage Crystal
Turquoise with small diamond - Farseer Crystal
Black with Turquoise diamond - Scrying Crystal
Purple/Orchid - Focusing Crystal
Darker Purple - Overseer Crystal
Blue w/ gold R - Research Crystal
Purpleish - Repair Crystal
Red - Diplomatic Crystalline
Dark purple - Armite Half-Crystal
---
Dark Brown - Empty underground space
Light Brown - Dirt or other non-solid material
Grey - Rock
Sky Blue - Empty aboveground space
Teal w/brown diamond - Assimilated matter
(Background) w/ question mark - [Unknown tech]
(Background) w/ small diamond - Mobile Thing (Purple for Alterin)
Black - Unknown
---
Red cross-shaped overlay - Damaged
Red X overlay - Heavily damaged
 
Last edited:
Cycle 22 - Detailed Wish Exploration
Cycle 22

One of the alterin walks forward to you after the star has decided it would rather be lower in the sky for now and is working on it, with what appears to be a large written scroll of all things. They open it and begin to announce it like its an announcement rather than a wish.

"Wishing well of Crystal Meteor! We would like a forcefield modification device! But not just any forcefield modification device! One that is a cube of exactly 1.5 meters in each direction in size, with emitters of exactly the strength and frequency outlined in this scroll of blueprinting, with circuitry sufficiently hardened to resist explosions without failing, with an artistically engraved outer shell so it looks nice, with a power input port as described in the scroll of blueprinting, with a reasonably solid set of control keys, with liquidproofing, and which can also produce good drinks if toggled from device to drink mode. Now, here is the scroll of blueprinting for your inspection!" They end the speech with a flourish, and the scroll is dropped on top of you after being flung into the air. Its a surprisingly large piece of writing material, and is almost ridiculously detailed, after you scan it while Annoucer Voice walks back to their small camp confidently.
Some sections appear to be direct computer printouts grafted into the scroll, while others appear to have been written by someone with a calligraphy hobby. Its remarkably considerate of them to give you such a blueprint after just assuming you knew what they wanted last time.

It is also, despite very clear effort, flawed: They did not specify the building material of the outer shell, only all of the critical components or likely necessary ones. You could easily confound their wish while also satisfying two requirements at once by simply looking specifically for the enchanted bits of metal around and replicating your Anti-glow results for the entire casing. You could go even further and construct all the sufficiently-large components from the various kinds of metals required, but only of the kinds that produce the lines, to make it rather uniquely bad to use or attempt repairs on for them while only looking mildly worrying from your perspective.

More importantly, its free tech! All you need to do is upscale it and replace that abominably space-inefficient power source with an output link. Your version of the device will not require the entire inside bottom of the device to be a high-tech battery when storage crystals are far better at the job and do not require space inside the device. The control interface can also be torn out and replaced with a control link with freed space given to something else, and these emitters could, if your own experiments in dampening fields are at all applicable, be modified like so and produce fields instead of modifying them, those circuits could be all replaced with crystal lines of higher bandwidth for the same space requirement, those ones could be miniaturized and duplicated for higher-power output if you had enough time to spend focused on it or a nanoforge...

...

...oh. Right. You had more to check up on this cycle than forcefields, possible relations to wireless technologies, and how much you could improve on their design as a more static device instead of a mobile unit, since you're the only one here. Stupid interfering whatever-it-was that knocked you down and dropped you here without any assistants or support or at least something to delegate the less important things to while you got on with the experimenting!

New tech gained: Forcefield Modifigenerator (Alterin-scale)!
Research cost: 1.5 cycles of time; 1 for upscaling tests, half a cycle for modifications to your own standards and tinkering. Research crystals will be refocused on enhanced multitasking assistance during the upscaling tests and won't produce points that cycle.

So with a whole lot of mental grumbling and a quick skimming of the overall status of yourself, you turn to the other, now more dubious but still worthwhile use of energy: The potentially-doomy bunker exploration. First priority being to investigate the open area the Farseer crystal was within. Having no light sources in it and no difference between the top and the bottom of the area nor the walls, this was either an open space above the actual ceiling or an extremely large ventilation shaft. One trio or armite sections taken later, you find your first two actual rooms.

The left room was full of small ceramic installations, about a third of which were damaged. It also appeared to be water damaged in places after who-know how long of broken ceramic and light flooding. Only the now-exposed armite of the doorway looked untouched by age. The door itself was completely ruined, but still attached by a single upper-corner piece to its former doorway defiantly. The handle/lock area if it ever had one, along with the majority of the door, there was no trace of. Near the damaged ceramics were large, rather worrying scorch marks torn into the armite in the floor. The micro-rooms for those ones had been completely vaporized by whatever attack was used.

The right room was some sort of common area, and not at all flooded or littered with ceramic shrapnel. It was instead, full of random junk. Weirdly but very precisely organized junk, like something had been trapped in here and had started methodically organizing, labelling, reorganizing, and perfecting the piles to keep from panicking. Even the garbage is so.
The door was fully intact, but entirely covered in sets of lines that were remarkable careful at the top and very erratic near the bottom. You really would like to see if there is anything interesting to get from them, but the whole room gives off a 'must be exactly perfect' vibe, and its a bit worrying how just unbroken it is compared to the room only a single wall apart. You go looking elsewhere before you disturb the place any further and trigger some sort of vengeful perfectionist spirit that may or maynot be there; the bunker will not have changed next cycle, and you need a break from the dissonance of those first rooms.

---
So, how polite are we going to be to the formal wish-request, given the potential hole in their formulating and the tech gift?
[] Exact Words - It is a forcefield manipulator built to specification. The missing specification was filled entirely by Anti-glow-affected material as a hint, whether they can actually stand to use it is entirely up to them.
[] As Intended (by the letter) - It is a forcefield manipulator built to specification. The local material being very messy is not your fault, and they'll just have to cover up the parts that ended up with anti-glow if they want to use it. Might need a bit of decontamination too.
[] As Intended (by the spirit) - It is a forcefield manipulator built to specification. it is also cleanish and only minimally a cognitohazard, even if they won't actually thank you for the extra work you did.



Original compressed name: Shining-in-the-Space, Prime Crystal, Outer Layer Omega-Current, Xenotech-Specialist/Experimentals-Researcher True Crystalline.

Current revised compressed name: Shining-in-the-Space, Unknown, Unnamed Crater, Unintentionally-Lost Xenotech-Specialist/Experimentals-Researcher True Crystalline.
Integrity: Intact
Core Armor: Unarmored

Energy Generation:
Core: 1000/cycle
As. Matter: 0 @ 20/cycle: 0/cycle
Base Crystal: 169 @ 50/cycle: 8,450/cycle
Research costs: 71 @ 10/cycle: -710/cycle
Total Energy production: 8,740/cycle

Max single crystal cost: 10K
Current Stored Energy: 18,110
Storage Status: Fine.

Research Production: 71/cycle
Current Research Project: Dampening Fields [559/1000]
Current Experimental Projects: Minions! [Infiltrator Greatsword type], Forcefield Modifigenerator (Alterin-scale)
Available Research:
Core:
Warfare: Offensive Export (1000), Improved Self-Repair (250) (looked over the coretech image earlier and saw I had missed adding this into the status after we got repair tech, sorry!)
Energy Generation: Alternate Power Sources (Experiment), Strengthened Conduits (250,repeatable), Base Crystal Upgrade? (1000), Fusion Amplification (??)
Storage: Energy Condensing (250), Enhanced Stabilization (250,repeatable).
Research: None, see tech tree
Command Network: Delegation (500)
Sensors & Exploration: Vis-Link (500), Improved Matter Output (750), Wireless Theory (2000).

High-tech Materials:
Armor Iteration: Enhanced Absorption (1000), Energy Redirection (750), Enhanced Durability (1500),
Extended Analysis: Armite Weakpoints (250)

Minions Status:
Infiltrator Greatswords (2x): Plenty of reserve power, recording. Shape of a stone greatsword with crystalline hilt components. Tiny solar panel and thermal absorbers. Out of command range.

Arcane: Undiscovered.

The Alterin Threat:
They are bad at communication security here.
They are at least somewhat organized (managers)
They appear to lack an answer on the more arcane-bullshit sort of thing around here. Though we hardly know much either, how is that island floating...
They do take research data security seriously, and have a logging system.
Current base is not a full one.
They appear to not be concerned with nighttime security outside of basic measures.
They have a different definition of 'wishing well' than you do.

Location: In a crater. Pretending to be a wishing well. Near some suspicious alterin.
Normal:
Assimilated matter
The quick, dirty solution to your lack of range.
Template: Matter
Energy production: 20 per cycle
Fabrication cost: 50 energy, nearby material.

Basic Crystal
Created by converting solid materials, like rock or assimilated matter.
Energy production: 50/cycle
Template: Refined
Fabrication cost: 200 energy, nearby solid material or crystal.

Storage Crystal
A stabilized hunk of additional crystal, giving you more room to store energy without side effects.
Template: Space-filling
Fabrication cost: 200 energy, empty space.

Research Crystal
Because doing everything yourself is slow and complicated.
Template: Space-filling
Traits: Data Storage (replaces Energy Storage: Basic)
Fabrication cost: 700 energy
Research Output: 1/cycle, Research cost 10 energy/cycle.

Repair Crystal
A good helper.
Energy production: 50/cycle
Template: Refined
Traits: Repair Protocols
Fabrication cost: 1,200 energy

Mine Crystal
Storage crystal stripped down and prepared to explode via overcharge.
Template: Space-filling (minimal energy storage)
Fabrication cost: 200 energy, empty space.

Farseer Crystal
An excellent companion to scouting crystal. Energy production alignments have been realigned for exceptional sensory range instead.
Template: Intrusive
Traits: 1st Visual Augmentation
Fabrication Cost: 750 energy

Scrying Crystal
I see you.
Template: Intrusive
Traits: 2nd Visual Augmentation
Fabrication cost: 2250 energy

Available traits:
Energy Generator (Basic), Energy Storage (Basic), Data Storage, Absorption Fields, Defensive Offense, Explosive Entry, Repair Protocols, Visual Augmentation
Check the crystals threadmark for energy costs and details.
Navy Blue - Crystal core
Light Blue - Base crystals
Orange w/ black S - Storage Crystal
Turquoise with small diamond - Farseer Crystal
Black with Turquoise diamond - Scrying Crystal
Purple/Orchid - Focusing Crystal
Darker Purple - Overseer Crystal
Blue w/ gold R - Research Crystal
Purpleish - Repair Crystal
Red - Diplomatic Crystalline
Dark purple - Armite Half-Crystal
---
Dark Brown - Empty underground space
Light Brown - Dirt or other non-solid material
Grey - Rock
Sky Blue - Empty aboveground space
Teal w/brown diamond - Assimilated matter
(Background) w/ question mark - [Unknown tech]
(Background) w/ small diamond - Mobile Thing (Purple for Alterin)
Black - Unknown
---
Red cross-shaped overlay - Damaged
Red X overlay - Heavily damaged
 
Cycle 23 - Magitech Wishing Well pokes Mysterious Room
Cycle 23

An echo that reminds you of a gong comes forth from the crater, and the one known to Shining-in-the-Space as Announcer Voice is woken up by it. He then spots a piece of paper that was not in there before, after stumbling over to the crater to make sure it wasn't something trying to kill them.
Welcome back! Wish granting in-progress.
Promotional wishes for [Error:unknown customer] have been spent ( {Meteor sword}, {Fancier sword with more crystal}, {Arcleaf shield with engraved circle} ), please deposit 20,000 Energy credits in the form of power cells, batteries, or other drainable power sources to continue.

We hope you have a productive [Error: Time function corrupted] this [Error: Date function corrupted] while your request is being constructed, and hope you will return for more wishing in the future.

Well Wished Inc, producer of miracles for [Error: Date function corrupted] years!
Announcer Voice mumbles something about corporate bullshit and slowly gets back to camp with the sheet in hand, half-asleep again already.

---

The alteri reading it looks so confused, this was an excellent start to the cycle. Plus it adds to your wishing well disguise! You head back to the bunker investigation amused instead of worried about perfectionist ghosts. Heading further down the right side past the door of marks, you find a rather large, open room that you can't yet spot the bottom of. But a rather stained room from what of it you can see. Ancient stains all over the walls, and considering the abundance of them, presumably the air as well if you had brought a chemical sensor down here. Likely either space for containing a flying creature or an extremely large one. You go back looking into the organized room to see if there is a Stain Collection, not expecting one since stains don't sound like something they would keep around.

Surprisingly, there is. Stains kept in sealed containers. They're even labelled. One scan of a stack of informational-looking books and a longer amount of time discarding the irrelevant data later, you can now read the labels, even if most of them are not interesting. A few are, however:
Blood stain (accident, self, safe room), Reproductive sample (self, safe room, boredom), Stained wall sample (Heat-crazed aerial maniac downstairs, needs to do whatever its doing more quietly and less distractingly), Stained carpet (Break room, third floor, coffee), A collection of similar stains with a rather long list of comparisons attached (various rooms, results of sleep-manipulation spell tests to produce desired substances from unwilling participants), Stained rug (fourth floor, bathroom, attempted murder), Stained hand remains (Top floor, bathroom, attempted murder #2), Stained stain (second floor, experimental physical magics do not mix well when mixed while under mental magic effects but do accidentally foil assassin #3).

...Huh. From all the marks on the door, you had assumed it was locked. A closer inspection and a bit of poking with a temporary minion built out of a bit of rubble reveals that no, it was not. And that there isn't any obvious places in the room where things are ever so slightly less dusty due to there previously being a dead wizard lying on it. It appears the occupant in question was a wizard of some kind, and also not exactly well-liked near the end. And that they were the cause of the destroyed bathroom one room over...Maybe starting on the other side of the bunker instead would be a better idea. This side appears to be full of the crazy and unconfirmed-dead, to paraphrase one of the diplomatic crystalline.

Subcycle 3

"What?" shouts Acting-Commander Wintarian to Announcer Voice. "Are you saying this is a magitech wishing well, not a normal magic or a coincidental one, Sobar?"

"I'm just reading out what the output sheet said, sir." Sobar says back over the communicator.

Wintarian looks understanding for a moment, followed by a look of being incredibly fed up with things already, and its not even lunch yet. "Paying for wishes and actually getting them. Even here, this is bullshit. Which dead civ is that, and how did they manage to die with literal wish-granting tech!?"

"I can look for the first one but not the second, I have no idea either." Sobar responds. "But can you send us one of the vehicle batteries so we can determine how much power it's asking for? i doubt it'd need more than that or it wouldn't have requested portable power sources."

The acting-commander sighs and agrees to when theres someone available.

---
Should we continue exploring the right side, go for the left instead, or take a break from the place that is more strange the longer you investigate so far and work on their wish and our improved one? Theirs would take a single full subcycle to make properly (including optimizing the battery and possibly storing a relay crystal in it to make sure we hear any comms they take with it up into yonder island), as its basically just following the schematics with a single major tweak instead of treating them as a rough draft like we are for the upscaled one.

[] Exploration: Right - Being spooked by a organizationally-obsessed wizard isn't proper for a Xenotech-Specialist Experimentals Researcher. Lets get down there and find out more. Space underground isn't free and that is a massive room.
-[] But first, loot the rest of the Room of Organization. Your half-crystals are built out of the same wall materials, and Knowledge Is Power.
[] Exploration: Left - If it turns out to just be more destroyed rooms, that'd be perfectly fine. You can pick over the debris. Although intact tech would still be preferred.
-[] But first, carefully investigate the rest of the Room of Organization. Your half-crystals are built out of the same wall materials, they can withstand a ghost if there actually is one.
[] Forcefields Instead - You have more immediate interests than underground ruins. Forcefield control and production!
[] Writein - Do you have a different plan?



Original compressed name: Shining-in-the-Space, Prime Crystal, Outer Layer Omega-Current, Xenotech-Specialist/Experimentals-Researcher True Crystalline.

Current revised compressed name: Shining-in-the-Space, Unknown, Unnamed Crater, Unintentionally-Lost Xenotech-Specialist/Experimentals-Researcher True Crystalline.
Integrity: Intact
Core Armor: Unarmored

Energy Generation:
Core: 1000/cycle
As. Matter: 0 @ 20/cycle: 0/cycle
Base Crystal: 169 @ 50/cycle: 8,450/cycle
Research costs: 71 @ 10/cycle: -710/cycle
Total Energy production: 8,740/cycle

Max single crystal cost: 10K
Current Stored Energy: 18,600
Storage Status: Fine.

Research Production: 71/cycle
Current Research Project: Dampening Fields [630/1000]
Current Experimental Projects: Minions! [Infiltrator Greatsword type], Forcefield Modifigenerator (Alterin-scale)
Available Research:
Core:
Warfare: Offensive Export (1000), Improved Self-Repair (250) (looked over the coretech image earlier and saw I had missed adding this into the status after we got repair tech, sorry!)
Energy Generation: Alternate Power Sources (Experiment), Strengthened Conduits (250,repeatable), Base Crystal Upgrade? (1000), Fusion Amplification (??)
Storage: Energy Condensing (250), Enhanced Stabilization (250,repeatable).
Research: None, see tech tree
Command Network: Delegation (500)
Sensors & Exploration: Vis-Link (500), Improved Matter Output (750), Wireless Theory (2000).

High-tech Materials:
Armor Iteration: Enhanced Absorption (1000), Energy Redirection (750), Enhanced Durability (1500),
Extended Analysis: Armite Weakpoints (250)

Minions Status:
Infiltrator Greatswords (2x): Plenty of reserve power, recording. Shape of a stone greatsword with crystalline hilt components. Tiny solar panel and thermal absorbers. Out of command range.

Arcane: Undiscovered.

The Alterin Threat:
They are bad at communication security here.
They are at least somewhat organized (managers)
They appear to lack an answer on the more arcane-bullshit sort of thing around here. Though we hardly know much either, how is that island floating...
They do take research data security seriously, and have a logging system.
Current base is not a full one.
They appear to not be concerned with nighttime security outside of basic measures.
They have a different definition of 'wishing well' than you do.

Location: In a crater. Pretending to be a wishing well. Near some suspicious alterin.
Normal:
Assimilated matter
The quick, dirty solution to your lack of range.
Template: Matter
Energy production: 20 per cycle
Fabrication cost: 50 energy, nearby material.

Basic Crystal
Created by converting solid materials, like rock or assimilated matter.
Energy production: 50/cycle
Template: Refined
Fabrication cost: 200 energy, nearby solid material or crystal.

Storage Crystal
A stabilized hunk of additional crystal, giving you more room to store energy without side effects.
Template: Space-filling
Fabrication cost: 200 energy, empty space.

Research Crystal
Because doing everything yourself is slow and complicated.
Template: Space-filling
Traits: Data Storage (replaces Energy Storage: Basic)
Fabrication cost: 700 energy
Research Output: 1/cycle, Research cost 10 energy/cycle.

Repair Crystal
A good helper.
Energy production: 50/cycle
Template: Refined
Traits: Repair Protocols
Fabrication cost: 1,200 energy

Mine Crystal
Storage crystal stripped down and prepared to explode via overcharge.
Template: Space-filling (minimal energy storage)
Fabrication cost: 200 energy, empty space.

Farseer Crystal
An excellent companion to scouting crystal. Energy production alignments have been realigned for exceptional sensory range instead.
Template: Intrusive
Traits: 1st Visual Augmentation
Fabrication Cost: 750 energy

Scrying Crystal
I see you.
Template: Intrusive
Traits: 2nd Visual Augmentation
Fabrication cost: 2250 energy

Available traits:
Energy Generator (Basic), Energy Storage (Basic), Data Storage, Absorption Fields, Defensive Offense, Explosive Entry, Repair Protocols, Visual Augmentation
Check the crystals threadmark for energy costs and details.
Navy Blue - Crystal core
Light Blue - Base crystals
Orange w/ black S - Storage Crystal
Turquoise with small diamond - Farseer Crystal
Black with Turquoise diamond - Scrying Crystal
Purple/Orchid - Focusing Crystal
Darker Purple - Overseer Crystal
Blue w/ gold R - Research Crystal
Purpleish - Repair Crystal
Red - Diplomatic Crystalline
Dark purple - Armite Half-Crystal
---
Dark Brown - Empty underground space
Light Brown - Dirt or other non-solid material
Grey - Rock
Sky Blue - Empty aboveground space
Teal w/brown diamond - Assimilated matter
(Background) w/ question mark - [Unknown tech]
(Background) w/ small diamond - Mobile Thing (Purple for Alterin)
Black - Unknown
---
Red cross-shaped overlay - Damaged
Red X overlay - Heavily damaged
 
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Cycle 24 - Prototype WFX-0001 and Forcefields
Cycle 24

Bah. This underground nonsense can wait. First, you assemble the design for the forcefield modifier in your mind, to check over it for any other major flaws besides that offense against power storage decency. There aren't all that many that you could replace without giving away more crystal than you need to, so you put the design aside after replacing that thing with far more effective materials that still don't depend on your tech. Not perfectly optimized, but for good reason: The new battery has a very, very small "minion" inside it acting as a redundant circuit. You're kinda straddling the line between minion and actual crystal here, to be honest. To them, it should appear like some fragment of old higher-tech battery construction that is not actually connected to anything but remains since no one remembers why it is there.

Which, in the most technical of terms, it is not. All it's doing it draining a trickle of power to be on standby, if you compare it to the actual functional components. But that is all it needs to do. This minion, smaller than any other one so far and purely crystal out of necessity to be small enough, is WFX-0001a, your prototype in wireless tinkering that came to you while examining the forcefield functionality. The full prototype part-chain looks like a single redundant circuit unless you have a nanoforge-scale scanner looking at it, and you highly doubt the alterin will investigate their new toy that closely with what you plan to design the outside with.
Its job is to listen for power surges in the battery. If it picks one up, it joins in with the rest of the power-up sequence, steals a bit (technically 75% of the new startup power draw, but from your perspective it is still practically nothing and even optimized their power storage tech is rubbish anyways) of power and charges up the second prototype, WFX-0001b. 1b's job is to pin down the direction of a certain signal using an (unfortunately extremely inefficient) version of your communicator-spying method. It would work much better if you had some form of command crystal involved here so you don't need to literally hardcode the directions in and just tell the thing 'Locate this signal', but that would require something much larger, not to mention a working command crystal design.

Regardless, the signal in question is slowly emitted from one of the surface-facing storage crystals that usually aren't full, which now has a teeny tiny transmitter and a fragment of the forcefield tech sitting inside it to catch forcefields and read them. Once it has the direction, the charge flows down to WFX-0001c, which is essentially just a miniaturized version of what you're using to store your spy data in the swords, but one that can send data via extremely tiny, opaque force bubbles with data written on the inner side. It is power-hungry as fuck (99.90% of the power draw 1a pulls off the battery, infact) and has no idea where to send it besides a specific vector. It doesn't even have enough processing power, much less actual power, to understand the e in encryption. You are literally flinging intangible forcefields not from a to b, but from a towards b without even a guarantee you'll hit to cheat the distance requirement on your two-way connections to things.

It is in a word, bad. You'll be surprised if you get 10% of the data without needing to check over the prototype over the alterin communications frequency like you do with the two spy-swords. But if it works...

...

...If it works, you will be very happy. Because you will have a proof of concept. And with a working proof, you can dump the majority of the grunt work scaling it up, optimizing the power requirement, and giving it proper encryption (among other things you'll need to add) on your collection of research nodes and save so much time in your retracing of your steps getting back to what you were originally working on before you got Interrupted. if it doesn't work, well...you're still pretty happy you got free tech out of this, and the whole thing still works passively like the other minions can. So you set aside the design for the one to be built for them until they deliver the power, and move on to the more important design: Modifying the forcefield modifigenerator so that it gets on your level before you upscale it. You'd simulated some tests of what would happen if you powered it at their scale without any adjustments, and all that happened was the device immediately shorted out and promptly melted into a sad puddle of overheated everything. Which, while not too surprising for a first time with new tech, is still rude on its part. Its like it hasn't seen real power levels before!

Subcycle 2

Yomda was not a fan of being a delivery boy, but it was better than sitting around in the medical office once again being asked why he felt sick, or why he did not want to open his eyes for a few hours and had been found lying on the floor of the lab, or why he needed yet more migraine medication.

Fucking multidimensional bullshit shield was bullshit and should be labelled as such and probably thrown out of a spaceship for good measure. But he was very clearly told it was not worth taking the thing apart in case that made the effect worse instead of better, and that it wasn't actively attempting to ruin anything like the rest of the category, so it didn't count. No one commented on the latter suggestion, or offered to look at it instead of him more than once. At least he'd be away from the accursed thing all day, since no one had said when he had to be back by to return the car carrying the vehicle battery and he was going to take advantage of that for as long as possible.

So when he arrived at the temporary wishing well camp, he delivered the battery and then stuck around to ask questions. To look at the mess of a planet around them. To peer into the rather pretty navy crystal that poked out of parts of the crater and wonder how far down the real wishing well was. It was a nice day, and if you ignored the strange occasional distant explosions as some piece of tech probably kicked the bucket at last, a nice reward for volunteering to go play fetch quest for the apparently-magitech well. Several someones took the large vehicular power source down into the crater to make sure it got down there without incident, and came back with it saying it had drained about a quarter of the battery.

---

Well, that was an interesting event. You still consider their power storage pretty bad all things considered, but for the amount of power you felt in that thing? It was reasonably efficient at least, if far larger than necessary. You put making the thing on the list to do before the cycle ends and get back to tinkering with the innards of the simulated forcefield modifigenerator. It had only broken in some form twice more since you started! And for different reasons too, not just power overload. Some of the original components were more fragile than you expected from the load they were expected to be under, but were replaceable enough with crystal circuitry. Maybe it had to do with the forcefield production settings, was that mode too much for the little things who only expected to be modifying fields, not forging them?

Subcycle 4

Yomda was no longer having a good night. The hellspawn of a fractal, higher-dimensional physics, and a handheld device's threesome was sitting down in the crater, and he was not happy. Even if it was supposed to open that damn door for them and the well had politely printed out a stone receipt and a cover for it! Today was supposed to let him get away from that!

---
So we've still got a cycle to do the upscaling work if we're doing it now, was there anything else you guys had planned for the cycle after or shall we continue hunting for shinies underground?

[] Exploration (Pick a side to continue)
[] Writein

Original compressed name: Shining-in-the-Space, Prime Crystal, Outer Layer Omega-Current, Xenotech-Specialist/Experimentals-Researcher True Crystalline.

Current revised compressed name: Shining-in-the-Space, Unknown, Unnamed Crater, Unintentionally-Lost Xenotech-Specialist/Experimentals-Researcher True Crystalline.
Integrity: Intact
Core Armor: Unarmored

Energy Generation:
Core: 1000/cycle
As. Matter: 0 @ 20/cycle: 0/cycle
Base Crystal: 169 @ 50/cycle: 8,450/cycle
Research costs: 71 @ 10/cycle: -710/cycle
Total Energy production: 8,740/cycle

Max single crystal cost: 10K
Current Stored Energy: 38,600
Current Safe Capacity: 95k

Research Production: 71/cycle
Current Research Project: Dampening Fields [701/1000]
Current Experimental Projects: Minions! [Wireless prototype experiment], Forcefield Modifigenerator (Alterin-scale)
Available Research:
Core:
Warfare: Offensive Export (1000), Improved Self-Repair (250)
Energy Generation: Alternate Power Sources (Experiment), Strengthened Conduits (250,repeatable), Base Crystal Upgrade? (1000), Fusion Amplification (??)
Storage: Energy Condensing (250), Enhanced Stabilization (250,repeatable).
Research: None, see tech tree
Command Network: Delegation (500)
Sensors & Exploration: Vis-Link (500), Improved Matter Output (750), Wireless Theory (2000).

High-tech Materials:
Armor Iteration: Enhanced Absorption (1000), Energy Redirection (750), Enhanced Durability (1500),
Extended Analysis: Armite Weakpoints (250)

Minions Status:
Infiltrator Greatswords (2x): Plenty of reserve power, recording. Shape of a stone greatsword with crystalline hilt components. Tiny solar panel and thermal absorbers. Out of command range.

Arcane: Undiscovered.

The Alterin Threat:
They are bad at communication security here.
They are at least somewhat organized (managers)
They appear to lack an answer on the more arcane-bullshit sort of thing around here. Though we hardly know much either, how is that island floating...
They do take research data security seriously, and have a logging system.
Current base is not a full one.
They appear to not be concerned with nighttime security outside of basic measures.
They have a different definition of 'wishing well' than you do.

Location: In a crater. Pretending to be a wishing well. Near some suspicious alterin.
Normal:
Assimilated matter
The quick, dirty solution to your lack of range.
Template: Matter
Energy production: 20 per cycle
Fabrication cost: 50 energy, nearby material.

Basic Crystal
Created by converting solid materials, like rock or assimilated matter.
Energy production: 50/cycle
Template: Refined
Fabrication cost: 200 energy, nearby solid material or crystal.

Storage Crystal
A stabilized hunk of additional crystal, giving you more room to store energy without side effects.
Template: Space-filling
Fabrication cost: 200 energy, empty space.

Research Crystal
Because doing everything yourself is slow and complicated.
Template: Space-filling
Traits: Data Storage (replaces Energy Storage: Basic)
Fabrication cost: 700 energy
Research Output: 1/cycle, Research cost 10 energy/cycle.

Repair Crystal
A good helper.
Energy production: 50/cycle
Template: Refined
Traits: Repair Protocols
Fabrication cost: 1,200 energy

Mine Crystal
Storage crystal stripped down and prepared to explode via overcharge.
Template: Space-filling (minimal energy storage)
Fabrication cost: 200 energy, empty space.

Farseer Crystal
An excellent companion to scouting crystal. Energy production alignments have been realigned for exceptional sensory range instead.
Template: Intrusive
Traits: 1st Visual Augmentation
Fabrication Cost: 750 energy

Scrying Crystal
I see you.
Template: Intrusive
Traits: 2nd Visual Augmentation
Fabrication cost: 2250 energy

Available traits:
Energy Generator (Basic), Energy Storage (Basic), Data Storage, Absorption Fields, Defensive Offense, Explosive Entry, Repair Protocols, Visual Augmentation
Check the crystals threadmark for energy costs and details.
 
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Interlude - Tertius Crystal
Still busy, but the idea stuck around all day. So, while its not the update, its a neat bit of background maybe. Some collectives are more lazy than others, even among space rocks.
------

Life was, in a word, explosions. Not the literal kind, of course. Those only happened occasionally, and to others, like space pirates. Or asteroids. The occasional rude guest who came prepared for defenestration but not explosives.

What explosions really meant was the metaphorical kind. Explosions of power, when you'd met with Prime some...forgotten amount of time ago (what is time, really? Does it matter how long has passed between interesting events as long as nothing of note has happened since? Space will not get any smaller if you keep track of it more often, probably. Something to add to the experiment list.) and they shared the idea of adding amplification matrices to fusion reactors. You still aren't quite sure why they needed this much extra power, but its handy to have on hand, and its not like you don't have the storage space for it. Explosions of science, when you accidentally meet a new race on your mostly directionless ramble through space. Explosions of talking about everything, if you wander into contact range of the others Crystalline. Embarrassing explosions if you crash into something significant while focused on something else, like planets. Or that one moon. Poor moon. Deliciously mineral-laden moon. It was long enough ago you aren't sure which is true. Perhaps it was both...


...Oh, right. You were listing the types of metaphorical explosion, to make sure there wasn't one you missed. Explosions of magical knowledge, if you flew through some arcane field of worried physics and eventually discover who caused it. Explosions of magical force, if said fields were so finely tuned they shattered into particulate too small to reliably detect upon a collision with normal reality that certainly was not your fault and whoever claims otherwise should have clearly marked their experimental space. Really, its like they weren't expecting visitors ever and hoped the universe would just know that. You aren't psychic, even if you know a race who claims to be. Bit hard to tell when you don't have a scanner for psychic powers and they refuse to help build one for the good of Crystalline Science!
Science explosions! They had gotten fewer recently, since you hadn't found anything interesting and new recently, but they were still worth counting. While you were thinking of them, maybe the psychics had had enough time left alone to try getting their help once more. But first, you'd need to check which sector actually has their data in it, and then ask them if they thought it had been long enough, redirect the momentum afterwards, and deal with all the other mountains of administration involved in being large enough to be qualified as Tertius Crystal...eventually. At least you had a new Plan, even if you hadn't finished the list yet. Maybe you could get someone else to handle to psychic-finding and continue with the list? It worked for the last project.
 
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