They embody constant change, constant evolution, the constant drive to fight for survival, and the need to consume to prolong life. I could see freedom working in but I think my god seems a lot more primal than that. Mostly said it as a joke really.
Do we have much in the way of elemental/material gods yet? Most of the applications so far seem themed around more intangible/esoteric principles, so a good solid-based god might be an idea.
They embody constant change, constant evolution, the constant drive to fight for survival, and the need to consume to prolong life. I could see freedom working in but I think my god seems a lot more primal than that. Mostly said it as a joke really.
Gonna be honest, that doesn't sound like freedom. Freedom means only changing when you want to! That's more just primordial chaos (which is fine! and fun!)
Do we have much in the way of elemental/material gods yet? Most of the applications so far seem themed around more intangible/esoteric principles, so a good solid-based god might be an idea.
..Man, what God RPs have you been too? The ones Ive tried usually ban it right off the bat, or the people that snatch it are too bumbling to do anything useful or remotely unique with it Ah, luck might be interesting, but seas aren't my thing. I usually gravitate to Hope and Determination, sometimes Stars, and I did Monsters once. The playerbase closest to my area that time all left, sadly ;-;
By the way, my classes have ended for the day and I'm back on a computer instead of mobile. Expect rapid posting speeds from now on.
..Man, what God RPs have you been too? The ones Ive been in usually ban it right off the bat, or the people that snatch it are too bumbling to do anything useful or remotely unique with it
I guess I've been lucky since most people I see with seem to self-nerf quite adequately (sometimes too much even). I mean, you could do stuff like time-speedup/slowdown, a race that grows younger as time passes until they're unborn and neat stuff like that, (undoing damage (time-warps, yay), sending people into the future to fight them later etc. etc.)
Seas are great you plebeian. I'd be all for working together with a fate god to entangle everyone in Heaven's Laws of Destiny (chaaaains), if you want to go that way.
Name: -Shen Zhi Shu Origin: - Mortalborn Domain: - Magic, Wisdom, Change Symbol: - Appearance: - Backstory: -
Shen Zhi Shu is a powerful wizard, a mortal born god. He was born from a long line of sorcerers and sorceresses. There was a prophecy that the line of powerful magicians would end, so for many generations, each time a sorcerer or witch in the family died, they gave a portion of their spirit in a magical ceremony. Finally, when Shen Zhi Shu was born, he was born with all of the magic of his whole clan for many centuries in the past. However, the family line ended after the whole clan ended up being slaughtered by malevolent beings. Shen Zhi Shu wishes to rid the world of these demon like monsters who massacred his clan and possibly start a long line of demi gods and remake his clan into a powerful influence over the world again.
Name: - Dzhgyrag Origin: - Divineborn. Domain: - God of woodsmen, shamans, freedom, the forest and game. Symbol: - A winged lion. Appearance: - A man with a mane of ivy or a great winged lion. Backstory: - One of Serenity's eldest children, created to be the god of the woods, Dzhgyrag really only is interested in his domain and it's inhabitants. With little concern for other mortals or trespassers, he exists mostly to protect and improve his charge. Dzhgyrag does not care for status or kings, and affords no good will to the ideas of civilization, for the forest is not made for the men of cities, but for the beasts and men that reside in it.
"It is in my nature to be kind, gentle, and loving.
But know this:
When it comes to protecting those under my care, do not trifle with me, for you will find that I am the most relentless creature you will ever know."
Name: Neon Origin: Mortalborn Domain: God of Protection, Willpower, and Perseverance. Symbol:
Appearance: When not in human form, Neon takes the appearance of a large swirling mass of purple light in the shape of a wolf.
Backstory: Spoken of in reverent whispers is the legend of a being who discovered a strip of land to another world, but there were no treasures of land to be had, only an endless horde of creatures that were destined to sweep over the land and destroy everything, consuming all the life in the land with their magical weapons, and all but one of the group who discovered the strip of land retreaded, dooming the land to be destroyed so that they may save themselves, all but one, the kindest of them, who swore that he would protect all that he could, and is said to have held back the hoard for years, fighting the creatures and their foul magics by turning their own weapons against them, each of their deaths empowering him with more and more magic, changing him little by little, until he had ascended to the level only attained by the gods. He is said to be watching over those he protected even to this day, waiting for the day he must step forward and drive back the End of Days once more.
Backstory: - An aspect of Serenity brought under her control to drive forward the evolution of the world. Arda Nova is a being primarily concerned with making sure that life doesn't stagnate and keeps evolving. At Serenity's end they were freed from their confinement and now are free to drive evolution further. The wild places will grow ever wilder under their watch true peace can never be allowed if change will continue. Arda Nova is not an evil deity but conflict and consumption is part of what they do.
Name: - The Tyrant Origin: - Divineborn Domain: - Tyranny, Control, Order, Imprisonment, Slavery Symbol: - Mailed Fist clutching a bloody, spiked, crown. Appearance: - A mass of chains with random mortals enmeshed within it, their eyes lifeless, all free will ripped from them by the Tyrant. Backstory: - The Tyrant was created from Serenity's Will, to be her Will, and enact her control over what she has made. Now that she is gone, the Tyrant believes himself to be her rightful successor as master of all creation, being created for such.
Name: Reded Shalik Origin: - Divineborn Domain: - Death, The Soul, and Rebirth. Symbol: - A simple black circle, with a red background, except for inside the circle, which is pure white. Appearance: - Reded appears as a floating figure, androgynous in mannerisms and form, concealed in a cloak of the darkest black. Should he pull the hood back, a featureless being of the purest white is contained within. Backstory: - The aspect of Serenity devoted to the passing of all that comes forth, it is a lighter aspect than her disdain for existence, due to the way that it deals with the souls of things that exist, along with the rebirth of souls. It is a keeper of the balance between life and death, allowing for a constant exchange of the souls of the living and the dead. Now that Serenity has passed, Reded still keeps the balance of the world, moving souls between life and death, but questions its own role in the universe with the All-Mother dead.
Backstory: - There is fierce debate as to why Serenity would bring Vath'Ulgra into existence. Some say she had some degree of evil within herself and when purging it the evil took a life of it's own. Some say that she saw that some evil would always exist and needed a representation. Some say it was just something that had to happen, less creation become unbalanced. Whatever the case, the dark goddess was expelled from Serenity in the earliest days of creation, possibly making her Serenity's first offspring, and ever since has served her as a near-literal devil's advocate for her and the other aspects. Only Serenity could have her loyalty, so with her gone the wicked being now seeks to cover all the land in her darkness and re-craft it to her fancy.
Name: Mehta Origin: Mortalborn Domain: Loss, death, grief, compassion, wisdom Symbol: An eye with a teardrop Appearance: A grieving woman; sometimes young, sometimes old, eyes red-rimmed with weeping, hair unbound in grief whether in the raiment of queens or the rags of a beggar. Backstory: Mehta is the embodiment of loss, particularly through death. She is a paradox - an immortal being born of that which is the quintessence of mortality. She is the representative of those who are bereft, diminished by that which is no longer, and the sorrow of knowing that even memory at last must die with the deaths of those who remember. As such, she seeks to comfort her followers, for with the passing of Serenity all must eventually face their end.
Ner silver, rena blue; canta nastar alta tera, raven feather with grey highlights; canta nastar nica, curled olive branch; indil woven with stems of feathers, circular olivine braid. Appearance: Zehir favours the form of a gigantic bird-of-prey, a Rukk of massive proportions coloured liked the deserts. Backstory: Zehir was born from those parts of Serenity that were left parched and barren, with a simple objective: "till everything is desert". Patient like a rock, Zehir cares for the deserts and slowly expands them, one grain at a time, till all are be one.
Name: Messia Origin: - Mortalborn Domain: - The Harvest, Childbirth, Mothers, Spring Symbol: - A cornucopia Appearance: - A plump middle-aged woman in peasant clothes with brown hair Backstory: - Born as a mortal woman, Messia had always been talented in caring for things. Her touch seemed almost magical, bringing dying plants back to life and completing the most difficult of childbirths saving both mother and child. She traveled the land until she died, saving all that she could from starvation and suffering. When she died the lowliest of peasants and the highest of kings attended her funeral, for many owed her their lives. The mortals' cries of grief moved Serenity's heart and she made Messia a god, giving her domain over that which she excelled in life. Now that Serenity is gone, and the old rules are collapsing, Messia hopes to protect the mortals from the plots of the other gods saving them in death as she did in life.
God of--
-Wanderers/Winds/Endurance/Travel/Messangers, e.g, Couriers, Heralds, Mailmen, etc.
--This is what I meant by souls and death, the God of Winds and Wanderers guiding souls is fairly intersting.
-Conflict/Defiance/Danger/Monsters?/
-Dreams/Imagination/Stories
--Fear/Nightmares, or something of the sort. Fear makes adreniline, which keeps people alive in danger..
---Heroes/Legends/Adventurers
-Resolve/Hope/Stars, My usual choice.
Off the top of my head, these are what I was thinking of. Luck and Fate might take hold somewhere, but.. Eh.
Monsters, I really wanna make Constantia. Sadly, I can't post it here without doing 3 posts in a row, simply because of image limits
There is a Co-GM and 10 players per GM is possible given standard capabilities, if a bit overloaded.
Also, complaining about thin sheets is a bit silly when you only need to submit a single word to get into the Creation phase of the game.
And the sheets are fine anyway I think. They convey the point without being needlessly verbose, which is ideal. Any further characterization can happen during play.