- Location
- St. Petersburg
Ok, I need an explanation.
Halp.
[X] MAGIC+SYLPH SPECIAL: Just hypnotize him with a splash of mesmerizing lights. There's a minuscule chance he can resist it, but Sylvan enchantments are known for their strength.
Our stats:
2) 6 vs 11 is a 5 points excess. Where's the 5th damage check?
Airship damage...
How do Foxhunts work? I see the pirates Wing performed both a Foxhunt and an Airship Assault.
Why did we stop getting Fatigue?
Rules:Moto Hareki
Alacrity 3 (4)
Pluck 2 (3)
Marao Akoreki
Alacrity 4 (5)
Pluck 3 (4)
What I see:Duel Calculator - [Ace Alacrity]+1d6 vs [Ace Alacrity]+1d6. Every point the winner exceeds the loser by adds an additional Ace Damage Check.
1) Why is Moto's Alacrity at 2? Or is it supposed to be 4+2 vs 5+6?
2) 6 vs 11 is a 5 points excess. Where's the 5th damage check?
Airship damage...
Damage Check (Ace fires on Airship) - [Defender Armor]+1d6 vs [Attacker Weapons]+[Attacker Pluck]d6. All damage is done by 1's excepting special rules.
How was 1+1+1 produced?
How do Foxhunts work? I see the pirates Wing performed both a Foxhunt and an Airship Assault.
Damage Check (Wing fires on Ace) - [Defender Armor]+[Defender Pluck]d6 vs [Attacker Weapons]+[Current Battle Damage]d6. All damage is done by 1's excepting special rules.
Did we just get 10 twice on a 4d6? Or was the roll made once, and then applied to both attempts?
What does it mean, Groundbound? Do all of their wings have penalties now, or just specific ones? Is their Ace the real remaining danger with no penalties?Pirates at 4 of 1! Groundbound - Cannot Withdraw, Groundbound wings have a penalty of 1, plus an additional 1 point per Fatigue over limit, on all checks.
You no longer gain passive battle fatigue.
Why did we stop getting Fatigue?
Why can't they withdraw if their Fatigue exceeds Morale? Also, was their Morale 1?Sound the Withdrawal - If any fleet has more Battle Fatigue than Morale, they order a withdrawal. On their next Reorganization Phase, they leave the battlefield.
Halp.
[X] MAGIC+SYLPH SPECIAL: Just hypnotize him with a splash of mesmerizing lights. There's a minuscule chance he can resist it, but Sylvan enchantments are known for their strength.
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