The Aftermath (Part One)
Baller move, frankly. Can't owe him if he's dead!
Hurondus annoyed Mamnioch by demanding that he and the other Demon Lords join in a battle they would almost certainly lose, which would cause them to be severely weakened even if it didn't kill them. Yeah, Mamnioch owed him something, but he didn't owe him that much. If Hurondus had been reasonable from the start, Mamnioch might probably have agreed to rescue him. But because Hurondus was an arrogant asshole, Mamnioch decided he'd much rather leave him to die.

Also my own research into religions has made the ideology of the demons rather fun, IE, they're Gnostic!
Yes, the motivations of the Demon Lords in this setting have always been a riff on Gnosticism. Well, most of them at least. Melphior was a selfish asshole, Agravash is a violent brute and Achamat (just like many other demons who are aspiring to become Demon Lords) is content with the world as it is, so long as he gets to rule over part of it.

*

The Aftermath (Part One)
In a few moments, Mamnioch is gone, leaving behind a few scattered clouds and a sky like a vivid purple bruise, lit only by the last dying rays of a sun that has already fallen beneath the horizon. You hear his mocking voice, one last time, before he disappears completely: "Do what you will."

Before he can say or do anything else, Hurondus is blasted by Nerya, pierced by Samaya's portal blades, and struck by Wranolf's lightning. His last few remnants are picked apart and squabbled over by Mawroth's crows. After that, there is nothing left of him.
The dream fades. You are returned to the plains near the city of Aspitolm, which are now partially flooded, strewn with muck, rubble and dead bodies. One of them is the shattered corpse of Lyria Serrat, grey eyes gazing lifelessly up at the sky.

Next to you, Jana heaves a sigh of relief. "I was worried about her," she admits. "So long as this is the real world and we're not trapped in an illusion… I'm fine. Everything is fine."

In the dream, it was evening and the sun had already sunk beneath the horizon. Here in the real world, it is mid-afternoon. The eager cries of seagulls remind you that the main force of the Coalition's army is due to land soon. After that, you can't imagine that the war will go on much longer. Over the past few years, the Aspiti Empire has been bled dry; almost all of its strength and wealth has been spent on a bloody, wasteful conflict. Surely the end is near, especially now you've killed so many of their most powerful allies?

Hurondus is dead: ripped to shreds. Fyralio was bisected. Luth's broken body is lying next to a deep and murky pool, as if he'd just washed up at the edge of the shore. Elsewhere, you see Green Flame cleaning Jerrandiun's bloody remains off her gauntlets. You don't see Sandalaimon Rayze anywhere – he's not really a member of the Mystic Path, but he was one of their students and you had hoped that he had been permanently dealt with – but perhaps he is lying crushed under one of his fallen monsters, or mixed up with a whole crowd of others who have suffered messy deaths? You can only hope. However, you have a sneaking suspicion that he might have escaped.

The last pitiful remnants of the Battallion of Torment and the Aspiti regular troops are fleeing the field. The Coalition strike force is bloodied, battered and exhausted – and they have no cavalry with them – so they make no attempt to pursue, but merely take a few potshots here and there. You suppose that you, the Chosen and some of the other elites could give chase, but it would be a waste of time and effort; you're exhausted as well, there's a small chance you could be lured into a trap, and anyway they're just ordinary men who've already been beaten in battle. When the rest of the Aspiti soldiers hear what happened to them, their morale will plummet – and for that reason, it's probably a good idea to leave some of them to tell the tale.

A screech of metal and a gentle fall of rusty black feathers warns you that the avatar of Mawroth is about to disappear. Before he can do so, you hurry over to him and demand to know: "What happened to Sildar and Jorantul? They're not really dead, are they?"

He pauses the process of fading away. Floating in midair, he is barely more than the shadow of the gigantic bird he was before; he has no true substance. "Not really. But then, they're not really alive either," he says, sorrowfully. "My fault. I didn't mean to."

"What did you do to them?" you ask.

His crow-like head shows no expression, but you suspect he would be frowning if he could. "You've heard the story before, I have no doubt."

"Maybe, but I want to hear the story from you. What exactly did you do?"

"They… they are an amusing pair. I like them very much. I was content to watch them from afar, laugh at their hapless attempts to do good, but… I didn't want them to die. So I gave them a special gift. I made them immortal." Mawroth's rough, rasping voice reminds you of someone sharpening a blade against a grindstone. "Isn't that what every mortal wants? So long as they're enjoying themselves. I thought I was being generous."

He pauses, lost in the mists of reverie. You wait patiently for him to return to his tale.

"Because of what I did to them, they can never die. In a few hours, they will wake up somewhere far away from here: on a beach, perhaps, or by a roadside. Perhaps they will have a few vague memories of the recent battle – or perhaps they won't remember anything that has happened over the past century. They'll think themselves lucky to be alive; but after a few hours, they won't think about it at all. They will carry on as they always have done, as if nothing had changed for hundreds of years." He sighs heavily. "They are stuck in the same place that they always were, perfectly preserved. To live is to grow, to change, to become something other than what you were. Even if it's painful. But I took that away from them."

You are reminded of Lasharielle the Green Sorceress, whom you met at the God-Empress's court in Ontopophis. She had a very similar condition, caused by her delving into the mysteries of life and performing experiments that made her immortal. You remember that you promised to find a way to cure her condition, with the help of Mishrak and your other allies.

"I'll find a way to cure them," you promise. "If they don't remember me, that doesn't matter. As long as they can make new memories, it'll be fine."

"I wish you good luck in that endeavour," Mawroth croaks. "And if there's anything I can do to help…"

"Of course." You nod.

Mawroth seems to take that as a signal to leave. He vanishes in a flurry of iron wingbeats.

Next, you fly down to where your father is tending to your mother. You are relieved to see that she wasn't badly injured by Fyralio's cowardly attack, merely incapacitated. You estimate that she will be perfectly fine after a short rest, but you use your life magic to hasten the process.

"Thank you, Elys," she murmurs, dazedly.

Your father says nothing, but hugs her tightly, as if terrified by the thought of losing her as well.

"They're all dead, but I'm still alive," says Roylott Flawse, looking woebegone. "What do I…? What should I do now?"

"Try to live the way they would have wanted you to," you suggest.

He sighs forlornly. "A long time ago, I made a promise – and I mean to keep it – but it's difficult sometimes."

You're not sure what to say to comfort him, so you pat him on the shoulder while muttering something indistinct and vaguely reassuring.

As you walk away, you notice Lavokthagua resting nearby. All four of his gigantic paws are hidden beneath his enormous muscular body. Looking back at you, he says, "Hurondus is dead. Never again will he do to anyone what he did to me. I am content with that."

"That's all the revenge you need, huh?" you ask.

He pauses, considering for a moment. "Indeed," he decides, at last.

"There are a lot of humans who could learn a lot from you, uncle."

"Uh… thank you, I think," he replies, blinking huge and heavy-lidded eyes at you.

Just then, Zora Alishanda's elderly Chosen, Tav Riorn, and some of his acolytes wander onto the battlefield, having returned from wherever they were maintaining the ritual that merged this place with the Dreaming World. "Did it work? Has everything gone to plan?" he wants to know.

You wonder why his goddess hasn't already told him the answer to that question, but of course there are plenty of other things she needs to be working on and maybe she didn't want to spoil the surprise.

Anyway, Belle is much nearer to him than you are – you're halfway across the battlefield and you're not sure he'd hear you – so she is the one to reply: "Yes, you did a good job. I don't think any of us could have asked for more."

Tavi gazes around at the devastated landscape. "I suppose it went as well as could be expected."

'As well as I had dared to hope,' you agree, in the privacy of your own mind.

Please let me know if there is anything else you think Elys should do or say in the above scene. I'll go back and keep editing it.

The next update will take place a few months later, after the siege of Aspitolm and the fall of the Aspiti Empire.
The next update will involve Elys, Jana and Catharne getting together that evening to discuss what has happened and their hopes for the future.
 
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Fantastic work here, kudos all round, you really captured the sense of exhausted relief that permeates post battle, interesting stuff all round and gods, its easy to forget but they really are just kids, I want them to chill out and be allowed to relax for the next twenty years.
 
"Thank you, Elys," she murmurs, dazedly.

Your father says nothing, but hugs her tightly, as if terrified by the thought of losing her as well.

"They're all dead, but I'm still alive," says Roylott Flawse, looking woebegone. "What do I…? What should I do now?"
Ah, the falling action... people we like are dead, the old adventuring party is riven forever, but... here we stand at the end of the road. Graves to dig, empires to reorganize, reconstruction. I'd like to see some of that, from the fall of Aspitolm, freeing of the slaves etc, to the reformation of the island.
 
The Aftermath (Part Two)
The Aftermath (Part Two)
That evening, after the rest of the Coalition forces have landed and the city of Aspitolm has been besieged, you get together with Jana and Catharne and a hot drink you've never tried before. It's called 'cocoa'. Apparently, because the ongoing war has crippled the Aspiti Empire's ability to trade, the Kelwe clan and various other merchants have gleefully seized every opportunity to profit from their most dangerous rival's weakness. This has meant making deals with far-off nations to buy luxury goods such as cocoa, which otherwise would have brought to the markets of Aspitolm and sold there. In a celebratory mood because of the victories you've won today, the Kelwe clan decided to share some of these with other members of the Coalition, which is why you're currently holding a steaming mug of rich, dark, flavoursome liquid that… Well, it doesn't particularly appeal to you, but you're glad you've had the chance to try it.

You're in your parents' tent while they've been called away to an urgent council of war. Jana and Catharne are with you. They were given cocoa drinks just like yours: Catharne, with her seemingly fireproof mouth, has already finished hers; Jana is more of a cautious sipper, so hers is still more than half full.

"Thank you both for what you did today," you say. Indicating Catharne, you continue: "If not for you, Luth's tidal wave might have killed hundreds of people, possibly including my parents. I will be forever grateful to you for saving them."

"Don't mention it," she replies, fervently shaking her head. "That's the sort of thing friends are supposed to do, right? Anyway, I didn't defeat him. He could have made another tidal wave after I was gone."

"You held him off for long enough that Belle and Drukhalion were able to deal with him. No one could have asked for more," you assure her. Then, to Jana: "If not for you, we might all have been trapped in Lyria's illusions, unable to escape. We might all have been killed. You saved us."

"I was lucky. I'm not sure why her illusions didn't affect me," she replies, looking uncomfortable. "Things could easily have gone differently and then I'd have been as helpless as everyone else."

"You did what was needed at the time," you tell her. "We couldn't have won without you. Thank you."

Meanwhile, you ponder why Jana was unaffected by Lyria's illusions. Presumably it was because she was drowned by a malicious ocean spirit when she was just a little girl and the Forgotten God brought her back to life. Ever since then, during the few times you've seen her in the Dreaming World, she has appeared to be dead. You can only speculate as to exactly what happened, but it seems likely that Lyria didn't bother to use her illusions to fool someone she thought was already dead; then, while she was distracted by something else, Jana was able to get behind her and stab her in the back.

"I was impressed by how you killed her, if you don't mind me saying so," says Jana, giving you a sidelong glance. "Um, how do you feel about that? Are you all right?"

"Was that the first time I've killed anyone?" you wonder aloud. Honestly, you can't remember. "I suppose it doesn't really matter. I've seen and experienced much worse. Anyway, she definitely deserved it."

You idly wonder if Lyria Serrat ever had any sympathetic motives for her actions. What was she hoping for when she became the Mystic Path's mistress of illusions? Did she hope for fame and recognition, like Hurondus when he wrote How to Enter the Underworld? Was she trapped in her own illusions, believing her own lies and living in a fantasy world? You consider this for a few moments before deciding that you don't really care, so long as she's dead. You'd be happy to never think about her again.

"Unless they've got a few more surprises in store, Aspitolm won't last much longer," says Jana. "I doubt the remaining members of the Mystic Path will put themselves at risk to avenge their colleagues, will they?"

"Probably not. If they were presented with an easy target, maybe they'd go for it – or maybe not. Right now, I expect their main focus will be self-preservation. They'll try to hide themselves in the Underworld until their enemies have forgotten about them," you say.

Jana looks dubious. "That could take lifetimes."

"The Mystic Path have been trying to find ways to extend their lives – or to make themselves immortal," you remind her. "And now they'll have an extra incentive to do that."

"How many of them are left?" asks Catharne. "You killed Lyria, I've heard how Hurondus was killed messily and thoroughly, and… um, the others – Luth, Fyralio and Jerrandiun – they died too, didn't they? So who's left?"

"Alikada Zinistrari is the one I've heard most about. She was Sandalaimon Rayze's teacher and created the mutated monsters that were fighting alongside the Aspiti army earlier today. Also, Dorian – you remember him, I'm sure – wouldn't exist if not for her. He was one of her experiments." You pause, considering. "I've heard of another named Unaryl Ku-Lhariesh, but I don't know much about her."

"Anyone else?" Catharne persists.

"Um… I think there were two others, Borrakul and Crastus Aedon, but they both died decades ago."

"So, unless they go on a recruiting drive – or there are a few others you've never heard of – the Mystic Path have been reduced to only two," Jana muses. "Is there any chance that Raef and Samaya could open a portal to their hideout so we'd have a chance of dealing with them once and for all? Maybe Achamat could help with that?"

"I'm sure they'd like to, but it won't be easy. It would mean teleporting into the most demon-infested part of the Underworld," you say. "Still, you should certainly suggest it to them. They want to rescue their sister, Peels, who is a slave of the Mystic Path. Maybe they'll find a way, sooner or later, but it'll take careful planning and a lot of luck."

She nods, a serious expression on her face.

Catharne has something else on her mind: "What are we going to do after the war is over? Go back to school?"

"Sounds kind of anticlimactic," says Jana.

"I'm sure there'll be plenty to do here, on the island of Tolmar," you say. "After the Aspiti Empire has fallen, we'll need to build a whole new nation from the rubble."

"What do you mean 'we'?" asks Catharne. "I doubt we'll have much to do with it."

"We're not exactly qualified to be nation-builders," Jana agrees. "I doubt anyone would take us seriously. We're too young for that."

"Maybe we could go on holiday for a bit, when we've finished here." You pause for a few moments, contemplating. "I'd like to visit Chamdara, in the far west."

"Mishrak's been spending a lot of time there recently, teaching life magic to his priests," Catharne helpfully supplies. "Maybe he'll take us with him?"

"Sounds good," says Jana. "As long as we're all together."

"Whatever happens, let's make the best of it," you agree.

Please tell me if you think there's anything I've missed that should be added to the above discussion.

Otherwise, the next update will take place several months later.
 
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I hadn't considered that Jana was unaffected because they didn't target her. Neat.

Two remaining Mystic Path members don't have Agon anymore to make them portals, so they'll need to keep Peels with them at all times if they want to keep the ability to flee.

Beyond personal importance, rescuing Peels will trap them in the Underworld even if they survive the attack.
 
That was a clever explanation for Jana and I like the discussions on trade and the impacts the war had on it.

I also very much enjoyed the entire worn out but satisfied vibe that they had, as well as the grounded chat!

All in all this was a really nice and comfortable way to wind down I think, maybe they can visit a hedge maze ;)
 
I really like how it's clear they're winding down, heh. Hope they can get a little more RnR in before the next big adventure!

May I give an epilogue request?
 
I hadn't considered that Jana was unaffected because they didn't target her. Neat.
That was a clever explanation for Jana
I imagine that Jana was caught up in the initial widespread illusion that affected everybody. When some of the others (including Elys) started to fight it off, Lyria reinforced it with more layers of illusion, keeping them trapped. But when Jana fought it off, Lyria didn't notice, which meant that Jana could sneak up on her without being trapped again.

May I give an epilogue request?
If you like, yes.
 
I'd like to see how Tavi's family is doing, with his new status as Zora Alishanda's Chosen and... Uh, general "how are the goblins doing now that she's free?", I suppose!
 
"I was impressed by how you killed her, if you don't mind me saying so," says Jana, giving you a sidelong glance. "Um, how do you feel about that? Are you all right?"

"Was that the first time I've killed anyone?" you wonder aloud. Honestly, you can't remember. "I suppose it doesn't really matter. I've seen and experienced much worse. Anyway, she definitely deserved it."
Those demon cultists in Rivayne - where Elys and Catharne team-up dragon breathed - were they the first?
I'd like to see how Tavi's family is doing, with his new status as Zora Alishanda's Chosen and... Uh, general "how are the goblins doing now that she's free?", I suppose!
Yeah, that's a good idea. Some Zora Alishandra would not go amiss.
 
I'd like to see how Tavi's family is doing, with his new status as Zora Alishanda's Chosen and... Uh, general "how are the goblins doing now that she's free?", I suppose!
Yeah, that's a good idea. Some Zora Alishandra would not go amiss.
All right, I'll add that to the list of epilogues I'm going to write.

Those demon cultists in Rivayne - where Elys and Catharne team-up dragon breathed - were they the first?
Some of the cultists probably died then, but I don't think Elys noticed. It certainly didn't register in her mind that she'd just killed someone.

Still, I think it make sense that (now she realises she's killed somebody) she wouldn't start crying, shaking and vomiting like various other fictional protagonists. Like she said, she's seen and experienced a lot worse – and Lyria definitely deserved it.
 
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Some of the cultists probably died then, but I don't think Elys noticed. It certainly didn't register in her mind that she'd just killed someone.

Still, I think it make sense that (now she realises she's killed somebody) she wouldn't start crying, shaking and vomiting like various other fictional protagonists. Like she said, she's seen and experienced a lot worse – and Lyria definitely deserved it.
Certainly - they were practically disintegrated. That's part of why I voted the way I did here, too - I didn't want Elys to become an adult and a leader without knowing the price of war personally, with her hands clean.
 
Still, I think it make sense that (now she realises she's killed somebody) she wouldn't start crying, shaking and vomiting like various other fictional protagonists. Like she said, she's seen and experienced a lot worse – and Lyria definitely deserved it.
Definetly not as intense as crying, shaking etc.
Might have had a light dissociation going "huh, so i actually killed someone".
But:
We had that question previously:

forums.sufficientvelocity.com

Chosen by the Dragon God Original

Elys Allardyne is the Chosen of Mishrak the Dragon God. Join in her fantastic adventures: travel to wondrous places, battle against demons and monsters, defy the darkness and bring hope to the despairing. She is the heroine the world needs!

In the part where you are quoting me
 
If anyone else thinks this Quest was great and deserves a SV-Award and the recognition that comes with it:
The yearly award season is upon us and I got confirmation from skippy (the staffer in charge) that Chosen of the Dragon god is fine to nominate for "best finished quest" even if the epilogue posts aren't finished yet.
Chosen by the Dragon God is fine to nominate,
 
That's part of why I voted the way I did here, too - I didn't want Elys to become an adult and a leader without knowing the price of war personally, with her hands clean.
I'm not quite sure what vote you're referring to, sorry.

Definetly not as intense as crying, shaking etc.
Might have had a light dissociation going "huh, so i actually killed someone".
But:
We had that question previously:
Huh. I had completely forgotten that. And I think it makes sense that Elys (and Jana) did as well. That's why she reacted as she did in the above chapter.

If anyone else thinks this Quest was great and deserves a SV-Award and the recognition that comes with it:
The yearly award season is upon us and I got confirmation from skippy (the staffer in charge) that Chosen of the Dragon god is fine to nominate for "best finished quest" even if the epilogue posts aren't finished yet.
Thank you very much. I doubt it'll get many votes, but I appreciate it. I'm grateful that I even got a mention.
 
Sisyphus (Epilogue)
Um, I know I said that the next epilogue would take place several months later, but then it occurred to me that the Sildar/Jorantul epilogue should probably take place before that. Sorry for misleading you.

*

Sisyphus
After the fighting had faded into misty memory, the sounds of explosions, clashing blades and agonized screams became ever more distant until they were overpowered by the gentle lapping of waves, and Jorantul awoke on the beach, as if he had been deposited there by the tide. Early morning sun roused him from his slumbers. He couldn't remember how he'd got there. He vaguely remembered that he'd been grievously injured in battle – or was it a dream? He seemed to be entirely unhurt now, hale and healthy, as fit and strong as he had ever been. As far as he could tell, he hadn't been robbed, he wasn't locked up in a dungeon somewhere, and Sildar was by his side. They'd had a miraculous escape.

Still half-asleep, Sildar began to shift and feebly groan. Jorantul got up, went over to him and said, tenderly, "Shh. I'm here. There's nothing to fear." Then, on impulse, as if afraid he might never do it again, he kissed him on the lips and cradled him in his arms.

"Jor? Wha… what's the matter?" asked Sildar.

"Nothing's the matter," Jorantul told him, letting go of him. "Except… I don't suppose you know where we are, do you?"

Sitting up, Sildar looked around, scanning the landscape and the horizon, the cerulean blue waters behind him, the pale cliffs and unprepossessing scrubland that lay ahead, and was willing to hazard a guess: "The northern coast of the Avanni Empire, maybe?"

Jorantul rummaged in his pockets for a compass, but found none. He'd had a good one, some years ago, bought from a Sarnese merchant, but he seemed to have misplaced it. Oh well, if that was the only thing he was missing, he'd count himself lucky.

"If that's so, water will be scarce. We'll need to find some soon," he said. He had a canteen attached to his belt, but there was nothing in it but a mouthful of seawater. He'd need to refill it as soon as he could.

"Good idea," said Sildar, with a nod. "Food as well, but that's a lesser priority. We'll manage. We always do."

They got up, adjusted their clothes, gathered as many of their possessions as they could find, and began to wander. Along the beach and upwards, towards a gap in the cliffs, where perhaps a path might be found.

"Maybe there are some rockpools over there," said Sildar.

"If there are, they're unlikely to be freshwater," Jorantul warned him. "A mix of seawater and rain, probably."

Sildar was ever-hopeful: "Well, there might be some fish, at least."

"Sounds good."

As he walked, Jorantul found himself relaxing. Sure, Sildar could have used his magic to shorten the journey or make it easier to find water – or even to conjure it out of the air itself – but why bother? Unless their situation grew desperate, they had no need to worry about such things. They didn't need to do anything but walk and enjoy each other's company.

Eventually, maybe, he'd have to worry about the fact that he'd been banished from the Avanni Empire, just a few years ago. He'd killed a noblewoman's son – who happened to be a vile murderer and would-be rapist – in a duel – and fled before he could be executed. Still, as long as he didn't go near any of the major cities where he might be recognized, and made arrangements to leave as soon as possible, it should be fine. Maybe they could travel to the far south and visit places they'd never been before. He vaguely remembered that he and Sildar had travelled all over the world, but not to Ekaiziyo, Songaraya or Tsotchewan, or any of the other countries down there. Or had they? He thought that maybe… No, of course not. They couldn't have. It wasn't possible.

He didn't know where he was or where he was going, but that didn't matter. He and Sildar were still together, in spite of everything. After all the hardship and pain, scars and loss, battles and banishment, they were still the same: very much in love; unbowed, undaunted and without a care in the world. Sometimes, he couldn't help but wonder if there was something he was missing – something he'd forgotten? – but he knew it couldn't have been important. Sometimes, he suspected that something was deeply wrong and there was nothing he could do to fix it. But that was just a nightmare that vanished upon waking, not something to fret about. He had a few regrets: mistakes he'd made, things he could have said or done better, and people he'd been forced to leave behind, never to be seen again. Sometimes, he wondered about his family. What had happened to his brothers and sisters? Did they ever miss him? Were they doing well for themselves? He had no way of knowing. Nevertheless, he was happy. He had everything he wanted and nothing to fear. Life was good.

He walked on.

 
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That's okay! I'm just happy to see how our friends are doing, after everything is said and done.

As far as he could tell, he hadn't been robbed, he wasn't locked up in a dungeon somewhere, and Sildar was by his side. They'd had a miraculous escape.
I feel like this line does a really good job to set the feel of this entire epilogue. There's a strange, off-brand melancholy in how between their motions and their thoughts and how we know what's going on with them, we the audience can probably hazard a guess that this isn't the first time they've woken up exactly like this, but... I dunno. It's warm, and they're happy, living in the moment they're in right now, so I really only can feel happy for them in turn.
 
I feel like this line does a really good job to set the feel of this entire epilogue. There's a strange, off-brand melancholy in how between their motions and their thoughts and how we know what's going on with them, we the audience can probably hazard a guess that this isn't the first time they've woken up exactly like this, but... I dunno. It's warm, and they're happy, living in the moment they're in right now, so I really only can feel happy for them in turn.
Yeah, that's pretty much exactly what I was going for. Thank you.

There's a subtle, underlying horror in their condition, but at least they're happy – and we're often told that's what's really important, right?

I never really bought into this read on things, but I do think this chapter much better sells the idea of being happy in endless toil due to not realizing one is doing it, really good work there showing how their memories subtly fragmented and loop around on themselves.
I don't necessarily agree with Camus's argument, but I found that quote while I was researching potential epigrams for my Youjo Senki/DC Universe fic and it got me thinking. In fact, it got me thinking so hard that it inspired the epilogue above.
 
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