The Final Battle (Part Seven)
Floating high in the air, Lyria Serrat, the Mystic Path's mistress of illusions, watches her puppets dance. You wonder if she believes any of the stories she crafts for them. Does she truly see herself as you saw her while you were caught in her web?
"Do you think you could get close to her, Jana?" you ask. You don't know how she can be immune to the illusions that seem to be affecting everyone else, even some of the mightiest mages in Creation, but you're not about to question it. Not now, at least.
Jana puts on a grimly determined expression. "I can try."
"I'll do my best to make it easier for you," you promise her. There's no time to waste. A delay of even a few seconds could mean the death of someone you care about.
Fortunately, you already know what weapon you're going to use. Sound magic is rare and unusual, almost as much as portal magic, although presumably not for the same reasons; you can only hope there isn't a member of the Mystic Path who specializes in sound magic and has been murdering everyone else who knows how to use it. Because it is so rarely used, few mages bother to develop their defences against it. Admittedly, the magical defences they keep woven around themselves would probably protect them from most of what you're about to do, even if they're not specifically designed to defend against sound magic, but the ears are such delicate instruments that you only need to do a tiny amount of damage to them to cause significant harm. That's something Lyria won't be able to ignore.
You can't remember who originally taught you how to use sound magic, but you suspect it might have been Belle. She has dabbled in many different magical arts, purely out of scientific interest – and you're certain she'd like to learn about portal magic, if you ever have enough time to teach her – even if her primary areas of interest are necromancy and healing magic. Or it might have been Mishrak, who taught you all sorts of things he thought you might find useful, even back when you were a small child who had no idea of the power he was sharing with you, which could have had disastrous consequences if things had gone just a little differently. Or did you learn on your own, extrapolating from what you had been taught by others? Whoever it was, you're grateful. And you pray that this plan will be a success. Whether they know it or not, everyone is relying on you.
Lyria's illusions are shattered, scattered and torn to shreds by a piercing shriek that only she can hear – you've made sure of that – and for a moment she falters. In that moment, your allies realise their peril and ferociously counterattack, knowing that this might be their last chance of survival.
While Fyralio is still gazing gormlessly at her, Samaya conjures one of her portal blades and neatly decapitates him. In this vague, insubstantial place, his severed head seems to tumble through the air in slow motion. Perhaps for that reason, just to make sure that he's definitely dead, Samaya bisects him as well, slicing from neck to groin. There is a spray of blood and gore, cascading like a waterfall, oddly beautiful in a way that it surely wouldn't be if this wasn't at least partly a dream.
"I could kill you a thousand times and it would not be enough," says Samaya, tonelessly, discarding the dead man's scattered remains. "Nevertheless… this will have to do."
Then, she seemingly forgets about him and goes over to where Raef is still floating in the air, barely conscious, and focuses instead on tending to him.
On the ground, Lavokthagua rears back, snarling and ferocious, but unable to withstand the ghastly power of the Blood Sword. Everrarc Ninefingers laughs to see him beaten back. But then, as if it had grown out of the shadows, an enormous wolf appears behind him and seizes him in its jaws, worrying him like a rat.
"Forgot me, did you?" asks Hrolmar, who is somehow able to speak clearly despite the fact that his mouth is full. "Not a mistake you'll be making again in a hurry."
"No… I won't," says Everrarc, thrusting the Blood Sword behind him and managing to impale Hrolmar with it.
Suddenly, Hrolmar is both giant wolf and monstrous man, holding Everrarc in a death grip and refusing to let go. The Blood Sword remains trapped inside his body and cannot be extricated. The two combatants are flailing and thrashing about in a deepening pool of mud, blood and filthy water. Lavokthagua looms over them, holding back for fear of hitting Hrolmar by accident.
Elsewhere, you see Red Ruin, Yasaj, the orcs and a few Quellonian knights engage Sandalaimon's mutated monstrosities, cutting them down as if they were naught but scarecrows. In spite of everything, the Coalition army is still holding strong, led by Gelfavar, whose shadow is a wolf as huge and horrible as Hrolmar has become.
In desperation, Artaxas seems to absorb all of Jerrandiun's flames into himself, leaving his evil former master weaponless, for a few moments. Green Flame is similarly disarmed, but she reacts as stolidly as a professional soldier should. Her magical fire has vanished temporarily, but is replaced by long, chitinous claws. Striking as fast as a scorpion, she leaps at Jerrandiun, seizes him and begins to tear him apart.
Meanwhile, out of the corner of your eye, you see Jorantul push Nerya out of the way of the device Hurondus threw at her – and Sildar tries to pull him back – but then it is too late. There is an explosion. Nerya escapes unhurt, but there is nothing left of Sildar or Jorantul but a few glimmering fragments. You can't see that anything of them has survived.
"Are they dead? Yes," says Hurondus, cruelly. "They died for your sake. Foolishness..."
Nerya's face is contorted in a snarl of rage and hatred. Wranolf and Hengiadys suddenly appear next to her. Together, they will exact a horrible vengeance upon Hurondus.
You turn your head, searching for Belle and Drukhalion – how are they faring against Luth? But wherever they are, you don't see them.
Lyria turns to you with rage in her eyes. That stern, majestic, beautiful face is set in a silent scream. Blood drips from her ears. You wonder if that is a genuine consequence of the injury you've given her or if it's been distorted and exaggerated by the dream this place is merged with.
As she floats closer to you, you are made to feel the full effect of her powers of illusion. Your world is turned upside down. You feel wretched and wormlike, knowing that you have dared to stand against someone so pure and noble – more than that, you dared to attack her, as if your hands were worthy of touching her – and you are made to helpless cringe in the knowledge that you will be deservedly punished. There is nothing you can do. She is a queen, greater than any goddess, one of those who will save the world from frauds and false idols, who will uplift humanity beyond the stars, whereas you… you are nothing.
Somewhere in the back of mind, a part of you remains conscious and self-aware, despite Lyria's best efforts. That part of you can't help but wonder: does she believe her own lies? Is she trapped in her own web of illusions just as much as you are? Did she ever truly have good intentions, before she joined the Mystic Path? Or was that always a sham?
You are utterly helpless. You are about to be punished. There is nothing you can do. She is... There is a dead girl behind her.
Jana stabs her in the back. Again and again. Her cold iron dagger pierces through Lyria's illusions, revealing the truth that lies beneath.
Grievously wounded, Lyria turns on Jana. You know… you're aware that… you have but a moment to save your best friend's life.
What will Elys do next?