And /v/ just informed me that it's possible to mod yourself into what is basically a fucking killbot, as seen below. Is there truth for this? I didn't really have much interest in Blops 3 until I stumbled onto some information.


That's a robot, not a cyborg.
 
Yeah, it's literally a prototype combat robot. I can't really remember the blurb from the multiplayer beta, but I think it's supposed to be from a canceled line of high end robots, hence it being competitive with the other specialists.
 
It's Reaper:
Reaper's biography said:
"Started as an expensive military R&D project to supplement Special Operations soldiers in the field, the Experimental War Robot (EWR) was a cutting-edge prototype combat robot, the most advanced in the world at the time. Budget overruns and embarrassing political incidents left the project all but a resource for scrap metal, except for the one prototype that remained."
 
And unranked dedicated server support.

Welp Treyarch you are now officially promising that you'll fulfill the prophecy of being the last, best hope for a good Call of Duty PC version after the Ghosts disaster and Advanced Warfare's utter mehness.

Please don't fuck this up.
 
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Drift0r streaming:

I can't wait for it, unlocking here in the UK at midnight so probably going to bed early.
 
So, let me get this straight.
  • The campaign is 15 hours long.
    • I play a cyborg right out of Ghost in the Shell
    • There is a base between mission I can visit to upgrade myself, my weapons, or read about the lore on an in-game wiki
    • The levels are more opened up instead of just corridors
    • I can choose my gender
    • I can play VR scenarios in my brain
    • WW2 flashbacks
    • Co-op play
    • A nightmare mode which adds zombies to the campaign
    • Another difficulty harder than Veteran
  • There is a zombie mode set in the 1940's.
    • I can play as a magician who is Jeff Goldblum
    • A singer who killed and slept her way to the top voiced by Heather Graham
    • A boxer who can beat up zombies with brass knuckles played by Ron Pearlman
    • It's a 5 hour Left 4 Dead style campaign
  • The original zombie maps return as well
  • Dead Ops Arcade 2
  • A speed running/parkour challenge
  • Multiplayer with...
    • FOV slider
    • Dedicated servers
    • Dress up my soldier
    • Dress up my guns
    • Wide variety of classes with unique character designs
Jesus fucking Christ, this is really a Call of Duty game. I'm honestly considering going with this instead of Fallout 4 at this point.

...

Really? I was a CoD fan longer than most, and at this point I just shrugged the game off. But could this game really be the one that was prophesized about? The game I and many others kept buying into the series, saying, "Maybe it'll really be awesome this time?", for? Color me impressed if so.
 
Here's another neat feature they added in:



That's right, no more stat losses contributing to W/L ratio if you join a game in progress.
 
Anyone know how the netcode holds up on Xbone? Friends of mine are bugging me to buy this but I'm hesitant. AW was such a laggy mess for me and I'm not looking to get burned again.
 
How bad is it running on everyones PC's? I'm hearing a lot of mixed reports, including moderate systems performing well and powerful system running poorly. The beta didn't run very well for me so I'm holding off at the moment. Looks like I'm going to get FO4 instead.
 
How bad is it running on everyones PC's? I'm hearing a lot of mixed reports, including moderate systems performing well and powerful system running poorly. The beta didn't run very well for me so I'm holding off at the moment. Looks like I'm going to get FO4 instead.

On all low settings im getting 25-40 fps, with dips as low as 15 in heated engagements, @ 1920x1080, and my EAH 5850 doesn't even meet the games minimum requirements. (I am a dumbass, I preordered BO3 w/o actually reading the system requirements)

I am going to be upgrading to a meatier GPU as soon as the money comes in, my 965 BE AMD Quad and 8 gigs of ram are just fine. (This game really does use about 6 gigs of ram, I actually had to close my web browser of 40ish tabs -.-;; )

I should note that I am truly in love with the new movement system and that they even had the foresight to add a freerun gamemode.
 
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Oh boy is it.

"Imagine yourself in a Frozen Forest.

It's full of brown people who are your allies and Cyborg Elliot Stabler. Look down, look up, your partner's a woman. Look again. The woman is now a digital crow demon.

I'm on acid."
-Treyarch probably
 
I don't know if you can pause the scrolling texts before each mission during the game, but try pausing if you're watching playthroughs on YouTube.

It's a series of mission reports supposedly on the events of the game...but it tells them before it happens, and the Player's role is replaced by... Taylor, whose role as antagonist is replaced by a certain Dylan Stone.

More mindscrew!

(by the way, the uprising in Cairo is mentionned in-game before it happens too)
 
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How about that ending though?

Was the protagonist's personality overtaken by Taylor's? Are they so far gone that they now believe they are Taylor? Was their name always Taylor? Did all of this actually happen considering you supposedly shot yourself after killing Hendricks? Did all of this actually happen in the first place?
 
It's a series of mission reports supposedly on the events of the game...but it tells them before it happens, and the Player's role is replaced by... Taylor, whose role as antagonist is replaced by a certain Dylan Stone.
Thinking back on the campaign this may explain some of the writing. One of the criticisms I heard is that the game was written for a male player character in mind, and that the dialogue doesn't change even when you play a female character.

What if this is because the player is actually perceiving themself in Taylor's role during the campaign. It could explain the romantic subplot with Kane, that doesn't change by gender, since Taylor used to be romantically involved with her, or some of the dialogue referring to them.
 
I'm gonna regret saying this, but maybe the player is a descendant of Captain Walker, so consumed by their obsession with Konrad Taylor that they've become him. Battle not with monsters and all that.:V
 
Really? Usually Treyarch manages to give the campaign a little love but the first levels felt so intensely generic I didn't really pay the plot much mind. Might give it a second shot once I'm done with Fallout 4.
The player character never survived past the first mission (after the arms being ripped off and all) and was in a dying dream with living the events of Singapore & Eygpt is based on events that Taylor & his team went through chasing another rogue CIA team
 
Basically,

The events of the campaign kinda happened in the broad strokes, but not exactly how the player perceives them, because the player is half dreaming, half remembering shit Taylor and his team went through. The only thing that's actually really happened was 1) the prologue rescue mission, and 2) pre-op cybersim tutorial.
Also the game was rather mindfuck, but then they dialed it up to eleven in Demons Within, where you spend much of the mission in Hall's mindscape. Lots of mindfuck, culminating in a cyberpunk tree that has tree branch tentacles in your house and a short Zombies segment.

Then again maybe they're trying to compensate for the lack of mindfuck in Black Ops 2. Black Ops 1 had all the mindfuck and stuff in it afterall...

"Dragovich. Kravchenko. Steiner. All must die."
"My name! Is Viktor Reznov! And I will HAVE MY REVENGE!"

Deffo need to do a second playthrough. Also it seems the meta for SP is skewd to LMGs of some kind...
 
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