Bound to Earth: A CK2 Earthbound Quest in an 8-bit Dystopia

Sorry, you don't have enough smarts to figure out who you need to actually fight-
 
Plan: A Life...
--Family
[X] Your Mother
[X] A telephone representing your working Mother
[X] Your Dog
--Neighbores
[X] Your Neighbor is Familiar...: Ness
--Captive
[X] The Captive is Paula
--Cavalry
[X] The Cavalry is...Random
--Foreign Power
[X] The Foreign Power is...Random
--Outside Involvment
[X] Kirby
--Nemesis
[X] Someone you Don't Expect…


I had another plan.
 
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The option says you can pick 'up to 3' so I assumed that picking fewer was fine.
This is correct! 3 is the maximum, less can be chosen if desired.
Too bad we didn't pick the PSI option, but I'm willing to go down the path of kicking butt ourselves instead of using mind blasts
I will say that not choosing PSI as a focus during character creation doesn't mean CD doesn't have the capacity for PSI, it simply means it's not their highest stat. I wouldn't lock you all out of something like that. At least not without telling you that up front to inform your decisions.
 
I would argue to keep Jeff because he's possibly a possible high learning hero because he repaired stuff in game when you stayed overnight in a hotel he even repaired a bazooka in game.

Plus will be able to meet and possibly recruit his father along with his tech.
 
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I was tempted by Porky myself, he could make an effective ally. Then I remembered that he'd just be our neighbor, no guarantees on allyship. I also remembered that he's just an unpleasant person in general and hard to be around? Don't make room in your life for annoying people, they're annoying.
 
Adhoc vote count started by PranksterOliwar on Sep 29, 2023 at 9:31 PM, finished with 34 posts and 13 votes.

  • [X] Plan Big Sis to the Rescue.
    -[X] A telephone representing your working Mother
    -[X] Your Little Sister
    -[X] Your Little Brother
    -[X] Porky Minch: A fat boy around your age who is quite a liar. He lives with his brother and slovenly parents next door.
    -[X] Paula Jones: A good natured girl with destructive PSI powers. They will reach out to you with their mind, calling for help.
    -[X] The Cavalry is...Random: [Replace this character with a totally random character chosen by the GM!]
    -[X] The Foreign Power is Someone Unfamiliar: [Replace this character with an original character made by the GM. Either inspired by one of the character creation submissions or unrelated]
    -[X] Kirby
    -[X] Megaman
    -[X] Sonic
    -[X] Someone you Don't Expect…
    [X] Plan: M-M-M-Mystery Box!
    -[X] Your Father
    -[X] Your Dog
    -[X] Your Neighbor is...Random?!
    -[X] Your Captive is...Random?!
    -[X] Your Cavalry is...Random?!
    -[X] Your Foreign Power is...Random?!
    -[X] Kirby
    -[X] Megaman
    -[X] Shin Megami Tensei
    -[X] Someone you Don't Expect…
    [X] Plan: I need a cyborg to clobbah dat dere Kirby!
    -[X] Your Little Sister
    -[X] Your Little Brother
    -[X] Porky Minch
    -[X] The Captive is...Random
    -[X] The Cavalry is Someone Familiar: King Dedede
    -[X] The Foreign Power is...Random
    -[X] Kirby
    -[X] Starfox
    -[X] Animal Crossing
    -[X] Sonic
    -[X] (Write in) Street Fighter
    -[X] (Write in) Yakuza/Like a Dragon
    -[X] (Write in) Mario
    -[X] Someone you Don't Expect…
    [X] Plan: Bonds greater than Blood
    [X] Nobody but you, you are alone. (+1 to all stats)
    -[X] Your Neighbor is Familiar...(WRITE-IN): Ness: The older of the two siblings that live next door and a few years younger than you. Too much of a goody two-shoes for you to be friends but you two have some shared likes that makes you tolerate him.
    -[X] The Captive is...Random
    -[X] Jeff Andonuts: The genius son of a scientist and an amateur inventor himself. What he lacks in PSI, he makes up for with his inventions.
    -[X] The Foreign Power is...Random
    -[X] Kirby
    -[X] Shin Megami Tensei
    -[X] (Write-in) River City
    -[X] Someone you Don't Expect…
    [X] Plan And so the heroes are decided
    -[X] Your Little Sister
    -[X] Your Little Brother
    -[X] Your Dog
    -[X] Your Neighbor is Familiar...(WRITE-IN): Ness: The older of the two siblings that live next door and a few years younger than you. Too much of a goody two-shoes for you to be friends but you two have some shared likes that makes you tolerate him.
    -[X] The Captive is...Random
    -[X] Jeff Andonuts: The genius son of a scientist and an amateur inventor himself. What he lacks in PSI, he makes up for with his inventions.
    -[X] Pu: A PSI user and prince from a floating city in the sky who has trained long to hone his skills.
    -[X] Kirby
    —[X] Metroid
    —-[X] Starfox
    ——[X] Animal Crossing
    ——-[X] Megaman
    -[X] Someone you Don't Expect…
    [X] Plan: Chaos Chaos
    -[X] Nobody but you, you are alone. (+1 to all stats)
    -[X] Your Neighbor is...Random?!
    -[X] Your Captive is...Random?!
    -[X] Your Cavalry is...Random?!
    -[X] Your Foreign Power is...Random?!
    -[X] Megaman
    -[X] Metroid
    -[X] Kirby
    -[X] Someone you Don't Expect…

Big Sis to the Rescue is our winner! I will write up the next part soon~
 
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So considering the fact that no matter how strong we are, unless we're on level with Samus Aran herself, we won't be able to make much meaningful change without some sort of organization to expand our range of influence. We should probably consider allies at some point in the future, maybe even near-future.

Now, we have no clue our starting position yet but here's a potential plan of action. If you'll look over here...

Onnet

A small, quiet city on the north-west edge of the Eagle Quarter, overlooked by rolling hills and bordered by the sea and a river. It has a surprising amount of forests and greenery left, even in comparison to other places in the Eagle Quarter.

Onnet's population has a high volume of young individuals, all with few prospects and little to keep their attention or entertain them. Because of this it's known for its very high juvenile crime rate, to the point that it's a joke that juvenile delinquents in Onnet eventually grow up and become real criminals who find work in Twoson.

Somewhat ironically, the second thing Onnet is most well known for is its fervent police force who excel in shutting down roads and preventing passage to and from areas. With some joking that they want to set a 'world record'.

The local leader is B.H. Pirkle, the CEO of Pirkle.INC and the 'mayor' of the town. Despite being in charge of the town however, they're mostly just a figurehead that writes checks to the Onnet Police Force.

Led by Captain Strong, the O.P.F operate as both a local police force for Onnet and a private police force for hire. Deploying police officers to maintain law and order for the right price.

Due to their rates and lack of interest, they're primarily hired to patrol the streets in Fourson and to maintain border security for the region as a whole. It's thanks to them that it's currently difficult to get in, or out of, the Eagle Quarter unless properly permitted to do so by the higher powers.

Despite being based in Onnet however, the O.P.F's number of active officers in town is usually quite low due to being deployed elsewhere. This has led to the rise and formation of a youth gang called the 'Sharks' based out of the local arcade.
  • Beak Point: A small peninsula on the southwestern edge of Onett that is mostly undeveloped save for a single piece of property that is hideously overpriced for its state of dilapidation.
  • Onett Arcade: The local arcade and only real source of meaningful entertainment for kids and teens in the local area. It's since become the ad-hoc base for the "Sharks".
  • Onett Police Station: The regional officer for the O.P.F and the local police station.
  • Pirkle.INC HQ/Onnet City Hall: The large building in the center of town that acts as the offices for the local corporation and the center of the town's administration and bureaucracy.

Twoson

To the south of Onnet is Twoson. An active and lively city with a stronger economy where many local businesses and inventors work in the hopes of becoming proper corporations someday.

Twoson is often a place visited by people, both from Onnet and beyond, in search of work or to alleviate boredom.

The biggest draw to the city is the variety of entertainment options available. The famous and most eye-catching of which is known for cycling through live show acts so often that no one could ever get bored attending, aptly named the "Chaos Theater".

A single man by the name of Mr. Poochyfud owns the Chaos Theater and all other entertainment venues in the city. With his wealth and the debt he tricks others into making him the de facto leader of the city.

It's said that those who go to Twoson in search of a good time will almost always find it, while those hoping for steady employment or stardom will end up working for Mr. Poochyfud…for the rest of their lives.

Contrasting the harsh and deceitful legitimate businesses however are a host of professional criminals who ply their trade in Twoson.

The most well known of which is the local crime boss "Everdred", a man who's criminal history stretches back to before the Invader Wars and is obfuscated by tall tales and hearsay.

Everdred runs the infamous "Burglin Park". A local public park that he took over and turned into a den of criminal activity that operates completely in the open. Despite the sheer boldness of such a move, it turned out to be an effective one as Mr. Poochyfud has failed in every attempt to shut down or stymie Burglin Park's operation.

Though some see Burglin Park as an open way to fence stolen goods, many of the locals see it as a legitimate bazaar to both buy and sell at. Often stating it feels like a safer, more fairly run place to do business then most local shops and corporations.

Recently men and women dressed entirely in blue have begun appearing on the streets at night and unsettling people…
  • Chaos Theater: The largest entertainment venue in Twoson that hosts a variety of live shows that differ so widely from one another that it's nothing short of chaos.
  • Burglin Park: A public park turned into a criminal bazaar that operates just as publicly as the park did.
The Sharks would probably be willing to let us in if we're tough enough, and we can take over from there depending on how tough we are exactly, or through less brute force methods. Then once we have a team we can make them shape up so they aren't just a group of teenage delinquents and expand from there to the rest of Eagle County. Perhaps as security and 'security', Burglin Park sounds like it'd be great to set up a business in.

Although considering the lack of officers in Onnet we'd have to get our hooks in deep before the police can respond by pulling back their officers.

Having an organization and source of income would probably mean less pressure for our household as well, no thugs menacing our little siblings because we own the thugs, we can dote on them more with the funds we'll be collecting, and those same funds might mean Mom can work less or at least relax since we can help provide.

These are just my first thoughts though, and will likely change very quickly once we got actual turns starting.
 
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So considering the fact that no matter how strong we are, unless we're on level with Samus Aran herself, we won't be able to make much meaningful change without some sort of organization to expand our range of influence. We should probably consider allies at some point in the future, maybe even near-future.

Now, we have no clue our starting position yet but here's a potential plan of action. If you'll look over here...



The Sharks would probably be willing to let us in if we're tough enough, we can take over from there depending on how tough we are exactly, or through less brute force methods. Then once we have a group we can make them shape up so they aren't just a group of teenage delinquents and expand from there to the rest of Eagle County. Perhaps as security and 'security', Burglin Park sounds like it'd be great to set up a business in.

Although considering the lack of officers in Onnet we'd have to get our hooks in deep before the police can respond by pulling back their officers.

Having an organization and source of income would probably mean less pressure for our household as well, no thugs menacing our little siblings because we own the thugs, we can dote on them more with the funds we'll be collecting, and those same funds might mean Mom can work less or at least relax since we can help provide.

These are just my first thoughts though, and will likely change very quickly once we got actual turns starting.

On the starting position thing, that's not quite true.

Take a look at the map again, one of the smaller dots in Onnet is 'Your Home', and with the opening intro being (what I am assuming is) C.D. falling asleep as something crashes not far, I think Onnet is going to be our starting city.

While I can't say much until the opening post and we find out what's going on, I think our best action would be to form our own gang to compete with the Sharks and mold it to our fit instead of joining up with the Sharks and climb their hierarchy, I want the brand C.D. is known for to be something of her own design! Martial is our strongsuit so I think a hostile takeover is in the cards. Same for Twoson, though I don't want to tango with the Everdred until we're capable enough.

No matter what though, I want to deal with Happy Happy Village before they end up summoning Kirb-thulu from its rest or whatever Dreamlands being they worship.
 
While I can't say much until the opening post and we find out what's going on, I think our best action would be to form our own gang to compete with the Sharks and mold it to our fit instead of joining up with the Sharks and climb their hierarchy, I want the brand C.D. is known for to be something of her own design! Martial is our strongsuit so I think a hostile takeover is in the cards. Same for Twoson, though I don't want to tango with the Everdred until we're capable enough.
Honestly considering the quality of the Sharks I think just showing up at their arcade and beating people up until they cry uncle and just put us in charge could be just as viable as making our own group. Plus the make our own gang plan feels like it'd require more Intrigue than takeover the Sharks plan, our main weakness.

Also one last thing, I kind of just like the Sharks aesthetic anyways, shark fins and fanged grin bandanas and eventually helmets is kind of cool to be honest.
 
I just realise we didn't have anyone in the Unfamiliar category for Big Sis.
Uh... does that make it Random?
More or less, but that's not a bad thing! We didn't have a lot of initial character concepts anyway. So I'll randomize if it's based off an MC idea that didn't go through, or something wholly original. Regardless I aim to make it pretty interesting and I appreciate the opportunity.

I have the next post almost entirely written up, but I'm drawing some art pieces for it to give it some more weight! Expect something either late today or tommorrow~
 
Turn 0

CHARACTER CREATION IS FINISHED.

[CASS DARNEL] is ready to begin...




Your Nemesis begins to fade away before your eyes.

As they do however you see them smile at you. Even though every other part of their being is mere static, you can see the smile.

There is a palpable malice, a confidence
in that smile.

And as they properly vanish you realize why they were smiling.

As you take in what was behind them the entire time.


You don't know what you're looking at.

There is something before you, but you can't comprehend what it is.

Or where it is.

It is both before you and everywhere.

And yet nowhere at the same time.

All you know for certain is that you see it.

And that it sees ỷ̸̧̪̙̗͖̥͖͎͉̻̂͂̆͆̆̆͐̀͛̋̉̕͜͝͠͠ö̷͎͎̦́͆͑̉̅͋̂̊̒͂̅̍͝͝u̴͓͕̬̪͇̞̞̲̭̙͎̜̼͎̗͇͗͗̔̓.


The way you might look down and see an ă̴̢̲̬͎̙̺̻̼̱̪̥̻̫͇͌̍͐͑͝ͅn̶͉͉͕̘̊t̸͖̮̤͓̗͎̗̎̽͝.

All around you the idyllic dreamscape begins to burn away as a mere part of it approaches you.

Not even all of it, just a
part.

Like an outstretched finger intent on pressing down.


And c̵r̷u̵s̷h̷i̶n̸g̷ ̶y̷o̵u̸r̸ ̸v̴e̶r̴y̴ ̷e̶x̷i̸s̶t̴e̵n̷c̴e̶



Your dream ends.

The veil of sleep is pulled from you. A cool breeze blows across your face, your half-open eyes see the window beside your bed was left open.

Rolling over, you stick your head out the window sill and see that it's nearly sunrise.

Remnants of the cool night caresses your face as you see a world covered in ever lightening shadows, the horizon tinted a beautiful shade of bright orange and deep purple.

A world caught between complete darkness and brilliant light.

Looking out you are reminded of where you are. Within your bedroom on the second floor of your shoddy home in the 'suburbs' of Onnet.

Your eyes are drawn to the distance however. As you stare you see a faint pillar of smoke.

Wispy and thin it coils from the top of the hill overlooking the town, a short hike from your house.

Blinking you process something is amiss and look down at the dirt street outside your home.

The lack of flashing lights or roadblocks makes it clear the fire department and O.P.F aren't around, at least not anymore.

Realizing you likely slept through something, you rest your head on your pillow and consider what to do.

The fraying sheets of your bed tempt you to stay where you are, shrouded in the vestiges of sleep and kept warm from the fledgling morning.

Almost immediately you've forgotten the contents of your dream as you roll over in bed, looking into the darkness of your room.

Even in the dull, shadow wrapped light, you can still make out the sorry state of your bedroom.

Dirty laundry and garbage litters the floor. Your trusty bat is leaned up against the door, barring it shut so your siblings don't break into your room while you sleep.

Your eyes flicker to your alarm clock, your plushie, your jacket, and the dark shape gaining momentum as it floats across the room at you.

Rolling over in bed again you glance out the window and consider-

…Wait, what?​

You feel something begin squeezing your windpipe closed.

Adrenaline rushes through you.

The foggy haze of sleep leaves your mind as oxygen rapidly leaves your lungs.

Lurching up in bed you reflexively swing your elbow back, attempting to strike whoever's behind you in the gut.

But your arm swings through empty air.

The squeezing grows tighter and your hands go to your neck.

Fingers brush against a power cord as it coils around your throat like a garrote wire.

You claw at your own neck, trying to wedge your fingers beneath the cord to pull it away.

But it's too narrow and too tight.

Thrashing your limbs, you swing your arms back wildly in an attempt to strike your attacker as you're hoisted upwards and out of bed. Your feet scraping against the floor as the power cord constricts even tighter.

In your flailing you grow rapidly more confused as you continue to hit nothing but dead air.

You jerk your head back and forth trying to see behind you when you realize there's no one behind you.

The space where a man, a person, would be standing if they were strangling you is empty.

Your lungs scream for air as the pain in your throat intensifies.

Your thoughts race on what to do when your eyes flicker upwards and you see it.

The lamp.

Floating above you, you can make out clearly in the light from the window.

Its dull, cracked ceramic casing when you once hit it with a baseball. The fraying, dust covered shade discolored yellow with age.

The tail-like cord choking the life out of you.

The material making up the lamp squirms as it floats above you. Bending, bowing, and warping as if it were made of rubber or flesh.

As if something breathed life into it.

You can barely process what you're seeing as the lamp floats upwards, lifting you off the ground.

"ARRRGKKKKKK!!!"

The lamp begins to hang you, your legs swinging desperately for a foothold as gravity begins to do most of the work.

As the pain and oxygen deprivation hits its height, the realization sinks in.

A lamp.

A lamp is trying to kill you.

Just as your vision begins to fade and your eyes begin to droop, a thought occurs to you.

Once it's done with you, what's to stop it from killing your siblings?​

Your eyes snap open, your eyes widening in anger.

Swinging back and forth on what is effectively your own noose, you hook the bottoms of your feet under a nearby shelf as you reach up and pull the cord now stretched above your head.

Using your leverage, you strain both your arms as the lamp attempts to pull away.

The cord starts cutting lines into your neck, but it's too late.

With every once of strength you can muster, you pull the lamp from the air and swing it straight down into the floor.

The lamp explodes across the floor, sending pieces spreading across it like spilled water as you plummet towards the ground.

Whatever pain that impact might have caused is irrelevant as you pry the cord from your throat, coughing and wheezing.

Every breath of air is a gift.

A relieving sign of your victory…over a lamp.

All you're able to do for several moments is choke and fight for air. Trying to get your head in order as your brain begins receiving the oxygen it needs again.

Lying on the floor, staring at the ceiling, part of you wonders if this is all a dream.

Part of you hopes this is all a dream.

As you question your sanity a droning buzz enters your ears.

Face scrunching in irritation, your eyes focus on a fluttering black speck as it flies in through the nearby window and begins to orbit above you.

"Oh great." You hoarsely choke out. "Is a bee going to try and kill me now?"

"A bee I am…not."

You blink.

You blink again.

There's no way that came from-

"Unless of course, you'd like to kill me?"

Leaning up into a sitting position you quickly look around the room.

Scanning for where the source of the voice could have come from.

As you look around the room, your heart beating out of your chest, the buzzing thing lands on your bed and you see it.

It looks like some kind of…rhinoceros beetle.

"Are you alright?

Something in you hurts when you realize the voice is clearly, and irrefutably, coming from on top of your bed.

You dry swallow.

"...That's what I'd like to know."

"Good." The voice, the bug, says.

"That's the kind of reaction I was hoping for. You haven't even tried to kill me yet. May we talk?"

You exhale, pressing a hand into your face. Idly glancing towards your bat on the other side of the room.

"Yeah, uh, sure."

For several moments you find yourself staring over at the insect, at eye level with it, before it breaks the silence.

"My name is Buzz Buzz. And I am what your race would call an 'Alien'."

Your entire body tenses up.

You learned very little in school, but even you know about the Invader Wars…

"I came to your world in a reentry capsule disguised as a meteorite. One small enough that the satellites above wouldn't register as a threat."

Buzz-Buzz gestured backwards with his horn, towards the top of the hill.

"I have crossed a vast distance and risked my life to come here to tell you of a great and terrible plot against your race."

The insect leaned forward and it's small voice grew sharper.

"The Universal Cosmic Destroyer, Giygas, intends to enact genocide on the human race for the crime of stealing the secrets of PSI from his people long ago."

Involuntarily, you shudder as you hear the words. Shaking your head, you blink again. Fighting to rationally process what's happening before you.

"PSI? What's that?"

Buzz Buzz falls silent for a moment as they tilt their horn forward.

Suddenly you feel your hair stand on end as a wall of purple light blossoms out around you.

It doesn't hurt your eyes, even with the intense color, because a part of you understands it's not your eyes seeing it.

"PSI, Psionics, Psycho Kinetics, there are many names for the power of the mind. The ability to alter the world around you with just your thoughts and willpower."

The purple light fades and you stare wide-eyed down at the alien, as it gestured down at the floor. At the shattered remnants of the lamp.

"That was animated by PSI. By Giygas."

Rubbing your neck, you clench your free hand into a fist.

"Giygas does not intend to carry out his plan with overwhelming force, as he knows any overt force would be challenged by the majority of your race."

"No. Even as we speak his lieutenants and loyal forces are infiltrating this area you call the 'Eagle Quarter'. Though even I am unaware of the specifics, I know they intend to subvert control from those in power here and begin a campaign of abduction-"


"And extermination."

"Giygas intends to give your race a slow death. A meticulous death. What he likely sees as a 'merciful' death. But it is a death nevertheless, a genocide of you and everyone you could ever know."

Buzz Buzz deliberately falls silent. Allowing you to stew in the revelation for a few moments before he continues.

"I am here to ask for your help in raising a group willing and able to put a stop to this heinous plan."

"Slow down. How did you even find me? Did you know about me? Were you watching me get strangled?" You can't stop the anger from creeping into your voice as you glare at this insect, this glorified invader.

"Oh, no. I was simply hiding nearby when I sensed Giygas's influence. I was coming to help you, but it seems you didn't need it."

"Well, yeah." You huff, glancing down at the floor. "Of course I can beat a table lamp."

"Do you think you can beat Giygas?"

Your eyes flicker back to Buzz-Buzz. You can't tell if he's joking…or if he's genuinely curious.

"Why me?" You ask, emotion creeping into your voice as the gravity of the alien's claims finally hits you.

"I'm nobody. Why not tell the police, or the leader of some corp, or one of the Big 3 like Wily or Robotnik?"

"Because I know nobody cares."

"…"

Though Buzz Buzz doesn't exactly have a human mouth, part of you can tell they're smiling at you as the pun properly dawns on you.

"While I am an alien, I am not ignorant of the circumstances of this world. And neither is Giygas. If I were to go to those in power they would either refuse to believe me, kill me to stop me from spreading the truth, or use such overwhelming power to confront Giygas that he would get at least part of the genocide he desires either way."

The thought alone caused your gut to clench.

The Big 3 weren't known for being particularly huggable, or humanitarian…

"Besides, someone like you thwarted Giygas a long time ago…"

You cock your head in confusion, but before you can ask him to elaborate there's a knock at your door. A familiar voice shouting at you.

"Hey! Are you alright in there!"

Your little brother, Kart shakes the doorknob as the door remains firmly pinned close by your bat.

"Piss off, I'm having a mental breakdown!" You shout irritably over your shoulder, not wanting to expose them to whatever the fuck all this is.

A moment of silence follows as the doorknob shaking stops.

"Well could you go crazy a little quieter? Even if you skip school, I have an English test tomorrow!" Your little sister, Floppy, shouts through the door at you.

Exhaling, you glance back to Buzz-Buzz. Their small wings fluttering in what you can only assume is amusement.

"I know I come to you with an unreasonable demand at an unreasonable time of day. I can offer you little, and promise you even less. But aren't you sick of things as they are?"

Buzz Buzz's wings properly flitter to life and he flies. This time well within arm's reach.

As he does so you realize how small he is. Just how…fragile he really seems to be.

Even you could probably reach out and crush him. Yet you can tell he's showing you his trust as he flies forward and hovers in front of you as you remain sitting on the floor. Meeting you at eye level.

"Aren't you sick of being forced to sit and watch the world become consumed by evil, greed, and doubt? Isn't it better to try and make a difference, then to sit here and assume you can't?"

It's hard to keep eye contact with the alien as they ask the question.

Just hearing it causes something within you to hurt.

"So…will you help me?"

"..."

[] No, refuse to help Buzz Buzz
[] Refuse Buzz-Buzz's help. You'll do this by yourself.
[] Yes, you'll help Buzz-Buzz. You'll do it for your siblings, for others.
[] Yes you'll help Buzz-Buzz. But you're doing this for yourself.
 
[X] Yes, you'll help Buzz-Buzz. You'll do it for your siblings, for others.
 
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