I feel like Martial, Learning, and Diplomacy are gimmes. Vandalizing signs - we're likely to get at least a tier 1 success (apart from quelling the Fresh Breeze movement, we might get a link to the Sharks); helping out Kart and Floppy should be easy enough, and given we don't know the DC - it's definitely worth prodding Porky, as I've said in the past.
That leaves Stewardship and Intrigue. On Stewardship, I'm curious as to what people's thoughts are about calling Cass's mom.
On Intrigue... a reminder that it's still Cass's lowest stat. We could critically fail there, leading to a Buzz Buzz death. So, I would be tempted to go for Mayor's House with Buzz Buzz support. I agree that with the heightened tensions, Buzz Buzz should stay low. Here's my suggested plan.
[] Plan: Gambling on Connections
-[] Martial: Vandalize New Signs
-[] Diplomacy: Speak to your Neighbor
-[] Stewardship: Ask Mother For Money
-[] Intrigue: Break into the Mayor's House (Buzz-Buzz)
-[] Learning: Help Your Siblings Study
-[] Buzz-Buzz: Try to Lay Low
That leaves Stewardship and Intrigue. On Stewardship, I'm curious as to what people's thoughts are about calling Cass's mom.
On Intrigue... a reminder that it's still Cass's lowest stat. We could critically fail there, leading to a Buzz Buzz death. So, I would be tempted to go for Mayor's House with Buzz Buzz support. I agree that with the heightened tensions, Buzz Buzz should stay low. Here's my suggested plan.
[] Plan: Gambling on Connections
-[] Martial: Vandalize New Signs
-[] Diplomacy: Speak to your Neighbor
-[] Stewardship: Ask Mother For Money
-[] Intrigue: Break into the Mayor's House (Buzz-Buzz)
-[] Learning: Help Your Siblings Study
-[] Buzz-Buzz: Try to Lay Low