That morale roll, Jesus. Zima's duel nearly gave me a heart attack though.
The Trickster general perk grants a bonus to changing tactics for other commanders.
So we actually can switch things up without too much trouble, especially if none of the enemy commanders are tricksters (which, considering two of them are dead, is very possible).
[X]Yes
The dice were in our favor this round, but if they wind up turning on us again, then we're going to be in a lot of trouble. At this rate, the center'll probably be fine (although there might be an issue if the Mongol charge actually connects), and it'll take more than a turn of events to make our cavalry flank lose its advantage, but the left's advantage is hanging by a thread. If they wind up fleeing from the battle, then the other flanks'll be screwed, since they're both focused on their own battles right now.