Killing Azreal is a surprisingly easy task. You'd have thought it would be the murder that was the hardest part, but no, that was jimmying the lock. Azreal herself was in some kind of stupor when you found her, meditating in a circle on incense candles and surrounded by rough chunks of natural crystals spaced meticulously. Some kind of pagan ritual, clearly, which made feel less bad about the killing bit. At your approach, they seemed to come out of their trance and start to turn, but you moved faster. A strike to the base of the skull threw her to the floor, stunned, and from there you simply capitalized on how fragile the human body is in comparison to hard metal objects.
You make your way back to the church via an indirect route to ensure no one follows you. As you're nearly there, though, you turn a corner directly into a chestful of buckshot. You stumble backwards, torso shredded, and it's all you can do to turn your eyes toward the heavens as the heavy bladed axe meets your neck.
You open your eyes to find yourself on a plain. Or at least, you think it's a plain. The thick, grey mist covers everything, and you can see barely a foot in front of your face.
You wander aimlessly, encountering nothing, until you start to detect a slight thinning in the mist. Following it, you eventually reach a clearing of sorts, where the mist is merely a slight haze, rather than an opaque wall. You may now speak in
dead chat.
You look upwards and are reassured by the presence you knew would be there, the ever-watchful forms of your gods, there to guide you where you were needed.