always_confused
Perpetually unwanted
- Location
- SEA
[X] Plan Years of Agriculture, Learning, And Goods
I mean not really, no. We could easily beat Iolcus with what we have now and we basically don't have the ability to fight Rhodes at the moment and won't until we have something resembling a fleet, which will take more than 3 years to build.Stage 6 cannons may be a pain but we'll need them for Rhodes/general anti-piracy, let alone Iolcus, no?
Not so much for a navy, more for sticking one or two on our merchant ships to chase off opportunistic pirates, most of which will be Rhodian.I mean not really, no. We could easily beat Iolcus with what we have now and we basically don't have the ability to fight Rhodes at the moment and won't until we have something resembling a fleet, which will take more than 3 years to build.
Oh yeah their expectations are unrealistic but that's part of the point, we're riding high off a massive win, are kind of assuming the massive growth we've achieved can be sustained, and probably a few in the Central Committee want our character to bite off more than she can chew.
Admittedly come around to this as well, My main issue with A Partially Achievable Plan is I feel the Military stuff is gonna be too much of a resource sink at time we can afford to not go ham on Military production. And less attention to the military suits us politically since Sean Gordon, our character's main political rival, is in charge of the army.[X]A Partially Achievable Plan
The Ag target is the sticking point for me, I don't think we have the social or technological infrastructure to actually mass mobilize tens of thousands of (presumably Egyptian/other downtime immigrant?) peasants into a Bronze Age Virgin Lands Campaign. In another 5-10 years maybe, but I don't think it's sustainable this Plan. We need more industry, more transport and communications infrastructure, and more well-educated bureaucrats before we can coordinate that effectively.
Admittedly come around to this as well, My main issue with A Partially Achievable Plan is I feel the Military stuff is gonna be too much of a resource sink at time we can afford to not go ham on Military production. And less attention to the military suits us politically since Sean Gordon, our character's main political rival, is in charge of the army.
I think Blackstar is massively underestimating the gains that can be made by switching from hoe-and-handplow agriculture to even animal-plows and mechanized reaping machinery for grains. When the farmers can do all their farming in their current fields in a week instead of a month, won't they logically look to increase their field areas? And the plan makes it clear that heavy investments in fishing and sourcing new labor via immigration are part of the 55% target.
We're restoring the agriculture post war. I'd bet they're still lower this year than in the time of New Arizona mismanagement, and that's lower than regular bronze age yields pre-NA.How are we going to improve yields in the Peloponnese by that much?
Canonically, Agriculture was one of the few things that New Arizona did right shortly after its foundation. Because they had an actual agronomist in charge of that sector.
They had issues from the bad harvest same as everyone else, but a lot of that was prioritizing selling food to buy guns and ammo from WestCom over feeding the Helots rather than poor management of the agriculture itself.
Completely forgot that. Though, what is the extent an agronomist can effect change to without an industry for tools and chemicals? These are our main bottlenecks, why wouldn't these be bottlenecks for NA as well?Canonically, Agriculture was one of the few things that New Arizona did right shortly after its foundation. Because they had an actual agronomist in charge of that sector.
They had issues from the bad harvest same as everyone else, but a lot of that was prioritizing selling food to buy guns and ammo from WestCom over feeding the Helots rather than poor management of the agriculture itself.