Anderson Quest: Killing Vampires and Werewolves and Leprechauns (Hellsing/Bloodborne)

Home Invasion
With both sets of assholes appropriately taken care of, your thoughts turn to your next move. To your left, behind a group of coffins and crates that you're sure looked much better before you slammed a wolfman's face into them repeatedly , you can see an opening in the pointy fence leading further into the city.

Your hop down the twelve-foot-ish drop is greeted by a cacophony of barking from the kennels you're now surrounded by. One of them, roaming free, has a go at your jugular.

By the time you finish with it, the rest of the dogs have stopped barking and are trying to cram as much of themselves into the far corners of their kennels as possible.

"Good boys."

To your right lies a stairway down towards what looks like a church. On a hunch, though, you elect to go around a nearby building and up into another section of Yharnam. The next set of stairs proves a dead end, save for another dead guy with something that looks like a piece of frozen blood on his belt. After pocketing it, you head back down and try the other path, at the end of which sits the door of a house.

You're 0-3 since Iosefka, 0-4 if you count Gilbert, but nobody ever accomplished anything by giving up at the first sign of adversity.

You get to your third knock before a cutlass rams through the door, driving a decent distance into your stomach. With a sigh of annoyance, you grab the blade and pull it free of your guts before yanking it through the door, handle and all. There's a brief silence, broken only by the schlorp of your abs knitting themselves back together.

"Don't s'ppose I could 'ave that back?" the man behind the door asks weakly.

"'fraid not."

"Bugger."

You boot the door off its hinges so hard it carries the poor bastard halfway across the room and lands on top of him. You leap forward and land on it with a crunch as a man in a wheelchair frantically turns to face you. You almost feel bad about throwing a bayonet through his face until you see the bloody howitzer he's got in his arms.

There's a clatter as two more of them hurry their way downstairs. A quick bayonet thrown at the feet of the one behind and they tumble the rest of the way down. Luckily, at least in terms of efficiency, they land one atop the other, meaning you only have to use one blade to shish kebab the both of them.

They're about finished twitching before you hear the shriek.

It's high-pitched and utterly unlike any animal you've ever heard, rasping to an end after a long enough period to suggest some big-ass lungs and, by extension, probably some big-ass everything else. You can tell it's from above the roof, but still has enough volume after passing through two stories of material to make your ears ring.

Maybe it's friendly?

[] Go through the house; you're pretty sure you're near Gilbert and could use another shortcut back towards the clinic

[] Go upstairs and see what all the fuss is

[] Go back down to the opposite side of the plaza, where you first saw the mob

[] Write in...
 
[] Go through the house; you're pretty sure you're near Gilbert and could use another shortcut back towards the clinic


The gamer in me says there is loot and secret pathways to be found, but...

[] Go upstairs and see what all the fuss is

Boss battle behind door number #2?
 
[X] Go upstairs and see what all the fuss is

Having never played Bloodborne, all I can say is you're doing a good job here. Keep it up.
 
[X] Go upstairs and see what all the fuss is

If it's friendly, great! If it's not, then we can kill it. Which is great!
 
[X] Go upstairs and see what all the fuss is
[X] Once done with whatever's upstairs, come back down and go through the house; you're pretty sure you're near Gilbert and could use another shortcut back towards the clinic
 
[X] Go upstairs and see what all the fuss is
[X] Once done with whatever's upstairs, come back down and go through the house; you're pretty sure you're near Gilbert and could use another shortcut back towards the clinic
 
Boss Battle: vs. Cleric Beast
Of your options, one seems significantly less wise to procrastinate on. Probably best to deal with whatever the fuck is up there first.

The stairs creak unsettlingly, but no further resistance awaits you on your way up. On the second floor, which is mostly populated by bookshelves, a door opens to another stairway, which you would gladly run right up were it not for the two werewolves eating a guy at at the top.

Unlike the one at the clinic, these guys are moving with no difficulty, shifting position constantly in their efforts to remove every last bit of edible flesh from his bones. They're so focused on their prey that they don't even notice you making your way to the foot of the stairs.

Well, if they're distracted, there's no point in not making it easier for yourself. You hurl a bayonet towards each one's head.

Despite not looking anywhere near you, though, both manage to avoid the hit, turning their heads such that they're only grazed. They give you a mighty fine death glare, jaws dripping and eyes bloodshot.

They're on you before you can think of a quality taunt.

Their odd gait doesn't stop them from covering an impressive amount of distance and you're immediately forced back into the doorway by their aggression. Recognizing that they're too broad to make it through, you retreat further into the decrepit home and watch them snap at one another for the right to be in front on the narrow stairs. As soon as one comes out on top, it tries to force its way through one arm at a time.

As it's halfway through the frame, it can't adequately respond to your rush. You drive a pair of blades through its forehead while it's wedged in too tightly to retaliate.

The other one seems to get the hint and backs onto the walkway once again, roaring in what seems to be an attempt to egg you on. As you're never one to back down when properly egged, you make your way up to its level, leveling a fresh pair of bayonets at it as you do so. Now that you're there, you realize you're on the massive bridge you'd seen on your way through Yharnam. To your right, you see the plaza, eerily silent and motionless. Statues line both sides of the bridge, oddly unmarked by the chaos of the evening.

The remaining werewolf leaps at you with a wound-up bomb of a right claw that, you notice as you narrowly sidestep it, buries its way nearly to the finger in the stones. You manage to drive a blade into its side before a savage backhand from the same claw cracks your ribs.

Before you can catch your breath, it's headhunting with furious swipes that you struggle to dodge while your bones put themselves back together. After a pair of heavy blows whiz by your head, it takes another swing at your midsection, only to be intercepted by a bayonet through the forearm. It staggers back from the pain and, much to the detriment of its future plans of continued eating, mauling, and that other thing animals do, your ribs are fixed. Not even its crazy reflexes can save it from a bayonet to the forehead at this distance.

It takes you a few seconds to get your breathing back under control and you don't even try to keep the grin off your face. That was a fucking rush, the best you've gotten since you wound up in this Godforsaken shitheap.

That said, something's bothering you. There's no way these could have been the things that made that noise, not after hearing that one roar a challenge to you. They're bloody loud, sure, but not foundation-rattling. Something else is here.

Further down the bridge, you spot another of the big brick chaps surrounded by what at first appear to be refuse heaps but turn out to be more of those fucking crows. Seems these three had the same idea those other two did with you.

You march down the bridge, producing sparks from your bayonets as you scrape them together. Igor straightens up at the sight of you and rolls his shoulders. The crows tumble away from the coming conflict, presumably planning to eat the loser.

"He trains my hands for war, so that my arms can bend-"

Something crashes to the ground behind your opponent and screams louder than the devil.

Hearing it properly, not through two layers of wood and books and nails, is nearly enough to burst your eardrums. There's hurt there, just human enough for the calamitous noise to venture from intimidating to fundamentally disturbing. The crows squawk in panic and flap desperately off the bridge as the brick man struggles to maintain its footing under the auditory onslaught. It has just enough time to turn and size up the intruder before its whole body rockets into the sinking horizon from an incredible blow.

It's big. It's ridiculously big. It's crouching and your head doesn't even clear its hips.

It's arguably bipedal, massively tall, and grotesquely emaciated. Ribs poke through the taut skin of its chest and filthy claws extend from its spindly fingers. Its caprine head is filled with wicked teeth and crowned with huge, branching antlers. Though its front is hairless and leathery, a wild and matted mane runs down its back and along its disproportionately bulky left arm.

It looms, gorilla-like as it supports its weight on that great arm. Lean muscle rises from its hide and it screams once more. You can see the stone of the bridge crumble like clay in its grip.

Shit.

[] Write in...
 
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[X] Suddenly pause and say out loud, "And now I just realized I could have said 'HEY GIRLS WANNA SEE A DEAD BODY!' to that hag"
Immediately flying into such a rage that the Cleric Beast is utterly confused at what is going on and leaves the crazy man to himself.
 
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