How's this selection of XP Spending look then?Elero said:Why are people buying Lore (Enderbringers) when we could just buy Lore? Specialties are only worth it if you use them at least half the time you use the ability.
Archery/Firearms (Sniper Rifles●○○) is even worse. It does nothing in this fight, because hitting Behemoth is guaranteed and threshold successes do nothing. It locks us into using sniper Rifles later, or the points are wasted.
That would only be true if Grom is treating the Endbringers as walking around in massive suits of armour with very few personal health levels (the core) such that we ping past the armour and hit the core regardless of intervening 'flesh'. I think the more likely model would be a hundred or so -0 health levels for the fake-flesh, a special effect which increases Soak as health levels are lost, regeneration and then a few extra health levels to represent the core and skeleton (which may or may not have wound penalties associated). In the latter case, ping damage becomes most effective once he's worn down to the bone and his regeneration is countered, which is what we did here.Peanuckle said:The bit about essence ping gives me a sense of fridge horror: The most effective way for us to have fought Behemoth was to stay high and snipe him with a tiny, accurate rifle. Instead we did all this shit.
Cancelling it should be Reflexive. I'm not sure whether or not we would know to cancel it, though. And any bugs we touch to Noelle should get absorbed. Skitter couldn't feel absorbed bugs, so we might have difficulty extending IEU through a bug.Kellanved said:You know, it's possible that IEU can be of great help to Noelle. If she can dedicate more of her mind on suppressing the shard... or will all her though threads be corrupted? We can yank it instantly right?
Better, in my opinion.landcollector said:How's this selection of XP Spending look then?
[X] 4 XP - Lore
[X] 2 XP - Presence (Swarms ●●○)
[X] 2 XP - Athletics (Power Armor ●●○)
We can always raise it later if we decide we need more information on them, Specialities training doesn't seem to degrade too quickly, we can still raise Integrity (Bullying ●○○), and we haven't been bullied in a while. ANd if we really want to train it, then we could online or look through PRT reports on them.uju32 said:Because Lore(Endbringers) is not going to be something you can raise at will outside of Endbringer fights.
I'm likely hilariously wrong, but wouldn't stunts incorporating Athletics in Power Armor benefit from extra successes beyond the minimum needed to not fail, allowing to better recoup WP and motes? We are expending motes very rapidly these days. *shrugs*Elero said:Better, in my opinion.
Lore is prbably the best thing we can currently buy. It would give us even more information on (individual) Parahumans so we can better use them and their unique abilities. It tells us more about Enderbringers, so figuring out what they really are is more likely. And of course it's one of the necessary Abilities for crafting.
The Presence (Swarms) is also pretty good, since we're talking trough our swarm a lot.
I'm not so sure on Athletics (Power Armor), as we're already very good at that, so failing the Athletics roll for rapidly changing direction while flying is very unlikely, I think the odds for that were less than 1% or something.
It doesn't work like that, willpower and mote recovery has nothing to do with extra successes.landcollector said:I'm likely hilariously wrong, but wouldn't stunts incorporating Athletics in Power Armor benefit from extra successes beyond the minimum needed to not fail, allowing to better recoup WP and motes? We are expending motes very rapidly these days. *shrugs*
Eh. Like I said, I was probably hilariously wrong. *shrugs* I still don't think getting a 2nd dot in Athletics (Power Armor) is a bad idea though.veekie said:It doesn't work like that, willpower and mote recovery has nothing to do with extra successes.
Not really. It's one of Wildbow's little jokes, everyone thought Leet was holding Uber back, but when Leet died Uber fell apart:mastigos2 said:"Leet throwing his partner, Uber, out of the way as the Tinker melts in his video-game-themed power armor."
That's actually a pretty big thing right there. Uber would be a LOT more powerful and effective if not chained down by his affection for Leet. Especially if he comes out of this with a driving urge to destroy the Endbringers.
Cockroaches 28.6 said:"You have to keep alert somehow," Glenn replied. He turned his laptop around. "You know him."
Über.
"I do, kind of. I didn't think he'd get arrested. What did Über do?"
Mr. Calle answered for Glenn. "Attempted murder. Bit of a loose cannon, but not so loose they'd stick him in the Birdcage. Shacked up with Circus for a while, but it didn't take. Relationship-wise or as a partnership. They stood to lose more than they could ever gain if he got loose again, so they made it a secure facility. He hasn't escaped."
"Something happened to Leet," I concluded. "Only way he'd be that… rudderless."
"Crossed the wrong people, got offed," Glenn told me.
We could have used him.
"Über's… he should have been better than he was," I said. "I remember thinking he'd have been a stellar cape if Leet hadn't been holding him down."
"Apparently not," Glenn said.
How good you do on a roll doesn't influence how many motes you get back for the stunt, and we're committing most of our motes for IEU, so we can't regain them through stunts. Being better at Athletics could, however, open up some stunts. If we're good enough to jump from one building to another, then we could make a stunt describing how we jump from one building to another. The problem is that we could just as easily make a stunt describing how we fly from one building to another using our jet pack, and we'd get the same stunt reward.landcollector said:I'm likely hilariously wrong, but wouldn't stunts incorporating Athletics in Power Armor benefit from extra successes beyond the minimum needed to not fail, allowing to better recoup WP and motes? We are expending motes very rapidly these days. *shrugs*
I'm starting to wonder how much more Lore (Enderbringers) with Lore 5 can even tell us. I mean I'm pretty sure there's an university professor for Parahumans or something out there with those, and he hasn't suddenly figured out their origin or what they really are. I don't think just buying the dots will suddenly give us information that literally no-one knows.uju32 said:Once it's learned, it can start charging again.
And we most definitely will need that edge against Smurf and Levi.
I'm not confident about raising it outside of combat; we already saw Taylor's realization mid-combat that most of the available information about Endbringers was wrong.
I would really like to pick up Investigation, though.
It might still increase our speed, especially under Shaker interference. Not a total loss. Just not really a priority.landcollector said:Eh. Like I said, I was probably hilariously wrong. *shrugs* I still don't think getting a 2nd dot in Athletics (Power Armor) is a bad idea though.
Mine went with Lore and Investigation. We can always pick up the specialty in an update or two given how fast we're gathering omake XP..IronSun. said:We need keep in mind that extra levels of Lore don't give us instant knowledge, just give us better recall and help us put the dots together with all the little clues we pick up. to that end, I'm seriously considering changing my XP vote to stick Investigation in there somewhere.
Again, I don't recall ever stating that this was 'Easy Mode' outside of the vote itself, and the 'Scenic Route' vote specifically said "Things will be rough." I'll talk about this more after the Arc 4 Interlude, but the other two Endbringer battles would have been completely different scenarios and thus not really comparable in terms of difficulty.John At Dawn said:I'd just like to take this time to remind everyone that this was meant to be the easy route.
This is easy.
Really, Grom?
Point, plus Noelle isn't as big as in canon if I hazard a guess. Plus we should be immune to her which is a real perk in dealing with her, although we'll still have problems with the clonesPeanuckle said:Ask her nicely?
I mean, she seems to be contributing to the fight.
/hopeful naivety
We're in the middle of an Endbringer fight. The Triumvirate is here, as well as over a hundred others. Subduing Noelle, should she resist, will be trivial. If she doesn't cooperate, the best way would be to paralyze her or put her to sleep, then cut the others out of her with Narwhal.