BobTheNinja
Sword of Possibility
- Location
- Multiverse Sector Texas
I would like to remind everyone that buying another dot of Compassion is a BAD IDEA. Can we PLEASE reverse the votes on that??
Got it. In that case, here are my recommendations:sainen said:the ones that grom edited are at the top of page 2
edit: 10 votes isn't enough to force us to buy a dot of compassion.
Damnit. Now I'm hungry for delicious honey-nut confections. Anyway, fixed the error in the story itself, thank you.cosoco said:
The fun continues! +1 XP!DragonBard said:
You're on the right track with some of these. Not going to spell this out, but while Piggot is ornery to everyone, her behavior towards Taylor is just a teensy-bit more than usual. Taylor may or may not be pushing some of Piggot's buttons inadvertently, too.Garlak said:Maybe she [ed: Director Piggot] got a gut feeling about Taylor that makes her think there is far more to her than meets the eye, and that that causes her to distrust Taylor.
Maybe she really is impressed by Taylor's cooperativeness and helpfulness, but that she's decided to push and test Taylor to see how she reacts and if she is really committed to the cause and so on.
Maybe she thinks Taylor's Trigger Event gave Taylor tons of neat stuff and even drastically swung her social status to boot, like as if it solved many of old Taylor's problems and improved her status all across the board, and thinks it might go to Taylor's head.
Maybe she's dealing with a lot of stress from the events that were set off by the Locker "murder" and then by the attempted assassination of Weaver.
Maybe there's just something about Taylor's personality that pisses her off.
This was specifically a prototype suit used months later in the timeline. Dragon hasn't been under constant IEU boost, so she would not have these armors now - and thus, you would not have the tech to integrate into your armor yet. Good idea, though!FunkyEntropy said:Hey Gromweld, since one of the features of some of Dragons suits is that they automatically repair themselves up to and including cannibalizing metal from their surroundings and since we are, fundamentally, a bullshit magical robot girl...can we integrate that feature into our new suit in order to mimic the Celestial Battle Armor's healing option?
These are good ideas. I'd tweak them a bit before implementing them, but the basis for the weapons are sound. For the Containment Foam launcher, you could also feasibly drive the development of the 'grenade' launcher that's seen later in canon, which would act like a grenade launcher, just with a large supply of containment foam ammo.FunkyEntropy said:OK, after a several solid hours of thinking and fussing with numbers/balance, my initial ideas for possible non-lethal weapons that we could craft plus potential benefits from other Tinkers and integrating their tech.
*sigh of relief* Thank God.Gromweld said:Ok, awake now and caught up. Few notes before I directly respond to comments:
- Only one Virtue may be raised in a single arc, so no more Virtue purchases until at least 4.1->4.2 voting.
...So does that mean we're already in bad territory, given our high Valor, Conviction, and Compassion scores?- High Virtues (3+) make you act in ways that are the stuff of Legend. This can be good when you're engaged in Heroic activities, but very bad all other times. High Virtues make you - by Earth-Bet mental-health definitions - insane.
...Damn, I really wish I could draw that well. It's been a long time since I've done any drawing whatsoever.Shyft said:Hey Thread. I heard you like pretty dresses.
With respect: please keep comments civil.
If the first link in his signature means anything, I believe he drew it himself.DragonBard said:Is that something you found, or is it supposed to be Taylor in a costume?
ART! This is now what I use when I try to describe the dress Taylor and Dragon made. +3 XP!Shyft said:
Don't relax now. We've got one more post before the herpa-derp starts all over again with 4.1.BobTheNinja said:
Yes.BobTheNinja said:...So does that mean we're already in bad territory, given our high Valor, Conviction, and Compassion scores?
[edit] I rechecked the rules, mobility penalty directly subtracts from DDV despite being an internal penalty[/edit]BobTheNinja said:Advanced Materials Upgrade v9.72a
Through use of Tinker-designed materials, layers of advanced polymers and fibers are applied on top of the existing armor to enhance durability. Beyond the first application, additional Armor rating may be gained at the cost of additional Mobility Penalties: +3 Armor - Mobility Penalty -1
Initial armor mod:Gromweld said:- As noted in the story, there is a spidersilk bodysuit to be worn inside your armor. This would imply the ability to have an armor 'module' that works like improved Kevlar (armor boost and + against bullets). This 'module' would persist after the armor's normal destruction, so you'd have the bodysuit stats should you ditch your main armor. Probably worth writing-up/discussing.
...While we're still wearing The Dress? Sounds good to me.mastigos2 said:You know, we could also approach chevalier at some point and say "I noticed you seemed really uncomfortable about something to do with me ..."
Chevalier and Hannah were dating when they were Wards in canon, and possibly for a little bit after, then drifted apart IIRC.spudman said:Shifting gears for a second. Did I detect some past history between Miss Militia and Chevalier in this update? I think I did....
That's the joke.mastigos2 said:OOC: he was uncomfortable because he saw what happened to our shard, not the dress
As long as you're certain. I do like more protection, but I also like not getting hit in the first place. I definitely think we should make the effort to improve Taylor's mobility down the road.FunkyEntropy said:Given that we're trying to keep Coil in mind with the first suit, we're going to want to go all the way with Armor. Getting an extra point in Armor in exchange for another -1 Mobility Penalty is a good trade because as an internal penalty (pg 374) it subtracts dice from our dodge pool instead of directly from our DDV. 12 Armor and a DDV of 2 is a safer choice than 11 Armor and a DDV of 3 since we'll be wanting to use a PDV instead since parrying doesn't care about mobility penalties.
Since the biggest threat to our livlihood right now is Coil, we're going to want to tailor things to survive the nastiest things he can throw at us. Snipers with AP rounds is the biggest concern there. And now that Gromweld has suggested that we can create a bulletproof mod as well, I'll be adding that into my loadout instead of the comp system (though it pains me to do so).
Effectively, if you don't have the 'module' then it's just a spidersilk lining that is assumed to already be part of the armor bonus of the suit. If you call it out with a module, then it's a separate inner-suit specifically for this armor - providing additional bonuses - and can also function outside it (with overall reduced stats).sainen said:if that's the case then everything is great, I was a little dubious because grom called it a module and getting a freebie that gives a struck me as unlikely.
As long as we don't have to deal with people that will kill us in a single hit (Siberian, Alexandria) we'll be OK. Name of the game here is to boost our armor as high as we can in order to completely no sell anything that Coil can throw at us since he's a cheating bastard who'll do everything he can to make sure that if we can take damage we will take it.BobTheNinja said:As long as you're certain. I do like more protection, but I also like not getting hit in the first place. I definitely think we should make the effort to improve Taylor's mobility down the road.
Trade it out for Distributed Computer System v5.54d (assuming we need to treat it as an actual module that takes up space) because the bonus only applies when we're fighting 1v1 or Xv1 where X is everybody with the DCS. This is a dueling mod, not a day-to-day patrolling while worried about getting ambushed mod. Situationally powerful, but not good when our main concern is getting ganked.sainen said:but what would we trade out? Coil's merc's have concrete slagging underslung Laser emitters on their rifles so we can't drop the HES module, and the DCS gives great bonuses( though its true value is dependent on who other than Armsmaster it can network with).
Yup, you guys were on fire with most of your rolls in this past update. Also some subtle references to increase in Temperance and Connections (PRT). You guys are mostly getting over the undue attention caused by Appearence 5, but it'll still be a Thing for a while - just not as blatant. +1 XP!RCa said:
You got most of them, like Maito Gai. Missed some other key ones, though. +.5 XP, which combines with a previous .5 to make a whole 1!uju32 said: