jwolfe_beta
Semi Genre-Savvy Overlord
- Location
- Canada
Makes sense to me. Edited.
Makes sense to me. Edited.
I personally think that if Aisha will really need Medicine we will get a chance to take it later.Is there a reason why people don't think Medicine 1 is important for Aisha?
We don't get second takes on people's deaths. They die, they're gone. Like Dauntless, like Mouse Protector, like Noelle, like Leet.I personally think that if Aisha will really need Medicine we will get a chance to take it later.
It may be important, but i don't think it is urgent.
I cycle through three different Tally programs to make sure I got everything, then finish it all by hand. It is tiresome, but I'd rather not scare people away from participating by being too draconian.It'll be counted.
Am not sure how Grom aggregates it, but he does.
Isn't that the point of people voting for Compassion though? They want her to be her impulsive self, but they would rather have her be compulsive while doing things that we don't need to scold her for?It is.
People forget that Virtues are filtered through personality.
An Abyssal might be Compassion 5, and still want to kill everyone because he thinks it's the kindest thing he can do.
If Aisha is as reckless as certain people are claiming, she would still do what she wants anyway, she'll just be more deliberate about it.
It may be true with the old system. But with new if we get chance to take ability we know we will use it. Sure, it may be more important or less important, but we know it will be used somehow.We won't get warning before Aisha needs to triage someone important in the field.
I've made my argument about GU.Mostly agreed with those arguments...except for the three dots for GU. Two should be plenty and with a second dot for mentor Contessa she can be more helpful.
Note that the vote says Fix her relationship with Kali.Though I'm not sure Sirkalla and Kali are right for each other. Kali was never into monogamy, after all. Kali's never made a secret of it and there's nothing wrong with that so long as everyone agrees, but if it's a deal breaker for Sirkalla maybe it's for the best if they both move on.
That's the problem: They think that Compassion is stuff you don't need to scold a person for.Isn't that the point of people voting for Compassion though? They want her to be her impulsive self, but they would rather have her be compulsive while doing things that we don't need to scold her for?
You are mistaken. We were never told this to the best of my knowledge.It may be true with the old system. But with new if we get chance to take ability we know we will use it. Sure, it may be more important or less important, but we know it will be used somehow.
Main problem is that it may take place of other important ability, or other important ability may take its place.
The only point of getting Medicine right now is if you think Aisha will need it in the next chapter already. As i said, i don't think it is that urgent.
You are mistaken. We were never told this to the best of my knowledge.
You get purchase options based on what you used in the previous update(s). Not based on what you might need to use later.
From now on, each character will have ONE Ability, Specialty, and Background (each) available for purchase at the end of each Chapter - these options will either be relevant to the events of that Chapter, or will be forecasting events of the next Chapter.
as I'm name voting you, that saves me the trouble of fixing my own vote
Like the list, but I don't get what it means for Horn of the Ways. Paths that didn't exist?so I was going through Aisha's Artifacts making an abbreviated list of their capabilities and realized that somewhere along the way the Horn of Way's got typo'd into Horn of the Wild
anyways here's the list skipping the Omnibeamklave
personally I'm looking forward to the shenanigans that Aisha will be able to get up to with a combination of her charms and the artifacts(like the various speed stacking which gets to be over 200 yard per second when combining Alchemical charms Martial Arts charms, and perfected boots{it's mostly the charms, but every bit helps})Artifact ●●●●● (25 dots to use)
-keeps user clean--negates all penalties to Social rolls that would be applied dew to the wearer being dirty or unkempt
-Adds two dice to rolls against disease or poison
-requires a commitment of one mote of essence-Mask allows wearer to alter their appearance to look like anyone they wish
-grants complete control of the emotions that their face shows
-Adds 4 dice to any disguise attempt
-Adds 4 dice to any attempt to misdirect another as regarding to the wearers true motives
-attunement cost of 5 motes-are magically the most comfortable footwear the user has ever worn
-keeps feet cool and dry in all conditions
-feet never blister
-adds 3 yards per tick to all move actions, and 6 yards per tick for Dash actions
-allows the user to march 10 miles per hour
-adds 2 strength when calculating jump distances, works with charms-allows user to see essence
-while active grants a +2 bonus to awareness rolls--depending on the version it costs either 3 motes for one seen, or a commitment of 3 motes for continuous use-opens pathways that didn't exist-perfectly translates any language or cipher into Old Realm in under a second
-cost 3 motes of Essence to power for a scene- Cost 5 motes to Attune
- allows user to scry locations out of sight up to a mile away- generates any clothing the user can imagine
- adds 2 dice to stealth rolls
- adds 2 dice to assume a disguise with larceny
- grants a +5L/+5B soak bonus that stacks with other sources and does not count as armor for charms-moonsilver cephalopod automaton weapon
-worn as a torc or exotic bracer
-user gets to allocate five bonus points as a miscellaneous action
-looks like a piece of innocuous jewelry with zero points allocated
-Each point can add:
--add 2 extra Lethal Damage to the Talisman's Lash and blade attacks, the automaton can not attack without at least one point to increase damage
--add 2L/2B to the wearer's armored soak, no fatigue or mobility penalties. bonus stacks with other sources of soak. if the user is wearing armor the bonus is limited to 6L/6B, otherwise it can go to 10L/10B. the tendrils are nigh-indestructible and cannot be directly attacked to any real effect.
--add 1 to both the owner's Dodge DV and Parry DV, counts as a shield, does not stack with other shields
-the automaton has the following Attributes:
--Strength 5
--Dexterity 5
--Stamina 1
--Charisma 0
--Manipulation 0
--Appearance 0
--Perception 3
--Intelligence 1
--Wits 3
-Virtues : the Automaton never fails Valor checks, and never makes others
-Abilities:
--Athletics 2
--Awareness 2 (Detect Ambush +3)
--integrity 5
--Melee 5 (Itself +3)
-Join Battle 8
-Attacks:
--Lash : Speed 4, Accuracy 15, Damage 5l (upto 15L) Defense 15, Rate 3
--Blade : Speed 4, Accuracy +4, Damage +0L (upto +10L) Defense +1, Rate 3
-Soak: 20L/20B (Moonsilver construction, 19L/19B; Hardness: 15L/15B)
-Health Levels: -0/ -0/ -0/ -0/ -0/Incap
-Dodge DV: 2
-Willpower: 10 (0 against its owner)
-Essence: 1
-A quicksilver aegis talisman can make lash or blade attacks out to a range of four yards
-The blades it grows are weapons usable by its bearer rather than itself.
-These automata are not actually sentient, but capable of identifying threats to their bearer and immediately responding to those threats with deadly force.
-Unless directed otherwise, they will linger "dormant" with maximized armor, shifting to attack anyone who initiates hostilities with as much force as perceived necessary to eliminate the threat.
-it's perception is omni-directional negating any stealth bonuses gained by sneaking up from behind
say you're locked in a room with no exits, blowing the Horn of Ways creates an exit until the user passes through.Like the list, but I don't get what it means for Horn of the Ways. Paths that didn't exist?
I care about voting. The problem is, I can't decide on any specifics, so I've decided to support someone I'm the closest with agreeing....With all due respect, if you don't care enough to spare the two minutes to compose your own vote, why are you even voting?
Particularly since tallying is (IIRC) by line, not by plan.
Still, it would be better to avoid creating troubles with tally for Grom. At least copy votes.I care about voting. The problem is, I can't decide on any specifics, so I've decided to support someone I'm the closest with agreeing.
what troubles?Still, it would be better to avoid creating troubles with tally for Grom. At least copy votes.
Well I've lost track of how much XP costs what at this point, but if we can spend some in debt, then I'll add in a vote for medicine 1.*Looks at votes*
Is there a reason why people don't think Medicine 1 is important for Aisha?
Am I the only person who remembers that during the Behemoth battle, the reason some of the people Echidna swallowed died was because Taylor did not have Medicine 1 to help her perform surgery to get them out after her nanothorn knife got wrecked? We lost Penitent and Jotun:
Thread 6
Seriously people, Medicine is important when you are likely to be the most survivable person at the scene of a disaster, and thus will be the person doing first aid and triage. New York and California both mandate advanced first aid training for their police officers at a minimum.
Aisha has a Familiar car which means she is going to be responsible for retrieving people way outside support.
She NEEDS Medicine 1 at a minimum.
It is.
People forget that Virtues are filtered through personality.
An Abyssal might be Compassion 5, and still want to kill everyone because he thinks it's the kindest thing he can do.
If Aisha is as reckless as certain people are claiming, she would still do what she wants anyway, she'll just be more deliberate about it.
I reiterate, do not rush Virtue changes. We can't turn them back by RAW.
I'm sure we'll find out in due time.
My working hypothesis is that Aisha has been the clear Moonsilver favorite for so long that Autobot was mostly done customizing things for her before she even showed up.
I am going to point out that voting without voting for XP expenditures is effectively an anti-vote for XP.