Eyes Wide Open
The Twenty Fifth of Elnu-hamba [Elnu Descendent] Year 1348 A. L. (After Landfall)
Though you have no love of being sent out to kill in the name of one who speaks with twisted tongue, you do not think you know enough of him and his kind to straighten it, and from how silent Inge has been you do not think she is likely to know much more. "Very well, I pledge to deal with these invaders and return the skulls of your kin to you."
No sooner had the words passed your lips that the water spirit gives smiles with far more teeth than aught to fit in a human mouth and then without another word he vanishes, leaving naught but a shimmer in the air.
As you and Inge rush to sea to Jean the others keep a weary eye for more peril, or for the guide you had been promised, but nothing emerges from the dark green of the forest or the cold silence of the stones. The girl's lips move in the quiet utterance of what might be spell or prayer or something in between. "Ikomi will not swift take him, but he will not soon be able to fight or ride I think. Someone will have to stay with him."
"Stay... stay..." a small voice twitters from the branches above your head. "That wasn't the deal at all, no no, not the deal at all..."
You look up to see at first the points of small golden eyes among the branches, then a figure emerges as though wrought for evening's shadows. She bears a shawl of laurel leaves and on her head a strange horned helm. From branch to branch she skips and flies on wings as fine as gossamer and you see now in her hand a bow that seems too small to harm anything larger than a frog or squirrel, but which you still glance at warily. You have seen too much that is odd in this land to discount
any weapon.
"I vowed to see the task to its end, speaking in the name of all our company, but we did not forswear all care for each other or simple sense. A man half-drowned set on a horse will see no battle," you answer sharply.
"Fleshlings are so fragile," she says with what might be a laugh, a sigh or anything between them. "Set him down then and let's be off. Ukuhamba will see him guarded."
"Better for him to be under the eye of his own kin," you reply, as tactfully as you are able. There are only so many ways to say you are not going to leave Jean in the keeping of the being who was responsible for him being half-drowned in the first place. Belatedly you add. "What may we call you?"
"Irieje, yes, I think that is what I shall be called today," she giggles strangely. It takes you a moment to translate the name,
Blood Dew. There are worse things for one who leads you into battle to be called you suppose, but you do not translate the name.
Just then Jean opens his eyes and stirs with a purpose. He looks first to you, then to his fellows, all grim faced and troubled and groans. "Fuck."
He does you must admit have a way with words.
What do you say to Jean about his actions?
[] Write in
Who do you leave to guard Jean?
[] Tam (Spearman)
[] Henri (Archer)
[] Nico (Archer)
What do you do along the way to the enemy camp?
[] Try to get more information out of Irieje
-[] About the trespassers
-[] About herself and Ukuhamba
-[] Write in
[] Ask Inge
-[] About the Inaurna Empire and what sort of foe those from that land are likely to make
-[] About the Lonely Ones, particularly those you have met
-[] Write in
[] Write in
OOC: Shorter than I like, but kind of unavoidable because there is so much to deal with vote-wise.