Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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While I will not say CR 10 beings to not exist in some distant corner of the world I can guarantee OOC that you are not facing one as part of arc 2 of the quest while you are still level 2.

Well, I think I found this thing. Fits the description, and almost looks like a nereid. Also has DR 5/cold iron and we have no chance in hell to beat it.

Also our man is bound to die in two or three turns if he doesn't pass a fortitude 16 save. I sincerely hope that he makes it, he has various rolls to do it.


[X] Listen to Inge, Jean made his bed now he will have to lie in it, you will not risk the lives of everyone else here because of his greed
 
Hm. I think diplomacy might be possible here.

@Goldfish we're a social build, try talking to the creature in the well. Ask what might make things right for the life of a sworn man who did not know the ways of this place. It's worth a shot and leans deep into a primary component of our build.
 
[X] I CAST...Diplomacy?
-[X] Call out to the guardian, begging forgiveness for your man's action.
-[X] If time allows, explain that you are strangers to this land, come from a place where the lure of gold is terrible indeed.
-[X] Ask what you might do as his lord to see his life spared.

@DragonParadox would this be ok? I wanted to add something about sworn man and liege duty but I wasn't sure if the bond of man to lord is that formal in Roland's head.
 
[X] I CAST...Diplomacy?
-[X] Call out to the guardian, begging forgiveness for your man's action.
-[X] If time allows, explain that you are strangers to this land, come from a place where the lure of gold is terrible indeed.
-[X] Ask what you might do as his lord to see his life spared.
 
[X] I CAST...Diplomacy?
-[X] Call out to the guardian, begging forgiveness for your man's action.
-[X] If time allows, explain that you are strangers to this land, come from a place where the lure of gold is terrible indeed.
-[X] Ask what you might do as his lord to see his life spared.

@DragonParadox would this be ok? I wanted to add something about sworn man and liege duty but I wasn't sure if the bond of man to lord is that formal in Roland's head.

That works, you might end up rushing parts of it depending on his saves, but you can get the gist of this across in time no matter how badly he rolls.
 
[X] I CAST...Diplomacy?
-[X] Call out to the guardian, begging forgiveness for your man's action.
-[X] If time allows, explain that you are strangers to this land, come from a place where the lure of gold is terrible indeed.
-[X] Ask what you might do as his lord to see his life spared.

@DragonParadox would this be ok? I wanted to add something about sworn man and liege duty but I wasn't sure if the bond of man to lord is that formal in Roland's head.
Okay, this can't hurt to try. I will argue against any sort of sacrifice at all to save this dude's life, though, if that's what the guardian asks for.

[X] Snowfire
 
Nah, this guy decided to go for the conspicuous treasure. You never do that, ever.

It's not entrapment given basically everyone in the local area would know not to touch the treasure. This is for outsiders, aka, the thing it's there to protect against.

Well yeah, my argument was more that it is acting like a pitcher plant then a sacred protector. Based on the drowning on dry land bit, I would say its more likely to be related to Inge's Goddess then the Fey like early inhabitants of the isle.
 
Bear in mind that this idiot might simply succeed in his saves.

Considering that they are saves, I give it very good odds of him surviving, but going into the negatives
 
Okay. What does Inge say? Would it end somehow?

To the thread: Do you know of any low level spell or SLA that causes drowning?

Fossegrim – d20PFSRD


[X] Snowfire

We can't end the effect anyway and there is no note that killing the thing breaks the curse.
He'll either lift it, or only good saves can save our man.
Too bad we are so far away from proper dispelling.
 
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Vote closed.
Adhoc vote count started by DragonParadox on Sep 5, 2021 at 2:34 AM, finished with 34 posts and 14 votes.

  • [X] I CAST...Diplomacy?
    -[X] Call out to the guardian, begging forgiveness for your man's action.
    -[X] If time allows, explain that you are strangers to this land, come from a place where the lure of gold is terrible indeed.
    -[X] Ask what you might do as his lord to see his life spared.
    [X] Guardian be damned you are not going to let any man of Verley die under your eyes
    [X] Listen to Inge, Jean made his bed now he will have to lie in it, you will not risk the lives of everyone else here because of his greed
    [X] I CAST...Diplomacy?
 
Arc 2 Post 22: Quicksilver Voice
Quicksilver Voice

The Twenty Fifth of Elnu-hamba [Elnu Descendent] Year 1348 A. L. (After Landfall)

"Stop, I beg thee!" you call out towards the well, even as you motion for the others to stay back, words tumble from your lips so swift your tongue almost trips over them. "We are strangers to these lands, coming from a place where the lure of gold is terrible indeed. If there be any price to pay for this man's transgression then let me as his lord pay it in full."

Jean twists and writhes on the ground as you speak, like some horrid seeming of a fish thrashing on land, as water spurts from his mouth and nose, his eyes roll back in his head and it is all that you can do not to rush to aid him at once but listen for an answer.

One comes like water bubbling over stone yet speaking the language of the land. "Men clad in iron"... the word is near to being a curse, "come to my well with greed in their heart yet seek to be spared my kiss as though greed were some sickness and not the work of their own will."

That which rose from the water had the shape of a man, but it was as no kin to Adam, no son of Eve. His skin was grey as a misty morn, hair white as sea-foam rippling down to his shoulders framing a face fair as you had only before seen carved in stone or painted upon glass, and indeed it seems as if some secret light flows through him from realms beyond this one. There is no treasure in the water behind him, you realize distantly, hidden perhaps by some glamor.

The remainder of your men lift their blades at the sight or else start to raise arrow to bow, but none of them can meet the spirit's eyes. Before you on Silver you feel Inge tense, the air grows chill and your breath steams in it. She does not shy from the guardian's eye.

After a moment the spirit speaks again, words like a song flowing. "Mortals are so slow to learn, and..." he glances at Jean as the man finally manages a great hacking cough that leaves him stretched out on the ground, stirring weakly. "So quick to forget. If I should slay you than none shall learn from your error, so perhaps a task. Yes, a task to wipe away your debt, your sin before this holy place. Slay the invaders from the south, the men of Inaurna, and recover from them the skulls of my fallen kin of bright wing which they have stolen and defiled. Do this and I shall count your trespass repaid in full."

At first you breathe a sigh of relief, you had been sent here to see to the disturbance at the stones, if you should happen to put paid the threat than no doubt Ohun will be glad of it and Jean's folly will be atoned for, but as he speaks you spy, or think you spy, a false note in the song. He seems too swift, this guardian spirit, to pass from talk of slaying you to charging you with recovering the bones of his kin. Does such a creature even have bones?

Focus Roland!
You shake your head to dispel unwelcome wanderings. This is not a man so perhaps it is commonplace for such as he to change like the wind, but somehow you do not think so. He seems to eager to hear you give the word, too quick to lay it all out before you. Yet hidden purpose or no can you afford not to give your word, with one man half-drowned and barely breathing, not even knowing if honest steel can harm the one before you?

"Where are these foes of yours and how great their numbers?" you ask to give yourself time to think as much as because you need to know the answer.

"Only three yet live and you are five even without the fool," comes the reply. "One among their numbers is a sorcerer-poet who weaves twisted verses, but the others are naught but common guards and all of them afoot. If you should come upon them from behind atop your beasts then you shall surely slay them. For my part I have no interest in their weapons or their coin, only the skulls, all else you may keep as you please."

"That answers who but not the where," Inge interjects. "Horses legs are long, but not so swift as a bird on the wing."

"I shall send a guide," the spirit replies, his voice losing its dreadful edge, a softer melody in the weaving. "The defilers are no more than three leagues distant as the crow flies, four and a half as your beasts can walk. Soon they shall camp for the night and you may ride through the dark hours to find them and to bring justice upon them."

What do you do?

[] Take the water spirit's deal

[] Ask more questions
-[] Write in

[] No, there is some trickery a foot here, attack
-[] Write in plan

[] Write in


OOC: Whelp color me impressed, you somehow managed to beat the bluff roll of a being with +17 Bluff. Just narrowly and only because you were on your horse, but a win is a win, so you know it is trying to deceive you somehow. Jean made his second save so he is now stable at 0 HP.
 
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Better to be tricked and kill people who propably deserve it anyway (if not for the named reason) than to die.
If this is indeed a Fossegrim then this is not a battle we should risk (too powerful willsave-targeting tricks).

[X] Take the water spirit's deal
 
The bargain was to prevent the man from dying. He made his save, so the Fey didn't do shit and now pretends to charge us for not doing shit
 
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