My thoughts on the matter were something like "Hosts skin is changing to be stronger, but that skin is needed the way it is, so we need a different type way of getting protection while keeping the skin, or something like it, to use at other times." so i ended up with either shedding it when they don't need it or turning it into something else and then making it fold up into a face as our options.The skin thing was just a passive reaction to damage. We are Counter, don't forget. We will implement a sensory array when we feel olike we need it, but from our experience so far kinetic protection is exactly what we need, optimally not only on our face.
I motly agree with the rest of the post though.
I have just found this quest, first on SB, and i just have to say that i love the idea. I do however have a few notes that i feel need to be said.
We should really revise the hand/foot structure of our Host at some point; it isn't really all that good for swimming, but because i don't think that we can just get rid of parts i think that we would need to reuse them for something else, and then replace them. Breathing could also stand to get a upgrade. And our skin just isn't going to cut it.
Making something that can fold into the limb and fold out later, to replace the finger webbing, could also be good; For the hands, we could use something like bat wings, and fold them over the rest of the arm to store away for later? Mess with the elbow joint so that we could pull back one of the forearm bones to make the thumb point forward and then use it as the foundation of a new hand? Or maybe just make them fold over the upper arm, and make a new forearm wholly from scratch? Two bones, rather then one larger one with a turning joint, make much better aerofoils anyway.
As for legs: I am thinking we could do something almost the same; It would just be flippers anyway, and the only way that i think we could help that would be something going through the joint to stiffen them up. The heel of a foot isn't all that great anyway (it't basically just a elbow with padding), and i think that we should replace it with a, or even a few, extendable heels that can give land movements a bit of a boost, similar to how springy shoes try to do so.
And the breathing problem: We need more ways to intake/output atmosphere. Maybe we could take note from xenomorph dorsal tubes. Or mosquito larvae tail breathing tubes. Though when i think about muscle distribution we might have trouble with getting a tail and strong legs; Maybe make it so that the tail uses muscles moved from the legs? Though at that point it would me somewhat like having two tails. Maybe make them somewhat like power armor? So that it is directly overlapping the legs most of the time? Going to need a new way to make pressure differential anyway; The diaphragm just gets in the way of far to many possibilities while being a week point without redundancy.
As for our Hosts face/skin (and how it is becoming armored): I think that we should remove it entirely. We shouldn't be using it for kinetic protection at all. We could probably use it to increase the ability to maintain homeostasis and things like it, healing, environmental/situational awareness, but not protection. somewhat like how eyelids don't do much to protect humans. Maybe turn it into something like a hood? Another structure that can be wrapped around the body to look the same or be extended into something like a sensory array like moth antennae and moose horns. Or maybe something like how some lizards drop their tails? Something just to divert attention? We could have feather like protrusions come out from under the scales and form something for the skin to grow under/into after we shed it.
This quets is going to be fun.
The only way i think that that could be viable would be if we used something like a flat plane of material and then the Host hid between it and something else. Which, if we made the skin reversible, shouldn't be to hard to get our hands on. I wouldn't like to use it as normal skin though due to all the things that could go wrong with it, user error you understand, and all the options it would cut off.[My ideas so far have been about more movement options, offensive options and something that would let our host be less visible, which would be generally beneficial in all confrontations. For example, if we made the top layer of the skin chameleonic, it would be easier for the host to sneak around and ambush targets, while also allowing them to appear more human by simply making that layer look like human skin. Various armor modifications could be put under that layer, with thermal isolation going under the armor.]
Bah. You are both overthinking it and not thinking big enough. Liquid oxygen rocket fuel and nano powdered aluminum is capable of putting a person into orbit. All we need is a heat pump, and some more room by making more efficient organs, and it could be used to set a few city blocks on fire.[Movement and offensive options go back to the idea about separating out hydrogen from the water host consumes/breathes in. If we make small jet-like holes in the soles of the host's feet, we could allow them to jump higher by expelling ignited hydrogen/oxygen mix akin to the exhaust of a rocket. Making similar jets in other spots on the body could also give the host some aerial maneuverability and attitude control, as well as providing direct offense options (e.g. by expelling fire from their hands at the enemies).]
I have a interesting pump system if you want to take a look at it. And i don't think that the hormones are the problem here; The main problems are lactic acid and carbon dioxide for the physical strain problem, and the downtime problem shouldn't actually exist anyway if we can clean up the neuron cell types, so it is probably a matter of meta-data. Not our shard you understand. Best that i think we can hope for if optimising she sleep they do go through. And as for the metabolic problems: I would make use of another storage cell to make sure that the acid doesn't damage anything, like honey pot ant, and as for the carbon dioxide: If it's just as a output system then maybe spiracles would be able to help? We would need to refine the blood anyway, but maybe we could make something more energy dense for movement fuel? Not sure what else i could give you.[Finally, amount of downtime host apparently needs in a 24 hour cysle, as well as how fast they tire out after physical loads is quite inexcusable. I think we should do a general redesign of their circulatory and hormonal systems, to limit amount of sleep they require and insure they would stop tiring out.]
Dauntless
Glory Girl
Shadow Stalker
Velocity
The best four prospects for conflict-maximazation. Since we have very little information on what further improvments will be necessary for the host, concentrating on conflict will further our growth most, in preaparation for the confrontation with that metal-growing shard.
Dauntless and Velocity are the socially more inept members of the Protectorate, and more likely to rely on protocol than understanding of our host's situation. Glory Girl and Shadow Stalker are simply more influenced by their own shards and naturally more conflict-prone.
I somehow doubt that just packing more mass into a body is something we would think of as worth it. Not really going to get more data out of that.The Host needs stronger and more durable outer epidermal layer, and increased bone density or strength as to make damaging become more difficult with mundane methods, this will force the host to seek more exotic methods of damage taking or needing heavier trauma to inflict lasting damage. This would make it easier to evolve or adapt and give motivation towards actively seeking out any danger.
defensive mutations and mobility mutations are offensive capabilities.Doing this would result in a tougher host with stronger defensive and mobility mutations than outright offensive capabilities, but that can be altered with time and exposure.
I somehow doubt that just packing more mass into a body is something we would think of as worth it. Not really going to get more data out of that.
defensive mutations and mobility mutations are offensive capabilities.
The only way i think that that could be viable would be if we used something like a flat plane of material and then the Host hid between it and something else. Which, if we made the skin reversible, shouldn't be to hard to get our hands on. I wouldn't like to use it as normal skin though due to all the things that could go wrong with it, user error you understand, and all the options it would cut off.
Bah. You are both overthinking it and not thinking big enough. Liquid oxygen rocket fuel and nano powdered aluminum is capable of putting a person into orbit. All we need is a heat pump, and some more room by making more efficient organs, and it could be used to set a few city blocks on fire....somehow that seemed bigger in my memory.
That said: Actually trying to use that as a movement system, and a foot based one at that, isn't something i want to try.
I have a interesting pump system if you want to take a look at it. And i don't think that the hormones are the problem here; The main problems are lactic acid and carbon dioxide for the physical strain problem, and the downtime problem shouldn't actually exist anyway if we can clean up the neuron cell types, so it is probably a matter of meta-data. Not our shard you understand. Best that i think we can hope for if optimising she sleep they do go through. And as for the metabolic problems: I would make use of another storage cell to make sure that the acid doesn't damage anything, like honey pot ant, and as for the carbon dioxide: If it's just as a output system then maybe spiracles would be able to help? We would need to refine the blood anyway, but maybe we could make something more energy dense for movement fuel? Not sure what else i could give you.
Well as long as we aren't tryign to minimax it to hard i don't see any problems with it.Chameleons do it. It won't provide much of a stealth bonus, but any bonus is better than no bonus.
You need to take into acount fuel density and things like that. We can't have a massive storage tank to feed this system.LO2/LH2 is a better fuel combination than LO2/Al. Shuttles used it, ISP(~efficiency of the fuel-oxidiser mix) is higher (450-something compared to 250-something for oxygen-aluminium). I think oxygen-hydrogen is pretty close to what is theoretically possible with chemical fuels, and better ones provide only marginal improvement.
Alright then. At least if it doesn't work we will get a chance to revise other things.
I don't think that we should rely on out abiliy to activly repair our Host when taking into acount their revisions. What if they run into a Trump and we can't salvage anything?Erytrocytes could at the very least be replaced with something actually efficient. Running for 20 minutes without breathing seems useful to our goals. Large parts of sleep have to do with muscle healing, growth, immune system management, hormone secretion, etc. We can do that in real time and way faster, so may as well get rid of the less optimal system.
Oh yeah. We are going to have fun with those systems.Hormonal system could also use a rewamp-for example, adrenaline would be useful in combat, but our host currently secretes it only very sporadically, instead of in a controllable fashion.
It's much more efficient then the one that's already there. The heart doesn't even compensate for that wall of cardiac tissue in the middle. If you are going to have one system that's more like two systems, on the basis that the square cube law makes it more efficient to share parts, then you should also have it so that the mechanisms are as spherical as possible. I mean, i don't think that the muscle is in bands at all.