Only reliable way is to build up a internal store of oxidizer. Nearly all builds consume an unsustainable amount of oxygen to use at full performance.
Well, we have an internal pocket dimension originally made to store backup meat. If you're willing to sacrifice a small amount of instant healing, you could turn it into a lung expansion.

EDIT: keep in mind, this kind of depemds on the specifics of the pocket dimension. If its limit is based on weight, then it could be awesome since parts of the Lungs are air, or at least better than if they are based on size.
 
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Chapter 6
Chapter 6 Part 1

I made it to the stop, food in hand. A girl with a huge jacket, scarf covering her face, and curly hair waved at me.

Wow.

Panacea was actually harder to spot than I thought she would be. Especially without the taste of antiseptics.

We paired up and walked where she wanted to, getting off the end of the boardwalk and heading further south along the shore as much as we could. The shake didn't last me very long. Once we left the crowd of lunch-goers scouring the walk for places to eat, she got a lot more talkative.

"So, uh, I, uh, might have lied to you about my sister forgetting about what happened last night." She began.

Oh? I had to work to keep the smile off my face. She continued as we walked further south out of reach of the most busy parts of the city. Eventually, we came to some old docks. Probably a place the Ferry stopped before Leviathan began to show.

"Yeah, I told her you weren't exactly in the right mind, and that you thought you could take her on." a flicker of a smile on her lips, then, almost forcibly, she frowned.

A bench was there, so we sat down. I gave Panacea the bag and let her sort it out, handing me the receipt.

"She felt bad for you, Beast, so she was the one who called in and bought the food." She said, tearing off the receipt and handing it to me. I looked at it for a second and smiled while she looked down at the food and pulled it out.

"But, and this is a big but- she did tell me she would be totally happy to train and lightly spar with a happy fan come Sunday night."

I was beaming as I lifted up the burger she indicated as mine. Triple decker cheeseburger.

Thank you so much, Panacea and Glory Girl.

"Said fan should beware that Panacea will be out of town that night and unable to help in case her sister gets a little rough."


We ate our burgers in silence for the next couple of minutes. So much better than that fast food crap. It was, oddly, the same Ketchup, but the onions were night and day. The bread still had some preservatives, but the high quality sesame seeds made the bread actually good. The salt in the air added a really unique flavor. It was awesome.

The fries were the classic potato wedges. Nothing super special and Panacea didn't want any.

When she was done with her burger, she looked at me, sizing me up. She was so small, so timid. Trying to hide in plain sight. Not a threat. A friend, a companion. Not worth agitating. Not worth eating, either.

"Thanks for coming out here to help me, Panacea."

"Please, call me Amy for now." she said.

"Oh. Well, thank you, Amy. I appreciate you letting me use your real name. I'm Madison, by the way."

"Thank you Madison. I'm glad we could talk in the hospital the other day, honestly. Even when you made my sister mad, you helped me realize things about myself I was subconsciously hiding."

The hunger was a slight pang for now, I could deal for the moment while we talked.

"You know, Amy, part of the reason why I attached to you so quickly there, was because you're kind of everything I've ever wanted to be."

She was frowning again.

"You know, the ideal. Selflessly healing others while at your own risk all of the time. By that, I'm trying to say you're able to respond to problems in a way no one ever could, or ever will be able to. You're probably the first, and last person to have that exact ability. And the principle of it you're trying to live is what's interesting. I love that about you, Panacea! You're trying."

She wasn't looking at me any more, sitting on the bench while staring down at the decaying dock wood.

"Thank you, Madison. But I don't feel like I deserve the compliments. I don't want to do just healing any more. I'm bored and I'm frustrated, but I can't get away from it. There's always someone else to help. Always someone who needs to be healed."

"...And you hate yourself for it?"

She didn't respond, merely keeping quiet. I paused for a second, seeing if she would speak up.

"What would you do with your power if you never healed directly again?"

She thought for a second. "I'd probably be out creating viruses and killing people or something."

Not creative. Mental note: She's either healing people or killing them. Got it.

"What if you're not doing either?"

"I'd probably be dead."

Mental note: Needs therapist.

Badly.

Let's dial it back, then. I might be able to work with this.


She put her scarf back, covering her lower face again.

"Okay, Amy. Let's approach this differently. Remember the question you asked me at the hospital?"

"The one where I asked if it's possible for me to not heal?"

"Right. While you're at hospitals Amy, have you noticed about the way they're run?"

"Like with managers and administration, or the doctors and nurses?"

The hunger subsided, but was coming back. I did need to use the restroom though.

"The doctors and nurses. There's EMT's who go out and do basic first aid, then bring the people in. Nurses who are slightly above which do stuff like change patient's clothes, set up rooms, keep the patients stable. Then there's doctors who are to handle the longer-term patients and prescribe medication. Then there's surgeons who handle the truly difficult cases."

"What does that have to do with me? My powers far surpass any of those positions."

"That's what I'm saying, Panacea. I realized while we were talking that your powers are meant for so much more."

She was smiling now, and let out a sigh.

"That settles it."

Huh?

"Beast, I agree. I hate healing, I hate people, I hate my patients, I want to do so much more, it's so boring, stuck in a hospital just pretending to be a doctor, a surgeon, a nurse. I'm none of those things! I'm done."

She was looking me in the eyes.

"Kill me." she said.

What?

"Please."

"No."

"I don't want to be a villain, but I-"

I cut her off with a light slap.

"You're totally missing the point! No wonder you're so frustrated!"

"Huh?"

"Yeah! You think that if you stop healing people you're instantly a villain?"

"But those people need me. If I don't heal them..."

"FUCK THOSE PEOPLE, AMY! THIS ISN'T ABOUT THEM. THIS IS ABOUT YOU. IF YOU FUCKING KEEP HEALING PEOPLE YOU HATE, YOU'RE ONLY GOING TO MAKE THE SITUATION WORSE."

She was stunned.

"You don't understand, Amy! Think about the number of people you've cured of some kind of disease that would have lasted them their entire lives. Now think about all the years of research ten minutes of you touching them and healing said people throws out the window! Here you are, running on empty, trying to keep going forward and saying that any, even the slightest deviation in the path, makes you a villain! You don't realize how wrong you are honey! You need to broaden your horizons a bit, babe."

It took a second before she spoke up.

"If I'm not healing people, my powers aren't really good for anything but being a villain though…"

"Not true, and you know it! You helped me get physical symmetry when my power hadn't."

"That's different..." she protested weakly.

"I'll give you that. It was a special case. How about your plan that brought us to the docks? What was the idea there?"

She shrugged. "I… I wanted to see if you could fish."

"...?"

She looked down, halfheartedly shrugging. Everything about her indicated insecurity and smallness.

What if she doesn't actually want help? What if she's just complaining? She was so weak. I could just… break her before she ever became a problem.

She does want help. She doesn't want to struggle. The fact that she was willing to come meet me shows that she's willing to change something. I should meet her halfway.

"Well, the conversation was a bit over the top anyway. Give me like five minutes, I'll be back in my swim clothes. Just promise me something here."

I was approaching it wrong. She's a person. Looking for a friend. Someone to be with. Someone she can complain to, a shoulder to cry on.

Her face was lighter, happy to be away from the conversation at least, I imagined.

Weak.

"We can talk about that stuff later, but Amy…"

I sighed, the tasted of the sea salt in the air entering my lungs. She had the capacity to be a lot stronger than she currently was. I knew it. She was one of those girls who screamed that she had potential.

"Follow the rules you want, but be more creative. Try to do some interesting stuff in the meantime. Nothing that'd get you in trouble. Just, you know, try to have some of your own fun."

She just nodded. Her body language told me enough. It was time to drop it.

"All right, I'll brb."

I was really getting hungry again, but not as bad. Not nearly as bad. I could feel it. The bulk of the ravenous hunger was ending. She wanted to see if I could catch some fish? Well, it was worth a shot. We were so far south that we were out in the boonies. A dangerous place for any but me.

Three minutes later I was back, wearing the suit bottoms with dad's trunks on top and his t-shirt. It sucked not having a fitting bra but I'd deal.

I gave Panacea a smile as I said "Well hon, what's the gameplan?"

"You said I should experiment, and that's the plan now. Here's the game. I set up the bait. You catch the fish. Alive. I change the flavor. If you guess wrong, I win. If right, you win."

"That's the spirit!"

A different kind of competition. One where the only true failure was losing a chance at being her friend.

Or you could just end her and stop her endless problems.

"You ready, Beast?" She said. Her body was tense, but at the same time as relaxed as I've ever seen her.

"Uh I guess?"

"I just dropped the bait in the water. Follow the seaweed down." She pointed to a piece of green which seemed attached to the dock.

Here I go, swimming again. I thought, diving off the dock for a four foot drop into the deep water. The water was cold. But…. More like a cold swimming pool I could get used to.

I kicked my feet, opening my webbed hands as I swam downwards. It was a super long piece of seaweed. She must have been working on it the whole time we were talking. Wow. The light from the early afternoon sun beaming down the modestly-clear bay water. I needed to breathe, but I was still holding it. Found the end of the seaweed she had made, indicated by some kind of bulbous thing.

It was releasing tiny little silver flakes, which floated down to the bottom, glinting in the sun that was left. I was rising. Despite all I had eaten I wasn't that dense.

Must have gone to fat, I mused.

I needed to breathe, I felt it. But, my instinct was to hold breath… Then I realized, I had breathed in water only a day or so ago. So, trusting my power I opened I opened my mouth and breathed in. Bubbles of air forced themselves out of my nose as I inhaled, the cold water entering my body.

When vision returned, there were fish. Lots, and lots of ocean fish. Reminiscent of bass. And I was hungry. They circled lazily, slowly drifting upwards, following the shimmering pieces falling from the bulbous thing suspended from the hijacked plant. The taste of my tongue was filled with so much salt and the taste of fish oil I couldn't discern anything extra. Oh well.

After a moment, the fish circled close enough I was able to reach out and grab one. Big fish. Plenty of mass. I stared at it, my hand-claws helping grip it tightly, keeping it from slipping. I could taste the iron in the water.

I tried kicking upwards to swim. I got a little bit of thrust, but my one free hand provided quite a lot more motion. The fish around, snacking on the falling flakes swam away a little bit at my commotion. A couple of moments later, I was on the surface of the water with a fish in one hand.

I threw it onto the dock, then with a great thrust of both arms, launched myself into the air onto the dock with a loud thud. Panacea was there already, touching the fish. A moment later, she smiled and let go of the fish.

"Did you a couple favors on top, go ahead and bite into it." she said. Here went nothing. I bit into the fish. Citrus.

"Wow, this is like a Florida Orange!"

She smiled "Yup."

No bones or blood either. Really took care of everything there. I opened my hand and pulled out one of retractable claws, then sliced off a bit of the meat, handing her a small slice, which she bit into, then let out a satisfied smile.

We played that game with about 2-3 more fish until I was full again. Each time, I shared a little slice. It was really nice actually. By the end though, I really was full. Not that not-starving feeling, no. Legitimately satisfied. Amy got a call from someone who wanted to see what she was doing. Without much discussion other than friendly banter and talking about nothing, I eventually dried off, changed, and walked her back to the stop, where she went to do whatever it was she did.

As a parting gift, she left a couple of bait orbs she made. "Just add water, fish for days!" would have been my tagline if I were to sell it. Well, given my increasing needs, that wasn't gonna happen. After Amy was gone, I added Glory Girl's phone to my contacts list and sent her a message.

"Hi GG. I'm the 'fan' who wants 2 'train' w/ u."

"O Cool. Wanna meet me at the train yard n side tomorrow?"

Hell. Yes.

"Ya."

"K. Just u n me. No 1 else."

"Kk, meet outside the jerry's strip mall. 8 am."

She's skipping school. Heh.

"k, cya then."

The next couple days were basically torture as I took the living lures Panacea gave me and went 'fishing' for food. Better than eating my cat, I suppose. Home was more awkward that I thought. Dad got drunk and aggressive again, but i managed to wrestle him to the ground until he passed out.

If things were going to keep staying bad for me hunger-wise I probably shouldn't be home anyway. Especially with the PRT keeping an eye out for me. I would try to lay low until I got stronger. I chose to hole up in a large freighter at the graveyard in the captain's office or whatever it was called. The only carpeted section of the ship. I thought about holing up in the Ferry on the complete other side but that section of the city was actually used… Being alone would be for the best for now. The last thing I needed were a couple of teens calling the cops/PRT on me because they found me sleeping in the Ferry.

Plus the graveyard was only a short walk from the trainyard. Though close to Nazi territory, I could probably take on a few of them on my own by now.

Also, this was convenient because whenever I got hungry I could drop one of the bait orbs Panacea made me and eat some fish. Better than eating the neighborhood pets I suppose.

In the morning I got up at six, no alarm. Huh. Either way I was ready to go, excited.

A bit of fishing and eating later and I was ready to go. Fish were boring, but the ones in the bay seemed to have a lot of mass to them. Fish kind of blended in after a while, and some new flavors would be nice.

Made my way to the meeting point. The trainyard was pretty damn abandoned too. On a crux between Empire and Merchant operating 'territory'. I doubt we'd get much crap from them with Glory Girl nearby, honestly, unless some villain wanted to take a chance…

I saw her there, just sitting down on a bench, by herself, as I walked to meet her. She smiled, her golden tiara glinting in the wintry sun.

"Hey freak, what's up?" She said, standing up.

I just nodded at the rude comment. I could see the anger in her eyes, which was good. She didn't like me. Probably didn't like me hanging out with her sister either. I offered my hand to shake.

"No thanks. I don't shake hands." She lied. I knew she liked the fame. She shook hands all the time.

"Well then, where do you wanna do this?" I asked her.

"Out by the train yard. I have a spot I use to train and practice in."

"Lead the way."

"Nah, I'll fly us there."

"You sure?"

"Yeah. Though, before we go… I want you to apologize to me."

To her?

"For what?"

"For being a bitch?"

So it's going to be like that.

"I'll apologize when we get to the trainyard. Let's just walk there and talk it over."

She looked pissed. "Fine."

----

A/N: Please continue planning, here's part 1. I've been having a bad time writing this, but now that I've got this part up, part 2 will be up soon.

NO VOTING right now.
 
[X] Plan Bio-mecha.
Basically this, but more biological looking and with crystal armour:
(Combine the armour look of the second picture with the general body shape of the first.)
-[X] Theme: Giant pilotable, armoured, regenerative bio-suit.

-[X] Core functions:

--[X] Breathing:
  1. Normally (during breaks between combat periods), well disguised and protected nose-holes on the bio-mecha filter oxygen and other desired gasses through specially designed breathing tubes and then directly into new lungs. If the host partakes in more physically demanding activities, however (Such as running or fighting), the Mecha's sealed crystalline mouth will split apart, exposing the cavernous maw and thereby allowing much more air to be sucked through oxygen tubes.
  2. Method of breathing is retained from previous adaptations, allowing underwater and out of water breathing simultaneously.
--[X] Eating:
  1. Large, ludicrously tough and surprising sharp teeth located in a strong, well muscled jaw. Like the mouth of a beast, it is slightly elongated, but short enough to resemble a human's in proportions. Protected by a lining of sharpened and sturdy crystal that can seal closed, this mouth can deliver obscene amounts of bite force through this hardened crystal/bone combination. When in combat, the mouth can be used as a surprise attack aiming to rip and tear enemies apart; This is all thanks to it's disguise as a normal humanoid face, which hides it's teeth behind interlocking crystal - Capable of chewing through the hardest materials (including stone) with ease, this mouth can cut and grind up whatever it needs to for sustenance.
  2. Utilising strong, tough and dexterous tongue tendrils, the mouth harvests nearby bi-materiel en-mass; Shovelling the clumps of bio-matter and detritus down it's front maw, it uses strong jaws and teeth to break up tough food into digestible portions and gains mass as efficiently and quickly as possible. New tongue tentacle functions will be maintain broad chemical analysis from food matter to chemical analysis of air. Tongue will have sensitivity in the air on level similar to a dog's nose. Tongue's ability to articulate sounds will be kept. Finally, tongue density is further increased.
  3. Once passed through the mouth and suitably ground up into small-ish chunks (in comparison to the mecha's size, anyway), the consumed matter is further dissolved and disintegrated by a combination of high intensity stomach acid and surrounding bone ridges, each located within the bio-mecha's gullet. Made out of the sturdiest materials available and layered atop one another so as to increase available surface area, these spines, spikes and plates serve to crush bio-mass into digestible goop like a biologically formed wood-chipper. As an improved version of the previous stomach system, it digests food of all kinds at an astounding rate. (Ground up matter is absorbed into the dimensional storage, capable of being harnessed for regeneration/adaptation.)
  4. A small thin tube connects from the back of the gullet down into the escape pod bone sphere, hooking up directly to the host body's back. This transports required sustenance into the host as soon as enough is acquired.
--[X] Senses:
  1. Two sets of sized up human eyes are located in the bio-mecha skull, designed to mimic the normal functions of equivalent human sight organs. Bio-luminescent cells surrounding the eye give the impression of a bright blue glow, drawing fire away from vulnerable locations and intimidating opponents, due the the eye's ethereal brightness.
  2. Due to extensive visual organ damage, methods of future adaptation have become available. small spots between armour plates form depressions, capable of developing into sensory organs once sufficiently adapted.
    Visual organs are damaged beyond repair. New, less vulnerable replacements are required so as to allow perfect mid-combat awareness. Several echo-location sensors are now located at the torso's shoulder level and back, in order to track movement in a 360 degree radius whilst helping the host navigate once other sensory organs are destroyed.
  3. A human nose is hidden under facial armour and designed to mimic the functions of the equivalent human organ, but scaled up to match the bio-mecha's massive size. Due to it's shape and similarity to the previous adaptation's nose, it can take in both air and water efficiently.
  4. A small, red coloured orb sits on the mecha's chest, providing options for later organ development paths.
    One large circular eye located on the mecha's chest, is designed to mimic that of the mantis shrimp and is capable of viewing many light spectrums at once. This eye is protected by a transparent protective skin and ablative non-Newtonian fluid combination. (crystal and carapace armour located behind it for torso protection, negating any structural vulnerability the eye might provide.)

--[X] Skeleton:
  1. Body contains an Incredibly firm and solid endoskeleton consisting of the hardest bone material we can currently produce and arranged in a structure almost identical to the average human's, but slightly more animistic in posture. (Capable of operating on all-fours proficiently)
  2. Flexible womb/pouch is now surrounded by ultra-hard sphere of dense bone material, designed to protect it from even the heaviest battle damage. This bone sphere is utterly disconnected from surrounding tissues, such that specially placed muscle-rings in the bio-mech's torso can launch it with force out of the mechas rear - Almost like a biological escape-pod. (bone armour is capable of separating at the back, creating an entrance for the host's human body.)
  3. half way down the spine, a section is slightly weaker than surrounding sections allowing the host body to rip themselves free if they so desire. furthermore, this provides a potential location for later adaptions to form off of.
    Bio-mecha spine is capable of separating half way down it's length thanks to specially designed bone structures and muscle systems in that location, so that ejection of womb/pouch/escape pod becomes possible. This also occurs when the host desires to enter or exit the Mech, so as to open a passage into the womb/pouch via a circular hole in the bio-mech's back.

--[X] Vital organs:
  1. Circular womb-like pocket is located inside the rib-cage, filled with (Oxygen rich) fluid as a shock-absorber and is just large enough to fit the host body when curled up in a foetal position. The womb pocket itself is lined with thick and flexible impact/tear-proof material, designed to protect the host body from blunt force and other such attacks, whilst relying on the inner fluid to remove resultant shock-wave pressure. An umbilical tube connects from the pocket walls into the host's back, allowing for a full neural connection between host and bio-mech whilst providing nutrients on the fly. (Spherical stab-proof lining contains a vertical slit located at it's rear, so that the human host body can squeeze between it's flaps in order to enter/exit.)
  2. all bio-mecha organs are transformed into hollow (fluid filled) tube-like versions, curling around the womb/pouch/escape-pod in a snug embrace and lined with hyper efficient microflora/cells which are specialised beyond the means of natural evolution. This hollow air filled organ design allows them to withstand a far greater amount of blunt force trauma, as well as coil around the womb-pouch with efficient use of space due to their tubular shape. Thanks to the lack of rib-cage in the early stages, all that resides in the chest under bio-armour is the bone pod and organs surrounding it. (Rib-cage grows in at a later date, once there is room)
  3. All previous organs within the host's human body remain in place, allowing her to exist perpetually independent of her bio-mech armour but shrunken slightly to fit within the new childlike form.

--[X] Manipulators:
  1. Two grasping limbs with five sharp claws on the end of fingers, heavily enhanced by ultra-dense and burly musculature. Designed for both immense feats of strength and delicate manipulation of objects, they fulfil a wide range of tasks from combat to tool operation or weapon handling. These arms maintain the ability to split in half from the host bodies previous adaptions, transforming into four individual limbs on a whim and enabling greater battlefield control through surprise attacks, as well as a shack and awe tactics.
  2. Damage sustained is too much and possibility of retaliation not currently available. Dedicated weaponry must be adapted, designed to keep enemies at bay; Two sets of tentacle-like flexible arms, all four originating form the shoulder-blades of our mecha are now formed. They are designed with speed and strength in mind rather than stability, enabling them to swipe with immense speed and force, or manhandle an enemy our equal in size without aid. At the end of these tentacle arms, larger than average hands with extremely sharp claws sit prominently, capable of grasping, clawing, slashing and crushing thanks to their strong blades and effective musculature arrangement. The size of these hands and sturdy material form enables them to overpower most enemies quite easily.
    Imagine two more of these tentacle arms:
    There would be clawed hands on the end of these tentacles:
  3. Finally, a multitude of thin, damage resistant, extendable tongues (Made out of tough yet flexible materials) are capable of lancing out from the mouth's confines at extreme speed, yet maintain full strength and dexterity all the while. thanks to sharp and hardened blades at each tip, these tentacle tongues can chop, dice, organise manipulate most biological matter including tree-bark/wood. As a result, the primary role of these tentacle extensions is to speed consumption of nearby bio-matter as fuel for growth, adaptation and regeneration, specialising in quick and efficient acquisition of consumable resources; Used correctly, these limbs are capable of large-scale deforestation in minutes. However, in times of stress these tongues can be used for combat purposes instead, due to their sharp tips, agile movements and impressive strength/leverage which ultimately allow them to capture and kill most potential targets.
--[X] Armouring:
  1. Above organs muscles and bones, pouches of protective fluid rest atop one another, designed to absorb errant shock-waves. Thanks to the thick, tear-resistant skin they sit under, it becomes incredibly difficult to damage the body through blunt force, all force redirected into expandable fluid pouches which quickly heal once ruptured.
  2. Overlapping ablative chitin plates are formed along the bio-titan's body. Said growths are capable of sustaining heavy initial damage, falling off and then regrowing into new pristine armour. in order to maximise effectiveness, large surface areas are coated in overlapping chitin structure, allowing multiple shedding before tangible wounding occurs.
    (This, but with more armour)
--[X] Unique adaptations:
  1. Human host body (Other than the brain, of course) is now downgraded in age to that of a pre-teen child's with all the biological alterations that implies (11-12 years old appearance-wise). As a result, the host and their escape/command pod not only takes up less space within the mecha, they are also less likely to be killed intentionally by enemy combatants.
  2. Chemical pheromones are periodically released which attract nearby fauna by mimicking the scent that desired species emit. chemical signatures are memorised and then replicated during the feeding process, so that more of that animal species can be attracted.
--[X] Size and mass:
  1. Size of loli Madison body is equal to when she was 10 years old in the past. All organs, muscles and both secondary brains remain the same, but shrunken down to a reasonable size. Her weight now equals 70 pounds (32kg).
  2. Height of bio-mecha is slightly taller than the average house, equalling 10 metres when fully outstretched (Head to toes). Due to most if it's mass comprising of dense muscle and bone structure, as well as slightly more liquid mass, it's overall weight will be similar to one and a half regular humans of equivalent height and volume. (I cannot into math btw, so i cannot work out what that equals. :oops:)

--[X] Drop Nervous system. (Taser/Electricity immunity, yay!)
 
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@matthew badger:

I've discussed the more in-depth problems with your vote on the Discord. In addition to scaling back bio-mecha, you're missing the following points:

#3, #7, #8

https://forums.sufficientvelocity.com/posts/8357595/

#3 is really important. It seems you forgot 7 & 8 entirely. Also might be a good idea to do drawings like you did with caped squid/insect girl.


@Armoury, @Umi-san:

Any updates for scaling back your slime girl plan? (Care to join the Adapt and Counter discord channel?)

I'd like to have you guys finish up your plan when I finish the latest chapter and ready up the vote.



I haven't looked at insect girl in a while, but last I checked it was mostly okay.
 
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@matthew badger:

I've discussed the more in-depth problems with your vote on the Discord. In addition to scaling back bio-mecha, you're missing the following points:

#3, #7, #8

https://forums.sufficientvelocity.com/posts/8357595/

#3 is really important. It seems you forgot 7 & 8 entirely. Also might be a good idea to do drawings like you did with caped squid/insect girl.


@Armoury, @Umi-san:

Any updates for scaling back your slime girl plan? (Care to join the Adapt and Counter discord channel?)

I'd like to have you guys finish up your plan when I finish the latest chapter and ready up the vote.



I haven't looked at insect girl in a while, but last I checked it was mostly okay.
Um... is there a time limit? The quote containing our current, iffy, plan is outlined in the spoiler and mainly consists of saying "let's combo it with the insect girl plan by having there be photosynthetic gel sacks under the scales & wherever gel-like things can be found. Ideally with some properties that start taking over for the internal organs, and eventually replace them." The short-term end goal is to have our inside be filled with spheres of slime connected by the circulatory system and ideally w/ a non-Newtonian consistency. That way they'd look like insect eggs, but actually be us. Cus our lack of a nervous system presumably means we can't die until all of our body is destroyed...? ??? I assume that the brain is included in the definition of "nervous system" so....

Okay, so, how attached are you to a pure-slime form?

Personally, I'm not very attached to being made solely of slime. I like the idea of distributing all of our functions more-or-less equally throughout the cells and of being essentially modular at a cellular level. However, I feel that as soon as we're just, like, a "goo" we become easier to counter and lose out on the alternative benefits provided by the increased support of an internal skeleton and the increased force reduction of an external one. As a result, I'd prefer it if we were internally made of slime around non-rigid bones and surrounded by a carapace that stiffens against force. In other words, I support the squid/bug girl plan, but want to make it so the inside is slime rather than a variety of different substances.

The issue is that while dwood15-sama hasn't protested against their plan, he's noted that the slime plan surpasses physics breaks. We therefore need to slowly progress toward a more slimelike thing.

I want our physics break this turn to be getting rid of the nervous system, because this means we no longer need a brain. This means that we still have to deal with a circulatory system and possess Newtonian fluids. As noted in the squid-girl plan, fat-filled sacks are a good way of providing cushioning. If we take this sacks from simply being fat filled and make some of them replace organs (i.e. have a circulatory system hook up to different specialized sacks like an umbilical cord, making the organs significantly softer and uniform, preventing damage from shock waves) so that we only need a heart and lungs we will already be more gelatinous internally. I also think that we should have photosynthesizing gelatinous sacks/orbs either beneath the scales which are squeezed out during periods of rest (either by making the scales go up like a hedgehog and exposing multi-colored orbs beneath them that absorb light, or by squeezing out/unfolding "leaves" of gelatinous orbs all clinging together). If long enough and covered in a slimy gel, these could possibly provide a streamlining effect, though it's more likely that if the scales are covered in shark leather they'd be superior. This increases their multifunctionality while not drawing away an excess of Evolution Points from the original plan.

As such we'd look like this:
1) Ability to convert mass eaten to slime goo
2) Ability for the slime goo to hold itself together
3) Ability to manually change between these complex shapes
4) Drop the nervous system
5) Ability to consume via osmosis

The ability to convert mass eaten to slime goo is essentially the same as any digestive process - food would get masticated and put in a hollow in our body that is surrounded by slime orbs who are dripping acid/digestive enzymes onto them. The acid/enzymes get mixed in by tentacles protruding from the orbs, and absorbed through the same. It then gets distributed by the circulatory system to feed other orbs.

We will reach consuming via osmosis later, ideally through the photosynthetic leaf/scale/sack things. The intermediate step would be something like either dripping acid onto stuff then rolling in it, or having a bunch of tiny tentacles extend from the leaves to pick up organic matter (e.g. algae?) and then passing the matter backwards into the center along these tiny tentacles. Afterward, the leaves would turn into something more like tentacles in and of themselves, and use acid/digestive enzymes upon contact to dissolve what they come into contact with and absorb it.

We will get the ability for the slime goo to hold itself together after that, probably when we get damaged enough to break open the body and realize that it would be good to make our internal organs even more stable. This may be achievable through a non-Newtonian fluid, though idk. If we're doing slime spheres held together by a skin and interconnected by a circulatory network or a bunch of tentacles clinging together or a mycorrhizal network or, like, a spider web or something, (all of which are valid, and which point toward different techniques) we'd theoretically be staying together. It makes us less of a slime and more of a bunch of spheres, tho. Which tbh I kind of like. I'd rather have us become a colonial organism than a puddle. We could leave spheres places to photosynthesize and parasitize off trees and come back to them to absorb the accumulated matter, or do the same in the ocean and have them filter feed, either as anemones/coral do, or by making a skeleton and doing a sponge-like approach.

Ability to manually change shapes can only come after our body is sufficiently homogenous, i.e. after the step above. Increased control over different limbs and tentacles would help in changing shape as a refined proprioceptive sense is developed.

tldr: let's join up w/ the bug girl plan but make its insides more slimelike.
 
noteworthy
xenobiology report summary.
Dustling. first born children of the Elder Dark.
while a single short report can not hope to cover everything needed to know about an entire people, it is my hope that this short summary will give a decent idea of what to expect from our newest member race. The primary focus will be on the unique biology and some of its direct cultural effects as so far that is the most concrete data we have gathered. Sociologist and anthropologists have been having some difficulty getting an objective read on them, for reasons touched on later in this report. While a deep understanding of Dustling biology will likely take years or decades of research, some initial assessment of their capabilities have already been completed.


Strength
A reoccurring theme with Dustling is impossibility, in few places is that as evident as watching a being less than half the size of a Belshear casually toss a half-ton weight across the room. In terms of raw physical strength Dustlings far surpass all known humanoid species. Getting an exact read on the upper limits of their lifting capacity has been hampered somewhat by anomalous readings and trace amounts of exotic radiation that appear when they approach what they consider a heavy load. at this point, it is unclear if it some sort of byproduct of their metabolism going into high gear, an actual physics-warping effect, or a byproduct of Dustling musculature under heavy strain. It has been noted that they somehow seem to put less strain on the ground than they should when carrying 700 pounds or more. Dustling grip strength is similarly massive, more than sufficient to crush all currently available measuring tools. This has resulted in Dustlings making surprisingly little use of tools in day to day tasks, as in most cases the expense and effort of building something durable enough to be of use is not worth the effort.

Durability
Dustling durability is slightly less impossible than their physical strength. With skin providing only 2 to 3 times the protection of an anti-ballistic weave of similar thickness. initial analysis has revealed the existence of carbon nanostructures believed to be responsible for its durability. Beneath the skin Dustling blood seems to function in a similar manner to a non-Newtonian fluid, hardening in response to physical impact. This renders them all but immune to blunt force trauma below the level of what can be found in particularly catastrophic air car crashes. Dustling bones so far have not been subjected to in-depth analysis, however, initial testing shows a strength similar to that of titanium. It should be noted that this level of durability has lead to a culture with somewhat loose safety standards. While there have not yet been any accidents, Dustling leaders have been aggressively pushing increased safety standards in the presence of other species, as an accident a Dustling would find mildly painful could be lethal to a less rugged species. This is also believed to be the cause of the now famous Dustling impulsiveness. As day to day accidents are all but certain not to be dangerous they have a somewhat oddly calibrated sense of self-preservation.


Metabolism
Quite possibly the most baffling aspect of Dustling physiology is their metabolism. Despite expending a huge amount of energy in a typical day, an adult Dustling can live quite comfortably on only a few hundred calories a day. Strangely they do not exhibit a noticeable increase in needed intake with higher activity levels, and can easily add or remove calories from storage. A typical Dustling will tend to eat one large meal every one to three weeks depending on what is available. Most Dustling communities make such meals communal events. It should be noticed that while Dustlings need to eat very little biomatter, they do have greatly heightened mineral needs. As such they tend to snack on charcoal and iron shavings between meals. How they are able to seemingly violate the laws of conservation of energy is still being investigated. At this time it is unclear if this is related to the fact that Dustlings only needs a few hours of sleep a day, most of which they tend to get via short naps spread through a given 24 hour period. The direct cultural effects of this are that Dustlings find things such as lunch meetings odd and that many of them have yet to grasp what is or is not an appropriate hour to assume someone is awake.


Senses
Dustling Senses are perhaps the single most useful of the many impossibilities they possess. A Dustling eye is at the time of writing this report the single most advanced sensor in the covenant. They are capable of gathering a disquieting amount of medical information with a glance. The Dustling sense of smell is somewhat less exaggerate than most other senses, merely rivaling the best found in nature rather than surpassing it, but seems tuned more to in-depth chemical analysis rather than detection of faint scents. Dustling hearing is as expected accurate well beyond what should be possible, and capable of perceiving sounds at both extremely high and low frequencies. While there were initially concerns that our equipment might produce unpleasant background noise in Dustling range of hearing , this proved to be a nonissue due to their ability to filter and ignore background noise to a typically impossible degree. In general, the amount of sound needed to damage Dustling hearing is similar to the amount needed to begin inducing organ failure in most other species. It is believed that Dustlings either have other more subtle sense or are capable of using their existing ones in as yet undocumented ways, as testing has shown inconsistent spikes in their ability to detect various types of energy emissions or objects hidden past even their impressive detection ability. It should be noted that Dustling language and art takes full advantage of their wide-ranging sense. For example, The common exclamation of nya can have over a dozen different meninges depending on the exact modulation.


Social Intelligence
Dustlings are terrifyingly empathic. This is believed to largely be enabled by the wealth of information provided by their senses. It should be noted that within hours of meeting a new species they will have began accurately modeling the emotional implication of such bio data as temperature fluctuation, micro expressions, pheromones released, and voice tremors. Dustlings who work in social fields such as negotiators or politicians claim to be able to fine tune said models to specific individuals to enable an ability to read someone that borders on the telepathic. tellingly Dustling language expressed emotions in 3 parts, the emotion being expressed, how convincingly it is being expressed, and what someone is actually feeling. This should have created a degree of friction as they have to deal with our relatively lacking ability to read their emotions, the fact that it has not indicates that there is a significant amount of understanding of others and their limitations inherent to the Dustling mindset. However, at this time all sociological findings should be viewed with a grain of salt. So far our research indicates that Dustlings either never lie or lie with such skill that at this time we have not been able to detect even under laboratory conditions. The large number of "sacred rites" the more abrasive anthropologist have had to endure indicates the latter is far more likely.


Technical Intelligence
Dustling technical intelligence is something of a paradox. On one hand, they are capable of rapidly doing complex calculations and sifting through huge amounts of data for patterns, but as soon as they attempt to apply this in a technological field their mental abilities desert them, leaving them able to function at an extremely basic level, if at all. Research to find the exact edges of this bazaar gap are ongoing, but in general, it seems centered around types of thinking useful in the development and refinement of technologies. Some theorize that this combined with the typical Dustling impulsiveness indicates that they are in some way incomplete. Intended to rely either on some now lost implant, or finishing touches that were never implemented. Until now it seems they have worked to compensate by employing large teams of specialists who focus on narrow fields of study, bringing them up to basic competency within their area of expertise, and then leveraging their absurd interpersonal skills to allow them to function as an effective team. Dustling reaction to realizing that the gap is a result of an area they struggle in rather than simply a reflection of the difficulty of research has caused a significant amount of concern among the Dustlings. Some seem to be taking it as a sign that they were not fully trusted by their creators. It seems that few Dustlings will be joining the science cast.

Religion
Prior to contact, the Dustlings practiced a religion that focused on ancestor worship, as well as near deification of humanity. Now most seem to be converting to the worship of Mother Eve with significant vigor. An interesting doctrinal theory has begun to emerge that they were always intended to act as her hands, citing the lack of Dustling aptitude for technology, and Eve's need for heralds who can walk among the heathens. The Great Mother has reacted to this theory with the typical amount of sputtering, befoe admitting that it is possible that the elder dark intend for their oldest and youngest children to work together.

 
As to a closing date: there was one, but I waffled out on Chapter 6 due to Part 1 being so hard to write. I'd like to have part 2 done by Saturday Evening/Sunday Morning, so if you want to aim for a specific time to formalize your plans, try to have it done by Saturday night. If you post it before then I can go over it in detail before I post the next update.

For the nervous system: Original thought was that the break left behind a 'core' where if the host gets completely wiped, we can regenerate from that location so long as it doesn't get completely destroyed. The fact that the 'brain' is in the same location as where the main core currently is, is happenstance/convenience to the form. If you were to do a Nervous system break, so long as the 'core' is touching the goo-body in some place, it would work.
 
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Um... is there a time limit? The quote containing our current, iffy, plan is outlined in the spoiler and mainly consists of saying "let's combo it with the insect girl plan by having there be photosynthetic gel sacks under the scales & wherever gel-like things can be found. Ideally with some properties that start taking over for the internal organs, and eventually replace them." The short-term end goal is to have our inside be filled with spheres of slime connected by the circulatory system and ideally w/ a non-Newtonian consistency. That way they'd look like insect eggs, but actually be us. Cus our lack of a nervous system presumably means we can't die until all of our body is destroyed...? ??? I assume that the brain is included in the definition of "nervous system" so....

The general plan was that, yes. With the end result of several transformations being the goo girl.

Kind of like how matthew's written a plan, as well as a list of boosts to gain through other adaptions.
 
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The general plan was that, yes. With the end result of several transformations being the goo girl.

Kind of like how matthew's written a plan, as well as a list of boosts to gain through other adaptions.
If you add whatever criticism you want to the current "plan" by tomorrow I'll formalize it that night.



Also, based on the new knowledge of how the core works I was thinking of giving the slime balls that are separate from our core some automated mechanics i.e. simple AI. In this way we could keep my ranty part about having a bunch of different bodies but through a different means.

There could be a standard behavior and some other ones built off it that are triggered by single signals, e.g. pheremones, pain, sunlight, or a combination of signals (e.g., if energy is low, sunlight present, damage not occurred recently, go into a photosynthesis-optimizing state. They wouldn't be sapient like our core would allow for our main body, but would still work.

It would take us from being a simple insect girl to a hive queen-type, but with the added benefit that our slime forms could create plant alloforms on land and coral alloforms in the water and etc., so that we would be a semi-self sufficient hive.

Downside is, obvious and again, the whole Nilbog debacle. We'll probably have to kill him in order to distinguish ourselves.
 
If you add whatever criticism you want to the current "plan" by tomorrow I'll formalize it that night.



Also, based on the new knowledge of how the core works I was thinking of giving the slime balls that are separate from our core some automated mechanics i.e. simple AI. In this way we could keep my ranty part about having a bunch of different bodies but through a different means.

There could be a standard behavior and some other ones built off it that are triggered by single signals, e.g. pheremones, pain, sunlight, or a combination of signals (e.g., if energy is low, sunlight present, damage not occurred recently, go into a photosynthesis-optimizing state. They wouldn't be sapient like our core would allow for our main body, but would still work.

It would take us from being a simple insect girl to a hive queen-type, but with the added benefit that our slime forms could create plant alloforms on land and coral alloforms in the water and etc., so that we would be a semi-self sufficient hive.

Downside is, obvious and again, the whole Nilbog debacle. We'll probably have to kill him in order to distinguish ourselves.
No, everything seems good. Start with bug girl + gel sacks, and mention the end result that we want somewhere around the end. We can figure out how to progress towards that goal after we find out who Madison pisses off next.
 
As an interesting eventual add-on for @matthew badger:

We know that the core is, functionally, the hosts only truly vital organ, as instant regen from the pocket dimension can rebuild it. We also know the core can be found where our brain normally is. However, we built a secondary brain, which can allow the host to recover from her primary brain being destroyed, so we know that we have a secondary core to go with it.

If both two cores can access the pocket dimension, than a future physics break could be dedicated to allowing us to filter an entire body, core included, through the pocket dimension and out the other side.This would allow Madison to walk around in her chibi form, while her battlesuit hunts the ocean for fish, luring them with an add-on similar to panacea's lure. Then, when heroing is necessary, she can grow the bio-suit around herself.
 
As an interesting eventual add-on for @matthew badger:

We know that the core is, functionally, the hosts only truly vital organ, as instant regen from the pocket dimension can rebuild it. We also know the core can be found where our brain normally is. However, we built a secondary brain, which can allow the host to recover from her primary brain being destroyed, so we know that we have a secondary core to go with it.

If both two cores can access the pocket dimension, than a future physics break could be dedicated to allowing us to filter an entire body, core included, through the pocket dimension and out the other side.This would allow Madison to walk around in her chibi form, while her battlesuit hunts the ocean for fish, luring them with an add-on similar to panacea's lure. Then, when heroing is necessary, she can grow the bio-suit around herself.

Something like a tube that connects the two cores together through a pocket dimension as though it's a portal? That way, they would always be physically connected and the only thing that changes is the fact that the pocket dimension acts as a proxy, rather than the body itself.

Nice idea.
 
No, everything seems good. Start with bug girl + gel sacks, and mention the end result that we want somewhere around the end. We can figure out how to progress towards that goal after we find out who Madison pisses off next.
k app I'm too lazy, so ill present a formalized plan tomorrow
 
Something like a tube that connects the two cores together through a pocket dimension as though it's a portal? That way, they would always be physically connected and the only thing that changes is the fact that the pocket dimension acts as a proxy, rather than the body itself.

Nice idea.
Don't know about a tube that connects them. If you do that then they'll both be hit by striker effects. I was imagining simply devoting a physics break to being able to filter mass into one end of the portal and out the other, since right now it's pretty much just full of spare calories and nutrition for healing.
 
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Don't know about a tube that connects them. If you do that then they'll both be hit by striker effects. I was imagining simply devoting a physics break to being able to filter mass into one end of the portal and out the other, since right now it's pretty much just full of spare calories and nutrition for healing.

I know that a tube is sub-optimal, but it was one of the easier methods available for me to find out if we are on the same page - Essentially your idea is functionally identical to the tube idea, however the portals are so close together that the tube is practically non-existent and thus not a possible target, right?

There is no actual tube per-say, i just use the tube as an indicator that there is some form of connection between the pocket dimension openings. I probably should have been more clear about that.
 
I know that a tube is sub-optimal, but it was one of the easier methods available for me to find out if we are on the same page - Essentially your idea is functionally identical to the tube idea, however the portals are so close together that the tube is practically non-existent and thus not a possible target, right?

There is no actual tube per-say, i just use the tube as an indicator that there is some form of connection between the pocket dimension openings. I probably should have been more clear about that.
Oh, okay. In that case, yeah, sorry.

Anyway, just a thought I had for getting around trying to hide the biosuit which you plan to make building sized. The only fownside is that we can't funnel it all at once. The limit to our speed for building the suit is the same as our "instant" regeneration speed. Presumably measured in dozens of pounds per second, but it would still take a while to move the late stage suit. So we basically have to be extra fast Lung, but with a hard limit to our power.
 
I just had some thoughts to get around our Hosts food limit. We should make it so that their body can emulate the pheromones of the creatures she eats. And the creatures that those creatures eat if we can manage it. Basically anything that can draw in prey. Could also help with the whole mutualism thing we are trying to incentivise.

Also: I swear that if peoples idea of a good adaption is to have something that's about the same as what we started with but bigger i will flyt you all into the ground.
 
I just had some thoughts to get around our Hosts food limit. We should make it so that their body can emulate the pheromones of the creatures she eats. And the creatures that those creatures eat if we can manage it. Basically anything that can draw in prey. Could also help with the whole mutualism thing we are trying to incentivise.

Also: I swear that if peoples idea of a good adaption is to have something that's about the same as what we started with but bigger i will flyt you all into the ground.
That would be pretty good, I was thinking we'd just copy the lires panacea left for us, but those only work on fish. If we could lure birds and cats then we'd terrify the entire neighbourhood.

Also, yeah, good point. I've always looked at mecha anime and wondered how much better the machine would be if they didn't bother to stick to the human form. The whole idea of the biosuit is that we can make our form as monstruous as we want, then take on a human form for socialisation.
 
I forgot. I hope that the plan I previously quoted is somewhat clear.

I'll do my best to remember tomorrow, regardless. Sorry.

(There's a volleyball tournament at my town's beach. I've been going there every day since it started. It ended today.)
 
If we wanted to conquer the world we should think small. Quantum linked bacteria with deployable virus and prion weapons and hormone based mind control.

Infect the world to rule the world
 
Alright folks, the bio-mecha plan has been fully revised. I just need confirmation from @dwood15 that it's viable as a vote. As QM checks it over, any quick additions you guys want to see on it? (Bear in mind that we run out of planning time in a few hours.)

[X] Plan Bio-mecha.
Basically this, but more biological looking and with crystal armour:
(Combine the armour look of the second picture with the general body shape of the first.)
-[X] Theme: Giant pilotable, armoured, regenerative bio-suit.

-[X] Core functions:

--[X] Breathing:
  1. Normally (during breaks between combat periods), well disguised and protected nose-holes on the bio-mecha filter oxygen and other desired gasses through specially designed breathing tubes and then directly into new lungs. If the host partakes in more physically demanding activities, however (Such as running or fighting), the Mecha's sealed crystalline mouth will split apart, exposing the cavernous maw and thereby allowing much more air to be sucked through oxygen tubes.
  2. Method of breathing is retained from previous adaptations, allowing underwater and out of water breathing simultaneously.
--[X] Eating:
  1. Large, ludicrously tough and surprising sharp teeth located in a strong, well muscled jaw. Like the mouth of a beast, it is slightly elongated, but short enough to resemble a human's in proportions. Protected by a lining of sharpened and sturdy crystal that can seal closed, this mouth can deliver obscene amounts of bite force through this hardened crystal/bone combination. When in combat, the mouth can be used as a surprise attack aiming to rip and tear enemies apart; This is all thanks to it's disguise as a normal humanoid face, which hides it's teeth behind interlocking crystal - Capable of chewing through the hardest materials (including stone) with ease, this mouth can cut and grind up whatever it needs to for sustenance.
  2. Utilising strong, tough and dexterous tongue tendrils, the mouth harvests nearby bi-materiel en-mass; Shovelling the clumps of bio-matter and detritus down it's front maw, it uses strong jaws and teeth to break up tough food into digestible portions and gains mass as efficiently and quickly as possible. New tongue tentacle functions will be maintain broad chemical analysis from food matter to chemical analysis of air. Tongue will have sensitivity in the air on level similar to a dog's nose. Tongue's ability to articulate sounds will be kept. Finally, tongue density is further increased.
  3. Once passed through the mouth and suitably ground up into small-ish chunks (in comparison to the mecha's size, anyway), the consumed matter is further dissolved and disintegrated by a combination of high intensity stomach acid and surrounding bone ridges, each located within the bio-mecha's gullet. Made out of the sturdiest materials available and layered atop one another so as to increase available surface area, these spines, spikes and plates serve to crush bio-mass into digestible goop like a biologically formed wood-chipper. As an improved version of the previous stomach system, it digests food of all kinds at an astounding rate. (Ground up matter is absorbed into the dimensional storage, capable of being harnessed for regeneration/adaptation.)
  4. A small thin tube connects from the back of the gullet down into the escape pod bone sphere, hooking up directly to the host body's back. This transports required sustenance into the host as soon as enough is acquired.
--[X] Senses:
  1. Two sets of sized up human eyes are located in the bio-mecha skull, designed to mimic the normal functions of equivalent human sight organs. Bio-luminescent cells surrounding the eye give the impression of a bright blue glow, drawing fire away from vulnerable locations and intimidating opponents, due the the eye's ethereal brightness.
  2. Due to extensive visual organ damage, methods of future adaptation have become available. small spots between armour plates form depressions, capable of developing into sensory organs once sufficiently adapted.
    Visual organs are damaged beyond repair. New, less vulnerable replacements are required so as to allow perfect mid-combat awareness. Several echo-location sensors are now located at the torso's shoulder level and back, in order to track movement in a 360 degree radius whilst helping the host navigate once other sensory organs are destroyed.
  3. A human nose is hidden under facial armour and designed to mimic the functions of the equivalent human organ, but scaled up to match the bio-mecha's massive size. Due to it's shape and similarity to the previous adaptation's nose, it can take in both air and water efficiently.
  4. A small, red coloured orb sits on the mecha's chest, providing options for later organ development paths.
    One large circular eye located on the mecha's chest, is designed to mimic that of the mantis shrimp and is capable of viewing many light spectrums at once. This eye is protected by a transparent protective skin and ablative non-Newtonian fluid combination. (crystal and carapace armour located behind it for torso protection, negating any structural vulnerability the eye might provide.)

--[X] Skeleton:
  1. Body contains an Incredibly firm and solid endoskeleton consisting of the hardest bone material we can currently produce and arranged in a structure almost identical to the average human's, but slightly more animistic in posture. (Capable of operating on all-fours proficiently)
  2. Flexible womb/pouch is now surrounded by ultra-hard sphere of dense bone material, designed to protect it from even the heaviest battle damage. This bone sphere is utterly disconnected from surrounding tissues, such that specially placed muscle-rings in the bio-mech's torso can launch it with force out of the mechas rear - Almost like a biological escape-pod. (bone armour is capable of separating at the back, creating an entrance for the host's human body.)
  3. half way down the spine, a section is slightly weaker than surrounding sections allowing the host body to rip themselves free if they so desire. furthermore, this provides a potential location for later adaptions to form off of.
    Bio-mecha spine is capable of separating half way down it's length thanks to specially designed bone structures and muscle systems in that location, so that ejection of womb/pouch/escape pod becomes possible. This also occurs when the host desires to enter or exit the Mech, so as to open a passage into the womb/pouch via a circular hole in the bio-mech's back.

--[X] Vital organs:
  1. Circular womb-like pocket is located inside the rib-cage, filled with (Oxygen rich) fluid as a shock-absorber and is just large enough to fit the host body when curled up in a foetal position. The womb pocket itself is lined with thick and flexible impact/tear-proof material, designed to protect the host body from blunt force and other such attacks, whilst relying on the inner fluid to remove resultant shock-wave pressure. An umbilical tube connects from the pocket walls into the host's back, allowing for a full neural connection between host and bio-mech whilst providing nutrients on the fly. (Spherical stab-proof lining contains a vertical slit located at it's rear, so that the human host body can squeeze between it's flaps in order to enter/exit.)
  2. all bio-mecha organs are transformed into hollow (fluid filled) tube-like versions, curling around the womb/pouch/escape-pod in a snug embrace and lined with hyper efficient microflora/cells which are specialised beyond the means of natural evolution. This hollow air filled organ design allows them to withstand a far greater amount of blunt force trauma, as well as coil around the womb-pouch with efficient use of space due to their tubular shape. Thanks to the lack of rib-cage in the early stages, all that resides in the chest under bio-armour is the bone pod and organs surrounding it. (Rib-cage grows in at a later date, once there is room)
  3. All previous organs within the host's human body remain in place, allowing her to exist perpetually independent of her bio-mech armour but shrunken slightly to fit within the new childlike form.

--[X] Manipulators:
  1. Two grasping limbs with five sharp claws on the end of fingers, heavily enhanced by ultra-dense and burly musculature. Designed for both immense feats of strength and delicate manipulation of objects, they fulfil a wide range of tasks from combat to tool operation or weapon handling. These arms maintain the ability to split in half from the host bodies previous adaptions, transforming into four individual limbs on a whim and enabling greater battlefield control through surprise attacks, as well as a shack and awe tactics.
  2. Damage sustained is too much and possibility of retaliation not currently available. Dedicated weaponry must be adapted, designed to keep enemies at bay; Two sets of tentacle-like flexible arms, all four originating form the shoulder-blades of our mecha are now formed. They are designed with speed and strength in mind rather than stability, enabling them to swipe with immense speed and force, or manhandle an enemy our equal in size without aid. At the end of these tentacle arms, larger than average hands with extremely sharp claws sit prominently, capable of grasping, clawing, slashing and crushing thanks to their strong blades and effective musculature arrangement. The size of these hands and sturdy material form enables them to overpower most enemies quite easily.
    Imagine two more of these tentacle arms:
    There would be clawed hands on the end of these tentacles:
  3. Finally, a multitude of thin, damage resistant, extendable tongues (Made out of tough yet flexible materials) are capable of lancing out from the mouth's confines at extreme speed, yet maintain full strength and dexterity all the while. thanks to sharp and hardened blades at each tip, these tentacle tongues can chop, dice, organise manipulate most biological matter including tree-bark/wood. As a result, the primary role of these tentacle extensions is to speed consumption of nearby bio-matter as fuel for growth, adaptation and regeneration, specialising in quick and efficient acquisition of consumable resources; Used correctly, these limbs are capable of large-scale deforestation in minutes. However, in times of stress these tongues can be used for combat purposes instead, due to their sharp tips, agile movements and impressive strength/leverage which ultimately allow them to capture and kill most potential targets.
--[X] Armouring:
  1. Above organs muscles and bones, pouches of protective fluid rest atop one another, designed to absorb errant shock-waves. Thanks to the thick, tear-resistant skin they sit under, it becomes incredibly difficult to damage the body through blunt force, all force redirected into expandable fluid pouches which quickly heal once ruptured.
  2. Overlapping ablative chitin plates are formed along the bio-titan's body. Said growths are capable of sustaining heavy initial damage, falling off and then regrowing into new pristine armour. in order to maximise effectiveness, large surface areas are coated in overlapping chitin structure, allowing multiple shedding before tangible wounding occurs.
    (This, but with more armour)
--[X] Unique adaptations:
  1. Human host body (Other than the brain, of course) is now downgraded in age to that of a pre-teen child's with all the biological alterations that implies (11-12 years old appearance-wise). As a result, the host and their escape/command pod not only takes up less space within the mecha, they are also less likely to be killed intentionally by enemy combatants.
  2. Chemical pheromones are periodically released which attract nearby fauna by mimicking the scent that desired species emit. chemical signatures are memorised and then replicated during the feeding process, so that more of that animal species can be attracted.
--[X] Drop Nervous system. (Taser/Electricity immunity, yay!)
 
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