... On that note, we could potentially knock at the door and ask him (for more materials to build the chair/etc) to see if that might be part of the test if it is like that. (Asking for help if you need it?)
While I agree that for any arbitrary individual giving us this test, that that could be the case, given what we know of him I can't really see him taking that kind of tack. He's a harsh taskmaster that demands students learn how to master the basics of magic, to the point where you wouldn't realize that they were
just using basic magic if you saw what they could do (assuming they graduated). As such, I expect him to test dedication, effort, and willingness to be forced to constantly use the most basic of magics in the most convoluted ways.
On the other hand, I don't expect him to test a willingness to ask for help. You already asked for help by asking to become his apprentice, knowing his teaching style. That's not in question.
The test could test any possible number of things, what with being so vague.
This, I will grant. However I also don't expect him to get tricky with the very first test. The first test of this type is always designed to weed out those who aren't fit to be here in the first place. A second or third test would be to see if you have what it takes to be truly worth his time.
We should look around the room to see what else is there before doing anything.
Not a bad idea. Just because that's all we see that's visible doesn't mean that that's all there is. Maybe drawers in the walls, or a hidden closet, or an invisible pile of wood in the corner.
Heck, there could be a chair in one of the corners already, just invisible.
In other words, don't just use our eyes, use
all our senses — especially magic senses.
Modifying:
[x] Examine the room thoroughly, primarily with magical senses. Check for hidden doors, drawers, plates, or otherwise invisible material. Adjust plans based on anything found.
[x] Barring anything unusual, attempt to make a chair using earth magic (per earlier plan).
-[x] Attempt this on one side of the room, so that if it doesn't work, it doesn't interfere with the larger work area.
[x] If making the chair using earth magic is infeasible for some reason, switch to crafting a chair out of ice (per earlier plan).