Which is why Flare is very good - it gets us scaling Rank and it gives us Rank towards Trinity prerequisite, which would allow us to hit Rank 10 with our blood magic extremely fast.
I mean, I'm fine with Flare, though Rihaku has not explained how its scaling rank works.

But you are still just... magicking up 3+ rank from somewhere.
 
I dislike combat stats as means of long term investment. The speed at which they scale is just way too slow. Right now we are at like Mach 20 and ~hill destroying power, which puts us at about Cultivation level 3. How much we need for continent sundering lighting speed kind of stuff? A lot, and I don't find that especially impressive in light of interstellar combat either. Especially since Rank 10 Armaments trump infinite speed and strength anyway.

In comparison, if we pursue Rank, we will hit Rank 10 combat relatively quickly if we SAVE and get Trinity. I don't think that stats really compare.
If we take Silver and then the stats option for the Trinity we'll have like 300 agility. I'm not sure how that stacks up to the rank option but it sounds pretty decent.

It is. It also has nothing to do with what you want it to.
It means it's not very difficult? We've seen previously how easy a single pick is to come across, we got two picks just for buffing Zea only a couple of updates ago.
 
A ghostly figure, midstep. His footsteps punctuated by the twinkling of the august sky. The stars are dim, but the moon is bright. An aurora dances atop the clouds, glimmering with a haunting twilight beauty. For a second, he looks up, and a tear falls from his eye.

"Vanreir, I will avenge you."

 
It means it's not very difficult? We've seen previously how easy a single pick is to come across, we got two picks just for buffing Zea only a couple of updates ago.
Yes. We get picks for things we do, choices we make, and fights we win. Guess what we aren't guaranteed to have any of on a meaningful level before we return to the temple?

The problem here is you are equating "can get any time we put effort in" to "will obviously get because we need it."
 
My concern with a pick is we only really get those after an encounter. We won't be able to buy it mid-encounter, which means that Silver's value as a purchase during this particular time is diminished.
 
If we take Silver and then the stats option for the Trinity we'll have like 300 agility. I'm not sure how that stacks up to the rank option but it sounds pretty decent.
Remember that outright stat multiplier doesn't literally increase our Stat numbers, but makes us three times faster/stronger etc, which is closer to 2.15x increase on char sheet.

Still, while being a speedy boy is good, it has nowhere as much as pure combat power as Rank 7.6~8 + 2 for Blood Hunger would have, and, more importantly, lacks ability to hyper-escalate its power by picking Once and Future.

Which is an issue, stats just scale too linerally.
 
Yes. We get picks for things we do, choices we make, and fights we win. Guess what we aren't guaranteed to have any of on a meaningful level before we return to the temple?
There's still at least one update before we get back because we haven't seen any interaction between Shadowcord and Hunger and we haven't seen Gisena's EFB, we also still have a day of travel until we get back to the temple unless we pick Gondar who actively seeks us out.

My concern with a pick is we only really get those after an encounter. We won't be able to buy it mid-encounter, which means that Silver's value as a purchase during this particular time is diminished.
We got picks after several options that didn't explicitly say they gave picks nor implied they would and we're also frequently offered picks as thread bonuses.

Remember that outright stat multiplier doesn't literally increase our Stat numbers, but makes us three times faster/stronger etc, which is closer to 2.15x increase on char sheet.

Still, while being a speedy boy is good, it has nowhere as much as pure combat power as Rank 7.6~8 + 2 for Blood Hunger would have, and, more importantly, lacks ability to hyper-escalate its power by picking Once and Future.

Which is an issue, stats just scale too linerally.
Every stat plus is more valuable than the previous but it's hard to directly compare to rank since we don't know where the rank scale really starts running away from stats other than at rank 10 where stats can no longer compete. We'd still need to pick up an extra 0.5 rank before the trinity and then take once and future before we're at that point though and stats presumably still play some sort of role or there would have been no need to make the armaments so stronk.
 
There's still at least one update before we get back because we haven't seen any interaction between Shadowcord and Hunger and we haven't seen Gisena's EFB, we also still have a day of travel until we get back to the temple unless we pick Gondar who actively seeks us out.
Oh. That makes plan "get the fucking ring" much more viable then. ~4 arete an update is trivial for an update like this one that generates major arguments.

And I just realized the reason for this is because Rihaku is putting Patreon updates a day ahead of time, when viable. Well, that makes this easier.
 
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We got picks after several options that didn't explicitly say they gave picks nor implied they would and we're also frequently offered picks as thread bonuses.

We're offered extra picks as a thread bonus, which requires a pick to be had in the first place. Similarly, these points don't prove that we'd get the pick during an encounter at all, just that they sometimes come up unexpectedly, which is separate from the point I am making.
 
@DkArthas: I think the High Marshal might be a more reliable option than it seems, given we have 2 days to generate 8 arete instead of 1. With at least a 10% boost to arete generation. With an EFB on the line.
 
Oh. That makes plan "get the fucking ring" much more viable then. ~4 arete an update is trivial for an update like this one that generates major arguments.

And I just realized the reason for this is because Rihaku is putting Patreon updates a day ahead of time, when viable. Well, that makes this easier.
Well it makes all high arete plans more viable. It does say on his patreon that updates will be available ahead of time but currently this isn't the case. At the moment there's just drafts of future EFB's.

We're offered extra picks as a thread bonus, which requires a pick to be had in the first place. Similarly, these points don't prove that we'd get the pick during an encounter at all, just that they sometimes come up unexpectedly, which is separate from the point I am making.
Weren't you saying that we typically only get picks from encounters? Picks are just XP so anything that gives us xp gives us picks, which includes anything difficult or under constraints. Hunger had to be careful while buffing Zea to not hurt her so he got xp for it, if the thread picks Silver of Evening a chooses one of the options that we encounter in the inner temple we could easily choose to do something that gained XP on the way there.
 
Oof.

Now I super-temporarily feel super-bad for Gondar, @Talace. No loved ones, no family, no disciples. Life must'a been an on-going downhill ride for the guy. If he ends up winning this vote though, then goddamn. The end of that downhill ride is Hunger's really pointy stick.

Also if you want art ideas, there's always Nine in Promises vs Hero update
 
Weren't you saying that we typically only get picks from encounters? Picks are just XP so anything that gives us xp gives us picks, which includes anything difficult or under constraints, Hunger had to be careful while buffing Zea to not hurt her so he got xp for it, if the thread picks Silver of Evening a chooses one of the options that we encounter in the inner temple we could easily choose to do something that gained XP on the way there.
Why are you assuming we will get any more decisions of what to do on the way there?
 
There's still at least one update before we get back because we haven't seen any interaction between Shadowcord and Hunger and we haven't seen Gisena's EFB, we also still have a day of travel until we get back to the temple unless we pick Gondar who actively seeks us out.

We got picks after several options that didn't explicitly say they gave picks nor implied they would and we're also frequently offered picks as thread bonuses.

Every stat plus is more valuable than the previous but it's hard to directly compare to rank since we don't know where the rank scale really starts running away from stats other than at rank 10 where stats can no longer compete. We'd still need to pick up an extra 0.5 rank before the trinity and then take once and future before we're at that point though and stats presumably still play some sort of role or there would have been no need to make the armaments so stronk.
I don't think that getting final 0.5 will be too hard; if it comes down to that, we can just delay purchase of third EFB and buy 7 Arete options instead.

I mean, stats are not worthless by any means, I just don't think that they should be our primary scaling vector as they can't scale as hard as Rank does.
 
Oof.

Now I super-temporarily feel super-bad for Gondar, @Talace. No loved ones, no family, no disciples. Life must'a been an on-going downhill ride for the guy. If he ends up winning this vote though, then goddamn. The end of that downhill ride is Hunger's really pointy stick.

Don't worry, he'll die too! We should probably start writing up diplomacy tactics so that we don't have to fight him in the first place.

Also if you want art ideas, there's always Nine in Promises vs Hero update

hell yeah
 
Don't worry, he'll die too! We should probably start writing up diplomacy tactics so that we don't have to fight him in the first place.
Obvious option is to be completely pissed at the Ring and the Call for what it made us do. And be acting frustrated that our attempt to escape the Call couldn't even last a week before we got dragged back into the fight. So basically for Gondar we act like we were Victims of the Call and want to be free of it so that we can atone for the sins it forced us to commit.



An option that might work for the High Marshall is to be as honest as possible. Say that we aren't particularly affected by the Call "I gained complete immunity to that by the end of my third day!", but we want to fight worthy opponents as it lets us grow quickly. In fact we're a bit addicted to it. ...okay, more than a bit. But we still have a survival instinct and our last fight proved we were in over our heads... yet our attempts to find worthy opponents elsewhere proved... unsatisfying, as we outscaled them almost immediately and were left with nothing to do. Clearly the best solution then is to join the temple and make use of its tendency to attract worthy opponents for us to fight. You won't even need to pay us that much. As long as we get to fight people regularly. Our vengeance for what was done to us will not wait. We refuse to allow it. And so we shall use this place to grow, and when it stops giving us new enemies to fight that we actually gain from we shall move on.

And, well, the thing is nothing in that paragraph is false. It just kinda glosses over that Hunger is intending to turn on the Temple as part of that "moving on". ...or that this entire process would probably take less than 3 days.
 
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[X] Selune vi Tries [Cost: 4 Arete]
[X] Evening Sky: Silver of Evening - 25 Arete (1 pick)


I will write up a actual analysis of my vote when my headache is presumably not trying to kill me, but I've spent a great deal talking about the benefits of Edeldross both in the short and long term. Stats are amazing at scaling do to the percentage multipliers we have and are only going to get more so as time goes on, but magnitude also means something hen it comes to edeldross sheer force which is not a non factor and presumably it's conceptual effects. This is also something that's only going to compound the advantages of getting Total Eclipse at some point, which we will probably want due to the arete discount. it's only going to get better as we get more Edeldross. Imagine this stacking with a Wreathed Edeldross enhancement. It's only going to get better then earlier we take it too.

Not to forget that it's gives a permanent defensive rank boost and a perfect defense, something that's going to be fairly relevant in quite a lot of fights. Plus, you know, curse mitigation!

While I think that not getting a pick before our big meeting with people is unlikely, i'm not that worried if we don't. After all, Gissele is already at near-memetic hazard levels of social ability which thanks to Edeldross we can boost by 45% if neccesary. Lord Hunger isn't the only one who can do stuff in the party after all, that's why we don't adventure alone.

As for Selune, aside from the surety of at least getting into the temple and being able to igratiate into it's society for a bit with the help of a superhuman manipulator prodigy, I find her personality blurb adorable. Need to see how Rihaku writes her up.

That being said, man is the Azure ring a amazing choice if it ends up winning. Healing Verge to help outscale the inner temple, Ennoblement to reach a peaceful conclusion plus buffing our party even more, rank boosts, better Chief Dominion, and it's a good way to go for our first special advancement without setting off a ring war. What's not to like? If we don't make this our choice here, it should definitely be our next EFB.
 
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Why are you assuming we will get any more decisions of what to do on the way there?
Because we usually get a decision at the end of each update and it took like 6 updates just to have a vacation? Why are you assuming we won't?

We should more strongly consider the curse mitigation effect of Silver. It's a get out of jail free card if we trigger Tyrant's Doom at a really bad time or if we're doing something we can't afford to have the apocryphal interrupt. If we apply it to the Geas of indenture just as we're finishing up a task it might even let us take people with us without having to spend resources permanently mitigating it.
 
Because we usually get a decision at the end of each update and it took like 6 updates just to have a vacation? Why are you assuming we won't?

Also, even if we don't, we have a 45% boost to a sub-memetic hazards social abilities waiting in the wing in the form of Edeldross Adept+Gisena. If that's not enough to make the diplomatic route work, it was kind of doomed from the start.
 
Curious how Flare's 'refunding' is going to work, specifically for picks. If we get Augment Dominion: Blood multiple times, will we get a 1-pick plus 2-pick plus 3-pick back etc once we save Azure, or will they get collected together so we can buy a 4-pick or something?
 
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