Oof.

"So, Nines."

There was no comfort found in the heft of the rifle. A victim already lined up within its scope. Calloused skin a perfect accompaniment to the worn handle. One finger, almost lovingly placed by the trigger. Though Jennifer had always out-classed Hans' in terms of gunnery, as if the world always forced her bullets to the right path, the latter was still an accomplished killer. He wouldn't miss. Not at this range.

Nine kept his breath steady. Body practically sunk into the ground. No sudden movements. His focus the sharpest it has ever been.

Bang! The culmination of humanity's efforts to fight the tide. Technology and Ingenuity, hand in hand condensed into a spiral. A spiral that tore through the unprotected head of its target. A disgusting squelch as bone and matter exploded. The earth beneath a dirtied canvas of an execution.

"You never did share your story."

A soft click and the rifle ejected its spent ammunition. There was a slight smile on Hans' face. His eyes lit with the manic energy he rarely ever hid. Beside him, Nine too let out a breath. His world momentarily became static, as if all his senses found themselves overloaded. He wasn't much of a gunman; contraptions always felt unkind in his hands. Basic training, enough to survive, that was his current limit. Certainly far and away to the sort of talent Hans and Jennifer possessed.

"I don't have one." Came the young man's reply even as he began to stuff the gear into his pack. Both mercenaries, in a matter of moments, were back on the move. "I applied. Got picked. All there is to it." There was some element of stealth into their steps. Nine, at least, tried. For all his talent in staying in one place, Hans always did find it impossible to just shut up.

Nine agreeing to forge ahead just cemented it, really.

"Aww, come on man." A laugh, even as he lightly smacked the taller boy on the back. "You're so alone that even Jennifer gets lonely looking at you." The leaden mist had made travel difficult but, after multiple excursions, both mercenaries had gained enough experience to traverse through with little complications. Nine more so than before.

"Like, hell. All we know about you is that you suck with guns, try really hard to be an adult, and that your parents have some amazingly shit naming sense."

Nine did not blush. Nor did he bother to provide any sort of denial to Hans who, after looking at him, couldn't keep his raucous laughter down. "Yeah. Definitely trying too hard to be an adult."

The duo continued their trek, in very much the same fashion. Hans, with his ribbing. Nine, doing his utmost best to maintain a veneer of professionalism. Yet for all the light atmosphere and positive mental attitude, reality did not budge as the duo caught sight of the supposed supply depot.

Rather, what was left of it.

Noxious moss had grown upon the debris. Earth texture closer to that of a marsh. The ambling Rotspawns the least of their problems. Nine took a deep breath, and kept it there. Even as he could hear the soft creak of Hans' gloves. Nine's earpiece pinged to life, the quiet static dying out as frequencies were changed.

"Third supply point inaccessible." Came the young mercenary's voice. Next to him, Hans too had his fingers on his earpiece. "Awaiting further instructions." The two shared a look. This had been their plan. Their choice. More than their ego being bruised at the lack of worthwhile returns, they both understood the severity of their setback.

"Jennifer?" Called out Hans. "Do you needs us back in Camp? Nines and I can still go for the next spot, if we've got any left." Silence. "Jennifer? Jennifer!" Silence. "Are we out of range? Are the comms jammed? The fuck aren't they responding?" Nine moved himself over to a different location. Giving his own separate attempts to contact the others. There were no plans of radio silence. Or anything of the sort.

Crrck.

"Thank fuck, Jenni--?!" The older mercenary bit his tongue, the ache however subsumed by the shouts in the background. "Asses! Camp! Elites!" Hans turned about, feet already pumping. Ahead of him was Nine, their distance widening. "This is an order, Nines!" Activity in his periphery. "Head straight for the Camp! Don't stop for anything!"

Though he heard no affirmative, the starkly increasing gap between them told all.

And yet, for all the speed Nine had, the terrain itself remained an obstacle. But the young man cared little for it. He dived. Leapt. Rolled. Never diverted from his path, for the shortest distance between two points was a straight line. Every step, lighter. Every breath, stronger.

Faster and faster did Nine run.

Faster and faster did Nine run.

Faster and faster did Nine run.

He felt his lungs burn. His muscles scream. His very bones creak. But he did not stop. Not even as the world around him was drowned by a guttural roar. It felt like thunder boomed within his chest. Echoing within the caverns of his ribcage. Fear gripped at his nerves, common sense and preservation howling at him to stop. To turn back. To run away. Izmerel wasn't here to help. Viktor wasn't here to save the day.

There was only himself, and his lance. But even that was enough to bend reality. He drove himself onwards. Past the cliff's ledge that led to his teammates. His friends. And where the Rotspawns roared, so too did he. Nine felt weightless as he dove forward, his Primary Lance primed. Above the battlefield, wherein gravity had yet to take hold, the mercenary could see all. Injured teammates, two hulking Rotspawns, and everything else ablaze.

Long honed instincts translated themselves into minute adjustments. His descent became controlled. Weight, adjusted to deliver all of his strength. The lead Rotspawn looked up. The scent of ozone and ash, decay and iron. Upon its forehead lay a gleam of gold. Held by its half mangled arms were talons as long as Nine. Halfway. A quarter. Unimpeded, those claws would have torn apart the mercenary.

Nine was simply faster.

His Lance struck dead center. Plunged itself deeper and deeper even as noxious blood dribbled to the Rotspawn's optical orifice, and further beyond. Explosions rocked its knees. Haphazard posture broken further, even as Nine held on. Slowly. Surely. The Rotspawn fell to its knees. Toppled down to its side. The crash a storm of dust and debris.

Battered.

Bloodied.

Beaten.

Stood tall still, the young man Nine.

----

... [9] Forge Ahead won. But though Humanity can be cruel, Destiny and Fate are crueler still. Nine has Breakthrough Points left. His Rank, a mere expression of his drive. Will so great that it forced Reality to listen, if but for a moment. In full did he pay the cost.

Nine is currently [Exhausted] yet stands [Unbroken].

What does he do?

[ ] A Monument Of A Hero:
- Exhausts Nine's Life Force to drive back the darkness.
- Ensures the survival of his team.
- ???

[ ] The Promises Of A Man:
- Exhausts Nine's Life Force to drive forward despite the darkness.
- Ensures the survival of his team.
- ???

Oof.

For Arete.

Also number counter fucking around my dude. 1210 words for it.
 
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[X] +1 pick below
[X] Edeldross Adept

Initial arguments have me set with Edeldross adept.

I wouldn't mind at all if shadowlord won, but not meeting our new hired merc friend would be a travesty to me personally. it's also 5 arete cheaper... but shadowlord offers an entirely new attack vector for the price. Edeldross feels like a good compromise of S A V I N G and getting work done though. It's hard to underestimate such wide reaching scaling as a progression type cursebearer.

I also can't forget we already invested 7 arete into Edeldross and an extra turn to train it. This advancement is the fruit of such endeavors. A more unified force of Edelfriends will probably be hard to come by in the future, so if you wanted the previous options to win this is your opportunity to finish the cut you started.
 
Imagine what could we have done with Philospher's Wreath enhanced Eldeldross with +500% modifier + something similar to this option...
 
Oof.

"So, Nines."

There was no comfort found in the heft of the rifle. A victim already lined up within its scope. Calloused skin a perfect accompaniment to the worn handle. One finger, almost lovingly placed by the trigger. Though Jennifer had always out-classed Hans' in terms of gunnery, as if the world always forced her bullets to the right path, the latter was still an accomplished killer. He wouldn't miss. Not at this range.

Nine kept his breath steady. Body practically sunk into the ground. No sudden movements. His focus the sharpest it has ever been.

Bang! The culmination of humanity's efforts to fight the tide. Technology and Ingenuity, hand in hand condensed into a spiral. A spiral that tore through the unprotected head of its target. A disgusting squelch as bone and matter exploded. The earth beneath a dirtied canvas of an execution.

"You never did share your story."

A soft click and the rifle ejected its spent ammunition. There was a slight smile on Hans' face. His eyes lit with the manic energy he rarely ever hid. Beside him, Nine too let out a breath. His world momentarily became static, as if all his senses found themselves overloaded. He wasn't much of a gunman; contraptions always felt unkind in his hands. Basic training, enough to survive, that was his current limit. Certainly far and away to the sort of talent Hans and Jennifer possessed.

"I don't have one." Came the young man's reply even as he began to stuff the gear into his pack. Both mercenaries, in a matter of moments, were back on the move. "I applied. Got picked. All there is to it." There was some element of stealth into their steps. Nine, at least, tried. For all his talent in staying in one place, Hans always did find it impossible to just shut up.

Nine agreeing to forge ahead just cemented it, really.

"Aww, come on man." A laugh, even as he lightly smacked the taller boy on the back. "You're so alone that even Jennifer gets lonely looking at you." The leaden mist had made travel difficult but, after multiple excursions, both mercenaries had gained enough experience to traverse through with little complications. Nine more so than before.

"Like, hell. All we know about you is that you suck with guns, try really hard to be an adult, and that your parents have some amazingly shit naming sense."

Nine did not blush. Nor did he bother to provide any sort of denial to Hans who, after looking at him, couldn't keep his raucous laughter down. "Yeah. Definitely trying too hard to be an adult."

The duo continued their trek, in very much the same fashion. Hans, with his ribbing. Nine, doing his utmost best to maintain a veneer of professionalism. Yet for all the light atmosphere and positive mental attitude, reality did not budge as the duo caught sight of the supposed supply depot.

Rather, what was left of it.

Noxious moss had grown upon the debris. Earth texture closer to that of a marsh. The ambling Rotspawns the least of their problems. Nine took a deep breath, and kept it there. Even as he could hear the soft creak of Hans' gloves. Nine's earpiece pinged to life, the quiet static dying out as frequencies were changed.

"Third supply point inaccessible." Came the young mercenary's voice. Next to him, Hans too had his fingers on his earpiece. "Awaiting further instructions." The two shared a look. This had been their plan. Their choice. More than their ego being bruised at the lack of worthwhile returns, they both understood the severity of their setback.

"Jennifer?" Called out Hans. "Do you needs us back in Camp? Nines and I can still go for the next spot, if we've got any left." Silence. "Jennifer? Jennifer!" Silence. "Are we out of range? Are the comms jammed? The fuck aren't they responding?" Nine moved himself over to a different location. Giving his own separate attempts to contact the others. There were no plans of radio silence. Or anything of the sort.

Crrck.

"Thank fuck, Jenni--?!" The older mercenary bit his tongue, the ache however subsumed by the shouts in the background. "Asses! Camp! Elites!" Hans turned about, feet already pumping. Ahead of him was Nine, their distance widening. "This is an order, Nines!" Activity in his periphery. "Head straight for the Camp! Don't stop for anything!"

Though he heard no affirmative, the starkly increasing gap between them told all.

And yet, for all the speed Nine had, the terrain itself remained an obstacle. But the young man cared little for it. He dived. Leapt. Rolled. Never diverted from his path, for the shortest distance between two points was a straight line. Every step, lighter. Every breath, stronger.

Faster and faster did Nine run.

Faster and faster did Nine run.

Faster and faster did Nine run.

He felt his lungs burn. His muscles scream. His very bones creak. But he did not stop. Not even as the world around him was drowned by a guttural roar. It felt like thunder boomed within his chest. Echoing within the caverns of his ribcage. Fear gripped at his nerves, common sense and preservation howling at him to stop. To turn back. To run away. Izmerel wasn't here to help. Viktor wasn't here to save the day.

There was only himself, and his lance. But even that was enough to bend reality. He drove himself onwards. Past the cliff's ledge that led to his teammates. His friends. And where the Rotspawns roared, so too did he. Nine felt weightless as he dove forward, his Primary Lance primed. Above the battlefield, wherein gravity had yet to take hold, the mercenary could see all. Injured teammates, two hulking Rotspawns, and everything else ablaze.

Long honed instincts translated themselves into minute adjustments. His descent became controlled. Weight, adjusted to deliver all of his strength. The lead Rotspawn looked up. The scent of ozone and ash, decay and iron. Upon its forehead lay a gleam of gold. Held by its half mangled arms were talons as long as Nine. Halfway. A quarter. Unimpeded, those claws would have torn apart the mercenary.

Nine was simply faster.

His Lance struck dead center. Plunged itself deeper and deeper even as noxious blood dribbled to the Rotspawn's optical orifice, and further beyond. Explosions rocked its knees. Haphazard posture broken further, even as Nine held on. Slowly. Surely. The Rotspawn fell to its knees. Toppled down to its side. The crash a storm of dust and debris.

Battered.

Bloodied.

Beaten.

Stood tall still, the young man Nine.

----

... [9] Forge Ahead won. But though Humanity can be cruel, Destiny and Fate are crueler still. Nine has Breakthrough Points left. His Rank, a mere expression of his drive. Will so great that it forced Reality to listen, if but for a moment. In full did he pay the cost.

Nine is currently [Exhausted] yet stands [Unbroken].

What does he do?

[ ] A Monument Of A Hero:
- Exhausts Nine's Life Force to drive back the darkness.
- Ensures the survival of his team.
- ???

[ ] The Promises Of A Man:
- Exhausts Nine's Life Force to drive forward despite the darkness.
- Ensures the survival of his team.
- ???

Oof.

For Arete.

Also number counter fucking around my dude. 1210 words for it.

[9] The Promises Of A Man

WHAT IS A HERO BUT THE WILLINGNESS TO DIE IN THE DARKNESS
 
Oof.

"So, Nines."

There was no comfort found in the heft of the rifle. A victim already lined up within its scope. Calloused skin a perfect accompaniment to the worn handle. One finger, almost lovingly placed by the trigger. Though Jennifer had always out-classed Hans' in terms of gunnery, as if the world always forced her bullets to the right path, the latter was still an accomplished killer. He wouldn't miss. Not at this range.

Nine kept his breath steady. Body practically sunk into the ground. No sudden movements. His focus the sharpest it has ever been.

Bang! The culmination of humanity's efforts to fight the tide. Technology and Ingenuity, hand in hand condensed into a spiral. A spiral that tore through the unprotected head of its target. A disgusting squelch as bone and matter exploded. The earth beneath a dirtied canvas of an execution.

"You never did share your story."

A soft click and the rifle ejected its spent ammunition. There was a slight smile on Hans' face. His eyes lit with the manic energy he rarely ever hid. Beside him, Nine too let out a breath. His world momentarily became static, as if all his senses found themselves overloaded. He wasn't much of a gunman; contraptions always felt unkind in his hands. Basic training, enough to survive, that was his current limit. Certainly far and away to the sort of talent Hans and Jennifer possessed.

"I don't have one." Came the young man's reply even as he began to stuff the gear into his pack. Both mercenaries, in a matter of moments, were back on the move. "I applied. Got picked. All there is to it." There was some element of stealth into their steps. Nine, at least, tried. For all his talent in staying in one place, Hans always did find it impossible to just shut up.

Nine agreeing to forge ahead just cemented it, really.

"Aww, come on man." A laugh, even as he lightly smacked the taller boy on the back. "You're so alone that even Jennifer gets lonely looking at you." The leaden mist had made travel difficult but, after multiple excursions, both mercenaries had gained enough experience to traverse through with little complications. Nine more so than before.

"Like, hell. All we know about you is that you suck with guns, try really hard to be an adult, and that your parents have some amazingly shit naming sense."

Nine did not blush. Nor did he bother to provide any sort of denial to Hans who, after looking at him, couldn't keep his raucous laughter down. "Yeah. Definitely trying too hard to be an adult."

The duo continued their trek, in very much the same fashion. Hans, with his ribbing. Nine, doing his utmost best to maintain a veneer of professionalism. Yet for all the light atmosphere and positive mental attitude, reality did not budge as the duo caught sight of the supposed supply depot.

Rather, what was left of it.

Noxious moss had grown upon the debris. Earth texture closer to that of a marsh. The ambling Rotspawns the least of their problems. Nine took a deep breath, and kept it there. Even as he could hear the soft creak of Hans' gloves. Nine's earpiece pinged to life, the quiet static dying out as frequencies were changed.

"Third supply point inaccessible." Came the young mercenary's voice. Next to him, Hans too had his fingers on his earpiece. "Awaiting further instructions." The two shared a look. This had been their plan. Their choice. More than their ego being bruised at the lack of worthwhile returns, they both understood the severity of their setback.

"Jennifer?" Called out Hans. "Do you needs us back in Camp? Nines and I can still go for the next spot, if we've got any left." Silence. "Jennifer? Jennifer!" Silence. "Are we out of range? Are the comms jammed? The fuck aren't they responding?" Nine moved himself over to a different location. Giving his own separate attempts to contact the others. There were no plans of radio silence. Or anything of the sort.

Crrck.

"Thank fuck, Jenni--?!" The older mercenary bit his tongue, the ache however subsumed by the shouts in the background. "Asses! Camp! Elites!" Hans turned about, feet already pumping. Ahead of him was Nine, their distance widening. "This is an order, Nines!" Activity in his periphery. "Head straight for the Camp! Don't stop for anything!"

Though he heard no affirmative, the starkly increasing gap between them told all.

And yet, for all the speed Nine had, the terrain itself remained an obstacle. But the young man cared little for it. He dived. Leapt. Rolled. Never diverted from his path, for the shortest distance between two points was a straight line. Every step, lighter. Every breath, stronger.

Faster and faster did Nine run.

Faster and faster did Nine run.

Faster and faster did Nine run.

He felt his lungs burn. His muscles scream. His very bones creak. But he did not stop. Not even as the world around him was drowned by a guttural roar. It felt like thunder boomed within his chest. Echoing within the caverns of his ribcage. Fear gripped at his nerves, common sense and preservation howling at him to stop. To turn back. To run away. Izmerel wasn't here to help. Viktor wasn't here to save the day.

There was only himself, and his lance. But even that was enough to bend reality. He drove himself onwards. Past the cliff's ledge that led to his teammates. His friends. And where the Rotspawns roared, so too did he. Nine felt weightless as he dove forward, his Primary Lance primed. Above the battlefield, wherein gravity had yet to take hold, the mercenary could see all. Injured teammates, two hulking Rotspawns, and everything else ablaze.

Long honed instincts translated themselves into minute adjustments. His descent became controlled. Weight, adjusted to deliver all of his strength. The lead Rotspawn looked up. The scent of ozone and ash, decay and iron. Upon its forehead lay a gleam of gold. Held by its half mangled arms were talons as long as Nine. Halfway. A quarter. Unimpeded, those claws would have torn apart the mercenary.

Nine was simply faster.

His Lance struck dead center. Plunged itself deeper and deeper even as noxious blood dribbled to the Rotspawn's optical orifice, and further beyond. Explosions rocked its knees. Haphazard posture broken further, even as Nine held on. Slowly. Surely. The Rotspawn fell to its knees. Toppled down to its side. The crash a storm of dust and debris.

Battered.

Bloodied.

Beaten.

Stood tall still, the young man Nine.

----

... [9] Forge Ahead won. But though Humanity can be cruel, Destiny and Fate are crueler still. Nine has Breakthrough Points left. His Rank, a mere expression of his drive. Will so great that it forced Reality to listen, if but for a moment. In full did he pay the cost.

Nine is currently [Exhausted] yet stands [Unbroken].

What does he do?

[ ] A Monument Of A Hero:
- Exhausts Nine's Life Force to drive back the darkness.
- Ensures the survival of his team.
- ???

[ ] The Promises Of A Man:
- Exhausts Nine's Life Force to drive forward despite the darkness.
- Ensures the survival of his team.
- ???

Oof.

For Arete.

Also number counter fucking around my dude. 1210 words for it.


I don't know what to pick, man this is brutal... flux!

[9] The Promises Of A Man

I can flop if someone knows what to do.
 
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Saving arete so we can buy EFB's is nice and all but unless we're going solely for power type EFB's which I don't think we've even seen any of so far, saving to the exclusion of all else is just going to get us killed.
Factually incorrect
  • It any scenario where SAVE needs to snap buy Stances, Adept would have too as well, as it's bonuses are too minor at our current level to have much of impact on anything. If we end up fighting we would have to get a Stance
  • It won't get us killed because we can always get Stances. Usually, with SAVEing you need to weight opportunity cost and danger of not having your power in actually usable shape. Stance completely remove that as an issue, making Saving a superior choice in virtually every situation.
  • Even if we do end up getting Stances, no one cares. They are still powerful, useful and lead to likely combat focused All-Defeating Stance. What matters is that we focus our expenditure on EFBs and not on shinnies we don't need
  • As always, essence of thrift is asking yourself if we actually need to spend on shit. We don't need to spend any Arete this update, because Stances provide a fallback option in case we roll badly
  • Finally, claiming that Once and Future is not power type is ????. It's 2 Ranks worth of combat when 0.7 Rank costs four damn picks.
We don't need to spend anything here. As per Rihaku Adept does almost nothing for the next update, so it's not like people voting for it do so because they want to succeed anyway. Then just don't spend it. Don't waste points on things that we outright don't need.

Save. Get Once and Future and All-Defeating in whichever order, although Once and Future first is better since All-Defeating acts as safety net for it. Congratulations, you've just out Ranked combat Armaments.

It's actually that easy, just don't spend on shit we don't need.
 
[9] The Promises Of A Man

One doesn't need to be a capital-H Hero to be great, just do the right thing when the clarion call of necessity arrives. And a little edginess never hurt anybody, just ask Hunger!
 
People voting for Promises is just. /SIMPLE AND CLEAN INTENSIFIES

But yie bois. Ultimately a pick of what Nine ideally wants to be. The strongest expression of thou art I, I art thou himself. What does a Hero symbolize? Peace? Strength? A bulwark where evil and injustice cannot breach? In comparison what is a man? A spiral? Greed and passion for one's self? A bundle of XP to be fed to the next Bear-named analogue?

also the votes warm my heart like shit dude the fastest path from point a to point be is through my heart goddamn

----

My feeble attempts to get my artistic license reinstated aside, i'm getting my ass swayed by Shadowlord. I've always wanted the thief build since the start, and this looks like a big ass step towards it.

A comprehensive list would be damn helpful, because urgh. 7 arete hurts like a pirate bitch.
 
We don't need to spend anything here. As per Rihaku Adept does almost nothing for the next update, so it's not like people voting for it do so because they want to succeed anyway. Then just don't spend it. Don't waste points on things that we outright don't need.

Save. Get Once and Future and All-Defeating in whichever order, although Once and Future first is better since All-Defeating acts as safety net for it. Congratulations, you've just out Ranked combat Armaments.

It's actually that easy, just don't spend on shit we don't need.
We don't need any of it. Being efficient doesn't mean they're not extravagant. Nor does supporting them constitute an argument by itself, since promises of delayed gratification are only appealing if you believe the future gains will pay off with significant interest.
 
With all the recent discussion of the Evening Sky, I wrote these a couple days ago. Hopefully they're worth a read?
I'm not sure about this idiom, maybe I just missed the bus. But it certainly sounds cool, and the color is the shade of half-forgotten truths, like the last shaky gasps of Autumn before Winter takes hold. It's probably just a reference to water, but then water's color only ever reflects the sky above...

They traveled by means of the Armament, himself and Gisena either riding in the cockpit or perched somewhere atop its towering shoulders. The going was slow, the way uncertain, and Letrizia frequently had to adjust their route to account for distortions of space. There was no science in Verschlengorge's perusal of the Voyaging Realm, only instinct, which its pilot could only vaguely feel. And yet it was a pleasant enough journey, when they were not beset by monsters from outside realms. They rarely encountered ill weather, and could shelter under Verschlengorge until rain or oppressive shine had passed.
'Yeah, it's a great place for a stroll. The occasional impossible demons emerging from nowhere to murder us aside, the weather was nice!' -Lord Hunger

Such lovely shellshock on display, and so little to controvert the flow and measure of a man's boredom! I wonder what it's like to be inside of Verschlengorge while it's moving? Does it shuffle back and forth like the motion of a ship, or does it muffle and shock-absorb across its chassis like a modern car? Rank might make the question irrelevant of course, but in its current state that process could be offline.

Also, Letrizia needs to focus to navigate, which neatly explains why we haven't been able to talk with her as much as we'd like. Recent considerations about her Surge's possible Rank-granting properties aside, this implies that until we reach the High ranks we won't be able to operate efficiently in the Voyaging Realm without her help or local guides. Glossed over as it's been in recent updates, I imagine this space-warping would have been a much bigger deal if we'd chosen Regalia or Sword. Makes me think this place might have been crafted to be a prison more than a palatial Xanadu...

But what kind of thing would a being with Rank high enough to make a place like this be scared of?

One meandering day, they forded a river, titanic machine wading through the glimmering murk of the rapids that raged and frothed about its shins. Gisena sat on the Armament's shoulder, bare feet dangling merrily off the side, exulting in the occasional dash or spray of water that reached them at this height.

Legs folded meditatively, he scanned the horizon, alert to threats. Here, their mobility was impaired until they crossed the river. Unstable footing would give any enemy a superb opportunity to attack-

Deftly his hand reached out, catching Gisena's thrown slipper before it struck him. It was a flimsy thing of lace the color of her hair; likely a fortune to find dyes of that color. Could he ransom it?
It's playful, certainly... the Ring of Hunger's been putting in work bringing his remaining emotional spectrum to the surface. Mental Contamination could be for or against on that one, not sure. But I love that his first impulse is to ransom it. If it's a remnant of the war, it speaks to a much stronger moral composite on his part that he preferred to ransom than to steal outright, as it means he still wanted to see things returned home despite the greater need for resources on his own part.

I can only imagine how horribly the Tyrant punished those who were caught paying.

"Come join me!" She called, waving him over. "Live a little!"

He walked over, bearing casual to mask vengeful intent: set on extracting his pound of flesh, or at least on depriving her of any further ammunition.

As he approached, she made to pull him alongside her with a light gesture, but exerted unusual intensity, her eyes alert.

He leaned forward on one knee, bringing him level with her.

"You sensed something?" He whispered, keeping an aggrieved scowl on his face.

"Mhm!" She responded cheerfully, eyes flickering for a moment to a point on the horizon. "Thanks ever so much for bringing my shoe back, hun! I'd be absolutely beside myself if I lost it!"

"How many of these do you even have?" he asked.

"Right now? Just the one."

"Hmph."

He dropped the slipper and drew the Forebear's Blade, dashing up and across the Armament's enormous shoulders to reach its one o'clock position, where an Astral Rift was halfway through the process of opening. It looked exactly as he'd imagined, a jagged tear in the fabric of reality exposing void beyond. Within that darkness fluxed seams of color like starlight, lacing up and around each other, busily spirited as if embroidering the edges of the world.
More adorable Gisena/Hunger interaction, this time focused on their competence in the field. Noticeably he doesn't show any sign of using Pressure actively, which means he's not slowing time or warping the distance involved. This is raw skill and power in action, though the Blade might be pulling some of that weight.

Also, THE VOID! Got to love seeing that Dead but Dreaming style in action, good to see the blurbs are already serving as semi-narrative foreshadowing. Like audio logs but not half as intrusive.

He cut down the first creature that emerged, a ghastly thing of needles and claws, and behind him was a surge of Gisena's power as she unleashed a Tide of Nullity in the opposite direction, reknitting the smaller apertures in reality's weave, preventing them from being flanked.

The next creature was a shelled variant, his blade deflecting off its armor, but a quick strike with the pommel pulverized its guard, its torso cratered as he kicked it off the side. Verschlengorge's leftmost head snapped languidly in its direction, and the creature perished with a gruesome crunch.
So I guess Hunger's not the only one with shell-shock! ...Okay, I'll be leaving now.

The ability of Gisena's power to negate portals that are clearly Astral tears poses some questions. Are these portals actually stable constructs that could be destroyed, or is her Nullity not restrained by the need to target distinct objects or functions? Or is she just so good that it doesn't matter? I'm gonna go with that one, she just seems like the type. The fact the portals were opening up in flanking formation implies they have some control over the tears, though not necessarily that it stems from themselves. Perhaps they have some Astral warlord waiting in the wings, feeling out targets of interest with regular suicide attacks from their bestial minions. Or perhaps it's a coincidence of Pressure, the tearing of space simply lending to the appearance of opportunity hunters.

The most dangerous enemies are those with the patience and skill to make themselves appear as if they don't exist at all.

"My lord, Miss Gisena, we've got incoming!" Letrizia announced, voice tinged with urgency. They felt the Armament shift beneath them, adopting a lower, heavier stance.

"We're handling it," He shouted back, but she merely pointed forward with the giant's hand, showing a galleon moored on the far bank. There was a ballista mounted atop its prow, bolts gleaming like the noontime sun. As they watched, the ship unmoored and advanced towards them, unfurling a flag of blackest pitch. Its oars moved ceaselessly through the churning rapids, steady as if impervious to the tide.

As Verschlengorge had adopted a hunched position, the emerging Astral beasts now rained down on them from above.
That's a point for the controlled entry theory. Not a strong one, animals could be smart enough to exploit a Pressure vacuum in adaptive fashion out of instinct, but still. The nonverbal communication from Letritzia is so slick, I love it. Also either Verschlengorge is like fifty meters tall, or that galleon is a converted skimmer. I wonder if sans Apocryphal meddling these folk would even have bothered attacking something huge enough to wade through a river like it was a kiddy pool.

"Perfect timing," he groaned, flipping his sword around. But this was not really a surprise. May you live in interesting times.

Pirates. And awfully confident, to approach as obviously large and well-protected a target as this. He and Gisena combined could address either of the threats easily, but their strength apart was not so great. The ship was obviously magical, but its crew might not be, so Nullity's power would be better served against the Astral beasts, who her bolts would at least stun.

"Gisena! Focus on the beasts and the Rift! I'll deal with the pirates."
A magic boat? Imagine, in another timeline we could have joined a crew like this and been pirates! Probably would have had some sick Retinue synergy, all things considered. Out-scaling people isn't an issue when you have the legendary power of the EXP Share!

As he spoke, the ship continued to approach, gaining with impetuous speed. A set of powerfully launched grappling hooks shot out from the shadowy figures on its deck, latching onto pits, gouges, and crevices in Verschlengorge's armor. As presumptive boarders began making their way up the ropes, he ran down, severing one on his way, and tucked the Forebear's Blade between his teeth as he grabbed another. With his open hand he rode the rope down, the friction sting of passage burning through his gauntlet, and leapt to land heavily on the deck, ruinous force splintering the site of impact. The ship unbalanced, heaving as if roiled.
Wow, that's some good aim. There wasn't time for sniper-fire, perhaps they had a moment while the gang was distracted with Astral aggression? Regardless, that ship spent a lot of rope and striking power on this attack. More than pirates could afford unless they knew who was aboard... or were under the illusion they were the ones under attack. That swashbuckler tech Hunger was showing was clean as findross, by the way. Has he done the boat-to-boat combat routine before?

No time for games. He released the Blade from his mouth and caught it with his now-free hand, then turned and sent an arc of blade-wind through the grappling ropes, severing them at once. Pirates rushed at him, men in hauberks of dark plate wreathed in shadow, but he launched a second cleaving strike down into the ship itself, carving a great abscess in the hull to impede their movement.

Ignoring them, he turned to the ballista and began to saw away at the string of its bow. It was curiously resilient, thread the color of gold that bounced sprightily away from the edge of his sword, but he pinned it in place with a foot and it yielded swiftly enough.

By the time he had carved his way through, a number of pirates had crossed the gap. He grabbed a group of ballista bolts and hurled them, catching two in the stomach; they groaned piteously when skewered, golden lightning discharging through their forms. His work done, he kicked the remaining bolts overboard and dropped down the side of the ship, breaking his fall by jamming his blade into its hull, and made his way over to the earlier cut. A few dozen blows and he could split the ship in twain; such was the power of ruin embedded within the Forebear's Blade.
Give the order. Time to even the scales.

With one swipe he severed all the trailing lines. The language above implied there were several scattered across the whole of the main deck, with ballistae on the other side turned out-face to focus their fire. But if he was able to cut through the lines with one slash from on-deck, then he must have had one hell of an angle on them. Like, he was standing next to the prow of the ship, or Verschlengorge tilted to reduce the profile of the ropes before the cut. It's not impossible, which with Rank and Pressure makes it surprisingly likely. The Apocryphal might have had a hand in such as well: conflict compels interaction, sure, but the last thing it wants is a boring win!

Also: magic gold thread, gold lightning bolts. Following the local video-game logic, that's super effective against machines. Maybe these guys prey on those Prototype Armaments that were mentioned much later? Or mechanical creatures like whatever Bearic is factor into their business strategy somehow, like favored prey or major competitors. It could just imply they disable the electrical defenses and signaling equipment, but knowing our luck there's a whole subplot involving a war between robot-hating river pirates and cybernetic raft-cities we missed out on.

He spared a glance for Gisena. Armed with Letrizia's sidearm she was holding her own against the nullified beasts, and Verschlengorge did its best to sweep the largest creatures aside. But focused on immediate battle she couldn't spare the attention to close the largest Rift, and they could well be overwhelmed in time.
We see the beginnings of Gisena With A Gun. All things considered she's doing pretty well for a woman who's probably got less than an hour's practice with a piece.

He hoisted himself back up to ship's deck, snatching a grappling hook from the corpse of a crewman, when he was intercepted by a foreboding figure armored in black. This was no hauberk but full plate, heavy enough to leave impressions in the wood where it tread. Darkness billowed in vast, eerie plumes from that armor, spilling upwards in streamers: the night sky's incursion against sun and blue.

In its left hand was a shield, in its right a great curving blade, alive with dark-violet flame.

As the Tyrant's had been, the day he became a widower.

Interesting times indeed.
He felt his gorge begin to rise. With an effort of will he held himself back, but the instant he loosed the world would narrow into a single, inescapable dot of red.

The figure spoke, confident but wary. "Halt, friend. A... misunderstanding. Clearly we mistook you for something else! Parlay?"
A Challenger Approaches! The Evening Sky's origin, the source of the update's color at last.

In retrospect, good Maiden this guy's over-the-top. His armor's so heavy it cracks lumber, really? Sounds like a local Accretion user, with his Feats specialized towards heavy combat. The Evening Sky wafting off him is an extension of his armor, and he fights sword-and-board, curiously with a curved sword. Hardly the image of a nautical devil. But he's also bucking the trend by refusing the arming sword, favored traditionally for its ability to stab and slash efficiently with only one hand. The use of such a weapon has implications: a farmer's sickle, a raider's scimitar? The curved edge is a specialized adaptation meant to improve cutting power when slicing into tensile defenses like leather or layered cloth. The armor probably confers the Evening Sky's protection against magic and artillery fire, which are reasonably intuitive counters to pirate action.

In short, this guy's totally specialized against scrubs. Kind of blew up in his face against the King's Scepter, though. It's a perennial problem with rule through fear instead of love: superior firepower compels surrender in the latter, but will not tolerate such from the former. But then he probably didn't see himself as much of a ruler, did he? The nature of a Tyrant is to define himself however he pleases, that the rest may only reject at their own peril. The dream of fairness against a cruel and uncaring cosmos, unraveled by the inability to provide an alternative.

---

[ ] No Quarter - A worthy foe, with the semblance of such a familiar weapon. The ring hungers, as does your blade. You are not a pirate, to respect such customs as parlay. Yours is the Tyrant's Doom, and the sentence for brigandry is death.

Spill his blood and let the ring feast. Let it gorge itself until sated, and you may sate the Decimator's Hunger as well, for a time.

*Combat tactics will be useful. This is no trivial opponent.
*Though you are favored to win, taking severe damage will weaken your prospects for the rest of the trip, as you currently lack magical healing.
*Might help resolve some of the hero's trauma if he prevails, on top of a bounty of power and potential mitigation.

Blood... Blood. Blood? BLOOD!

I wonder if our Ring would have been so willing to provide us all these power-ups if we'd refused its call more often? Surely there are gradations of Hunger not as extreme as the path we've taken! Also paths not as prone to getting tattooed with painful conditions, but that's not as relevant here. Right now we're still worried about simple damage penalties.

[ ] Prudence Dictates - You care nothing for his customs, but prudence dictates that a fight avoided is as good as won. Gisena is still under pressure from the Rift denizens and you can't afford reckless decision-making. If either of you gets hurt this mission will complicate itself quickly. Much as it galls you, it's best to let these pirates go.

*You won't have to deal with a risky and unnecessary battle.
*With your help, Gisena should be able to close the Rift shortly.
*Gain 0.5 Arete for a wise decision, but give up a valuable source of mitigation.

---
"but y tho" -Lord Hunger, literally never

I truly don't know the character in this way. With Accretion the mask becomes the man, and for one not blessed with a Progression-equivalent its bounds are as ironclad as any Brand or Doom. But yet, he's not a walking god of Rank without mortal equal, identity without spirit, an apocryphal curse realized upon self and world alike. He likely still has time, a heart and mind his own, the ability to choose what he becomes.

A shame we don't have time for such folk. The power of mercy is in that it doesn't have to be given, that one could continue as usual and no one would bat an eye. Unearned, unasked for. To create a path where none existed before is a power that gods vie for. Even the Accursed pushes towards it in his own way. Perhaps in some small way, he lives on in us through our cloak. Maybe it's for the better that way.

Consolidation. Determine your long-term approach to this journey!

[ ] Unburdening - Focus on reducing the impact of your mitigation targets; the Apocryphal Curse and the Decimator's Affliction, while also getting to know your chief ally and companion better.

Speak with Gisena I, II
The Name of the Curse

*The best way you currently know of reducing the Curses most relevant to you, though there are options unexplored that might bear greater fruit in the future
*Since you took Nightmare Praetor, you find it easy to bond with Gisena in the first place, so you'll get a deeper connection out of her stage II pick
*A reasonably safe option

Gisena Gang, assemble! Allria glory to the Most High!

I don't really know what this deeper connection angle would have been. Perhaps Charisma and Intelligence would have let us get under her skin a bit in the literal days following her near-death experience and one-way transference to another world. Seriously, I worry for the girl's actual mental health. She's been trained to not show weakness, but being smart and well-composed only make you better at burying and diverting negative emotion. The bones still feel the weight of the blow, armor be damned.

[ ] Knowledge - Play to your relative strengths by getting Letrizia to divulge as much information as you can alongside Gisena. Build trust and rapport with your companions while trying to minimize battles.

Speak with Letrizia I, II
Speak with Gisena I

*Learn more about the polities you will eventually have to rule, likely by conquest
*Perhaps Letrizia understands something about the affinity linking you with Verschlengorge. She if anyone would know, being its pilot...
*A reasonably safe option

Max social, the Edeldross option. It's I think our first chance to learn about the giant robot's innate connection to Cursebearers, and the existence of the Foremost. Also probably a bunch of political business we're probably trying our best to subconsciously ignore due to audience disinterest in actual rule and Hunger's own bad memories of scheming vizier-based assassination. It's not an easy thing to shake off!

[ ] Power - The mech may be weak now, but who is to say it will always remain so? And diminished though it is, it still sports advanced armor and sheer mass to protect its wielder from bodily harm. Given your lack of magical healing, an ideal vessel for you to pursue strength.

Learn to Pilot
Commune with Verschlengorge
Seek Worthy Opponents

*Your enhanced intelligence should allow you to rapidly familiarize yourself with Verschlengorge's systems in any real battle
*Doesn't really play to your strengths otherwise, though you may be able to prepare more effectively against specific opponents
*Does allow you to continue advancing in combat power proactively
*Neglect your social connections in the pursuit of power. But without the power to protect, it's unwise to grow attached in the first place...
*May unlock more secrets of the mech

Wait, you're telling me we could've been PILOTING the giant robot this whole time?! What the hell were we on, not doing this? Was it the Ring, or the Blade, or some kind of Waifu sorcery that Nullified our ability to remember what quest this was and who was writing it? It's not even like it was really bad for social, Gisena loves technology and Letrizia's also a pilot. It's a textbook ingratiation technique!

[ ] Balance - Do a little of everything. Inefficient, but covers your bases.

Speak with Gisena I
Speak with Letrizia I
Errantry

*Still pretty safe
*The most popular options in one vote
*Put Letrizia at ease, tell Gisena about your Curses
*Grind Accretion Rank slowly but without overmuch risk

Wait, I thought you died. Did the Accursed bring you back too? I suppose our front-loaded build could use some compromise until we get our bearings. And it's so wholesome too, with inane tasks sidequests to help us gain Rank instead of tempting the wrath of the unmitigated Apocryphal Curse. I suppose that's why we didn't take Power. Savor this risk-managing behavior, children. It will not last.
There's our boy, the third item of our panoply, and the first we didn't purchase from the Accursed! Let them pretend it's not as good as the Forebear's Blade or the Ring of Blood; perhaps its legend is lesser than the grand deeds and regime of either, but tell me this instead. Who is there when a hero rides off into the sunset? What presides over the tiger's hunt, or the mosquito's emergence? The human heart may not recognize such countenance, caught up as it so easily becomes with the pragmatic image of might and morality, but there is yet greatness to be found in the passive wisdom and understanding of the waning hours of day.

The man had attacked them without provocation. Now that the tides had shifted he wanted to parley? Absurd. His audacity was impressive, but a tactic that disingenuous didn't even deserve a response.

He struck, a terrible reaving arc of blade-force meant to split the pirate from shoulder to sternum, but the black-armored man reacted quickly and caught the blow on his shield. The sheer pressure of the attack tore a gouge in the metal, shards spraying upwards in a flying plume as the man visibly staggered under the blow. Hunger was already moving, swapping knife-edge to pommel as he closed to strike the man across the helm.

This time. This time he wouldn't need to be rescued, by his wife or anyone else. This time he would end the threat before it could claim them. Whatever cost necessary would be paid from his own body.
Go get 'em, Hunger! It's hard to remember from so many updates ago, but it's been less than a month since he's faced death by assassination, been rescued and recruited by the Accursed, and then dumped into another world with only his sword, ring, and a girl he's never met to guide him forward. This kind of displacement can draw up a sense of powerlessness in the strongest of souls, and frankly he's not in the best of condition as he is. Not getting this kind of closure and confirmation of his newfound power might have actually made it harder to get pluses as we went forward. The possibility of risking Doom triggering against Letrizia is less present, but still there too.

Speaking of the Tyrant's Doom, I like how you can feel just slightly the shift in narrative tone and mental monologue when it activates. It's not creating a conflict that wasn't there, just exaggerating his reaction such that he's slightly more judgmental, aggressive, and maybe even a bit more outright impersonal when it happens. He's always a smart guy, but when the Tyrant's Doom triggers all benefit of doubt just disappears from his mind and he shows us how analytical and ruthless he can actually be.

I'm kind of sad that shield seems so weak. I was hoping it was a third panoply item, but it seems this guy only has his sword and armor. I guess that makes this a more fair fight though, with his two versus ours. I'm still going to hold it's a waste to have a major-league magic weapon and then pair it with a mundane shield rather than go all-in on its striking power.

His blow struck true; the pirate's helm tolled like an evening bell as it deformed, deflecting and radiating the strength of the blow as force became sound's echo. He was forced back, repelled by the dispersed vigor of his own blow. Still the power of ruin was not easily denied; blood dribbled through the slits in the pirate's visor.
I love the Power of Ruin. It's efficient, beautiful in its own right, and makes me wonder how the Forebear harnessed such an incredible force. How many underworld gods had he conquered before he found his blows no longer obeyed the limits of mortal warfare? How many heavenly empires had he cast down before his favored sword became ingrained with such a terrible nature? Was he even possessed of a favored weapon when he first wielded ruin's kiss, or was that power the original immaterial extrapolation of his universal killing-stroke philosophy?

Despite the prodigious ferocity of his assault, the enemy was not totally hapless. In one decisive motion the pirate discarded his shield and lunged forward just as Hunger made to withdraw. They toppled in an ungainly grapple, impossible weight of the pirate's armor bearing down on him, pinning him to the deck. He struck with his sword through a gap in the armor but felt resistance beneath, as if punching through clay. Shadows curled and boiled off that armor, pinning him to the deck, obstructing his sight.
Yup, shield's a prop. Also I do appreciate that, faced with a foe who knows how to harm or kill an armored assailant, his strategy is correctly to tackle Hunger to the deck and pin him. Overwhelming striking power isn't worth as much if you've only got one arm and can't get any leverage going. Also the use of Evening Sky as a method of restraining foes is something I'd not considered. It's magic-immune, prehensile, and easily repaired if damaged. For restraining foes to later interrogate or ransom, it's actually pretty great.

Thanks, random pirate captain!

The pirate reared back and smashed his head into Hunger's own. For a moment the world went static and white, then bright agony ripped through his side. With desperate strength he heaved forward, hurling his opponent back and retreating to the middle distance. A sharp pain in his torso brought him up short, and he looked down to see the violent-flame blade of his enemy hanging from his side. Luckily it had slid between his oblique muscles, missing his liver and intestines. The pain was terrific, horrible, but a meagre shadow of the least cut from the Tyrant's personal blade. Even the flames of this blade sheeted and sputtered away from his flesh, as if afraid to burn him.
PIRATE used HEADBUTT. It's super effective!

His combo stab straight into the side is a good move, though Hunger's being able to hurl him armor and all out to long-range somehow ends up at amusing to me. I knew he was strong, but I hadn't registered how strong at the time. The sword's the word, but the lord's for sure!

Also his knowledge of his own anatomy is really good. I doubt I could tell where my liver or intestines were in the middle of a fight to the death against the spitting image of my worst nightmare. Maybe he's been stabbed in those places before, and remembers the pain? What's the point of discarding your memories for power if you can't prioritize the shitty ones?

He raised his eyes to the enemy, who was panting heavily, gathering himself for another strike. He shook his head. This man wasn't the Tyrant. He wasn't even a poor imitation.

Blood dripped steadily from his wound. He pulled the flame-blade free and tossed it overboard. Foolish of him to get wounded. Reckless to rush in without knowing the armor's capabilities. Pommel to the head would murder most armored knights, but he'd been over-eager, closing the distance against an opponent with all four limbs and greater mass than his own.

His enemy was just a skilled thug with a formidable suit of plate, deprived of a weapon that wasn't worth one-tenth of the Forebear's Blade. Fury had ruled Hunger, made him sloppy. No more. Today, there were people counting on him still. He would dismantle this enemy properly.
There we are, the real therapy of the update. By pushing through his obsessive fixation on the tyrant, he accepts his previous reckless behavior as foolish and re-aligns himself with a new purpose. Clarity awakens a nascent protective instinct, refusing to allow his traveling companions to come to harm by any hand.

The nigh-audible tone of shit-talk present throughout the entire thing is pretty killer too. Whether it's self-critical or outwardly directed, this is Hunger at his most aggressively optimistic. Literally!

The pirate juked to the side, going low, hand outstretched for the ballista bolt embedded in his comrade. Hunger sent a blade-wind into those fingers, shearing off dark scraps of plate and throwing the man off-balance. He followed with a thrust projection, pure killing force that shivered through the air and struck the pirate's chest, knocking him onto his ass. Given the weight of his armor, there was no recovery from that position.
And so the heavy has become the heavied. The swipe for the hand is clean and simple, reminding me of Taker of Hands from A Simple Transaction 0. The distinct lack of penetration from the thrust makes me think either the Sky's been holding out on us, or we've been missing out by not having Protection bonuses. I wonder if anything's gated behind pure number of +s to that stat, or any other?

Hunger drew deep upon the well of power within him, summoning forth a tide, a tempest of murderous cuts; sword-breath that hummed and pulsed like a buzzsaw's edge, that curved and shrieked like carrion birds.

With each blow the armor rang, reflecting and dispersing the main power of his strikes, but the persistence of his onslaught had the plate chiming lower and lower, its efforts grown feebler and feebler, until the battered darkness bled from the armor and fled into the crevices between worlds, abandoning its wearer to his doom. The ring flared upon his finger, a fresh well of power flooding him once more.
Ah, so that's the moment we Abducted it. It seems the Ring may have taken a hand in its capture and preservation as well; perhaps it's also a magical focus and we've just yet to have any system with which to learn of this facet. We know it can store souls, but to store conceptual enchantments like the Evening Sky? Truly there's more to our handheld red option than just Rank and Stats...

This is also where we got so exhausted. Without Fell-Handed Stroke we had to depend entirely on Pressure and the power of ruin to cut through the pirate's armor. It's just pure luck that our foe's defense was of a kind that could be worn away. We've been on the receiving end of such more than once ourselves, which I can only assume means this is a part of the Evening Sky's own nature. Perhaps the dusk was not meant to last, inherently transitory despite its eternal sovereignty? Or perhaps the fire of the gods burns away the murk of twilight, an ignoble desecration of the otherwise immortal phenomenon?

Victory, though the price had been steep.

"Wait, mercy, please-"

Now he advanced to melee range, kicking open the man's visor to reveal eyes of deep blue, trembling and terrified.

The Forebear's Blade descended, a swift and painless ending. While he lived in interesting times, best not to keep any enemies alive lest they fester and grow strong.
So long, apocryphal river captain. You were literally just here to bring us extra clothing. This is the other side of the Apocryphal Curse, I feel. While it forces conflict at every turn, I don't think it fits the premise of interesting times to have those conflicts reflect nothing, or to have them add up to nothing. This served to give us a glimpse of the Doom of the Tyrant, to lend Hunger a chance for swashbuckling heroism, to open major inroads to escaping the Tyrant's shadow, and ultimately to complete our Panoply. While not all of those were guaranteed, it still has to be said that the Curse was efficient if nothing else.

It was incredibly interesting.

As the man died a new sensation emerged from the ring, an onrushing infusion of blood and vigor, vitality wound so tightly within him that it seemed fit to burst. Hunger, and the Curse of Hunger, the Affliction of the Decimator that drained life from the world, would be sated for a time.
These are the highest stakes I've ever seen put behind a full stomach in my life. Wow that's some Curse/Artifact synergy going on right there. The voters who threw in for Luna Conqueror deserve a clap on the back for that one, even if they're the reason we'll likely never see Catherine except at swordpoint.

Wait. I just realized. If Letrizia is Asuka and Catherine is Rei, then we're not Shinji. We're Gendo.

That had been closer than it looked. If his opponent's blade had been positioned more adroitly, if he'd failed to rally and properly create distance... the man was not skilled enough to overcome him in full, but he could have ended up far more grievously wounded.

No time to dwell. He turned and fired his grappling hook, attaching it to the Armament, and ran up the rope. Blood leaked continuously from his side. The pain would distract him, hamper his mobility, but the power of his legend and the Forebear's Blade would ensure his survival and eventual recovery.
These pre-healing days are gritty as hell. Talk of blades jabbing just a little bit off, describing the dodging of death by a fingernail's breadth. Make no mistake, were it not for weight of legend his denial would have begun with that sentence about not being able to be defeated there. Even one unlucky cut is enough to kill an unarmored man on his back.

The image of this one-armed, one-eyed man running up a grappling rope while bleeding profusely is absurd enough to be humorous, in my opinion. Just imagine: the lowly pigeon, dropping offal upon the unsuspecting insects and flowers below, only to be struck from above in turn by the sanguine of a wandering Cursebearer!

Gisena had taken a few wounds of her own, a deep gouge in one shoulder and cuts across her midriff and face. Blood flowed freely from a thin laceration of her cheek, a pale red curtain that spilled past neck and shoulder. She smiled brightly at his approach, dancing between a pair of Rift creatures to reach his side.

"Aw, were you worried about me? You shouldn't have. This gun is so much fun to play with! Propulsion of a kinetic impactor via chemical energy, what an ingenious idea..."
That's actually a lot of blood spilling, seems we're not the only ones whose high Con stats translate to being Mortal Kombat characters. Her being described as dancing between the monsters just to greet him is amusing, and a reminder of just how warlike the Maiden's grace actually is at heart.

"Stand back and don't bleed on me."

"My, how dashing!"

"Thanks. I'm the veritable flower of chivalry, killing pirates and now monsters."

"Such a dainty flower, I may just swoon!"
Is she... trying to make us feel better? She probably doesn't know much about recent events, but maybe she can feel the Tyrant's Doom weening off. I'm probably reading more into it here than necessary, but Gisena's started to have that effect on me. Sorceresses are subtle creatures, and more emotional than they ever let on...

They cleaned up the Astral beasts in short order and Gisena sealed the rift. Luckily, no further surprises were waiting for them on the river bank. Letrizia, prepared as always, had medical supplies in her cockpit, but Gisena waved them off.

"As cute as I'd look with a bandaged cheek, it's better to save our resources. The Grace of the Maiden means I'll heal faultlessly and without scars!"

He looked grimly down at his own wound, one more scar for the tapestry. "How convenient."

She grinned, learning forward. "Isn't it? I know you'd just be heartbroken if my dazzling beauty was marred."

"You should work on your dazzling ego."

"That's just empirical self-assessment, a scientist's first technique! Speaking of which, how is your wound?" She laid a gentle finger on a spot near the injury.
I'm kind of wondering if she's not apologizing here. I imagine a life-long sorceress is used to the social implications of being a nigh-angelic superhuman. But in this new place, standing next to someone with a very different kind of overwhelming power, maybe she can cross that barrier? Or she's just being silly to try and take his attention away from self-pity, that's possible too.

"How do you think? It fucking hurts."

She giggled. "I'd offer to kiss it better, but you haven't quite earned that, have you?"

"I'd rather have one of Letrizia's bandages."

Letrizia perked up. "I've got medical salve as well! It'll numb the pain and promote healing."

He nodded. "Good to hear."
Ooh, medicine! What was medicine like in Hunger's second world? Was it pure medieval, pseudo-medieval, fantasy medieval, horror medieval... there's a surprisingly amount of variation involved. Not Dying Gang should be taking notes here.

Opening her medical kit, she began applying the cream. "You'll be good as new in no time!"

"Or my money back?"

"Huh? ...A-As if you're paying me enough for this! Be honored that a Duchess is tending to you personally!"

"You're supposed to be paying me. And Gisena and I are both nobles."

"W-well, consider this a bonus!"
You should be more appreciative, Letrizia. Getting a man to admit to such a terrible thing so casually, Gisena would be proud! And... is being a City Lord really comparable to an interstellar duchess? You might as well compare the modern landowner to a Roman emperor. Not to scale of course, that would be more akin to comparing a dust mite to Unicron.

He glanced past the pilot to her Armament, the beast's head silent and staring vigilantly forward. The sense of affinity between them seemed to have dulled somewhat, the sharp edge of its keening blunted by some unseen factor.
We're pretty certain this relates to A Hunger Sated, but at the time my theory was that killing the guy had somehow caused an issue. Like, it wanted the kill instead and was pissed at us. Silly in retrospect, no?

"I'm hungry. After you're done, let's go fishing."

"F-fishing?"

"You use a rod and line to catch fish. Haven't heard of it?"

"That's rather primitive," Gisena interjected. "I've got a better idea! Find a school of fish, then drop chemical explosives near them. Water is hard to compress, so it'll be even more effective than on land! We can re-purpose the defunct munitions launcher on Verschlengorge's shoulder..."

---
Wow G you gonna do a guy's whole ethos and way of life like that, what a Null. And that cheesy name drop from Hungry, when did this turn into a sitcom? I do respect her willingness to disguise chopping up machines for utility use, that's something I love to see no matter the medium. But come on girl, that's a giant robot's shoulder-cannon you're about to dissect like some chunky frozen frog in a suburban high school.

The winning vote was [X] Knowledge and [X] No Quarter. You have are at roughly 82% of your health but due to your Accretion Rank are fighting at 91% of full strength.
Accretion reduced the effects of injury by exactly half, good to know. Not so useful now, but eh - there are still things that could screw our Christmas Tree powers up and leave us merely a man with badass war-skill. The choice of info first is surprisingly given our voting habits and known preference for hard power over soft. But then, none of our options gave significant power without risk, and this one gives us the most time with our adorable lady-friends.

Opinions re: killing the pirate have been exhausted, but that we did so was ultimately a matter of personal convenience. Perhaps the reverse-psychology of putting half an Arete against it might have played some part, as even the appearance of a bribe is highly suspicious. Would we have chosen to walk away if killing him had been stated to carry the Arete %s and walking away the psychological benefits?

The pirate's dead; what spoils did the ring of power extract from his defeat? You currently have 2.8 Arete. Choose 2 of the options below, along with any suboptions you can afford. A number of the options below are unique to this point in time.

[ ] Forebear's Blade - Echo of the Forebear - Cloud-shadow of the Forebear's might. Legendary strength and speed, and the resilience to exert them. Can be taken multiple times. [+Might, +Agility]
-[ ] 2 Arete: Undying Echo - The Forebear could withstand unbelievable punishment, only to rise again. [+++Constitution]
I remember these, it's only by way of administrative trickery we ever managed to bag either of them. One from the fish and one as part of Bright Vanquisher, I think? Also this might be our first time seeing the Constitution/Strength split, before now only Might was on display. The Undying expansion's kind of short, but then it's literally an expansion to Echo. I wonder if there's a Strength-based expansion that matches it somewhere in the Blade's tech-tree?

[ ] Forebear's Blade - Fell-Handed Stroke - A devastating blow of unutterable magnificence from which no recovery is possible. A powerful, but draining strike that inflicts cursed wounds from which spirit and will leak as freely as blood. Resists healing.
-[ ] 7 Arete: A Thousand Cuts - In the Forebear's grip could even a common knife blaze with fell power. All melee attacks made with the Forebear's Blade now apply cursed wounds. Septuples the power and speed of the Fell-Handed Stroke and allows it to be used with blade projections. Such horrific offensive power allows one to challenge foes vastly stronger.
The first we took so early, the latter much, much later. This is the beginning of a line of picks that leads into ghetto-Sword Praxis, from whose shores I know not the destination ahead. Yet at its most basic, the Fell-Handed Stroke is just a really, really nice attack. It kills a thing, like the proverbial eldritch Man With A Gun. Stabbing fools is the meme option, but decapitation has its own appeal, and for that the Forebear has our back. That it's described as magnificent is notable in light of recent meditations on the nature of Cutting and its relation to Progression, because the Forebear apparently couldn't have given a crap less about any traditional definition of magnificence. Perhaps he did see beauty in the exchange of swordplay, and Hunger has yet to reach that plateau of form and spirit from which such fancies can be afforded? Or perhaps he simply knew it to be true, and was not afraid to accept that trifling quality of his killing art.

That it's unutterable is certainly accurate, though. Language can only reduce things so much, I suppose.

[ ] 2 Arete: Sword That Was Stolen - King of Thieves - It is the prerogative of the hero true to take the implements of his enemy and turn them against him. For what righteous weapon could deny the verity of his cause, or the valor with which he pursued it?

[++Agility, +Stealth, +Theft], and combat experience now yields some degree of thieving skills. Increases ease and power of the Abduction Forbidden Art.

We missed out here. Sword That Was Stolen is our myth, our legend more than the Forebear's own. We could've been a thief-prince, vagabond warlord, knife-point emperor, burglar of legends and shadow of gods. Instead we sup at the court of blood and ruin, mere steward of ideals forever higher than our own arm or eye. Without going down the rabbit hole, I do imagine we could've had a much stronger buffing build by going this path, owing to the 'common man' implications of larceny and petty criminality. A child can be taught to pick pockets, but it takes a lifetime to master the sword.

[ ] 7 Arete: Evening Sky - Star-stuff and velvet darkness in a mantle like billowing clouds. The power of this mantle withstands supernal force and deflects the merely mundane, granting comprehensive protection against many of the ills of the mortal realm and beyond. Abducted by he who hungers, cast now into his thrall. He who dons this mantle speaks with the voice of Evening and shares its haunting majesty. Progression can unlock further abilities.

[++Protection, ++Charisma, grants superior resistance to a wide array of status effects such as poison, mental interference, suffocation, bleeding out, etc. Somewhat vulnerable to dispellation, but acts as an ablative layer to protect the wearer from such.]
How the hell did we ever afford this thing? Those aren't stars, they're salt mines. The description of Abduction, his name not his own but rather a mere referential title, and its ultimate implications not of suzerainty but of tyranny... I love it. So much, it's a thing of terrible beauty just as the last violet rays of sunset, and its treatment is no less cruel than the heartless night whose fall it heralds and delivers. The Evening Sky is servant to darkness, but not evil itself. Father to evil perhaps, heavy with regret but retaining the fluid cleverness of its own brighter youth. Perhaps it's a better fit for the Edeldross than I'd given it credit for...

[ ] Hunger - Sleep of the Just - While sleeping, the character is massively more difficult to harm or forcibly move, and may choose to deny interruptions to his slumber, allowing his body to be used as a potent shield.
-[ ] 2 Arete: Slumber of Aeons - Increases well-rested threshold to 10 hours per day, but hours of sleep can now be banked up to a month in advance. Dramatically increases strength gained with age.
-[ ] 25 Arete: Dead But Dreaming - That is not dead which can eternal lie. And with strange aeons... Death merely induces slumber in the wearer until the heavens align for his emergence once more. Gain access to the [Outer Sorcery] skill, by which means one's dreams may twist reality towards one's purposes. Apply the effects of To Shatter Heaven to [Outer Sorcery].

---

The joke option. Also the practical option. Also the horror option. It's a versatile thing, Justice! Would have paired well with Thief build, I feel. Got the short-term Sword That Was Stolen advancements to tide us over and the Prophet of the Elder Gods power source in the long-run, we'd miss out on Ruling Ring unless we chose to disregard 3-for-3 Defining Advancement. But then ignoring the sheer focus we've had on it between the recent Temple and its competing Ring, that might not have been so bad. The Innsmouth look would've been great for a stealth build, and forming alliances with goat-men or space lobsters is just insane enough to be possible. Embrace change, join the Reclamation!

A Hunger Sated - Temporary condition that causes the Decimator's Affliction to abate completely for a time. You may upgrade it with Arete. By default: Reduces progress from Hunger by 10% for a month. During that month the Decimator's Affliction slumbers.

[ ] 2 Arete: Quelling - Instead halves the drain rate of the Decimator's Affliction for six months. Additional unknown effect.
[ ] 7 Arete: Conclusion - Reduces progress by 25% instead, but lasts 2 years. It is easier for the hero to find some measure of peace with regards to the losses suffered at the Tyrant's hands, and is less likely to be emotionally compromised by events that remind him of such. Gives you the moral high ground and the ability to travel to lands barren of life, like outer space. Additional unknown effect.

The Quelling is a utility pick, objectively excellent over long periods of time and potentially excellent for not getting in the way while doing other things. It's probably just a stop-gap, but I'd be impressed if it's not the best of its kind available. Conclusion's more heavy on both ends, offering a means of washing off the filth from all those years of war and tragedy. That's not just Decimator's mitigation at that point, it's a real character-changing adaptation. Or is it the other way around, and Curse mitigation is always bone-deep?

With the sheer pace we've set for ourselves, The Affliction hasn't had time to reappear. But its connection to Verschlengorge brings to mind questions of how these options might have changed its relation to us. Would Quelling have made us alien to it, or strengthened the connection in sympathy with its own weakened state? Would Conclusion have given us a window into its mind, a fellow machine of war with no guilt or discomfort for its deeds, or silenced its call entirely until such a time as the need was great enough once more?

The primary means to gain Arete, as opposed to Experience are:
*Thread participation in the form of (non-spam, non-GM) posts and discussion. Calculated every story/major update.
*Fanworks of all kinds, including reactions, etc
*A sizable additional bonus is applied for non-voting discussion. Almost all discussion unrelated to the current vote qualifies - story & setting or character discussion, making long-term plans, commenting/reacting to sections of the update not related to the vote, commenting/reacting to others' fanworks and speculations, etc.

Wait, was this when the rules on Arete generation were established? I thought that was sooner. I like it, it's hype as hell. Kind of exhausting admittedly, but if it weren't it wouldn't be worth points, would it? Mixing forum game and collaborative storytelling like this, it's always experimental and rewards both personal investment and general experience. And the sheer amount of investment generated is awe-inspiring, and the discussion... well, alright, that's normally just arguing past each other for hours on end. But still, it's the thought that counts.

I wonder... just how madhouse "all kinds" of fanworks could really get.
 
We don't need any of it. Being efficient doesn't mean they're not extravagant. Nor does supporting them constitute an argument by itself, since promises of delayed gratification are only appealing if you believe the future gains will pay off with significant interest.
Do you not consider fighting at Rank 10+ in approximately fifteen updates a "significant payoff"? Because that's my final goal. We don't have much to fear in short term, especially once we do pick Once and Future, and Stances make much of that road rather safe.

Before, we were in Temple and we need to get every scrap of efficiency we could get our hands on, but we are past that point. Until Apocrypha catches up to our level, we should use safety net provided by Stances and save. Small, incremental improvements are simply not needed right now, so we should look forward to powerful upgrades while we are in opportunity to do so.
 
Huh. This Once and Future advocacy is actually pretty compelling. If only I wasn't personally attached to the aesthetic value of upgrading all of our Panoply equally.
 
I'm still aiming for the Balanced EFP plan, too, with Ruling Ring and Total Eclipse. I'm still not sure which would be best to get first, though.

If the True Quintessence granted by Total Eclipse counts as a magic system, using Philosopher's Wreath on it could be epic, and fast-track its potential into power.
 
Factually incorrect
  • It any scenario where SAVE needs to snap buy Stances, Adept would have too as well, as it's bonuses are too minor at our current level to have much of impact on anything. If we end up fighting we would have to get a Stance
  • It won't get us killed because we can always get Stances. Usually, with SAVEing you need to weight opportunity cost and danger of not having your power in actually usable shape. Stance completely remove that as an issue, making Saving a superior choice in virtually every situation.
  • Even if we do end up getting Stances, no one cares. They are still powerful, useful and lead to likely combat focused All-Defeating Stance. What matters is that we focus our expenditure on EFBs and not on shinnies we don't need
  • As always, essence of thrift is asking yourself if we actually need to spend on shit. We don't need to spend any Arete this update, because Stances provide a fallback option in case we roll badly
  • Finally, claiming that Once and Future is not power type is ????. It's 2 Ranks worth of combat when 0.7 Rank costs four damn picks.
We don't need to spend anything here. As per Rihaku Adept does almost nothing for the next update, so it's not like people voting for it do so because they want to succeed anyway. Then just don't spend it. Don't waste points on things that we outright don't need.

Save. Get Once and Future and All-Defeating in whichever order, although Once and Future first is better since All-Defeating acts as safety net for it. Congratulations, you've just out Ranked combat Armaments.

It's actually that easy, just don't spend on shit we don't need.
1. This is pretty disingenuous Adept gives us a 30% boost to all stats which applies at all times and a 45% boost for emergencies, way more power than non arete options provide and probably enough to get us through without having to buy stances to keep us alive.
2. ,3. and 4. Given we're aiming for the one of each artifact EFB, stances take away from the arete we're saving. If we spend 2 arete now to not have to spend 7 arete later to bail us out we've saved 5 more arete than we would have by going maximum save right now! If we don't spend arete this update but that makes us spend more later that's clearly not saving at all.
5. Rank isn't pure combat power. Rihaku said earlier that Once and Future isn't a pure power type and we can see that from the recent quote that Hunger would be able to beat a rank 6 and would require maybe a rank 7 to be likely to die.

2 Arete isn't much considering our current rate of generation and could save us from unnecessary expenditures down the road. Adept also gives us better future potential with more graces on top of the better immediate combat power it provides with reliable buffs and combat applications.
 
Do you not consider fighting at Rank 10+ in approximately fifteen updates a "significant payoff"? Because that's my final goal. We don't have much to fear in short term, especially once we do pick Once and Future, and Stances make much of that road rather safe.

Before, we were in Temple and we need to get every scrap of efficiency we could get our hands on, but we are past that point. Until Apocrypha catches up to our level, we should use safety net provided by Stances and save. Small, incremental improvements are simply not needed right now, so we should look forward to powerful upgrades while we are in opportunity to do so.
Exactly how do you plan to get to rank 10+ we're at 4.3 now as far as I know and the largest single rank increase we've seen is 4.3. Once and future only gives two added rank so in order to get to 10 we first need to take options giving us an extra 1.2 rank then take ruling ring and pillars or total eclipse and then the three artifact EFB and then finally Once and Future. That would cost 93 arete and at least 7 picks and given that 0.7 rank cost 4 picks probably even more than that. 15 updates to rank 10+ is a pipe dream.

We're now entering the most dangerous part of the temple, this is the worst possible time to start saving arete.
 
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[X] +1 pick below
[X] Edeldross Adept


I'd probably have to grit my teeth while voting for Adept's immediate power, given that the increased magnitude and control could probably be earned with just more training, but the doubled rate of Grace creation soothes that.

Vigor Incarnate is disgusting, it's a shame that we're not aiming for combat in the immediate future to grab it, but unlike Adept and Shadowlord, it'll stick around. Not that I like taking that into account too much, time is an illusion and so is potential.

Shadowlord is amazing, but costs 7 Arete and Shadowcord. That Agi tho. Pro-Stl converter. As expected, expensive things are good, but good things are expensive.

I'm betraying Savegang a bit already by spending 2 Arete, but none of the pick-only options are super appropriate. Or I could grab War, but I think the boost is too marginal. Hm. Willing to be convinced otherwise on that point.
 
1. This is pretty disingenuous Adept gives us a 30% boost to all stats which applies at all times and a 45% boost for emergencies, way more power than non arete options provide and probably enough to get us through without having to buy stances to keep us alive.
No, Adept gives you an additional 10% on 20% we already have. 10% won't do shit against truly powerful opponents.

Congrats to now knowing what option your are arguing for does I guess.
2. ,3. and 4. Given we're aiming for the one of each artifact EFB, stances take away from the arete we're saving. If we spend 2 arete now to not have to spend 7 arete later to bail us out we've saved
5 more arete than we would have by going maximum save right now! If we don't spend arete this update but that makes us spend more later that's clearly not saving at all.
Your hilarious implication that you speak for the thread aside, as I've said earlier, any scenario that has SAVE spending on Stances would also have Adept spend on stances. If opposition truly requires such jump in power, Adept won't cut it.
5. Rank isn't pure combat power. Rihaku said earlier that Once and Future isn't a pure power type and we can see that from the recent quote that Hunger would be able to beat a rank 6 and would require maybe a rank 7 to be likely to die.
There is a point where I need to ask you if you actually read the quest. Our most recent battle had us dying precisely because our enemy had superior Rank. Pretending that +2 Rank is not a massive upgrade in power just makes your entire argument look silly.
2 Arete isn't much considering our current rate of generation
We are not talking about 2 Arete, we are talking about 2.75 Arete here. That's an entire update worth of Arete, which will easily make a difference between getting EFB or being forced to take Stance.
Exactly how do you plan to get to rank 10+ we're at 4.3 now as far as I know and the largest single rank increase we've seen is 4.3. Once and future only gives two added rank so in order to get to 10 we first need to take options giving us an extra 1.2 rank then take ruling ring and pillars or total eclipse and then the three artifact EFB and then finally Once and Future. That would cost 93 arete and at least 7 picks and given that 0.7 rank cost 4 picks probably even more than that. 15 updates to rank 10+ is a pipe dream.
.. you do understand we get a Special Advancement for getting three Sword artifact, right? Because it seems that you don't.
We're now entering the most dangerous part of the temple, this is the worst possible time to start saving arete.
Then why the fuck are you picking Adept instead of Shadowthing?
[X] +1 pick below
[X] Edeldross Adept


I'd probably have to grit my teeth while voting for Adept's immediate power, given that the increased magnitude and control could probably be earned with just more training, but the doubled rate of Grace creation soothes that.

Vigor Incarnate is disgusting, it's a shame that we're not aiming for combat in the immediate future to grab it, but unlike Adept and Shadowlord, it'll stick around. Not that I like taking that into account too much, time is an illusion and so is potential.

Shadowlord is amazing, but costs 7 Arete and Shadowcord. That Agi tho. Pro-Stl converter. As expected, expensive things are good, but good things are expensive.

I'm betraying Savegang a bit already by spending 2 Arete, but none of the pick-only options are super appropriate. Or I could grab War, but I think the boost is too marginal. Hm. Willing to be convinced otherwise on that point.
If you want ant sort of safety you are better off taking reroll.
 
I'm betraying Savegang a bit already by spending 2 Arete, but none of the pick-only options are super appropriate. Or I could grab War, but I think the boost is too marginal. Hm. Willing to be convinced otherwise on that point.

Let me try and convince you! Dominion: War definitely applies to a lot of really useful things given that it is a fairly broad domain. But more importantly, it lets us pick Preeminence without having to spend 2 Arete at a time where we could be spending it on a meaningful pick at the time! Given that we normally get Preeminence options during difficult fights, it would make more sense to spend that 2 Arete and a pick instead on a unique Advancement from the fight. Thus, Arete spent now is picks saved later!
 
Honestly, I think any argument falls apart here when people are not willing to admit that any option's good depending on how you look at them since they focus on different things and can lead to different circumstances that, when not observed with a strawman's argument interested in only making them look as the worst thing ever, will allow us to cover our bases one way or another.

Not really interested (or have the time, sorry) to participate in the discussion here, I just wanted to advise voters to choose what they want by taking in consideration all factors brought in by the different users (since there are good arguments thrown around for every option in my opinion) but not letting themselves be swayed by arguments that border on vote-shaming, cause I get the feeling people here are more than willing to belittle an option they don't like by discarding circumstances which would make them appear in a favorable light.

Edit: Will just try to add a few things to the vote discussion fast, I think Edeldross Adept (beside all its other bonuses) has potential to help us in our infiltration mission as well. Granting our % boost to Shadowcord should increase her Agility, Stealth and Thief for example, since those are certainly stats she possesses already (maybe she hasn't got Thief, but I doubt it). Plus having it more reliably up through the whole infiltration wiill help Hunger as well, by increasing his social stats (not charisma, also manipulation) alongside all the others. Plus this is just personal opinion, but I think a social infiltration would be more interesting (and profitable) than a stealth mission anyway.
 
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If you want ant sort of safety you are better off taking reroll.
Dominion: War definitely applies to a lot of really useful things given that it is a fairly broad domain.
[X] +1 re-roll during Infiltration
[X] The Ring of Power - Dominion


My dudes, somehow this particular combination eluded my brainmeats. I was looking for a good 1-pick option to combine with Dominion, d'oh. Thanks!
 
Factually incorrect
  • It any scenario where SAVE needs to snap buy Stances, Adept would have too as well, as it's bonuses are too minor at our current level to have much of impact on anything. If we end up fighting we would have to get a Stance


  • We don't need to spend anything here. As per Rihaku Adept does almost nothing for the next update, so it's not like people voting for it do so because they want to succeed anyway. Then just don't spend it. Don't waste points on things that we outright don't need.

    I just want to start this off by saying literally accusing people of not wanting the quest protagonist to succeed at their goals is kind of mean. Could you please stop writing this sort of thing?

    While Rihaku has said it's not the best at boosting our stealth or negotiation capabilities at the moment, he also literally told us it's a pretty good general buff and useful in direct combat. It's fine that it doesn't boost our capabilities in those anyway, because we'd be getting a stealth specialist we can buff anyway, and Gisena has incredible social stats for us to buff when we need to deal with those sorts of things.

    Edeldross including it's stat buff is going to continually get better, which this greatly helps with, by doing stuff we already do like fighting and letting Gisena keep researching it anyway. Adept also moves us along at gaining Pseudograces, which can be incredibly powerful combat stat buffs. Not every choice has to be the one that gives the maximizes our skills at tackling the challenges of the next immediate update, especially if it has the benefits of also helping with our long term growth, and always getting more useful no matter how far we scale or what direction we need to go down due to it helping a all stats boost that applies even to his allies that's based off percentages.

    Sometimes the most useful option you can get is that one that minimizes risks by providing some immediate power, that will synergies well with other options, while maximizing our long term chances. That's basically the entire logic of saving Arete for a EFB.

  • It won't get us killed because we can always get Stances. Usually, with SAVEing you need to weight opportunity cost and danger of not having your power in actually usable shape. Stance completely remove that as an issue, making Saving a superior choice in virtually every situation.
    [*]Even if we do end up getting Stances, no one cares. They are still powerful, useful and lead to likely combat focused All-Defeating Stance. What matters is that we focus our expenditure on EFBs and not on shinnies we don't need
    [*]As always, essence of thrift is asking yourself if we actually need to spend on shit. We don't need to spend any Arete this update, because Stances provide a fallback option in case we roll badly
    [*]Finally, claiming that Once and Future is not power type is ????. It's 2 Ranks worth of combat when 0.7 Rank costs four damn picks.
We don't need to spend anything here. As per Rihaku Adept does almost nothing for the next update, so it's not like people voting for it do so because they want to succeed anyway. Then just don't spend it. Don't waste points on things that we outright don't need.

Save. Get Once and Future and All-Defeating in whichever order, although Once and Future first is better since All-Defeating acts as safety net for it. Congratulations, you've just out Ranked combat Armaments.

It's actually that easy, just don't spend on shit we don't need.

Do you not consider fighting at Rank 10+ in approximately fifteen updates a "significant payoff"? Because that's my final goal. We don't have much to fear in short term, especially once we do pick Once and Future, and Stances make much of that road rather safe.

Before, we were in Temple and we need to get every scrap of efficiency we could get our hands on, but we are past that point. Until Apocrypha catches up to our level, we should use safety net provided by Stances and save. Small, incremental improvements are simply not needed right now, so we should look forward to powerful upgrades while we are in opportunity to do so.

If you are admitting that we might need to panic buy a high arete cost pick or two to survive, you're basically admitting you don't actually know what sort of improvements are needed right now. Maybe instead of wasting a bunch of Arete on Weapon and Magic Defeating stances, we could just get Edeldross Adept on the cheap, which Rihaku has said is already good buff that makes us better at combat while helping Gisena use Nullity or letting us cut magic apart ourselves. When people talk about how we can always panic-buy a stance, that doesn't actually do anything to convince me that Savegang's position is without any risk.

Believe it or not, but every time we have to buy a stance or two is a scenario that Savegang's logic was wrong, because not only are we no closer to buying a optimal EFB pick like Ring or Pillars, any Arete we wasted on a stance could have been better spent on many options of comparable Arete that would have been better for our build, more general useful, and have more long term potential. Let's talk about what stances actually are. Their boosts geared towards specific situations or enemies that have marginal benefits outside of them, and Rihaku already said that Praxis equivalents are much better after we got Cut Through, so their not even the best at that. The only one I think is even marginally worth the cost when compared against other options for the same price is Magic Resistance stance because of it's Curse mitigation, but I haven't even convinced myself of that, because I'm not convinced we can't find a comparable option for that which actually gives us major synergistic benefits in a world where we invested so much in making our Anti-Mage more useful to us.

The only real long term potential for them is taking All-Defeating Stance, which I think doesn't stack up to better options to spend Arete on like Ring or Pillars, things it unfortunately incentives us not to spend on immediately after which makes it even worse due to the fact those options get better the earlier we take them. Ring because of it's incredible progression bonus, Pillars because of how good it is as helping our entire party level grind. Their even great for getting power up front depending on when we buy them for pillars alone, given the Ring stat buffs+other abilities, and Pillars letting us take advantage of month long divinity tier consumable buffs.

Honestly, I think any argument falls apart here when people are not willing to admit that any option's good depending on how you look at them since they focus on different things and acn lead to different circumstances that, when not observed with a strawman's argument interested in only making them look as the worst thing ever, will allow us to cover our bases one way or another.

Not really interested (or have time, sorry) to participate in the discussion here, I just wanted to advise voters to choose what they want by taking in consideration all factors brought in by the different users (since there are good arguments thrown around for every option in my opinion) but not letting themselves be swayed by arguments that border on vote-shaming, cause I get the feeling people here are more than willing to belittle an option they don't like by discarding circumstances which would make them appear in a favorable light.

Despite how I've been debating, I want to co sign this and say I don't think any of the build plans people have thrown together are bad ones. As with a lot of votes, the best choice is going to be one that appeals the most to your aesthetic and thematic sensibilities as a reader. Just because I don't think Once and Future into All Defeating, vice versa, or just the general concept of relying on Stances as safety nets is the best use of our resources doesn't mean I think it's a suicidal or even a bad one.


Congrats to now knowing what option your are arguing for does I guess.

Your hilarious implication that you speak for the thread aside,

There is a point where I need to ask you if you actually read the quest.


.. you do understand we get a Special Advancement for getting three Sword artifact, right? Because it seems that you don't.

Then why the fuck are you picking Adept instead of Shadowthing?

Is their any possible way I could convince you to stop insulting or condescending to people so much? Your not the only one who does stuff like this so I apologies for singling you out, but questing is supposed to be a community thing that we can all enjoy while getting invested in it by helping steer the story along, and one of the thing that makes it so great to participate in rather then other forms of media. Their's very few things that ruin that enjoyment as much as bullying people because you don't like their choices or you think it makes your argument look better.

We should all try to remember their are people behind the screens of the posters we disagree with, who are also just trying to have fun. Their are better ways to engage with their points then this.
 
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No, Adept gives you an additional 10% on 20% we already have. 10% won't do shit against truly powerful opponents.

Congrats to now knowing what option your are arguing for does I guess.

Your hilarious implication that you speak for the thread aside, as I've said earlier, any scenario that has SAVE spending on Stances would also have Adept spend on stances. If opposition truly requires such jump in power, Adept won't cut it.

There is a point where I need to ask you if you actually read the quest. Our most recent battle had us dying precisely because our enemy had superior Rank. Pretending that +2 Rank is not a massive upgrade in power just makes your entire argument look silly.

We are not talking about 2 Arete, we are talking about 2.75 Arete here. That's an entire update worth of Arete, which will easily make a difference between getting EFB or being forced to take Stance.

.. you do understand we get a Special Advancement for getting three Sword artifact, right? Because it seems that you don't.

Then why the fuck are you picking Adept instead of Shadowthing?

If you want ant sort of safety you are better off taking reroll.
Yes it gives an additional 10% on top of the 20% we have but it also means we can keep that up at all times instead of sporadically and lets us get a further boost when we need it. As our agi, str and con are at 30, 37 and 33 at the moment a 30% boost translates into +9 agi, +11.1 str and +9.9 con that we benefit from at all times. We can further boost ourselves to 45% for short periods granting 13.5 agi, 16.65 str and 14.85 con. This is a ridiculous amount of combat power. It's substantially better than the short bursts of 20% buff we can get at the moment.

If we have no hope even with a 45% boost to all of our stats I'm not sure what we're doing in the inner temple in the first place.
Mm, he's got enough speed and tricks that Rank 6 wouldn't be enough to outclass him utterly. Rank 7, maybe.
For the combat power of rank vs stats here's a quote from Rihaku explicitly stating a difference of 1.7 rank wouldn't be enough to outclass us because of our high stats and even a 2.7 rank difference wouldn't be completely decisive.

I'm not trying to speak for the thread in general but as far as I can see consensus has been to try for the three artifact EFB. We know we could get one for three EFB's on the same artifact but we both haven't seen the blurb for it and it would still be at least 74 arete away.

Shadowlord is nice but costs 7 arete compared to Adepts 2 and Adept has arguably better combat bonuses. Shadowlord gets slightly more agi in a burst with a 50% total but Adept can also get +45% str and con as well so it seems the stronger combat pick.

Rerolls are nice but I prefer the more permanent power offered by upgrades.

Tone down the aggresion as well man, we're having a debate about the merits of update options not a duel to the death.
 
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