Rihaku said that our MC thinks it is unlikely. So waiting here and recovering our 2nd life is a pretty solid plan.I can be convinced to go wait and hope, though I fear that if we sit around long enough we'll still get an encounter with whatever it is that keeps the entrance clear. Which is probably stronger than those knights.
Hm... your instincts give you the impression that waiting in the antechamber is pretty safe. For now. And +1 Arete would take you very close to a 7-Arete option. You could take Brute Force here and be well-equipped to benefit from any form of power multiplier.
Eh; one pick is generally more valuable than one Arete and I don't think we will get good 7 Arete purchases while we are killing mooks. If Stragglers was super risky maybe I'd consider it; but less risk for less value makes me unenthused. We lack direct power anyway; something which is better fixed with extra picks rather than more Arete.
I can be convinced to go wait and hope, though I fear that if we sit around long enough we'll still get an encounter with whatever it is that keeps the entrance clear. Which is probably stronger than those knights.
We do actually have to kill something decent to get good 7 options:One pick is more valuable than 1 Arete in low amounts. The same does not necessarily apply for higher amounts. Moreover, this isn't about maximising value, it's about survival. The choice isn't between 1 pick now or 1 Arete for later, it's 1 pick now or a 7 Arete option now. If we end up in a situation where we just blow our Form of Rage on a bunch of relative schlubs because of bad encounter rolls, that would be an absolute waste.
Moreover, we don't have infinite time to grind here. We're screwed if we end up proccing the Apocryphal while in this place, we should be carving our way through as fast as we safely can. Another Echo won't let us do that but a strong 7 Pick option very well could. At the least, it would put us further ahead on the power curve, which is something we need right now.
Rihaku's said that our instincts tell us it should be safe, at least for now. A good pick here and we can explore much more safely and start progressing. So long as we don't stick around after this choice, I think we should be fine.
Because you rolled well, it would have survived, though taken more damage due to fewer ranged attack options. However, this particular enemy didn't yield anything worth spending 7 Arete on.
Well, there is another strategy to consider... You do have Form of Rage now, so if you meditate and get the Arete, you'd be close to 7. Then if you fight something that can yield 7-Arete options, and win via Form of Rage, you'd be significantly better off than when you started. That might be a more productive Form of Rage proc than you might otherwise get.
Given that this single monster gave 2 picks and no Arete 7 option, I don't think more of it would provide Arete 7 options.We do actually have to kill something decent to get good 7 options:
So more strength now leaves us much better positioned on that front; given we actually need to kill stuff to spend Arete. If we wait and hope, we might not get to cash in a seven Arete option for a while; while picks can be spent on any enemy. I think it's likely we will actually have 7 Arete when we kill something worthwhile even if we don't get Arete here, so that makes the pick more valuable in my eyes. After all, until we kill something that actually gives a 7 Arete option, it's just going to sit there.
If you are worried about Apocryphal; shouldn't we be going as hard as possible so as not to waste a second of those two weeks? Waiting is the opposite of what we should be doing. Arguably we we shouldn't even be saving Arete, but I've clearly been outvoted on this matter.
Yes, Stragglers carries some risks, but not many; and we won't persevere if we don't push on. Apocryphal just makes that more critical, not less.
That's the point, killing mooks won't get us 7 Arete options. We need to find something worthwhile. So why get more Arete now while we are still facing mooks? We'd still benefit from the extra pick in the meantime as long as we kill anything; while the extra Arete would just sit there in the name of saving up.Given that this single monster gave 2 picks and no Arete 7 option, I don't think more of it would provide Arete 7 options.
No? We'd be strategizing and not fighting mooks who are strong enough to knock off our 1st life.That's the point, killing mooks won't get us 7 Arete options. We need to find something worthwhile. So why get more Arete now while we are still facing mooks? We'd still benefit from the extra pick in the meantime as long as we kill anything; while the extra Arete would just sit there in the name of saving up.
Though avoiding fights seems to be unwise, given the fact that even a random mook was able to knock our first life off. We probably just need to bite the bullet and go for more picks until our baseline is good enough. Remember our advancement rate is utterly insane.No? We'd be strategizing and not fighting mooks who are strong enough to knock off our 1st life.
And I don't like the idea of obligating content creators to generate Arete because we can't be bothered to take +Arete options.
That's the point, killing mooks won't get us 7 Arete options. We need to find something worthwhile. So why get more Arete now while we are still facing mooks? We'd still benefit from the extra pick in the meantime as long as we kill anything; while the extra Arete would just sit there in the name of saving up.
So more strength now leaves us much better positioned on that front; given we actually need to kill stuff to spend Arete. If we wait and hope, we might not get to cash in a seven Arete option for a while; while picks can be spent on any enemy. I think it's likely we will actually have 7 Arete when we kill something worthwhile even if we don't get Arete here, so that makes the pick more valuable in my eyes. After all, until we kill something that actually gives a 7 Arete option, it's just going to sit there.
>Avoiding fights unwiseThough avoiding fights seems to be unwise, given the fact that even a random mook was able to knock our first life off. We probably just need to bite the bullet and go for more picks until our baseline is good enough. Remember our advancement rate is utterly insane.
Since we'd get a pick just this once I'd be willing to expend a pick on Echo while also sacrificing a copy of Echo. And only to spend a 7 Arete pick to get us on par with our enemies.We don't just need 7 Arete, we need 8 unless you want to lose our stats or enter Arete debt on top of Tiredness in this hellzone. Moreover, we have no idea when something well out of our weightclass is going to show up, we got incredibly lucky with these encounter rolls but we can't rely on that.
I mean as is we rolled an encounter we can actually handle. That wasn't at all guaranteed. I think we might have to keep fighting and hope we can grow fast enough to handle future threats.Moreover, we're already somewhat fatigued. If we upgrade that to Tired outright, we lose our one safety net because being Exhausted with our stats here is a death sentence. Better instead to rest now and then go on the hunt later. That way our encounter roll has much less of an impact because we'd be actively seeking out trouble.
And now we can fight them much better and are getting a power upgrade. Trying to avoid fights is basically asking for our next encounter roll when we go back in to be worse.>Avoiding fights unwise
>Random mook knock ofs our first life
>Currently on 2nd life, trying to avoid going to 3rd life
How does the logic here even make sense? We're basixally at 50% HP.
Do you at least understand now why I really didn't like this build? It's awesome... with a drawback we can't afford to have. We need to avoid such votes in the future, assuming we survive this.Moreover, we're already somewhat fatigued. If we upgrade that to Tired outright, we lose our one safety net because being Exhausted with our stats here is a death sentence. Better instead to rest now and then go on the hunt later. That way our encounter roll has much less of an impact because we'd be actively seeking out trouble.
No? We'd be strategizing and not fighting mooks who are strong enough to knock off our 1st life.
And I don't like the idea of obligating content creators to generate Arete because we can't be bothered to take +Arete options.
Stragglers is about picking off isolated knights specifically and avoiding other monsters. So I think triggering Rage is far from a inevitability with that option. If seeking out something specific lessens the impact of encounter rolls, surely this would count as well?We don't just need 7 Arete, we need 8 unless you want to lose our stats or enter Arete debt on top of Tiredness in this hellzone. Moreover, we have no idea when something well out of our weightclass is going to show up, we got incredibly lucky with these encounter rolls but we can't rely on that.
Moreover, we're already somewhat fatigued. If we upgrade that to Tired outright, we lose our one safety net because being Exhausted with our stats here is a death sentence. Better instead to rest now and then go on the hunt later. That way our encounter roll has much less of an impact because we'd be actively seeking out trouble.
We need to get stronger, we won't do so by avoiding fights. Again, we can't spend Arete unless we kill something worthwhile. So to actually get there, we need to Progress.>Avoiding fights unwise
>Random mook knock ofs our first life
>Currently on 2nd life, trying to avoid going to 3rd life
How does the logic here even make sense?
We're more than a match for said creatures, now. Do not forget the power of progression.Maybe, just maybe, being on your 2nd life might not be the best time to be hunting creatures?
Imperfect circumstances don't invalidate the ultimate goal of gaining strength. We can't afford to just do stuff when the perfect conditions align; should we be successful, we'd be in better position. Seizing proactivity is the key here.Maybe, just maybe, being on your 2nd life might not be the best time to be hunting creatures?
Doesn't protect us from bad luck. Also relies unfairly on people generating enough omakes to close the gap.We're more than a match for said creatures, now. Do not forget the power of progression.
This isn't just imperfect, this is an awful circumstance to get power. On our 2nd life, likely bordering on Tired, in a dungeon. For a single pick. Which will be basically, a single Echo at most?Imperfect circumstances don't invalidate the ultimate goal of gaining strength. We can't afford to just do stuff when the perfect conditions align; should we be successful, we'd be in better position. Seizing proactivity is the key here.
As one of said people trying to close said gap... eh. I'll just beg the rest of you to do chapter reacts too. It isn't hard if you got some time.Doesn't protect us from bad luck. Also relies unfairly on people generatinh enough omakes to close the gap.
It's +1 pick, not "1 pick". Which could put over the threshold for a 3-pick or 4-pick choice.This isn't just imperfect, this is an awful circumstance to get power. On our 2nd life, likely bordering on Tired, in a dungeon. For a single pick. Which will basically, a single Echo at most?
It does? Rihaku said our MC believes it does. Like, if we were fully healed and in our fleshy form then dying to a random encounter isn't problematic. But we are in our second life right now.As one of said people trying to close said gap... eh. I'll just beg the rest of you to do chapter reacts too. It isn't hard if you got some time.
And waiting around doesn't protect us from bad luck either.
Worth noting, 1 of the knights got us 2 picks, Rihaku just gave us pre selected pairs of options to vote for. We'll be killing far more than just 1 knight most likely. Beyond that, sitting and waiting won't help us grow stronger for when, and it is when, we encounter something stronger than the knights. As such, in the hopes of not getting screwed, I like the idea of trying to power level a bit.This isn't just imperfect, this is an awful circumstance to get power. On our 2nd life, likely bordering on Tired, in a dungeon. For a single pick. Which will be basically, a single Echo at most?
Not what I mean. I'm saying if we retreat and come back we reroll and could easier run into something significantly more dangerous the second time. Right now we have a foe we know we can take and have learned how to fight.It does? Rihaku said our MC believes it does. Like, if we were fully healed and in our fleshy form then dying to a random encounter isn't problematic. But we are in our second life right now.