There is one crucial difference between Hunger and Nameless that I'd like to elucidate - while Nameless' Thrice-Great progression was exceptional due to its inherent synergies, he only had Beyond Points to serve as further stimulus. Hunger has Experience and Arete, and even if he never spends his Arete in an efficient manner, if it lets him survive so that he continues to gain Experience, he can scale up without limit. It's not just about getting the best bang for your buck with your Arete, but rather how Arete expenditures affect your journey as a whole. If they help you survive a perilous time, that can be much more valuable than some incremental efficiency here or there, because no matter what you do with Arete you'll still be a Progression-type Cursebearer on top of that.
Hm... King of Thieves might open new and exciting avenues of development (which I bet also cost Arete, everything good costs Arete) and its agility bonus converts imperfectly into survivability. Although if we're worried about survivability, Undying Echo addresses those concerns and might speed up recovery. It's so boring, though!
Undying Echo itself may be boring, but it may also be the prerequisite to more interesting things... And while it's mechanically basic, it opens up a lot of options in play. Being significantly more resilient means you can take on greater risks and also benefit from symmetrical debuffs like poison clouds or explosions. Something Gisena might find quite useful!
We've got a 10% penalty to our growth through Hunger over the next month, If we want to compensate for that, we should consider Sleep of Aeons. That or we should just maximize the benefit we get for the cost and take Quelling, it's a better foundation to build future Decimator's Mitigation prospects on mathematically, and we get a mystery box.
Slumber of Aeons would raise your gains from sleep (if you slept a lot) to a mechanically relevant level quite quickly, within the order of a month or two.
Given the mech is related to our curse somehow and possibly would make it even worse or has a similar effect I'm not sure piloting it is a good idea even if it's stronk.
Verschlengorge's affinity for you can only be a good thing! For you.
Ignoring Arete options for now because we might want to bank those for stronger options though a good long term option for Arete is the Slumber of Aeons - allows for banking of sleep, increases threshold, perfect for the monotonous interludes that will inevitably pop up once we're a few years into ruling. If we're going to go for short term, Undying Echo isn't bad, increasing constitution massively.
I wouldn't ignore Arete expenditures entirely this vote. You guys already took a greedy build last vote, and Hunger has to get through dozens or hundreds of encounters before this escort mission's over. Most of them won't be as hard as this one, but some may be harder.
Given our lack of access to healing abilities, this would probably be remarkably useful. On the other hand, Rihaku as confirmed that higher expenditure of Arete are generally more efficient, so it's bound to be somewhat inneficient.
Efficiency in isolation is not necessarily efficiency in combination! There are certainly effects which in synergy are worth more than the sum of their Arete cost.
We don't have enough Arete to pick this but let us analyse it anyway. It make us very effective against regenerating enemies, which is somewhat redundant with Gisena on our side, it allows us to potentially defeat enemies a lot more powerful than we could otherwise defeat, which when combined with Hunger could allow us to progress a lot faster, and finally, when we eventually become able to spam it, it becomes completely insane. Might be worth it eventually.
Sevenfold striking speed and power can be an excellent high-risk XP farming tool or general I Win card, yeah. If you're attacked by someone who's three times stronger, faster, and tougher than you, usually you'd be out of luck, but not with A Thousand Cuts!
Sounds really powerful! As a Progression-type Cursebearer this would eventually make us, pretty much, literally Azathoth (except smarter and, hopefully, less evil, of course). Plus, not dying when we're killed is, indeed, very nice.
You wouldn't need an ability such as this to become greater than that! If you survive, and grow strong.
Turning back and continuing to adventure until we can kill a full strength mech seems like a viable plan
Maybe, depending on the exact mechanics of the Voyaging Realm. But it would take a really long time.
Whether she can be trusted once we reach the city depends, I think, mostly on her incentives. We will need to keep those in mind as the decision of how or if we enter society approaches.
Good thing you guys voted to speak to her twice! Though as you've noted, there's nothing truly stopping you from dissolving your compact with her once she's reached her destination.
Gisena appears to have never lost composure in front of us so far. Personally I think her mask isn't far off how she really feels, but we can in no way be certain of that.
You don't think she's keeping anything major and immediately relevant from you, no. But she has her secrets!