So, when I decided to go ahead and look through the eyes of the group that found the cavern where the blackstone fortress was in, I expected many things. From it looking like it was done and dusted, to it still looking pristine and brand new like it was just freshly made, hell to even see that it was almost corrupted and that we were too late to get rid of the daemon before it woke up.
What I did NOT expect was to see NECRON tech bloody surrounding the damn thing, actually it wasn't just surrounding the fortress, there were large half finished monolith and pylon-like structures erected on the top and bottom halves of the massive vessel. Actually speaking of massive, how the hell has this cavern not caved in yet? Blackstone Fortresses are bloody enormous, and yet I could SEE the ENTIRE thing with no earth or dirt even remotely close to it and there are no supporting structures to hold up the cave.
Hold on I'm straying, ok so that probably answers how the blackstone fortress was able to sit inside a planet in the first place... I think? The necrons must have decided to nab one and port it back to one of their worlds to try and convert it into a weapon of their own. Which sounds fucking terrifying, a blackstone fortress by itself is already dangerous as hell, I shudder to imagine the kind of damage a Necronified Blackstone Fortress can do by itself.
Something else is worrying me, none of the necron buildings here 'register' me, usually when the necron 'ruins' gets discovered they reactivate and awaken the warriors within and without it. From my teams scouring this cavern, I noticed that the necron buildings here do not contain even a single necron warrior and that scares me more than I'd like to admit.
Are they hiding somewhere? Did they decide to slumber within the blackstone fortress? Where the hell are ANY of the necrons in this cavern? I know my children didn't 'kill' any as I would have felt if they were getting attacked, so my anxiety is now through the metaphorical roof as I am afraid the necrons are hiding somewhere biding their time.
Bloody hell I feel so paranoid, but in my defense it is the necrons we are talking about here, this is no ordinary faction. Necrons by far are the oldest to exist and are still LIVING or technically unliving in this galaxy, as the aeldari and the (kr)orks species are just as old, I highly doubt there are any survivors of the War in Heaven Era from those two species. The few necron dynasties that have awakened in the fluff might as well have been just the tip of the iceberg in terms of how dangerous they truly are.
I mean, in the fluff the DAOT humanity and Aeldari Empire had fucking blackhole weaponry. Who knows what kind of techno madness will the necrons bring since those guys fought the Old Ones, Aeldari, Krork and at some point the C'tan and were pretty much kicking ass until they decided to go take a multi million year nap.
Still, I see no reason NOT to be paranoid about where these necrons can be hiding. I mean, the radiants in the teams searching around this cavern could not find any inactive necrons but they might have weird bullshit technology that could hide them from my radiant's sight.
But so far, I found nothing of note. Aside from the blackstone fortress which is already looking like the necrons are about halfway done with converting the damn thing, there is nothing else in this cavern that looks anything remotely similar to a 'tomb barracks', a monolith, or any kind of defense system and it is very VERY worrying. If I had to hazard a guess what all these necron 'buildings' are surrounding the blackstone fortress, it must be some kind of containment or special drydock made to house the planet killing vessel.
How the Necrons managed to get their hands on one of these things, I don't know how and frankly I am scared to know the answer.
Sending off a ping through the Yggdrasil Network for all the forward teams I sent finding this thing, I noticed that only one Khalkotauroi team was one of the few teams that are in this cavern, the other two Khalkotauroi teams were still on their way with the rest of the teams.
Though I DID have some of them stay behind scouting out the other ruins to see if there might be nasty surprises in those aged relics, hard to say really given the fact that the ruins do not look necron in any way shape or form. In fact, some of them actually bear some kind of resemblance to aeldari architecture. Which... might explain how a Blackstone Fortress was sitting inside this planet actually. Maybe this is an old aeldari ship building planet and the necrons decided to do a planetary invasion to take it over for themselves? I'll never know... unless I decide to somehow kidnap the necron lord stationed here.
Which will most likely be incredibly difficult seeing as necron bodies when sufficiently damaged apparently teleport out for repairs at the nearest... uhh what do the necrons call their 'repair bays'? Resurrection chambers or something like that?
Anyway! Because of all the nonsensium powering Necron bullshit technology, one can clearly understand why I am paranoid about the egyptian looking metallic headasses, I am very much fearing that the necrons that 'should' have been out here around the Blackstone Fortress are actually inside the vessel itself. Which is NOT great, as no doubt there are going to be a lot of twists and turns inside the thing, that pretty much guarantees that unless I flood the war vessel with frames and morphs, we ARE going to get blindsided by possible defense mechanisms whether they be from the ship itself or from the inanimate necrons stationed there.
With a ping echoing off from the Network, I noticed that most of my forward siphon teams have entered the cavern now. The other two khalkotauroi teams are not too far behind, and the main expeditionary force comprised of mostly my forces with some imperial 'support', I use this term really lightly since I don't doubt that they will just stay behind while my morphs and frames do most of the heavy lifting.
Which to be fair is smart of them since it meant they won't have to spend their lives recklessly and probably for nothing. Besides, my children are functionally immortal whilst I still live and in return as long as one nanomachine survives I will not die as well, so from a practical standpoint. They have the right idea of letting me and my children move forward into the ship first.
Now usually I would wait for the rest of my units so that I can assault the blackstone fortress with overwhelming numbers, doubly so because of the most likely necron presence within the thing. But the one thing that is giving me a time limit on how much I can possibly wait.
Is of course, the damned Greater Daemon squatting inside this thing. Now, I do not know for sure that there is a Necron presence, who knows? Maybe there used to be one but the greater daemon wiped them somehow and slumbered inside it to recover her/his/its wounds without returning to the immaterium for some reason, or maybe the necrons decided to pokeball it and are testing on it while converting this vessel into their own.
There are a LOT of unknown variables here and I cannot let the chance of the Greater Daemon actually being alone inside the thing and let it have basically free reign within the thing. It is best if I begin a slight assault and have the Khalkotauroi morph a radiant stealth module to try and scout ahead, it would put one of my most expensive units in a LOT of danger but it is also quite possibly my most powerful anti-psyker/warp unit.
With but a quick mental command through the network, I watched from one of the siphons as the the Khalkotauroi next to me rippled its form before another wave rippled over the Khalkotauroi followed by it disappearing from sight and a slight dampening of its signal. I could 'see' it as the morph-frame got low to the ground and dashed across the bridge towards the entrance of the ship... which was wide open.
I do not like this.
But I had no choice.
Taking control of the few forces I had hear at the entrance, I had the fast moving morphs slither, dash, and leap forwards towards the entrance followed by the few hunter frames with the radiants heading off forwards to see if they can map the ship while I conduct a small assault on the vessel.
I felt it through the network as the invisible Khalkotauroi and radiants entered the ship first, it is oh so eerily quiet and my anxiety is now through the roof. Where are the Necrons? Where are the automated defenses? Are they actually not able to detect my children and myself?
It was when one of the radiants pinged and reported through the network on what it found that I felt curious and slightly relieved. One of the radiants had found truly dead necron bodies alongside... those are heavily armored aeldari...
This is- WOAH!
The Yggdrasil Network alarmed me to the radiants within the vessel discovering multiple unknown signatures around their positions and the one Khalkotauroi pinged me to a certain direction it is detecting large fluctuating readings from. Most likely that is where the greater daemon is, and if I am deducing those fluctuations correctly, then that means it is fighting something. Most likely the Necron Lord in charge of this place.
I gave the order for the Khalkotauroi to seek it out but to not engage, it is only to see what it is. The radiants I had them immediately go 'silent' and ordered for them to get out of there and back to the vanguard. Speaking of which, my morphs and few frames flowed into the ship from the entrance without any form of resistance from the necrons or any of the automated defenses.
My anxiety is already through the roof, but did they really not position any defenses over at the entrance? Especially since this was the ONLY accessible entrance into the Blackstone Fortress, there was no other bridges within the cavern it was only the one bridge to this one entrance.
Ok screw it, I am not going to look a gift horse in the mouth right now. Under my guidance, I had the morphs and hunters 'dig in' as much as we could here in the entrance. Speaking of which, after we entered the ship we were out in this really open chamber of some sorts with four ridged pillars stretching up into the 'sky', and up on the ceiling was a simple diamond design.
At first I thought it was something of a defense mechanism or anything similar, but thorough scans from myself did not find anything off about it. As far as I am concerned, it is nothing but decoration. What is NOT decoration however is the numerous necron signatures shambling in our direction according to the invisible radiants heading back our way, which is good and bad. The good thing is that we can indeed get noticed by necron tech so that means there is a high chance there is no necron defenses outside the Talisman of Vaul static or dynamic.
The bad thing is that they notice my children and our intrusion into the planet killing ship and they are now heading in my direction. Which is not great, but on the bright side they seem to be moving slowly so that is a plus as it means I can do my best to prepare a defense here at the entrance.
It's a shame that unless I am the one in control, none of the morphs are capable of 'force switching' into other morphs. Apparently only I have the 'fine control' in order to over-generate a morph's nanomachine count in order to forcefully switch it into a different type. I did that with the siphon I was currently controlling and forcefully changed it into a goo mother, as well as directly feeding mass from the Network into the mother.
Now usually I would just do things normally and perhaps start eating the Blackstone Fortress but I do not want to test if the ship has any failsafes when it comes to it getting eaten by nanomachines. Which is why we will be doing this the slogging way, we will be waging a tightly packed assault with the very vessel as the battlefield.
With the one mother, I have made several large proteans which morphed into Edged Bastions, speaking of which I haven't explained how those changed during the Edge Program update. Well, for starters they are larger. they still keep their 'fortress wall' of a head, but their form of movement has been changed and it is unique compared to all the similar movement styles of the rest of the goo morphs, even the Destructor and Crescent while they don't share the same form of movement as the Hecatoncheires they are now capable of matching them in terms of speed, on top of general upgrades to their performance which of course makes them even more terrifying.
The Edged Bastion's 'head' and 'body' are more or less the same with both of them being larger and thicker, the body having the greater size increase. The six large legs it used to have are replaced with two large front legs that can act like arms if digits are morphed and four rear legs that while large on their own are not nearly as large as the front legs.
If I were to describe it entirely, the edged bastion looks like a 'brood war zerg ultralisk' with a bastion head, its two kaiser blades replaced with a large pair of arms similarly shaped like the shield helm, its head instead of being placed on top is jutting out forwards like the original bastion. The unique form of movement I can liken it to the Behemoth's rolling ball form from the Evolve game and I find it both cute and kind of scary. Because this is NOT a small creature doing the roly poly, it is a large goo morph with a lot of mass that could wrecking ball a titan's leg if it picks up enough speed.
Another upgrade to the edged bastion is that its head and two front leg/arms have been outfitted with a shield emitter, which means that the bastion is not only an hp tank, but it also has 'armor' before it start getting damaged.
Anyway, there are multiple chambers and hallways of the Blackstone Fortress are capable of allowing a titan to walk through, even those that aren't are still large enough one can put baneblades side by side and still have space to walk around or through them. So I made sure to fortify the entrances to said hallways with the edged bastions, watching their 'wall-like' heads flare with azure energy before I see a layer of energy form a foot or two away from the helm and shield legs of the bastion.
While the bastions rolled and dug in, the two khalkotauroi teams just arrived into the entrance and I sent the two khalkotauroi themselves with stealth attachments to meet up with their sibling I sent ahead. With the force switched goo mother I was able to birth a few regular goo mothers, I did not want the Necrons to overwhelm my position before the main force gets here, and while I am capable of creating another 'main force' right in this very location I would rather save the mass for now so I will be able to react to any surprises within this vessel.
I then morphed a few hydras and destructors, of which the changes to the edged destructor are far simpler than I thought. The Edged Destructor is now the size of the original bastion, its six legs are replaced with something similar to the hecatoncheires, but not to their extent. They are still large legs capable of supporting the destructor, but now its movement speed is greater and will allow for the anti-armor unit to run and climb terrain that would challenge the original destructor, even sticking to walls and ceilings if there are any. The plasma cannon built into its body is removed in favor of a thick stalk with the destructor's previous mk.II magnetic plasma ball cannon that can 'grow' out of the top of the edged unit, actually because of the new size the stalk can hold three of those cannons. It is able to also grow smaller goo tentacles in order to take care of infantry that get too close to it.
With the battle lines drawn at the three entrances to the hallways, all I could do now was wait really. Wait for the khalkotauroi's ping, the necron welcoming party, and the main expeditionary force.
The three titan sized entrances to the hallways of the blackstone fortress each had like fifty bastions, forty-two destructors, thirty-six hydras, and each had an army of goblins, hobgoblins, minotaurs, hobgoblins, drovers, striders, siphons, hecatoncheires and hunters.
I made sure to take advantage of the '3D' battlefield, nearly all my morphs are capable of climbing up walls and ceilings, which is what I will have them do when the battle starts.
Speaking of which the radiants that are keeping an even pace just ahead of the necron forces just pinged and reported through the Network that several more Necron signatures are popping up and are now joining with the 'horde' of metal approaching the entrance's location.
This is going to be one of the ultimate tests for me, Necron Technology is by far the most advanced in this galaxy. They will have technological bullshit that can turn the tides of battle to their favor, yet while I am made by humans and even though it is by a humanity not of this universe. I TOO have some technological bullshit that can turn the tides of battle to MY favor.
Necron vs Grey Goo, both living metal in a sense, yet completely different from one another. I wonder what will a sentient Necron Lord or any of their nobles say when they see me and/or my children?...
Through the network I felt the presences of the radiants arrive at the chamber, which pretty much meant that the necron forces will not be that far behind. I really hope that the necron forces here are the ones with units I am familiar with, although if the appearance of those heavily armored aeldari are any indication. Then there are two possible outcomes here, one is that these aeldari are of the 'modern' age and are simply one of the lost warrior aspects, or those aeldari are in-fact War in Heaven Aeldari and the Necrons here will also be War in Heaven counterparts.
A ping through the network alerted me to the one Khalkotauroi I sent earlier to find the greater daemon, apparently it found her/it and two other beings in what I am thinking is the Blackstone Fortress' main power core. One of those heavy armored Aeldari and what seems to be a weaponless Necron Lor- hold on no that Necron Lord has gauntlets of fire or at least something similar.
Oh holy shit, ok that is not really giving me confidence that I will be able to hold against the Necron's welcoming parties. This necron lord is apparently Emperor Sidious on all of the dark side steroids, I made sure that all three khalkotaurois are to keep themselves hidden at all costs and to simply observe the three way, the other two khalkotauroi will reach the first one soon anyway.
Taking control of a siphon in the chamber, I darted to one of the hydras and 'stood' on top of it to get a view of the upcoming battlefield. I am already seeing the glow of emerald optics and energy coursing through metal bodies and weaponry, to them they must also be seeing the glow of sapphire lights and energy pulsing through goo morphs and combat frames.
Silence was all that prevailed between the two armies before a single baleful green blast of gauss lightning arced through the air and just right before it impacted the shield of a bastion, I 'leaped' from my siphon to another near the bastion and had the morph stand in front of the blast activating the siphon array.
Green light flew into a vortex and the battle begins.