You opt to take the Mechanized Assault force, and build an advanced armaments industry
The Mechanized Assault force will arrive in few months from Krieg, while the advanced armaments factories are either built anew or upgraded from existing facilities. In the next few months they will start producing heavy barrels, lasweapons of all types, sophisticated autoguns and stubbers, along with ammunition and power cells. In addition you can now start producing some smart-weapons, guided bombs, short-to-medium range missiles and the like. You will need to upgrade to the next armaments tech tier to make void-ship grade weapons, as well as more advanced long-range missiles, plasma weapons, power weapons, melta weapons and other more advanced designs.
You are sitting in your quarters at the Fortress-Palace, when you the sirens start to blare, and you quickly put on your armor, sword belt and pistol holster before rushing down the corridors to the base command center....
Fully expecting another Drukhari attack or pirate raid, you are surprised to find that things are quite calm in the command center. It doesn't take long before you are contacted by your head of Internal security, who informs you that there was an attempted breach of the Fortress-Palace security by a pair of unidentified agents, with one being killed by your men while another is still alive and presumed to be on the run in the local area...
Based on the dead one, a male, they seem to be humans, but were clearly highly trained and well equipped operatives, who seem to have been attempting to breach into the medical/bio-lab section. Equipped with adaptive camoflauge body suits, high-end needler sniper rifles, and hacking and lockpicking tools, they were able to breach the outer security ring outside the fortress-palace, stealthily killing an entire squad of guards and getting into the facility itself, before they were happened on by a random patrol, where in the subsequent fire-fight one agent was killed and the other wounded, fleeing into the countryside....
Your men attempt to capture the other agent alive...
DC 15
Total roll bonus +5
+5 Martial
Strong success....
While searching the likely area where the other agent fled, she is located hiding in a barn on a nearby farm, after killing the homeowner and his family, attempting to hide in a pile of hay, where by chance, the searchers looked, sensing something amiss about the farmhouse...
Fortunately due to the nature of her wounds, and the quick acting of your men, the agent is captured alive, with interrogators prepared to receive her.
Unfortunately they prove extremely tolerant to pain, and seem to have a fortified mind, not giving anything to your interrogators, only in the extreme delirium before her death does she say "You will die with the traitors you are harboring, who will repent, for tomorrow they will die!"
Your internal security forces initiate a review of security procedures, and are able to track the agents to a merchant freighter that recently docked at your station, where they apparently acted under the guise of a noble couple, booking passage on the freighter for tourism of the cities of Moran Secundus, a rare but not unheard of thing. Unfortunately the trail goes cold after that, as they used fake names and cash to book passage....
What should we do?
(This is an optional write-in, I will have a subsequent post in a few hours)